2012-11-01 15:19:01 +00:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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2012-11-04 22:01:49 +00:00
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// the Free Software Foundation, version 2.0 or later versions.
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2012-11-01 15:19:01 +00:00
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "GamepadEmu.h"
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2013-06-17 18:28:22 +00:00
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#include "base/colorutil.h"
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2013-10-10 14:44:12 +00:00
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#include "base/NativeApp.h"
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2013-07-20 12:05:07 +00:00
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#include "math/math_util.h"
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2012-11-01 15:19:01 +00:00
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#include "ui/virtual_input.h"
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2013-07-20 10:06:06 +00:00
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#include "ui/ui_context.h"
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2013-06-17 18:28:22 +00:00
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#include "Core/Config.h"
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2013-07-20 12:05:07 +00:00
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#include "Core/System.h"
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2012-11-01 15:19:01 +00:00
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#include "ui_atlas.h"
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2013-07-20 10:06:06 +00:00
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#include "Core/HLE/sceCtrl.h"
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2012-11-01 15:19:01 +00:00
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2013-09-17 04:48:14 +00:00
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#include <algorithm>
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2013-07-07 03:10:20 +00:00
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#if defined(__SYMBIAN32__) || defined(IOS) || defined(MEEGO_EDITION_HARMATTAN)
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#define USE_PAUSE_BUTTON 1
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#else
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#define USE_PAUSE_BUTTON 0
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#endif
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2013-07-20 10:06:06 +00:00
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void MultiTouchButton::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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const AtlasImage &image = dc.Draw()->GetAtlas()->images[bgImg_];
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w = image.w * scale_;
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h = image.h * scale_;
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}
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void MultiTouchButton::Touch(const TouchInput &input) {
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if ((input.flags & TOUCH_DOWN) && bounds_.Contains(input.x, input.y)) {
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pointerDownMask_ |= 1 << input.id;
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}
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if (input.flags & TOUCH_MOVE) {
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if (bounds_.Contains(input.x, input.y))
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pointerDownMask_ |= 1 << input.id;
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else
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pointerDownMask_ &= ~(1 << input.id);
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}
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if (input.flags & TOUCH_UP) {
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pointerDownMask_ &= ~(1 << input.id);
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}
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}
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void MultiTouchButton::Draw(UIContext &dc) {
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float opacity = g_Config.iTouchButtonOpacity / 100.0f;
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2013-10-10 14:44:12 +00:00
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2013-07-20 10:06:06 +00:00
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float scale = scale_;
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if (IsDown()) {
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scale *= 2.0f;
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2013-08-10 17:23:50 +00:00
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opacity *= 1.15f;
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2013-07-20 10:06:06 +00:00
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}
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uint32_t colorBg = colorAlpha(0xc0b080, opacity);
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uint32_t color = colorAlpha(0xFFFFFF, opacity);
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2013-07-20 12:05:07 +00:00
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dc.Draw()->DrawImageRotated(bgImg_, bounds_.centerX(), bounds_.centerY(), scale, angle_ * (M_PI * 2 / 360.0f), colorBg, flipImageH_);
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dc.Draw()->DrawImageRotated(img_, bounds_.centerX(), bounds_.centerY(), scale, angle_ * (M_PI * 2 / 360.0f), color);
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}
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void BoolButton::Touch(const TouchInput &input) {
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bool lastDown = pointerDownMask_ != 0;
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MultiTouchButton::Touch(input);
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bool down = pointerDownMask_ != 0;
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if (down != lastDown) {
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*value_ = down;
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}
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2013-07-20 10:06:06 +00:00
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}
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void PSPButton::Touch(const TouchInput &input) {
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bool lastDown = pointerDownMask_ != 0;
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MultiTouchButton::Touch(input);
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bool down = pointerDownMask_ != 0;
