2012-11-01 15:19:01 +00:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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2012-11-04 22:01:49 +00:00
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// the Free Software Foundation, version 2.0 or later versions.
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2012-11-01 15:19:01 +00:00
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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2012-11-26 03:25:14 +00:00
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2014-10-19 19:11:09 +00:00
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#include <map>
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2014-05-27 20:22:56 +00:00
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#include "gfx_es2/gpu_features.h"
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2017-02-04 17:46:12 +00:00
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#include "gfx/gl_common.h"
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2014-05-27 20:22:56 +00:00
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#include "Globals.h"
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2013-05-06 05:52:01 +00:00
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#include "GPU/GPUInterface.h"
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2013-02-17 00:06:06 +00:00
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#include "GPU/GPUState.h"
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2017-01-21 21:16:30 +00:00
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#include "GPU/GLES/TextureScalerGLES.h"
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2014-09-13 11:15:18 +00:00
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#include "GPU/Common/TextureCacheCommon.h"
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2012-11-01 15:19:01 +00:00
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2013-02-21 20:37:19 +00:00
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struct VirtualFramebuffer;
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2017-01-21 21:16:30 +00:00
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class FramebufferManagerGLES;
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class DepalShaderCacheGLES;
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class ShaderManagerGLES;
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2016-04-10 08:21:48 +00:00
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class DrawEngineGLES;
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2013-02-21 20:37:19 +00:00
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2014-05-27 20:22:56 +00:00
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inline bool UseBGRA8888() {
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// TODO: Other platforms? May depend on vendor which is faster?
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#ifdef _WIN32
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return gl_extensions.EXT_bgra;
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#endif
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return false;
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}
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2017-01-21 21:16:30 +00:00
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class TextureCacheGLES : public TextureCacheCommon {
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2013-01-30 19:40:26 +00:00
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public:
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2017-02-05 18:51:50 +00:00
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TextureCacheGLES(Draw::DrawContext *draw);
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2017-01-21 21:16:30 +00:00
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~TextureCacheGLES();
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2013-01-30 19:40:26 +00:00
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void Clear(bool delete_them);
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void StartFrame();
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2013-01-31 23:18:23 +00:00
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2017-02-08 14:58:46 +00:00
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void SetFramebufferManager(FramebufferManagerGLES *fbManager);
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2017-01-21 21:16:30 +00:00
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void SetDepalShaderCache(DepalShaderCacheGLES *dpCache) {
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2014-03-29 20:58:38 +00:00
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depalShaderCache_ = dpCache;
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}
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2017-01-21 21:16:30 +00:00
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void SetShaderManager(ShaderManagerGLES *sm) {
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2014-06-01 01:55:00 +00:00
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shaderManager_ = sm;
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}
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2017-02-04 10:47:19 +00:00
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void SetDrawEngine(DrawEngineGLES *td) {
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drawEngine_ = td;
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2015-12-14 06:48:21 +00:00
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}
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2014-01-20 01:28:11 +00:00
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2017-02-06 23:24:38 +00:00
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void ForgetLastTexture() override {
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2017-02-19 22:50:04 +00:00
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lastBoundTexture = INVALID_TEX;
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2017-01-24 08:41:38 +00:00
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gstate_c.Dirty(DIRTY_TEXTURE_PARAMS);
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2014-05-27 09:00:49 +00:00
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}
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2017-02-19 23:13:09 +00:00
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void InvalidateLastTexture(TexCacheEntry *entry = nullptr) override {
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if (!entry || entry->textureName == lastBoundTexture) {
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lastBoundTexture = INVALID_TEX;
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}
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2017-02-19 22:50:04 +00:00
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}
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2014-05-27 09:00:49 +00:00
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2014-06-07 22:25:35 +00:00
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u32 AllocTextureName();
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2013-05-02 08:56:30 +00:00
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// Only used by Qt UI?
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2015-01-17 19:57:07 +00:00
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bool DecodeTexture(u8 *output, const GPUgstate &state);
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2013-02-21 20:37:19 +00:00
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2014-06-15 20:34:58 +00:00
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void SetFramebufferSamplingParams(u16 bufferWidth, u16 bufferHeight);
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2016-01-05 05:29:03 +00:00
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protected:
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2017-02-19 22:07:00 +00:00
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void BindTexture(TexCacheEntry *entry) override;
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2017-02-08 14:43:53 +00:00
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void Unbind() override;
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2017-02-19 21:31:07 +00:00
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void ReleaseTexture(TexCacheEntry *entry) override;
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2016-01-05 05:29:03 +00:00
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2014-04-01 12:14:56 +00:00
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private:
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2013-01-30 19:40:26 +00:00
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void UpdateSamplingParams(TexCacheEntry &entry, bool force);
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2016-04-30 20:44:31 +00:00
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void LoadTextureLevel(TexCacheEntry &entry, ReplacedTexture &replaced, int level, bool replaceImages, int scaleFactor, GLenum dstFmt);
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2013-10-08 13:00:48 +00:00
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GLenum GetDestFormat(GETextureFormat format, GEPaletteFormat clutFormat) const;
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2016-06-19 14:55:38 +00:00
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void *DecodeTextureLevelOld(GETextureFormat format, GEPaletteFormat clutformat, int level, GLenum dstFmt, int scaleFactor, int *bufw = 0);
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2014-09-09 03:55:56 +00:00
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TexCacheEntry::Status CheckAlpha(const u32 *pixelData, GLenum dstFmt, int stride, int w, int h);
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2017-02-19 23:05:23 +00:00
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void UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsSimple) override;
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2017-02-19 22:25:09 +00:00
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void ApplyTextureFramebuffer(TexCacheEntry *entry, VirtualFramebuffer *framebuffer) override;
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2013-01-30 19:40:26 +00:00
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2017-02-19 22:25:09 +00:00
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void BuildTexture(TexCacheEntry *const entry, bool replaceImages) override;
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2016-05-01 18:17:55 +00:00
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2014-06-07 22:25:35 +00:00
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std::vector<u32> nameCache_;
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2015-04-08 18:52:35 +00:00
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2017-01-21 21:16:30 +00:00
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TextureScalerGLES scaler;
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2013-04-09 08:52:19 +00:00
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2013-02-18 16:34:51 +00:00
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u32 lastBoundTexture;
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2013-02-14 23:30:02 +00:00
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float maxAnisotropyLevel;
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2013-07-31 22:13:58 +00:00
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2017-02-08 14:58:46 +00:00
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FramebufferManagerGLES *framebufferManagerGL_;
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2017-01-21 21:16:30 +00:00
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DepalShaderCacheGLES *depalShaderCache_;
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ShaderManagerGLES *shaderManager_;
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2017-02-04 10:47:19 +00:00
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DrawEngineGLES *drawEngine_;
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2017-02-19 22:50:04 +00:00
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enum { INVALID_TEX = -1 };
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2013-01-30 19:40:26 +00:00
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};
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2012-11-01 15:19:01 +00:00
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2014-03-29 20:58:38 +00:00
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GLenum getClutDestFormat(GEPaletteFormat format);
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