ppsspp/Core/Dialog/SavedataParam.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Log.h"
#include "Common/Data/Text/I18n.h"
#include "Common/Data/Format/ZIMLoad.h"
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/StringUtils.h"
#include "Core/Config.h"
#include "Core/Host.h"
#include "Core/Reporting.h"
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#include "Core/System.h"
#include "Core/Debugger/MemBlockInfo.h"
#include "Core/Dialog/SavedataParam.h"
#include "Core/Dialog/PSPSaveDialog.h"
#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/HLE/sceIo.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceChnnlsv.h"
#include "Core/ELF/ParamSFO.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/Util/PPGeDraw.h"
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#include <algorithm>
static const std::string ICON0_FILENAME = "ICON0.PNG";
static const std::string ICON1_FILENAME = "ICON1.PMF";
static const std::string PIC1_FILENAME = "PIC1.PNG";
static const std::string SND0_FILENAME = "SND0.AT3";
static const std::string SFO_FILENAME = "PARAM.SFO";
static const std::string savePath = "ms0:/PSP/SAVEDATA/";
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namespace
{
int getSizeNormalized(int size)
{
int sizeCluster = (int)MemoryStick_SectorSize();
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return ((int)((size + sizeCluster - 1) / sizeCluster)) * sizeCluster;
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}
void SetStringFromSFO(ParamSFOData &sfoFile, const char *name, char *str, int strLength)
{
std::string value = sfoFile.GetValueString(name);
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truncate_cpy(str, strLength, value.c_str());
}
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bool ReadPSPFile(std::string filename, u8 **data, s64 dataSize, s64 *readSize)
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{
int handle = pspFileSystem.OpenFile(filename, FILEACCESS_READ);
if (handle < 0)
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return false;
if(dataSize == -1)
{
dataSize = pspFileSystem.GetFileInfo(filename).size;
*data = new u8[(size_t)dataSize];
}
size_t result = pspFileSystem.ReadFile(handle, *data, dataSize);
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pspFileSystem.CloseFile(handle);
if(readSize)
*readSize = result;
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return result != 0;
}
bool WritePSPFile(std::string filename, u8 *data, SceSize dataSize)
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{
int handle = pspFileSystem.OpenFile(filename, (FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE | FILEACCESS_TRUNCATE));
if (handle < 0)
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return false;
size_t result = pspFileSystem.WriteFile(handle, data, dataSize);
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pspFileSystem.CloseFile(handle);
return result == dataSize;
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}
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bool PSPMatch(std::string text, std::string regexp)
{
if(text.empty() && regexp.empty())
return true;
else if(regexp == "*")
return true;
else if(text.empty())
return false;
else if(regexp.empty())
return false;
else if(regexp == "?" && text.length() == 1)
return true;
else if(text == regexp)
return true;
else if(regexp.data()[0] == '*')
{
bool res = PSPMatch(text.substr(1),regexp.substr(1));
if(!res)
res = PSPMatch(text.substr(1),regexp);
return res;
}
else if(regexp.data()[0] == '?')
{
return PSPMatch(text.substr(1),regexp.substr(1));
}
else if(regexp.data()[0] == text.data()[0])
{
return PSPMatch(text.substr(1),regexp.substr(1));
}
return false;
}
int align16(int address)
{
return ((address + 0xF) >> 4) << 4;
}
int GetSDKMainVersion(int sdkVersion)
{
if(sdkVersion > 0x0307FFFF)
return 6;
if(sdkVersion > 0x0300FFFF)
return 5;
if(sdkVersion > 0x0206FFFF)
return 4;
if(sdkVersion > 0x0205FFFF)
return 3;
if(sdkVersion >= 0x02000000)
return 2;
if(sdkVersion >= 0x01000000)
return 1;
return 0;
};
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}
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void SaveFileInfo::DoState(PointerWrap &p)
{
auto s = p.Section("SaveFileInfo", 1, 2);
if (!s)
return;
Do(p, size);
Do(p, saveName);
Do(p, idx);
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DoArray(p, title, sizeof(title));
DoArray(p, saveTitle, sizeof(saveTitle));
DoArray(p, saveDetail, sizeof(saveDetail));
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Do(p, modif_time);
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if (s <= 1) {
u32 textureData;
int textureWidth;
int textureHeight;
Do(p, textureData);
Do(p, textureWidth);
Do(p, textureHeight);
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if (textureData != 0) {
// Must be MODE_READ.