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if (down && !lastDown) {
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2013-10-10 14:44:12 +00:00
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if (g_Config.bHapticFeedback) {
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Vibrate(HAPTIC_VIRTUAL_KEY);
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}
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2013-07-20 10:06:06 +00:00
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__CtrlButtonDown(pspButtonBit_);
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} else if (lastDown && !down) {
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__CtrlButtonUp(pspButtonBit_);
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}
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}
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bool PSPButton::IsDown() {
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2013-07-20 10:54:33 +00:00
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return (__CtrlPeekButtons() & pspButtonBit_) != 0;
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}
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PSPCross::PSPCross(int arrowIndex, int overlayIndex, float scale, float radius, UI::LayoutParams *layoutParams)
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: UI::View(layoutParams), arrowIndex_(arrowIndex), overlayIndex_(overlayIndex), scale_(scale), radius_(radius), dragPointerId_(-1), down_(0) {
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}
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void PSPCross::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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2013-07-20 12:05:07 +00:00
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w = radius_ * 4;
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h = radius_ * 4;
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2013-07-20 10:54:33 +00:00
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}
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void PSPCross::Touch(const TouchInput &input) {
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int lastDown = down_;
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if (input.flags & TOUCH_DOWN) {
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if (dragPointerId_ == -1 && bounds_.Contains(input.x, input.y)) {
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dragPointerId_ = input.id;
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ProcessTouch(input.x, input.y, true);
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}
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}
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if (input.flags & TOUCH_MOVE) {
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if (input.id == dragPointerId_) {
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ProcessTouch(input.x, input.y, true);
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}
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}
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if (input.flags & TOUCH_UP) {
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if (input.id == dragPointerId_) {
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2013-07-20 12:05:07 +00:00
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dragPointerId_ = -1;
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2013-07-20 10:54:33 +00:00
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ProcessTouch(input.x, input.y, false);
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}
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}
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}
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void PSPCross::ProcessTouch(float x, float y, bool down) {
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2013-07-20 12:05:07 +00:00
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float stick_size_ = radius_;
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2013-07-20 10:54:33 +00:00
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float inv_stick_size = 1.0f / (stick_size_ * scale_);
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const float deadzone = 0.17f;
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float dx = (x - bounds_.centerX()) * inv_stick_size;
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float dy = (y - bounds_.centerY()) * inv_stick_size;
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float rad = sqrtf(dx*dx+dy*dy);
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2013-07-20 12:05:07 +00:00
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if (rad < deadzone || rad > 2.0f)
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2013-07-20 10:54:33 +00:00
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down = false;
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int ctrlMask = 0;
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int lastDown = down_;
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if (down) {
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int direction = (int)(floorf((atan2f(dy, dx) / (2 * M_PI) * 8) + 0.5f)) & 7;
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switch (direction) {
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case 0: ctrlMask |= CTRL_RIGHT; break;
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case 1: ctrlMask |= CTRL_RIGHT | CTRL_DOWN; break;
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case 2: ctrlMask |= CTRL_DOWN; break;
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case 3: ctrlMask |= CTRL_DOWN | CTRL_LEFT; break;
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case 4: ctrlMask |= CTRL_LEFT; break;
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case 5: ctrlMask |= CTRL_UP | CTRL_LEFT; break;
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case 6: ctrlMask |= CTRL_UP; break;
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case 7: ctrlMask |= CTRL_UP | CTRL_RIGHT; break;
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}
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}
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down_ = ctrlMask;
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int pressed = down_ & ~lastDown;
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int released = (~down_) & lastDown;
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static const int dir[4] = {CTRL_RIGHT, CTRL_DOWN, CTRL_LEFT, CTRL_UP};
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for (int i = 0; i < 4; i++) {
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2013-10-10 14:44:12 +00:00
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if (pressed & dir[i]) {
