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https://github.com/hrydgard/ppsspp.git
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49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
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// Copyright (c) 2021- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "ppsspp_config.h"
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#include <string>
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#include <unordered_map>
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#if PPSSPP_ARCH(ARM)
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#include "Common/ArmEmitter.h"
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#elif PPSSPP_ARCH(ARM64)
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#include "Common/Arm64Emitter.h"
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#elif PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
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#include "Common/x64Emitter.h"
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#elif PPSSPP_ARCH(MIPS)
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#include "Common/MipsEmitter.h"
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#else
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#include "Common/FakeEmitter.h"
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#endif
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#include "GPU/Math3D.h"
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#include "GPU/Software/FuncId.h"
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namespace Rasterizer {
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typedef void (*SingleFunc)(int x, int y, int z, int fog, const Math3D::Vec4<int> &color_in, const PixelFuncID &pixelID);
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SingleFunc GetSingleFunc(const PixelFuncID &id);
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void Init();
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void Shutdown();
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bool DescribeCodePtr(const u8 *ptr, std::string &name);
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};
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