mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
|
// Copyright (c) 2012- PPSSPP Project.
|
||
|
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation, version 2.0.
|
||
|
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License 2.0 for more details.
|
||
|
|
||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||
|
// If not, see http://www.gnu.org/licenses/
|
||
|
|
||
|
// Official git repository and contact information can be found at
|
||
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||
|
|
||
|
#include <windows.h>
|
||
|
|
||
|
#include "file/vfs.h"
|
||
|
#include "file/zip_read.h"
|
||
|
|
||
|
#include "../Core/Config.h"
|
||
|
|
||
|
#include "LogManager.h"
|
||
|
#include "ConsoleListener.h"
|
||
|
#include "Thread.h"
|
||
|
|
||
|
#include "Commctrl.h"
|
||
|
|
||
|
#include "Windows/resource.h"
|
||
|
|
||
|
#include "Windows/WndMainWindow.h"
|
||
|
#include "Windows/Debugger/Debugger_MemoryDlg.h"
|
||
|
#include "Windows/Debugger/Debugger_VFPUDlg.h"
|
||
|
|
||
|
#include "Windows/W32Util/DialogManager.h"
|
||
|
|
||
|
#include "Windows/Debugger/CtrlDisAsmView.h"
|
||
|
#include "Windows/Debugger/CtrlMemView.h"
|
||
|
#include "Windows/Debugger/CtrlRegisterList.h"
|
||
|
|
||
|
#include "Windows/WindowsHost.h"
|
||
|
#include "Windows/main.h"
|
||
|
|
||
|
CDisasm *disasmWindow[MAX_CPUCOUNT];
|
||
|
CMemoryDlg *memoryWindow[MAX_CPUCOUNT];
|
||
|
|
||
|
int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLine, int iCmdShow)
|
||
|
{
|
||
|
Common::EnableCrashingOnCrashes();
|
||
|
|
||
|
char *token = szCmdLine;
|
||
|
char fileToLoad[256] = "";
|
||
|
|
||
|
token = strtok(szCmdLine," ");
|
||
|
|
||
|
g_Config.Load();
|
||
|
VFSRegister("", new DirectoryAssetReader("shaders"));
|
||
|
|
||
|
while (token)
|
||
|
{
|
||
|
if (strcmp(token,"-run"))
|
||
|
{
|
||
|
//run immediately
|
||
|
}
|
||
|
|
||
|
token = strtok(NULL," ");
|
||
|
}
|
||
|
|
||
|
//Windows, API init stuff
|
||
|
INITCOMMONCONTROLSEX comm;
|
||
|
comm.dwSize = sizeof(comm);
|
||
|
comm.dwICC = ICC_BAR_CLASSES | ICC_LISTVIEW_CLASSES | ICC_TAB_CLASSES;
|
||
|
InitCommonControlsEx(&comm);
|
||
|
|
||
|
MainWindow::Init(_hInstance);
|
||
|
host = new WindowsHost(MainWindow::GetDisplayHWND());
|
||
|
|
||
|
HACCEL hAccelTable = LoadAccelerators(_hInstance, (LPCTSTR)IDR_ACCELS);
|
||
|
g_hPopupMenus = LoadMenu(_hInstance, (LPCSTR)IDR_POPUPMENUS);
|
||
|
|
||
|
MainWindow::Show(_hInstance, iCmdShow);
|
||
|
|
||
|
HWND hwndMain = MainWindow::GetHWND();
|
||
|
HMENU menu = GetMenu(hwndMain);
|
||
|
|
||
|
//initialize custom controls
|
||
|
CtrlDisAsmView::init();
|
||
|
CtrlMemView::init();
|
||
|
CtrlRegisterList::init();
|
||
|
|
||
|
DialogManager::AddDlg(memoryWindow[0] = new CMemoryDlg(_hInstance, hwndMain, currentDebugMIPS));
|
||
|
DialogManager::AddDlg(vfpudlg = new CVFPUDlg(_hInstance, hwndMain, currentDebugMIPS));
|
||
|
|
||
|
MainWindow::Update();
|
||
|
MainWindow::UpdateMenus();
|
||
|
|
||
|
LogManager::Init();
|
||
|
bool hidden = false;
|
||
|
#ifndef _DEBUG
|
||
|
hidden = true;
|
||
|
#endif
|
||
|
LogManager::GetInstance()->GetConsoleListener()->Open(hidden, 150, 120, "PPSSPP Debug Console");
|
||
|
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LNOTICE);
|
||
|
if (strlen(fileToLoad))
|
||
|
{
|
||
|
// TODO: load the thing
|
||
|
}
|
||
|
|
||
|
//so.. we're at the message pump of the GUI thread
|
||
|
MSG msg;
|
||
|
while (GetMessage(&msg, NULL, 0, 0)) //while no quit
|
||
|
{
|
||
|
//DSound_UpdateSound();
|
||
|
|
||
|
//hack to make it possible to get to main window from floating windows with Esc
|
||
|
if (msg.hwnd != hwndMain && msg.message==WM_KEYDOWN && msg.wParam==VK_ESCAPE)
|
||
|
BringWindowToTop(hwndMain);
|
||
|
|
||
|
//Translate accelerators and dialog messages...
|
||
|
if (!TranslateAccelerator(hwndMain, hAccelTable, &msg))
|
||
|
{
|
||
|
if (!DialogManager::IsDialogMessage(&msg))
|
||
|
{
|
||
|
//and finally translate and dispatch
|
||
|
TranslateMessage(&msg);
|
||
|
DispatchMessage(&msg);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LogManager::Shutdown();
|
||
|
DialogManager::DestroyAll();
|
||
|
g_Config.Save();
|
||
|
delete host;
|
||
|
return 0;
|
||
|
}
|