texture = new PPGeImage("");
texture->CompatLoad(textureData, textureWidth, textureHeight);
}
} else {
bool hasTexture = texture != NULL;
Do(p, hasTexture);
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if (hasTexture) {
if (p.mode == p.MODE_READ) {
delete texture;
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texture = new PPGeImage("");
}
texture->DoState(p);
}
}
}
SavedataParam::SavedataParam()
: pspParam(0)
, selectedSave(0)
, saveDataList(0)
, noSaveIcon(0)
, saveDataListCount(0)
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, saveNameListDataCount(0)
{
}
void SavedataParam::Init()
{
if (!pspFileSystem.GetFileInfo(savePath).exists)
{
pspFileSystem.MkDir(savePath);
}
// Create a nomedia file to hide save icons form Android image viewer
#ifdef __ANDROID__
int handle = pspFileSystem.OpenFile(savePath + ".nomedia", (FileAccess)(FILEACCESS_CREATE | FILEACCESS_WRITE), 0);
if (handle >= 0) {
pspFileSystem.CloseFile(handle);
} else {
ERROR_LOG(IO, "Failed to create .nomedia file");
}
#endif
}
std::string SavedataParam::GetSaveDirName(const SceUtilitySavedataParam *param, int saveId) const
{
if (!param) {
return "";
}
if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
return GetFilename(saveId);
else
return GetSaveName(param);
}
std::string SavedataParam::GetSaveDir(const SceUtilitySavedataParam *param, const std::string &saveDirName) const
{
if (!param) {
return "";
}
return GetGameName(param) + saveDirName;
}
std::string SavedataParam::GetSaveDir(const SceUtilitySavedataParam *param, int saveId) const
{
return GetSaveDir(param, GetSaveDirName(param, saveId));
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}
std::string SavedataParam::GetSaveFilePath(const SceUtilitySavedataParam *param, const std::string &saveDir) const
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{
if (!param) {
return "";
}
if (!saveDir.size())
return "";
return savePath + saveDir;
}
std::string SavedataParam::GetSaveFilePath(const SceUtilitySavedataParam *param, int saveId) const
{
return GetSaveFilePath(param, GetSaveDir(param, saveId));
}
inline static std::string FixedToString(const char *str, size_t n)
{
if (!str) {
return std::string("");
} else {
return std::string(str, strnlen(str, n));
}
}
std::string SavedataParam::GetGameName(const SceUtilitySavedataParam *param) const
{
return FixedToString(param->gameName, ARRAY_SIZE(param->gameName));
}
std::string SavedataParam::GetSaveName(const SceUtilitySavedataParam *param) const
{
const std::string saveName = FixedToString(param->saveName, ARRAY_SIZE(param->saveName));
if (saveName == "<>")
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return "";
return saveName;
}
std::string SavedataParam::GetFileName(const SceUtilitySavedataParam *param) const
{
return FixedToString(param->fileName, ARRAY_SIZE(param->fileName));
}
std::string SavedataParam::GetKey(const SceUtilitySavedataParam *param) const
{
static const char* const lut = "0123456789ABCDEF";
std::string output;
if (HasKey(param))
{
output.reserve(2 * sizeof(param->key));
for (size_t i = 0; i < sizeof(param->key); ++i)
{
const unsigned char c = param->key[i];
output.push_back(lut[c >> 4]);
output.push_back(lut[c & 15]);
}
}
return output;
}
bool SavedataParam::HasKey(const SceUtilitySavedataParam *param) const
{
for (size_t i = 0; i < ARRAY_SIZE(param->key); ++i)
{
if (param->key[i] != 0)
return true;
}
return false;
}
bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId) {
if (!param) {
return false;
}
// Sanity check, preventing full delete of savedata/ in MGS PW demo (!)
