2015-04-08 18:58:04 +00:00
|
|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
|
|
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
|
<ItemGroup>
|
|
|
|
<Filter Include="GLES">
|
|
|
|
<UniqueIdentifier>{f7563dba-8146-4c21-a092-e864ff145d79}</UniqueIdentifier>
|
|
|
|
</Filter>
|
|
|
|
<Filter Include="Software">
|
|
|
|
<UniqueIdentifier>{4f6d1284-2c23-4ebc-842c-666a1305bfed}</UniqueIdentifier>
|
|
|
|
</Filter>
|
|
|
|
<Filter Include="Common">
|
|
|
|
<UniqueIdentifier>{21783292-4dd7-447b-af93-356cd2eaa4d6}</UniqueIdentifier>
|
|
|
|
</Filter>
|
|
|
|
<Filter Include="DirectX9">
|
|
|
|
<UniqueIdentifier>{88629970-4774-4122-b031-2128244b795c}</UniqueIdentifier>
|
|
|
|
</Filter>
|
|
|
|
<Filter Include="Debugger">
|
|
|
|
<UniqueIdentifier>{0cbddc00-4aa3-41d0-bed2-a454d37f838e}</UniqueIdentifier>
|
|
|
|
</Filter>
|
2016-03-12 17:19:19 +00:00
|
|
|
<Filter Include="Vulkan">
|
|
|
|
<UniqueIdentifier>{3c621896-140c-4c8b-8e4d-a478bfdeca8a}</UniqueIdentifier>
|
|
|
|
</Filter>
|
2017-02-08 16:35:41 +00:00
|
|
|
<Filter Include="D3D11">
|
|
|
|
<UniqueIdentifier>{88eb5cea-ec25-4881-89da-02f9f2fa8f3f}</UniqueIdentifier>
|
|
|
|
</Filter>
|
2015-04-08 18:58:04 +00:00
|
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
|
|
<ClInclude Include="Math3D.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GPUState.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GPUInterface.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GPUCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Software\Clipper.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Software\Lighting.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Software\Rasterizer.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Software\SoftGpu.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Software\TransformUnit.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\VertexDecoderCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClInclude Include="GLES\DrawEngineGLES.h">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Directx9\GPU_DX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClInclude Include="Directx9\DrawEngineDX9.h">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Directx9\TextureScalerDX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Directx9\TextureCacheDX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Directx9\ShaderManagerDX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\IndexGenerator.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClInclude Include="GLES\GPU_GLES.h">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GeDisasm.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="..\ext\xbrz\xbrz.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\TextureDecoder.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\GPUDebugInterface.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\SplineCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Debugger\Breakpoints.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Debugger\Stepping.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\PostShader.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\TextureDecoderNEON.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\TextureCacheCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\TransformCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\SoftwareTransformCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\DrawEngineCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\DepalettizeShaderCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Directx9\DepalettizeShaderDX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
2015-04-08 18:52:35 +00:00
|
|
|
<ClInclude Include="Common\TextureScalerCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2015-08-23 16:25:05 +00:00
|
|
|
<ClInclude Include="GPU.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2015-10-14 15:45:21 +00:00
|
|
|
<ClInclude Include="Common\ShaderCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2015-11-26 03:36:21 +00:00
|
|
|
<ClInclude Include="Common\GPUStateUtils.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Common\ShaderId.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2016-03-12 17:19:19 +00:00
|
|
|
<ClInclude Include="Vulkan\DepalettizeShaderVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\DrawEngineVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
2020-08-03 21:22:11 +00:00
|
|
|
<ClInclude Include="Vulkan\FramebufferManagerVulkan.h">
|
2016-03-12 17:19:19 +00:00
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\GPU_Vulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\PipelineManagerVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\ShaderManagerVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\StateMappingVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\TextureCacheVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\TextureScalerVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Vulkan\VulkanUtil.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
2017-01-21 21:16:30 +00:00
|
|
|
<ClInclude Include="GLES\TextureCacheGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\ShaderManagerGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\StateMappingGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\TextureScalerGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\DepalettizeShaderGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\FramebufferManagerGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="GLES\FragmentTestCacheGLES.h">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClInclude>