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if (g_Config.bHapticFeedback) {
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Vibrate(HAPTIC_VIRTUAL_KEY);
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}
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__CtrlButtonDown(dir[i]);
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}
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if (released & dir[i]) {
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__CtrlButtonUp(dir[i]);
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}
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2013-07-20 10:54:33 +00:00
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}
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}
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void PSPCross::Draw(UIContext &dc) {
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float opacity = g_Config.iTouchButtonOpacity / 100.0f;
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uint32_t colorBg = colorAlpha(0xc0b080, opacity);
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uint32_t color = colorAlpha(0xFFFFFF, opacity);
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static const float xoff[4] = {1, 0, -1, 0};
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static const float yoff[4] = {0, 1, 0, -1};
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static const int dir[4] = {CTRL_RIGHT, CTRL_DOWN, CTRL_LEFT, CTRL_UP};
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int buttons = __CtrlPeekButtons();
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for (int i = 0; i < 4; i++) {
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float x = bounds_.centerX() + xoff[i] * radius_;
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float y = bounds_.centerY() + yoff[i] * radius_;
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float angle = i * M_PI / 2;
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float imgScale = (buttons & dir[i]) ? scale_ * 2 : scale_;
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dc.Draw()->DrawImageRotated(arrowIndex_, x, y, imgScale, angle + PI, colorBg, false);
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if (overlayIndex_ != -1)
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dc.Draw()->DrawImageRotated(overlayIndex_, x, y, imgScale, angle + PI, color);
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}
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2013-07-20 10:06:06 +00:00
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}
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2013-07-20 12:05:07 +00:00
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PSPStick::PSPStick(int bgImg, int stickImg, int stick, float scale, UI::LayoutParams *layoutParams)
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: UI::View(layoutParams), dragPointerId_(-1), bgImg_(bgImg), stickImageIndex_(stickImg), stick_(stick), scale_(scale) {
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stick_size_ = 50;
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}
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void PSPStick::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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const AtlasImage &image = dc.Draw()->GetAtlas()->images[bgImg_];
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w = image.w;
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h = image.h;
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}
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void PSPStick::Draw(UIContext &dc) {
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float opacity = g_Config.iTouchButtonOpacity / 100.0f;
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uint32_t colorBg = colorAlpha(0xc0b080, opacity);
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uint32_t color = colorAlpha(0x808080, opacity);
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float stickX = bounds_.centerX();
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float stickY = bounds_.centerY();
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float dx, dy;
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__CtrlPeekAnalog(stick_, &dx, &dy);
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dc.Draw()->DrawImage(bgImg_, stickX, stickY, 1.0f * scale_, colorBg, ALIGN_CENTER);
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2013-07-20 16:20:41 +00:00
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dc.Draw()->DrawImage(stickImageIndex_, stickX + dx * stick_size_ * scale_, stickY - dy * stick_size_ * scale_, 1.0f * scale_, colorBg, ALIGN_CENTER);
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2013-07-20 12:05:07 +00:00
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}
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void PSPStick::Touch(const TouchInput &input) {
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if (input.flags & TOUCH_DOWN) {
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if (dragPointerId_ == -1 && bounds_.Contains(input.x, input.y)) {
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dragPointerId_ = input.id;
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ProcessTouch(input.x, input.y, true);
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}
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}
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if (input.flags & TOUCH_MOVE) {
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if (input.id == dragPointerId_) {
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ProcessTouch(input.x, input.y, true);
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}
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}
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if (input.flags & TOUCH_UP) {
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if (input.id == dragPointerId_) {
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dragPointerId_ = -1;
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ProcessTouch(input.x, input.y, false);
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}
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}
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}
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void PSPStick::ProcessTouch(float x, float y, bool down) {
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if (down) {
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float inv_stick_size = 1.0f / (stick_size_ * scale_);
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float dx = (x - bounds_.centerX()) * inv_stick_size;
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float dy = (y - bounds_.centerY()) * inv_stick_size;
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// Do not clamp to a circle! The PSP has nearly square range!