if (!strlen(param->gameName) && param->mode != SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE) {
ERROR_LOG(SCEUTILITY, "Bad param with gameName empty - cannot delete save directory");
return false;
}
std::string dirPath = GetSaveFilePath(param, GetSaveDir(saveId));
if (dirPath.size() == 0) {
ERROR_LOG(SCEUTILITY, "GetSaveFilePath returned empty - cannot delete save directory");
return false;
}
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
return false;
}
pspFileSystem.RmDir(dirPath);
return true;
}
int SavedataParam::DeleteData(SceUtilitySavedataParam* param) {
if (!param) {
return SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND;
}
std::string subFolder = GetGameName(param) + GetSaveName(param);
std::string fileName = GetFileName(param);
std::string dirPath = savePath + subFolder;
std::string filePath = dirPath + "/" + fileName;
std::string sfoPath = dirPath + "/" + SFO_FILENAME;
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
return SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
if (!pspFileSystem.GetFileInfo(sfoPath).exists)
return SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN;
if (fileName != "" && !pspFileSystem.GetFileInfo(filePath).exists) {
return SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND;
}
if (fileName == "") {
return 0;
}
if (!subFolder.size()) {
ERROR_LOG(SCEUTILITY, "Bad subfolder, ignoring delete of %s", filePath.c_str());
return 0;
}
pspFileSystem.RemoveFile(filePath);
return 0;
}
int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveDirName, bool secureMode) {
if (!param) {
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
}
if (param->dataSize > param->dataBufSize) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata buffer overflow: %d / %d", param->dataSize, param->dataBufSize);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
auto validateSize = [](const PspUtilitySavedataFileData &data) {
if (data.buf.IsValid() && data.bufSize < data.size) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata subdata buffer overflow: %d / %d", data.size, data.bufSize);
return false;
}
return true;
};
if (!validateSize(param->icon0FileData) || !validateSize(param->icon1FileData) || !validateSize(param->pic1FileData) || !validateSize(param->snd0FileData)) {
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
if (param->secureVersion > 3) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata version requested on save: %d", param->secureVersion);
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM;
} else if (param->secureVersion != 0) {
if (param->secureVersion != 1 && !HasKey(param)) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata version with missing key on save: %d", param->secureVersion);
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM;
}
WARN_LOG_REPORT(SCEUTILITY, "Savedata version requested on save: %d", param->secureVersion);
}
std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
if (!pspFileSystem.MkDir(dirPath)) {
auto err = GetI18NCategory("Error");
host->NotifyUserMessage(err->T("Unable to write savedata, disk may be full"));
}
}
u8* cryptedData = 0;
int cryptedSize = 0;
u8 cryptedHash[0x10]{};
// Encrypt save.
// TODO: Is this the correct difference between MAKEDATA and MAKEDATASECURE?
if (param->dataBuf.IsValid() && g_Config.bEncryptSave && secureMode)
{
cryptedSize = param->dataSize;
if(cryptedSize == 0 || (SceSize)cryptedSize > param->dataBufSize)
cryptedSize = param->dataBufSize; // fallback, should never use this
u8 *data_ = param->dataBuf;
int aligned_len = align16(cryptedSize);
cryptedData = new u8[aligned_len + 0x10];
memcpy(cryptedData, data_, cryptedSize);
int decryptMode = DetermineCryptMode(param);
bool hasKey = decryptMode > 1;
if (hasKey && !HasKey(param)) {
delete[] cryptedData;
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM;
}
if (EncryptData(decryptMode, cryptedData, &cryptedSize, &aligned_len, cryptedHash, (hasKey ? param->key : 0)) != 0) {
auto err = GetI18NCategory("Error");
host->NotifyUserMessage(err->T("Save encryption failed. This save won't work on real PSP"), 6.0f);
ERROR_LOG(SCEUTILITY,"Save encryption failed. This save won't work on real PSP");
delete[] cryptedData;
cryptedData = 0;
}
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}
// SAVE PARAM.SFO
ParamSFOData sfoFile;
std::string sfopath = dirPath+"/" + SFO_FILENAME;
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PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
if (sfoInfo.exists) // Read old sfo if exist
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{
std::vector<u8> sfoData;
if (pspFileSystem.ReadEntireFile(sfopath, sfoData) >= 0)
sfoFile.ReadSFO(sfoData);
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}
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// Update values
sfoFile.SetValue("TITLE",param->sfoParam.title,128);
sfoFile.SetValue("SAVEDATA_TITLE",param->sfoParam.savedataTitle,128);
sfoFile.SetValue("SAVEDATA_DETAIL",param->sfoParam.detail,1024);
sfoFile.SetValue("PARENTAL_LEVEL",param->sfoParam.parentalLevel,4);
sfoFile.SetValue("CATEGORY","MS",4);
sfoFile.SetValue("SAVEDATA_DIRECTORY", GetSaveDir(param, saveDirName), 64);
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// Always write and update the file list.