|
2017-02-08 16:35:41 +00:00
|
|
|
<ClInclude Include="Common\ShaderUniforms.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\ShaderManagerD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
2017-02-08 16:47:07 +00:00
|
|
|
<ClInclude Include="D3D11\TextureCacheD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\FramebufferManagerD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\GPU_D3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\DrawEngineD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\DepalettizeShaderD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
2017-02-08 17:07:34 +00:00
|
|
|
<ClInclude Include="D3D11\TextureScalerD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="D3D11\D3D11Util.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
2017-05-10 02:48:05 +00:00
|
|
|
<ClInclude Include="Software\Sampler.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
2017-06-03 04:53:20 +00:00
|
|
|
<ClInclude Include="Debugger\Record.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
2017-11-01 13:49:50 +00:00
|
|
|
<ClInclude Include="Common\StencilCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2017-11-06 02:00:14 +00:00
|
|
|
<ClInclude Include="D3D11\StateMappingD3D11.h">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClInclude>
|
2018-01-30 18:39:53 +00:00
|
|
|
<ClInclude Include="Vulkan\DebugVisVulkan.h">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClInclude>
|
2018-09-01 15:32:03 +00:00
|
|
|
<ClInclude Include="Debugger\Debugger.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
2019-06-24 01:48:40 +00:00
|
|
|
<ClInclude Include="Debugger\Playback.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
|
|
|
<ClInclude Include="Debugger\RecordFormat.h">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClInclude>
|
2019-10-28 08:33:30 +00:00
|
|
|
<ClInclude Include="Software\RasterizerRectangle.h">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClInclude>
|
2020-05-10 05:06:22 +00:00
|
|
|
<ClInclude Include="Common\PresentationCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2020-08-03 21:17:22 +00:00
|
|
|
<ClInclude Include="Common\FramebufferManagerCommon.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2020-08-03 21:24:50 +00:00
|
|
|
<ClInclude Include="Directx9\FramebufferManagerDX9.h">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClInclude>
|
2020-08-04 12:45:14 +00:00
|
|
|
<ClInclude Include="ge_constants.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2020-10-31 17:56:44 +00:00
|
|
|
<ClInclude Include="Common\FragmentShaderGenerator.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2020-11-01 12:02:53 +00:00
|
|
|
<ClInclude Include="Common\VertexShaderGenerator.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2020-11-02 15:12:45 +00:00
|
|
|
<ClInclude Include="Common\ReinterpretFramebuffer.h">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClInclude>
|
2015-04-08 18:58:04 +00:00
|
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
|
|
<ClCompile Include="Math3D.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GPUState.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GPUCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Software\Clipper.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Software\Lighting.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Software\Rasterizer.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Software\SoftGpu.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Software\TransformUnit.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\VertexDecoderCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClCompile Include="GLES\DrawEngineGLES.cpp">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\GPU_DX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClCompile Include="Directx9\DrawEngineDX9.cpp">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\TextureCacheDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\StateMappingDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\ShaderManagerDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\TextureScalerDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\IndexGenerator.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2016-04-10 08:27:28 +00:00
|
|
|
<ClCompile Include="GLES\GPU_GLES.cpp">
|
2015-04-08 18:58:04 +00:00
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GeDisasm.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="..\ext\xbrz\xbrz.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\TextureDecoder.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Debugger\Breakpoints.cpp">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Debugger\Stepping.cpp">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\PostShader.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\TextureDecoderNEON.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\TextureCacheCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\TransformCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\VertexDecoderX86.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\VertexDecoderArm.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\SoftwareTransformCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\DrawEngineCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\SplineCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\StencilBufferDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\DepalettizeShaderCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Directx9\DepalettizeShaderDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\VertexDecoderArm64.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2015-04-08 18:52:35 +00:00
