ppsspp/UI/OnScreenDisplay.cpp

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#include "UI/OnScreenDisplay.h"
#include "UI/ui_atlas.h"
#include "base/colorutil.h"
#include "base/display.h"
#include "base/timeutil.h"
#include "gfx_es2/draw_buffer.h"
OnScreenMessages osm;
void OnScreenMessages::Draw(DrawBuffer &draw) {
// First, clean out old messages.
std::lock_guard<std::recursive_mutex> guard(mutex_);
restart:
double now = time_now_d();
for (auto iter = messages_.begin(); iter != messages_.end(); iter++) {
if (iter->endTime < now) {
messages_.erase(iter);
goto restart;
}
}
// Get height
float w, h;
draw.MeasureText(UBUNTU24, "Wg", &w, &h);
float y = 10.0f;
// Then draw them all.
for (auto iter = messages_.begin(); iter != messages_.end(); ++iter) {
float alpha = (iter->endTime - time_now_d()) * 4;
if (alpha > 1.0) alpha = 1.0;
if (alpha < 0.0) alpha = 0.0;
draw.DrawTextShadow(UBUNTU24, iter->text.c_str(), dp_xres / 2, y, colorAlpha(iter->color, alpha), ALIGN_TOP | ALIGN_HCENTER);
y += h;
}
}
void OnScreenMessages::Show(const std::string &message, float duration_s, uint32_t color, int icon) {
std::lock_guard<std::recursive_mutex> guard(mutex_);
double now = time_now_d();
Message msg;
msg.text = message;
msg.color = color;
msg.endTime = now + duration_s;
msg.icon = icon;
messages_.insert(messages_.begin(), msg);
}
void OnScreenMessages::ShowOnOff(const std::string &message, bool b, float duration_s, uint32_t color, int icon) {
Show(message + (b ? ": on" : ": off"), duration_s, color, icon);
}