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// For each file, 13 bytes for filename, 16 bytes for file hash (0 in PPSSPP), 3 byte for padding
const int FILE_LIST_COUNT_MAX = 99;
const u32 FILE_LIST_TOTAL_SIZE = sizeof(SaveSFOFileListEntry) * FILE_LIST_COUNT_MAX;
u32 tmpDataSize = 0;
SaveSFOFileListEntry *tmpDataOrig = (SaveSFOFileListEntry *)sfoFile.GetValueData("SAVEDATA_FILE_LIST", &tmpDataSize);
SaveSFOFileListEntry *updatedList = new SaveSFOFileListEntry[FILE_LIST_COUNT_MAX];
if (tmpDataSize != 0)
memcpy(updatedList, tmpDataOrig, std::min(tmpDataSize, FILE_LIST_TOTAL_SIZE));
if (tmpDataSize < FILE_LIST_TOTAL_SIZE)
memset(updatedList + tmpDataSize, 0, FILE_LIST_TOTAL_SIZE - tmpDataSize);
// Leave a hash there and unchanged if it was already there.
if (secureMode && param->dataBuf.IsValid()) {
const std::string saveFilename = GetFileName(param);
for (auto entry = updatedList; entry < updatedList + FILE_LIST_COUNT_MAX; ++entry) {
if (entry->filename[0] != '\0') {
if (strncmp(entry->filename, saveFilename.c_str(), sizeof(entry->filename)) != 0)
continue;
}
snprintf(entry->filename, sizeof(entry->filename), "%s", saveFilename.c_str());
memcpy(entry->hash, cryptedHash, 16);
break;
}
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}
sfoFile.SetValue("SAVEDATA_FILE_LIST", (u8 *)updatedList, FILE_LIST_TOTAL_SIZE, (int)FILE_LIST_TOTAL_SIZE);
delete[] updatedList;
// Init param with 0. This will be used to detect crypted save or not on loading
u8 *tmpData = new u8[128];
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memset(tmpData, 0, 128);
sfoFile.SetValue("SAVEDATA_PARAMS", tmpData, 128, 128);
delete[] tmpData;
u8 *sfoData;
size_t sfoSize;
sfoFile.WriteSFO(&sfoData,&sfoSize);
// Calc SFO hash for PSP.
if(cryptedData != 0)
{
int offset = sfoFile.GetDataOffset(sfoData,"SAVEDATA_PARAMS");
if(offset >= 0)
UpdateHash(sfoData, (int)sfoSize, offset, DetermineCryptMode(param));
}
WritePSPFile(sfopath, sfoData, (SceSize)sfoSize);
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delete[] sfoData;
if(param->dataBuf.IsValid()) // Can launch save without save data in mode 13
{
std::string fileName = GetFileName(param);
std::string filePath = dirPath + "/" + fileName;
u8 *data_ = 0;
SceSize saveSize = 0;
if(cryptedData == 0) // Save decrypted data
{
saveSize = param->dataSize;
if(saveSize == 0 || saveSize > param->dataBufSize)
saveSize = param->dataBufSize; // fallback, should never use this
data_ = param->dataBuf;
}
else
{
data_ = cryptedData;
saveSize = cryptedSize;
}
INFO_LOG(SCEUTILITY,"Saving file with size %u in %s",saveSize,filePath.c_str());
// copy back save name in request
strncpy(param->saveName, saveDirName.c_str(), 20);
if (fileName == "") {
delete[] cryptedData;
} else {
if (!WritePSPFile(filePath, data_, saveSize)) {
ERROR_LOG(SCEUTILITY, "Error writing file %s", filePath.c_str());
delete[] cryptedData;
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
}
delete[] cryptedData;
}
}
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// SAVE ICON0
if (param->icon0FileData.buf.IsValid())
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{
std::string icon0path = dirPath + "/" + ICON0_FILENAME;
WritePSPFile(icon0path, param->icon0FileData.buf, param->icon0FileData.size);
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}
// SAVE ICON1
if (param->icon1FileData.buf.IsValid())
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{
std::string icon1path = dirPath + "/" + ICON1_FILENAME;
WritePSPFile(icon1path, param->icon1FileData.buf, param->icon1FileData.size);
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}
// SAVE PIC1
if (param->pic1FileData.buf.IsValid())
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{
std::string pic1path = dirPath + "/" + PIC1_FILENAME;
WritePSPFile(pic1path, param->pic1FileData.buf, param->pic1FileData.size);
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}
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// Save SND
if (param->snd0FileData.buf.IsValid())
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{
std::string snd0path = dirPath + "/" + SND0_FILENAME;
