2024-05-22 08:38:40 +00:00
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#include "Controls.h"
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#include "Common/Log.h"
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2024-05-22 09:18:03 +00:00
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#include "Common/Input/InputState.h"
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#include "Common/System/NativeApp.h"
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static void controllerButtonPressed(BOOL pressed, InputKeyCode keyCode) {
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KeyInput key;
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key.deviceId = DEVICE_ID_PAD_0;
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key.flags = pressed ? KEY_DOWN : KEY_UP;
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key.keyCode = keyCode;
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NativeKey(key);
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}
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bool SetupController(GCController *controller) {
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GCGamepad *baseProfile = controller.gamepad;
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if (baseProfile == nil) {
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return false;
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}
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controller.controllerPausedHandler = ^(GCController *controller) {
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KeyInput key;
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key.flags = KEY_DOWN;
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key.keyCode = NKCODE_ESCAPE;
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key.deviceId = DEVICE_ID_KEYBOARD;
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NativeKey(key);
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};
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baseProfile.buttonA.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_2); // Cross
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};
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baseProfile.buttonB.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_3); // Circle
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};
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baseProfile.buttonX.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_4); // Square
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};
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baseProfile.buttonY.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_1); // Triangle
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};
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baseProfile.leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_7); // LTrigger
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};
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baseProfile.rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_8); // RTrigger
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};
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baseProfile.dpad.up.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_DPAD_UP);
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};
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baseProfile.dpad.down.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_DPAD_DOWN);
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};
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baseProfile.dpad.left.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_DPAD_LEFT);
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};
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baseProfile.dpad.right.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_DPAD_RIGHT);
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};
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GCExtendedGamepad *extendedProfile = controller.extendedGamepad;
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if (extendedProfile == nil)
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return; // controller doesn't support extendedGamepad profile
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extendedProfile.leftTrigger.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_9); // Select
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};
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extendedProfile.rightTrigger.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_10); // Start
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};
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#if defined(__IPHONE_12_1) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_12_1
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if ([extendedProfile respondsToSelector:@selector(leftThumbstickButton)] && extendedProfile.leftThumbstickButton != nil) {
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extendedProfile.leftThumbstickButton.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_11);
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};
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}
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if ([extendedProfile respondsToSelector:@selector(rightThumbstickButton)] && extendedProfile.rightThumbstickButton != nil) {
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extendedProfile.rightThumbstickButton.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_12);
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};
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}
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#endif
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#if defined(__IPHONE_13_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_13_0
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if ([extendedProfile respondsToSelector:@selector(buttonOptions)] && extendedProfile.buttonOptions != nil) {
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extendedProfile.buttonOptions.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_13);
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};
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}
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if ([extendedProfile respondsToSelector:@selector(buttonMenu)] && extendedProfile.buttonMenu != nil) {
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extendedProfile.buttonMenu.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_14);
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};
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}
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#endif
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#if defined(__IPHONE_14_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_14_0
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if ([extendedProfile respondsToSelector:@selector(buttonHome)] && extendedProfile.buttonHome != nil) {
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extendedProfile.buttonHome.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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controllerButtonPressed(pressed, NKCODE_BUTTON_15);
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};
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}
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#endif
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extendedProfile.leftThumbstick.xAxis.valueChangedHandler = ^(GCControllerAxisInput *axis, float value) {
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AxisInput axisInput;
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axisInput.deviceId = DEVICE_ID_PAD_0;
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axisInput.axisId = JOYSTICK_AXIS_X;
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axisInput.value = value;
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NativeAxis(&axisInput, 1);
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};
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extendedProfile.leftThumbstick.yAxis.valueChangedHandler = ^(GCControllerAxisInput *axis, float value) {
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AxisInput axisInput;
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axisInput.deviceId = DEVICE_ID_PAD_0;
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axisInput.axisId = JOYSTICK_AXIS_Y;
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axisInput.value = -value;
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NativeAxis(&axisInput, 1);
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};
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// Map right thumbstick as another analog stick, particularly useful for controllers
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// like the DualShock 3/4 when connected to an iOS device
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extendedProfile.rightThumbstick.xAxis.valueChangedHandler = ^(GCControllerAxisInput *axis, float value) {
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AxisInput axisInput;
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axisInput.deviceId = DEVICE_ID_PAD_0;
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axisInput.axisId = JOYSTICK_AXIS_Z;
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axisInput.value = value;
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NativeAxis(&axisInput, 1);
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};
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extendedProfile.rightThumbstick.yAxis.valueChangedHandler = ^(GCControllerAxisInput *axis, float value) {
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AxisInput axisInput;
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axisInput.deviceId = DEVICE_ID_PAD_0;
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axisInput.axisId = JOYSTICK_AXIS_RZ;
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axisInput.value = -value;
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NativeAxis(&axisInput, 1);
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};
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return true;
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}
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