ppsspp/Core/System.h

105 lines
2.6 KiB
C
Raw Normal View History

2012-11-01 15:19:01 +00:00
// Copyright (C) 2012 PPSSPP Project
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
2012-11-01 15:19:01 +00:00
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
2013-12-29 23:11:29 +00:00
#include "Common/CommonTypes.h"
#include "Core/CoreParameter.h"
2012-11-01 15:19:01 +00:00
class MetaFileSystem;
2013-12-29 23:11:29 +00:00
class ParamSFOData;
2012-11-01 15:19:01 +00:00
extern MetaFileSystem pspFileSystem;
extern ParamSFOData g_paramSFO;
2012-11-01 15:19:01 +00:00
2013-03-29 17:50:08 +00:00
// To synchronize the two UIs, we need to know which state we're in.
2013-03-29 18:32:20 +00:00
enum GlobalUIState {
2013-03-29 17:50:08 +00:00
UISTATE_MENU,
UISTATE_PAUSEMENU,
UISTATE_INGAME,
UISTATE_EXIT,
2013-03-29 17:50:08 +00:00
};
// Use these in conjunction with GetSysDirectory.
enum PSPDirectories {
DIRECTORY_CHEATS,
DIRECTORY_SCREENSHOT,
DIRECTORY_SYSTEM,
DIRECTORY_GAME,
DIRECTORY_SAVEDATA,
DIRECTORY_PAUTH,
DIRECTORY_DUMP,
DIRECTORY_SAVESTATE,
DIRECTORY_CACHE,
DIRECTORY_TEXTURES,
DIRECTORY_APP_CACHE, // Use the OS app cache if available
2016-09-03 22:26:01 +00:00
DIRECTORY_VIDEO,
DIRECTORY_AUDIO
};
2013-03-29 17:50:08 +00:00
class GraphicsContext;
enum class GPUBackend;
2013-03-29 17:50:08 +00:00
2013-12-29 22:44:35 +00:00
void UpdateUIState(GlobalUIState newState);
GlobalUIState GetUIState();
void SetGPUBackend(GPUBackend type);
GPUBackend GetGPUBackend();
2012-11-01 15:19:01 +00:00
bool PSP_Init(const CoreParameter &coreParam, std::string *error_string);
bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string);
bool PSP_InitUpdate(std::string *error_string);
bool PSP_IsIniting();
2012-11-01 15:19:01 +00:00
bool PSP_IsInited();
void PSP_Shutdown();
2016-01-06 22:49:02 +00:00
void PSP_BeginHostFrame();
void PSP_EndHostFrame();
2013-08-04 22:22:30 +00:00
void PSP_RunLoopUntil(u64 globalticks);
void PSP_RunLoopFor(int cycles);
void PSP_BeginFrame();
void PSP_EndFrame();
void Audio_Init();
bool IsOnSeparateCPUThread();
bool IsAudioInitialised();
void UpdateLoadedFile(FileLoader *fileLoader);
std::string GetSysDirectory(PSPDirectories directoryType);
#ifdef _WIN32
void InitSysDirectories();
#endif
// RUNNING must be at 0, NEXTFRAME must be at 1.
enum CoreState
{
CORE_RUNNING = 0,
CORE_NEXTFRAME = 1,
CORE_STEPPING,
CORE_POWERUP,
CORE_POWERDOWN,
CORE_ERROR,
};
extern volatile CoreState coreState;
extern volatile bool coreStatePending;
void Core_UpdateState(CoreState newState);
CoreParameter &PSP_CoreParameter();