WritePSPFile(snd0path, param->snd0FileData.buf, param->snd0FileData.size);
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}
return 0;
}
int SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &saveDirName, int saveId, bool secureMode) {
if (!param) {
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
}
bool isRWMode = param->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATA || param->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE;
std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
std::string fileName = GetFileName(param);
std::string filePath = dirPath + "/" + fileName;
std::string sfoPath = dirPath + "/" + SFO_FILENAME;
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
return isRWMode ? SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA : SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
}
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if (!pspFileSystem.GetFileInfo(sfoPath).exists)
return isRWMode ? SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN : SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN;
if (fileName != "" && !pspFileSystem.GetFileInfo(filePath).exists) {
return isRWMode ? SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND : SCE_UTILITY_SAVEDATA_ERROR_LOAD_FILE_NOT_FOUND;
}
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LoadSFO(param, dirPath); // Load sfo
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// Don't know what it is, but PSP always respond this and this unlock some game
param->bind = 1021;
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// Load another files,seems these are required by some games, e.g. Fushigi no Dungeon Fuurai no Shiren 4 Plus.
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// Load ICON0.PNG
LoadFile(dirPath, ICON0_FILENAME, &param->icon0FileData);
// Load ICON1.PNG
LoadFile(dirPath, ICON1_FILENAME, &param->icon1FileData);
// Load PIC1.PNG
LoadFile(dirPath, PIC1_FILENAME, &param->pic1FileData);
// Load SND0.AT3
LoadFile(dirPath, SND0_FILENAME, &param->snd0FileData);
if (fileName == "") {
// Don't load savedata but return success.
return 0;
}
int result = LoadSaveData(param, saveDirName, dirPath, secureMode);
if (result != 0)
return result;
return 0;
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}
int SavedataParam::LoadSaveData(SceUtilitySavedataParam *param, const std::string &saveDirName, const std::string &dirPath, bool secureMode) {
if (param->secureVersion > 3) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata version requested: %d", param->secureVersion);
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM;
} else if (param->secureVersion != 0) {
if (param->secureVersion != 1 && !HasKey(param)) {
ERROR_LOG_REPORT(SCEUTILITY, "Savedata version with missing key: %d", param->secureVersion);
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM;
}
WARN_LOG_REPORT(SCEUTILITY, "Savedata version requested: %d", param->secureVersion);
}
std::string filename = GetFileName(param);
std::string filePath = dirPath + "/" + filename;
s64 readSize;
INFO_LOG(SCEUTILITY,"Loading file with size %u in %s",param->dataBufSize,filePath.c_str());
u8 *saveData = nullptr;
int saveSize = -1;
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if (!ReadPSPFile(filePath, &saveData, saveSize, &readSize)) {
ERROR_LOG(SCEUTILITY,"Error reading file %s",filePath.c_str());
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
}
saveSize = (int)readSize;
// copy back save name in request
strncpy(param->saveName, saveDirName.c_str(), 20);
int prevCryptMode = GetSaveCryptMode(param, saveDirName);
bool isCrypted = prevCryptMode != 0 && secureMode;
bool saveDone = false;
u32 loadedSize = 0;
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if (isCrypted) {
if (DetermineCryptMode(param) > 1 && !HasKey(param))
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM;
u8 hash[16];
bool hasExpectedHash = GetExpectedHash(dirPath, filename, hash);
loadedSize = LoadCryptedSave(param, param->dataBuf, saveData, saveSize, prevCryptMode, hasExpectedHash ? hash : nullptr, saveDone);
// TODO: Should return SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN here if !saveDone.
