ppsspp/base/KeyCodeTranslationFromSDL.h

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#include "util/const_map.h"
#include <map>
// TODO: fill out this with a full mapping
static const std::map<int, int> KeyMapRawSDLtoNative = InitConstMap<int, int>
(SDLK_p, KEYCODE_P)
(SDLK_o, KEYCODE_O)
(SDLK_i, KEYCODE_I)
(SDLK_u, KEYCODE_U)
(SDLK_y, KEYCODE_Y)
(SDLK_t, KEYCODE_T)
(SDLK_r, KEYCODE_R)
(SDLK_e, KEYCODE_E)
(SDLK_w, KEYCODE_W)
(SDLK_q, KEYCODE_Q)
(SDLK_l, KEYCODE_L)
(SDLK_k, KEYCODE_K)
(SDLK_j, KEYCODE_J)
(SDLK_h, KEYCODE_H)
(SDLK_g, KEYCODE_G)
(SDLK_f, KEYCODE_F)
(SDLK_d, KEYCODE_D)
(SDLK_s, KEYCODE_S)
(SDLK_a, KEYCODE_A)
(SDLK_m, KEYCODE_M)
(SDLK_n, KEYCODE_N)
(SDLK_b, KEYCODE_B)
(SDLK_v, KEYCODE_V)
(SDLK_c, KEYCODE_C)
(SDLK_x, KEYCODE_X)
(SDLK_z, KEYCODE_Z);