ppsspp/android/native_audio.cpp

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#include <dlfcn.h>
#include <errno.h>
#include "base/logging.h"
#include "android/native_audio.h"
#include "android/native-audio-so.h"
static void *so;
static AndroidAudioCallback s_cb;
static OpenSLWrap_Init_T init_func;
static OpenSLWrap_Shutdown_T shutdown_func;
static bool playing;
bool AndroidAudio_Init(AndroidAudioCallback cb, std::string libraryDir) {
s_cb = cb;
playing = false;
ILOG("Loading native audio library...");
std::string so_filename = libraryDir + "/libnative_audio.so";
so = dlopen(so_filename.c_str(), RTLD_LAZY);
if (!so) {
ELOG("Failed to find native audio library: %i: %s ", errno, dlerror());
return false;
}
init_func = (OpenSLWrap_Init_T)dlsym(so, "OpenSLWrap_Init");
shutdown_func = (OpenSLWrap_Shutdown_T)dlsym(so, "OpenSLWrap_Shutdown");
return AndroidAudio_Resume();
}
bool AndroidAudio_Resume() {
if (!playing) {
ILOG("Calling OpenSLWrap_Init_T...");
bool init_retval = init_func(s_cb);
ILOG("Returned from OpenSLWrap_Init_T");
playing = true;
return init_retval;
}
return false;
}
bool AndroidAudio_Pause() {
if (playing) {
ILOG("Calling OpenSLWrap_Shutdown_T...");
shutdown_func();
playing = false;
return true;
}
return false;
}
void AndroidAudio_Shutdown() {
AndroidAudio_Pause();
ILOG("Returned from OpenSLWrap_Shutdown_T");
dlclose(so);
so = 0;
ILOG("OpenSLWrap completely unloaded.");
}