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}
if (!saveDone) {
loadedSize = LoadNotCryptedSave(param, param->dataBuf, saveData, saveSize);
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}
param->dataSize = (SceSize)saveSize;
delete[] saveData;
if (loadedSize != 0) {
std::string tag = "LoadSaveData/" + filePath;
NotifyMemInfo(MemBlockFlags::WRITE, param->dataBuf.ptr, loadedSize, tag.c_str(), tag.size());
}
return 0;
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}
int SavedataParam::DetermineCryptMode(const SceUtilitySavedataParam *param) const {
int decryptMode = 1;
if (param->secureVersion == 1) {
decryptMode = 1;
} else if (param->secureVersion == 2) {
decryptMode = 3;
} else if (param->secureVersion == 3) {
decryptMode = GetSDKMainVersion(sceKernelGetCompiledSdkVersion()) >= 4 ? 5 : 1;
} else if (HasKey(param)) {
// TODO: This should ignore HasKey(), which would trigger errors. Not doing that yet to play it safe.
decryptMode = GetSDKMainVersion(sceKernelGetCompiledSdkVersion()) >= 4 ? 5 : 3;
}
return decryptMode;
}
u32 SavedataParam::LoadCryptedSave(SceUtilitySavedataParam *param, u8 *data, const u8 *saveData, int &saveSize, int prevCryptMode, const u8 *expectedHash, bool &saveDone) {
int orig_size = saveSize;
int align_len = align16(saveSize);
u8 *data_base = new u8[align_len];
u8 *cryptKey = new u8[0x10];
int decryptMode = DetermineCryptMode(param);
const int detectedMode = decryptMode;
bool hasKey;
auto resetData = [&](int mode) {
saveSize = orig_size;
align_len = align16(saveSize);
hasKey = mode > 1;
if (hasKey) {
memcpy(cryptKey, param->key, 0x10);
}
memcpy(data_base, saveData, saveSize);
memset(data_base + saveSize, 0, align_len - saveSize);
};
resetData(decryptMode);
if (decryptMode != prevCryptMode) {
if (prevCryptMode == 1 && param->key[0] == 0) {
// Backwards compat for a bug we used to have.
WARN_LOG(SCEUTILITY, "Savedata loading with hashmode %d instead of detected %d", prevCryptMode, decryptMode);
decryptMode = prevCryptMode;
// Don't notify the user if we're not going to upgrade the save.
if (!g_Config.bEncryptSave) {
auto di = GetI18NCategory("Dialog");
host->NotifyUserMessage(di->T("When you save, it will load on a PSP, but not an older PPSSPP"), 6.0f);
host->NotifyUserMessage(di->T("Old savedata detected"), 6.0f);
}
} else {
if (decryptMode == 5 && prevCryptMode == 3) {
WARN_LOG(SCEUTILITY, "Savedata loading with detected hashmode %d instead of file's %d", decryptMode, prevCryptMode);
} else {
WARN_LOG_REPORT(SCEUTILITY, "Savedata loading with detected hashmode %d instead of file's %d", decryptMode, prevCryptMode);
}
if (g_Config.bSavedataUpgrade) {
decryptMode = prevCryptMode;
auto di = GetI18NCategory("Dialog");
host->NotifyUserMessage(di->T("When you save, it will not work on outdated PSP Firmware anymore"), 6.0f);
host->NotifyUserMessage(di->T("Old savedata detected"), 6.0f);
}
}
hasKey = decryptMode > 1;
}
int err = DecryptSave(decryptMode, data_base, &saveSize, &align_len, hasKey ? cryptKey : nullptr, expectedHash);
// Perhaps the file had the wrong mode....
if (err != 0 && detectedMode != decryptMode) {
resetData(detectedMode);
err = DecryptSave(detectedMode, data_base, &saveSize, &align_len, hasKey ? cryptKey : nullptr, expectedHash);
}
// TODO: Should return an error, but let's just try with a bad hash.