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// Old code to clamp to a circle
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// float len = sqrtf(dx * dx + dy * dy);
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// if (len > 1.0f) {
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// dx /= len;
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// dy /= len;
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//}
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// Still need to clamp to a square
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dx = std::min(1.0f, std::max(-1.0f, dx));
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dy = std::min(1.0f, std::max(-1.0f, dy));
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__CtrlSetAnalogX(dx, stick_);
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2013-07-20 16:20:41 +00:00
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__CtrlSetAnalogY(-dy, stick_);
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2013-07-20 12:05:07 +00:00
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} else {
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__CtrlSetAnalogX(0.0f, stick_);
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__CtrlSetAnalogY(0.0f, stick_);
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}
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}
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2013-10-19 22:34:48 +00:00
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void InitPadLayout() {
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2013-10-09 20:15:56 +00:00
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// TODO: See if we can make some kind of global scaling for views instead of this hackery.
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float scale = g_Config.fButtonScale;
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//PSP buttons (triangle, circle, square, cross)---------------------
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2013-10-19 23:10:13 +00:00
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//space between the PSP buttons (triangle, circle, square and cross)
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2013-10-09 20:15:56 +00:00
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const int Action_button_spacing = 50 * scale;
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2013-10-20 02:45:58 +00:00
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if (g_Config.iActionButtonSpacing == -1) {
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2013-10-09 20:15:56 +00:00
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g_Config.iActionButtonSpacing = Action_button_spacing;
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}
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//position of the circle button (the PSP circle button). It is the farthest to the left
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int Action_button_center_X = dp_xres - Action_button_spacing * 2;
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int Action_button_center_Y = dp_yres - Action_button_spacing * 2;
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2013-10-20 03:14:51 +00:00
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if(g_Config.iActionButtonCenterX == -1 || g_Config.iActionButtonCenterY == -1 ) {
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2013-10-09 20:15:56 +00:00
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//setup defaults
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g_Config.iActionButtonCenterX = Action_button_center_X;
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g_Config.iActionButtonCenterY = Action_button_center_Y;
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}
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//D-PAD (up down left right) (aka PSP cross)--------------------------------------------------------------
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//radius to the D-pad
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const int D_pad_Radius = 40 * scale;
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2013-10-20 03:14:51 +00:00
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if (g_Config.iDpadRadius == -1) {
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2013-10-09 20:15:56 +00:00
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g_Config.iDpadRadius = D_pad_Radius;
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}
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int D_pad_X = 2.5 * D_pad_Radius;
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int D_pad_Y = dp_yres - D_pad_Radius;
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2013-10-20 02:40:52 +00:00
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if (g_Config.bShowTouchAnalogStick){
