ppsspp/libretro/LibretroGraphicsContext.cpp

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2018-03-24 11:44:53 +00:00
#include "libretro/libretro.h"
#include "libretro/LibretroGraphicsContext.h"
#include "libretro/LibretroGLContext.h"
#ifndef NO_VULKAN
#include "libretro/LibretroVulkanContext.h"
#endif
#include "Common/Log.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "GPU/GPUInterface.h"
retro_video_refresh_t LibretroGraphicsContext::video_cb;
retro_hw_get_proc_address_t libretro_get_proc_address;
void retro_set_video_refresh(retro_video_refresh_t cb) { LibretroGraphicsContext::video_cb = cb; }
static void context_reset() { ((LibretroHWRenderContext *)Libretro::ctx)->ContextReset(); }
static void context_destroy() { ((LibretroHWRenderContext *)Libretro::ctx)->ContextDestroy(); }
bool LibretroHWRenderContext::Init() { return Libretro::environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render_); }
LibretroHWRenderContext::LibretroHWRenderContext(retro_hw_context_type context_type, unsigned version_major, unsigned version_minor)
{
hw_render_.context_type = context_type;
hw_render_.version_major = version_major;
hw_render_.version_minor = version_minor;
hw_render_.context_reset = context_reset;
hw_render_.context_destroy = context_destroy;
hw_render_.depth = true;
}
void LibretroHWRenderContext::ContextReset()
{
INFO_LOG(G3D, "Context reset");
// needed to restart the thread
// TODO: find a way to move this to ContextDestroy.
if (Libretro::useEmuThread && draw_ && Libretro::emuThreadState != Libretro::EmuThreadState::PAUSED)
DestroyDrawContext();
if (!draw_)
{
CreateDrawContext();
PSP_CoreParameter().thin3d = draw_;
draw_->CreatePresets();
draw_->HandleEvent(Draw::Event::GOT_BACKBUFFER, PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight);
}
if (gpu)
gpu->DeviceRestore();
}
void LibretroHWRenderContext::ContextDestroy()
{
INFO_LOG(G3D, "Context destroy");
if (Libretro::useEmuThread)
{
#if 0
Libretro::EmuThreadPause();
#else
Libretro::EmuThreadStop();
#endif
}
gpu->DeviceLost();
}
LibretroGraphicsContext *LibretroGraphicsContext::CreateGraphicsContext()
{
LibretroGraphicsContext *ctx;
ctx = new LibretroGLContext();
if (ctx->Init())
return ctx;
delete ctx;
#ifndef NO_VULKAN
ctx = new LibretroVulkanContext();
if (ctx->Init())
return ctx;
delete ctx;
#endif
#ifdef _WIN32
ctx = new LibretroD3D11Context();
if (ctx->Init())
return ctx;
delete ctx;
ctx = new LibretroD3D9Context();
if (ctx->Init())
return ctx;
delete ctx;
#endif
#if 1
ctx = new LibretroSoftwareContext();
if (ctx->Init())
return ctx;
delete ctx;
#endif
return new LibretroNullContext();
}