if (err != 0 && expectedHash != nullptr) {
WARN_LOG(SCEUTILITY, "Incorrect hash on save data, likely corrupt");
resetData(decryptMode);
err = DecryptSave(decryptMode, data_base, &saveSize, &align_len, hasKey ? cryptKey : nullptr, nullptr);
}
u32 sz = 0;
if (err == 0) {
if (param->dataBuf.IsValid()) {
sz = std::min((u32)saveSize, (u32)param->dataBufSize);
memcpy(data, data_base, sz);
}
saveDone = true;
}
delete[] data_base;
delete[] cryptKey;
return sz;
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}
u32 SavedataParam::LoadNotCryptedSave(SceUtilitySavedataParam *param, u8 *data, u8 *saveData, int &saveSize) {
if (param->dataBuf.IsValid()) {
u32 sz = std::min((u32)saveSize, (u32)param->dataBufSize);
memcpy(data, saveData, sz);
return sz;
}
return 0;
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}
void SavedataParam::LoadSFO(SceUtilitySavedataParam *param, const std::string& dirPath) {
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ParamSFOData sfoFile;
std::string sfopath = dirPath+"/" + SFO_FILENAME;
PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
if (sfoInfo.exists) {
// Read sfo
std::vector<u8> sfoData;
if (pspFileSystem.ReadEntireFile(sfopath, sfoData) >= 0) {
sfoFile.ReadSFO(sfoData);
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// copy back info in request
strncpy(param->sfoParam.title,sfoFile.GetValueString("TITLE").c_str(),128);
strncpy(param->sfoParam.savedataTitle,sfoFile.GetValueString("SAVEDATA_TITLE").c_str(),128);
strncpy(param->sfoParam.detail,sfoFile.GetValueString("SAVEDATA_DETAIL").c_str(),1024);
param->sfoParam.parentalLevel = sfoFile.GetValueInt("PARENTAL_LEVEL");
}
}
}
std::vector<SaveSFOFileListEntry> SavedataParam::GetSFOEntries(const std::string &dirPath) {
std::vector<SaveSFOFileListEntry> result;
const std::string sfoPath = dirPath + "/" + SFO_FILENAME;
if (!pspFileSystem.GetFileInfo(sfoPath).exists)
return result;
ParamSFOData sfoFile;
std::vector<u8> sfoData;
if (pspFileSystem.ReadEntireFile(dirPath + "/" + SFO_FILENAME, sfoData) >= 0)
sfoFile.ReadSFO(sfoData);
const int FILE_LIST_COUNT_MAX = 99;
u32 sfoFileListSize = 0;
SaveSFOFileListEntry *sfoFileList = (SaveSFOFileListEntry *)sfoFile.GetValueData("SAVEDATA_FILE_LIST", &sfoFileListSize);
const u32 count = std::min((u32)FILE_LIST_COUNT_MAX, sfoFileListSize / (u32)sizeof(SaveSFOFileListEntry));
for (u32 i = 0; i < count; ++i) {
if (sfoFileList[i].filename[0] != '\0')
result.push_back(sfoFileList[i]);
}
return result;
}
std::set<std::string> SavedataParam::GetSecureFileNames(const std::string &dirPath) {
auto entries = GetSFOEntries(dirPath);
std::set<std::string> secureFileNames;
for (auto entry : entries) {
char temp[14];
truncate_cpy(temp, entry.filename);
secureFileNames.insert(temp);
}
return secureFileNames;
}
bool SavedataParam::GetExpectedHash(const std::string &dirPath, const std::string &filename, u8 hash[16]) {
auto entries = GetSFOEntries(dirPath);
for (auto entry : entries) {
if (strncmp(entry.filename, filename.c_str(), sizeof(entry.filename)) == 0) {
memcpy(hash, entry.hash, sizeof(entry.hash));
return true;
}
}
return false;
}
void SavedataParam::LoadFile(const std::string& dirPath, const std::string& filename, PspUtilitySavedataFileData *fileData) {
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std::string filePath = dirPath + "/" + filename;
if (!fileData->buf.IsValid())
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return;
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u8 *buf = fileData->buf;
u32 size = Memory::ValidSize(fileData->buf.ptr, fileData->bufSize);
s64 readSize = -1;
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if (ReadPSPFile(filePath, &buf, size, &readSize)) {
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fileData->size = readSize;
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const std::string tag = "SavedataLoad/" + filePath;
NotifyMemInfo(MemBlockFlags::WRITE, fileData->buf.ptr, fileData->size, tag.c_str(), tag.size());