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2013-10-09 20:15:56 +00:00
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D_pad_Y -= 200 * scale;
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}
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2013-10-20 02:45:58 +00:00
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if(g_Config.iDpadX == -1 || g_Config.iDpadY == -1 ) {
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2013-10-09 20:15:56 +00:00
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//setup defaults
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g_Config.iDpadX = D_pad_X;
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g_Config.iDpadY = D_pad_Y;
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}
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|
//analog stick-------------------------------------------------------
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//keep the analog stick right below the D pad
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int analog_stick_X = D_pad_X;
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int analog_stick_Y = dp_yres - 80 * scale;
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2013-10-20 02:45:58 +00:00
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if (g_Config.iAnalogStickX == -1 || g_Config.iAnalogStickY == -1 ) {
|
2013-10-09 20:15:56 +00:00
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g_Config.iAnalogStickX = analog_stick_X;
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g_Config.iAnalogStickY = analog_stick_Y;
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}
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//select, start, throttle--------------------------------------------
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//space between the bottom keys (space between select, start and un-throttle)
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const int bottom_key_spacing = 100 * scale;
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2013-10-19 23:17:19 +00:00
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int start_key_X = dp_xres / 2 + (bottom_key_spacing) * scale;
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2013-10-09 20:15:56 +00:00
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int start_key_Y = dp_yres - 60 * scale;
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2013-10-20 02:45:58 +00:00
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if (g_Config.iStartKeyX == -1 || g_Config.iStartKeyY == -1 ) {
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2013-10-09 20:15:56 +00:00
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g_Config.iStartKeyX = start_key_X;
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g_Config.iStartKeyY = start_key_Y;
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}
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int select_key_X = dp_xres / 2;
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int select_key_Y = dp_yres - 60 * scale;
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2013-10-20 02:45:58 +00:00
|
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|
if (g_Config.iSelectKeyX == -1 || g_Config.iSelectKeyY == -1 ) {
|
2013-10-09 20:15:56 +00:00
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g_Config.iSelectKeyX = select_key_X;
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g_Config.iSelectKeyY = select_key_Y;
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}
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|
2013-10-19 23:17:19 +00:00
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|
int unthrottle_key_X = dp_xres / 2 - (bottom_key_spacing) * scale;
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2013-10-09 20:15:56 +00:00
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int unthrottle_key_Y = dp_yres - 60 * scale;
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2013-10-20 02:45:58 +00:00
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if (g_Config.iUnthrottleKeyX == -1 || g_Config.iUnthrottleKeyY == -1 ) {
|
2013-10-09 20:15:56 +00:00
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g_Config.iUnthrottleKeyX = unthrottle_key_X;
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g_Config.iUnthrottleKeyY = unthrottle_key_Y;
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}
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|
//L and R------------------------------------------------------------
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int l_key_X = 70 * scale;
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int l_key_Y = 40 * scale;
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|
2013-10-20 02:45:58 +00:00
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|
