ppsspp/Common/Math/math_util.cpp

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#include "Common/Math/math_util.h"
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#include <stdlib.h>
// QNX can only use RunFast mode and it is already the default.
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#if defined(__ARM_ARCH_7A__)
// Enables 'RunFast' VFP mode.
void EnableFZ() {
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int x;
asm(
"fmrx %[result],FPSCR \r\n"
"orr %[result],%[result],#16777216 \r\n"
"fmxr FPSCR,%[result]"
:[result] "=r" (x) : :
);
//printf("ARM FPSCR: %08x\n",x);
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}
// New fastmode code from: http://pandorawiki.org/Floating_Point_Optimization
// These settings turbocharge the slow VFP unit on Cortex-A8 based chips by setting
// restrictions that permit running VFP instructions on the NEON unit.
// Denormal flush-to-zero, for example.
void FPU_SetFastMode() {
static const unsigned int x = 0x04086060;
static const unsigned int y = 0x03000000;
int r;
asm volatile (
"fmrx %0, fpscr \n\t" //r0 = FPSCR
"and %0, %0, %1 \n\t" //r0 = r0 & 0x04086060
"orr %0, %0, %2 \n\t" //r0 = r0 | 0x03000000
"fmxr fpscr, %0 \n\t" //FPSCR = r0
: "=r"(r)
: "r"(x), "r"(y)
);
}
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#else
void EnableFZ() {
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// TODO
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}
void FPU_SetFastMode() {}
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#endif