|
|
|
<ClCompile Include="Common\TextureScalerCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2015-08-23 16:25:05 +00:00
|
|
|
<ClCompile Include="Common\GPUDebugInterface.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GPU.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2015-11-26 03:36:21 +00:00
|
|
|
<ClCompile Include="Common\GPUStateUtils.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\ShaderId.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2016-03-12 17:19:19 +00:00
|
|
|
<ClCompile Include="Vulkan\DepalettizeShaderVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\DrawEngineVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\GPU_Vulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\PipelineManagerVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\ShaderManagerVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\StateMappingVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\TextureCacheVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Vulkan\TextureScalerVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
2016-03-20 21:26:51 +00:00
|
|
|
<ClCompile Include="Vulkan\VulkanUtil.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
2017-01-21 21:16:30 +00:00
|
|
|
<ClCompile Include="GLES\TextureCacheGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\ShaderManagerGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\StateMappingGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\TextureScalerGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\StencilBufferGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\DepalettizeShaderGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\FramebufferManagerGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="GLES\FragmentTestCacheGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
2017-02-08 16:35:41 +00:00
|
|
|
<ClCompile Include="D3D11\StateMappingD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="Common\ShaderUniforms.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\ShaderManagerD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
2017-02-08 16:47:07 +00:00
|
|
|
<ClCompile Include="D3D11\TextureCacheD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\FramebufferManagerD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\GPU_D3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\DrawEngineD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\DepalettizeShaderD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
2017-02-08 17:07:34 +00:00
|
|
|
<ClCompile Include="D3D11\TextureScalerD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\D3D11Util.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
|
|
|
<ClCompile Include="D3D11\StencilBufferD3D11.cpp">
|
|
|
|
<Filter>D3D11</Filter>
|
|
|
|
</ClCompile>
|
2017-02-24 23:25:46 +00:00
|
|
|
<ClCompile Include="Common\ShaderCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-08-03 21:22:11 +00:00
|
|
|
<ClCompile Include="Vulkan\FramebufferManagerVulkan.cpp">
|
2017-05-16 15:20:22 +00:00
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
2017-05-10 02:48:05 +00:00
|
|
|
<ClCompile Include="Software\Sampler.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
2017-05-11 00:31:34 +00:00
|
|
|
<ClCompile Include="Software\SamplerX86.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
2017-06-03 04:53:20 +00:00
|
|
|
<ClCompile Include="Debugger\Record.cpp">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClCompile>
|
2017-11-01 13:18:39 +00:00
|
|
|
<ClCompile Include="Vulkan\StencilBufferVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
2017-11-01 13:49:50 +00:00
|
|
|
<ClCompile Include="Common\StencilCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2018-01-30 18:39:53 +00:00
|
|
|
<ClCompile Include="Vulkan\DebugVisVulkan.cpp">
|
|
|
|
<Filter>Vulkan</Filter>
|
|
|
|
</ClCompile>
|
2018-09-01 15:32:03 +00:00
|
|
|
<ClCompile Include="Debugger\Debugger.cpp">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClCompile>
|
2018-12-16 22:48:33 +00:00
|
|
|
<ClCompile Include="GLES\DepthBufferGLES.cpp">
|
|
|
|
<Filter>GLES</Filter>
|
|
|
|
</ClCompile>
|
2019-06-24 01:48:40 +00:00
|
|
|
<ClCompile Include="Debugger\Playback.cpp">
|
|
|
|
<Filter>Debugger</Filter>
|
|
|
|
</ClCompile>
|
2019-10-28 08:33:30 +00:00
|
|
|
<ClCompile Include="Software\RasterizerRectangle.cpp">
|
|
|
|
<Filter>Software</Filter>
|
|
|
|
</ClCompile>
|
2020-05-10 05:06:22 +00:00
|
|
|
<ClCompile Include="Common\PresentationCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-08-03 21:17:22 +00:00
|
|
|
<ClCompile Include="Common\FramebufferManagerCommon.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-08-03 21:24:50 +00:00
|
|
|
<ClCompile Include="Directx9\FramebufferManagerDX9.cpp">
|
|
|
|
<Filter>DirectX9</Filter>
|
|
|
|
</ClCompile>
|
2020-08-04 12:45:14 +00:00
|
|
|
<ClCompile Include="GeConstants.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-10-31 17:56:44 +00:00
|
|
|
<ClCompile Include="Common\FragmentShaderGenerator.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-11-01 12:02:53 +00:00
|
|
|
<ClCompile Include="Common\VertexShaderGenerator.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2020-11-02 15:12:45 +00:00
|
|
|
<ClCompile Include="Common\ReinterpretFramebuffer.cpp">
|
|
|
|
<Filter>Common</Filter>
|
|
|
|
</ClCompile>
|
2015-04-08 18:58:04 +00:00
|
|
|
</ItemGroup>
|
2020-11-09 08:00:06 +00:00
|
|
|
</Project>
|