if (g_Config.iLKeyX == -1 || g_Config.iLKeyY == -1 ) {
|
2013-10-09 20:15:56 +00:00
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|
g_Config.iLKeyX = l_key_X;
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g_Config.iLKeyY = l_key_Y;
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|
}
|
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int r_key_X = dp_xres - 60 * scale;
|
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int r_key_Y = 40 * scale;
|
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|
2013-10-20 02:45:58 +00:00
|
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|
if (g_Config.iRKeyX == -1 || g_Config.iRKeyY == -1 ) {
|
2013-10-09 20:15:56 +00:00
|
|
|
g_Config.iRKeyX = r_key_X;
|
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|
|
g_Config.iRKeyY = r_key_Y;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2013-07-20 12:05:07 +00:00
|
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|
|
|
|
|
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|
|
UI::ViewGroup *CreatePadLayout(bool *pause) {
|
2013-10-09 20:15:56 +00:00
|
|
|
//standard coord system
|
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|
|
|
2013-07-20 10:06:06 +00:00
|
|
|
using namespace UI;
|
|
|
|
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|
|
AnchorLayout *root = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
|
|
|
|
|
2013-10-09 20:15:56 +00:00
|
|
|
//PSP buttons (triangle, circle, square, cross)---------------------
|
|
|
|
//space between the PSP buttons (traingle, circle, square and cross)
|
|
|
|
const int Action_button_spacing = g_Config.iActionButtonSpacing;
|
|
|
|
//position of the circle button (the PSP circle button). It is the farthest to the left
|
|
|
|
int Action_button_center_X = g_Config.iActionButtonCenterX;
|
|
|
|
int Action_button_center_Y = g_Config.iActionButtonCenterY;
|
|
|
|
|
2013-10-19 23:10:13 +00:00
|
|
|
const int Action_circle_button_X = Action_button_center_X + Action_button_spacing;
|
2013-10-09 20:15:56 +00:00
|
|
|
const int Action_circle_button_Y = Action_button_center_Y;
|
|
|
|
|
|
|
|
const int Action_cross_button_X = Action_button_center_X;
|
|
|
|
const int Action_cross_button_Y = Action_button_center_Y + Action_button_spacing;
|
|
|
|
|
|
|
|
const int Action_triangle_button_X = Action_button_center_X;
|
|
|
|
const int Action_triangle_button_Y = Action_button_center_Y - Action_button_spacing;
|
|
|
|
|
2013-10-19 23:10:13 +00:00
|
|
|
const int Action_square_button_X = Action_button_center_X - Action_button_spacing;
|
2013-10-09 20:15:56 +00:00
|
|
|
const int Action_square_button_Y = Action_button_center_Y;
|
2013-07-20 10:06:06 +00:00
|
|
|
|
2013-10-09 20:15:56 +00:00
|
|
|
//D-PAD (up down left right) (aka PSP cross)--------------------------------------------------------------
|
|
|
|
//radius to the D-pad
|
|
|
|
const int D_pad_Radius = g_Config.iDpadRadius;
|
2013-07-20 10:06:06 +00:00
|
|
|
|
2013-10-09 20:15:56 +00:00
|
|
|
int D_pad_X = g_Config.iDpadX;
|
|
|
|
int D_pad_Y = g_Config.iDpadY;
|
2013-07-20 10:06:06 +00:00
|
|
|
|
2013-10-09 20:15:56 +00:00
|
|
|
//select, start, throttle--------------------------------------------
|
|
|
|
//space between the bottom keys (space between select, start and un-throttle)
|
|
|
|
int start_key_X = g_Config.iStartKeyX;
|
|
|
|
int start_key_Y = g_Config.iStartKeyY;
|
2013-07-20 10:54:33 +00:00
|
|
|
|
2013-10-09 20:15:56 +00:00
|
|
|
int select_key_X = g_Config.iSelectKeyX;
|
|
|
|
int select_key_Y = g_Config.iSelectKeyY;
|
|
|
|
|
|
|
|
int unthrottle_key_X = g_Config.iUnthrottleKeyX;
|
|
|
|
int unthrottle_key_Y = g_Config.iUnthrottleKeyY;
|
|
|
|
|
|
|
|
//L and R------------------------------------------------------------
|
|
|
|
int l_key_X = g_Config.iLKeyX;
|
|
|
|
int l_key_Y = g_Config.iLKeyY;
|
|
|
|
|
|
|
|
int r_key_X = g_Config.iRKeyX;
|
|
|
|
int r_key_Y = g_Config.iRKeyY;
|
|
|
|
|
|
|
|
|
|
|
|
//analog stick-------------------------------------------------------
|
|
|
|
int analog_stick_X = g_Config.iAnalogStickX;
|
|
|
|
int analog_stick_Y = g_Config.iAnalogStickY;
|
|
|
|
|
2013-07-20 12:05:07 +00:00
|
|
|
const int halfW = dp_xres / 2;
|
2013-07-20 10:54:33 +00:00
|
|
|
|
2013-07-20 12:05:07 +00:00
|
|
|
if (g_Config.bShowTouchControls) {
|
2013-10-09 20:15:56 +00:00
|
|
|
|
|
|
|
float scale = g_Config.fButtonScale;
|
2013-10-20 02:40:52 +00:00
|
|
|
<<<<<<< HEAD
|
2013-10-20 03:14:51 +00:00
|
|
|
<<<<<<< HEAD
|
2013-10-20 02:46:30 +00:00
|
|
|
|
|
|
|
#if USE_PAUSE_BUTTON
|
|
|
|
root->Add(new BoolButton(pause, I_ROUND, I_ARROW, scale, new AnchorLayoutParams(halfW, 20, NONE, NONE, true)))->SetAngle(90);
|
|
|
|
#endif
|
|
|
|
|
2013-10-20 02:40:52 +00:00
|
|
|
=======
|
2013-10-20 03:14:51 +00:00
|
|
|
=======
|
|
|
|
|
|
|
|
>>>>>>> 4936897... Make Toggle All actually function.
