ppsspp/Core/HLE/sceUmd.h

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
enum pspUmdState {
PSP_UMD_INIT = 0x00,
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PSP_UMD_NOT_PRESENT = 0x01,
PSP_UMD_PRESENT = 0x02,
PSP_UMD_CHANGED = 0x04,
PSP_UMD_NOT_READY = 0x08,
PSP_UMD_READY = 0x10,
PSP_UMD_READABLE = 0x20,
};
enum pspUmdError {
PSP_ERROR_UMD_NOT_READY = 0x80210001,
PSP_ERROR_UMD_INVALID_PARAM = 0x80010016,
};
enum pspUmdType {
PSP_UMD_TYPE_GAME = 0x10,
PSP_UMD_TYPE_VIDEO = 0x20,
PSP_UMD_TYPE_AUDIO = 0x40,
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};
void __UmdInit();
void __UmdDoState(PointerWrap &p);
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void __UmdReplace(std::string filepath);
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bool getUMDReplacePermit();
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void Register_sceUmdUser();