|
2013-10-20 02:40:52 +00:00
|
|
|
if (g_Config.bShowTouchCircle)
|
|
|
|
>>>>>>> 86338a5... Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution.
|
2013-10-09 20:15:56 +00:00
|
|
|
root->Add(new PSPButton(CTRL_CIRCLE, I_ROUND, I_CIRCLE, scale, new AnchorLayoutParams(Action_circle_button_X, Action_circle_button_Y, NONE, NONE, true)));
|
2012-11-01 15:19:01 +00:00
|
|
|
|
2013-10-20 02:40:52 +00:00
|
|
|
if (g_Config.bShowTouchCross)
|
|
|
|
root->Add(new PSPButton(CTRL_CROSS, I_ROUND, I_CROSS, scale, new AnchorLayoutParams(Action_cross_button_X, Action_cross_button_Y, NONE, NONE, true)));
|
2012-11-01 15:19:01 +00:00
|
|
|
|
2013-10-20 02:40:52 +00:00
|
|
|
if (g_Config.bShowTouchTriangle)
|
|
|
|
root->Add(new PSPButton(CTRL_TRIANGLE, I_ROUND, I_TRIANGLE, scale, new AnchorLayoutParams(Action_triangle_button_X, Action_triangle_button_Y, NONE, NONE, true)));
|
2013-01-26 16:26:07 +00:00
|
|
|
|
2013-10-20 02:40:52 +00:00
|
|
|
if (g_Config.bShowTouchSquare)
|
|
|
|
root->Add(new PSPButton(CTRL_SQUARE, I_ROUND, I_SQUARE, scale, new AnchorLayoutParams(Action_square_button_X, Action_square_button_Y, NONE, NONE, true)));
|
2012-11-01 15:19:01 +00:00
|
|
|
|
2013-10-20 02:40:52 +00:00
|
|
|
if (g_Config.bShowTouchStart)
|
|
|
|
root->Add(new PSPButton(CTRL_START, I_RECT, I_START, scale, new AnchorLayoutParams(start_key_X, start_key_Y, NONE, NONE, true)));
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchSelect)
|
|
|
|
root->Add(new PSPButton(CTRL_SELECT, I_RECT, I_SELECT, scale, new AnchorLayoutParams(select_key_X, select_key_Y, NONE, NONE, true)));
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchUnthrottle)
|
|
|
|
root->Add(new BoolButton(&PSP_CoreParameter().unthrottle, I_RECT, I_ARROW, scale, new AnchorLayoutParams(unthrottle_key_X, unthrottle_key_Y, NONE, NONE, true)))->SetAngle(180);
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchLTrigger)
|
|
|
|
root->Add(new PSPButton(CTRL_LTRIGGER, I_SHOULDER, I_L, scale, new AnchorLayoutParams(l_key_X, l_key_Y, NONE, NONE, true)));
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchRTrigger)
|
|
|
|
root->Add(new PSPButton(CTRL_RTRIGGER, I_SHOULDER, I_R, scale, new AnchorLayoutParams(r_key_X,r_key_Y, NONE, NONE, true)))->FlipImageH(true);
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchDpad)
|
|
|
|
root->Add(new PSPCross(I_DIR, I_ARROW, scale, D_pad_Radius, new AnchorLayoutParams(D_pad_X, D_pad_Y, NONE, NONE, true)));
|
|
|
|
|
|
|
|
if (g_Config.bShowTouchAnalogStick)
|
2013-10-09 20:15:56 +00:00
|
|
|
root->Add(new PSPStick(I_STICKBG, I_STICK, 0, scale, new AnchorLayoutParams(analog_stick_X, analog_stick_Y, NONE, NONE, true)));
|
2012-11-01 15:19:01 +00:00
|
|
|
}
|
|
|
|
|
2013-07-20 12:05:07 +00:00
|
|
|
return root;
|
2012-11-01 15:19:01 +00:00
|
|
|
}
|