}
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}
int SavedataParam::EncryptData(unsigned int mode,
unsigned char *data,
int *dataLen,
int *alignedLen,
unsigned char *hash,
unsigned char *cryptkey)
{
pspChnnlsvContext1 ctx1;
pspChnnlsvContext2 ctx2;
/* Make room for the IV in front of the data. */
memmove(data + 0x10, data, *alignedLen);
/* Set up buffers */
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
memset(&ctx2, 0, sizeof(pspChnnlsvContext2));
memset(hash, 0, 0x10);
memset(data, 0, 0x10);
/* Build the 0x10-byte IV and setup encryption */
if (sceSdCreateList_(ctx2, mode, 1, data, cryptkey) < 0)
return -1;
if (sceSdSetIndex_(ctx1, mode) < 0)
return -2;
if (sceSdRemoveValue_(ctx1, data, 0x10) < 0)
return -3;
if (sceSdSetMember_(ctx2, data + 0x10, *alignedLen) < 0)
return -4;
/* Clear any extra bytes left from the previous steps */
memset(data + 0x10 + *dataLen, 0, *alignedLen - *dataLen);
/* Encrypt the data */
if (sceSdRemoveValue_(ctx1, data + 0x10, *alignedLen) < 0)
return -5;
/* Verify encryption */
if (sceChnnlsv_21BE78B4_(ctx2) < 0)
return -6;
/* Build the file hash from this PSP */
if (sceSdGetLastIndex_(ctx1, hash, cryptkey) < 0)
return -7;
/* Adjust sizes to account for IV */
*alignedLen += 0x10;
*dataLen += 0x10;
/* All done */
return 0;
}
int SavedataParam::DecryptSave(unsigned int mode, unsigned char *data, int *dataLen, int *alignedLen, unsigned char *cryptkey, const u8 *expectedHash) {
pspChnnlsvContext1 ctx1;
pspChnnlsvContext2 ctx2;
/* Need a 16-byte IV plus some data */
if (*alignedLen <= 0x10)
return -1;
*dataLen -= 0x10;
*alignedLen -= 0x10;
/* Set up buffers */
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
memset(&ctx2, 0, sizeof(pspChnnlsvContext2));
/* Perform the magic */
if (sceSdSetIndex_(ctx1, mode) < 0)
return -2;
if (sceSdCreateList_(ctx2, mode, 2, data, cryptkey) < 0)
return -3;
if (sceSdRemoveValue_(ctx1, data, 0x10) < 0)
return -4;
if (sceSdRemoveValue_(ctx1, data + 0x10, *alignedLen) < 0)
return -5;
if (sceSdSetMember_(ctx2, data + 0x10, *alignedLen) < 0)
return -6;
/* Verify that it decrypted correctly */
if (sceChnnlsv_21BE78B4_(ctx2) < 0)
return -7;
if (expectedHash) {
u8 hash[16];
if (sceSdGetLastIndex_(ctx1, hash, cryptkey) < 0)
return -7;
if (memcmp(hash, expectedHash, sizeof(hash)) != 0)
return -8;
}
/* The decrypted data starts at data + 0x10, so shift it back. */
memmove(data, data + 0x10, *dataLen);
return 0;
}
int SavedataParam::UpdateHash(u8* sfoData, int sfoSize, int sfoDataParamsOffset, int encryptmode)
{
int alignedLen = align16(sfoSize);
memset(sfoData+sfoDataParamsOffset, 0, 128);
u8 filehash[16];
int ret = 0;
int firstHashMode = encryptmode & 2 ? 4 : 2;
int secondHashMode = encryptmode & 2 ? 3 : 0;
if (encryptmode & 4) {
firstHashMode = 6;
secondHashMode = 5;
}
// Compute 11D0 hash over entire file
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, firstHashMode, 0)) < 0)
{
// Not sure about "2"
return ret - 400;
}
// Copy 11D0 hash to param.sfo and set flag indicating it's there
memcpy(sfoData+sfoDataParamsOffset + 0x20, filehash, 0x10);
*(sfoData+sfoDataParamsOffset) |= 0x01;
// If new encryption mode, compute and insert the 1220 hash.
if (encryptmode & 6)
{
/* Enable the hash bit first */
*(sfoData+sfoDataParamsOffset) |= (encryptmode & 6) << 4;
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, secondHashMode, 0)) < 0)
{
return ret - 500;
}
memcpy(sfoData+sfoDataParamsOffset + 0x70, filehash, 0x10);
}
/* Compute and insert the 11C0 hash. */
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, 1, 0)) < 0)
{
return ret - 600;
}
memcpy(sfoData+sfoDataParamsOffset + 0x10, filehash, 0x10);
/* All done. */
return 0;
}
int SavedataParam::BuildHash(unsigned char *output,
unsigned char *data,
unsigned int len,
unsigned int alignedLen,
int mode,
unsigned char *cryptkey)
{
pspChnnlsvContext1 ctx1;
/* Set up buffers */
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
memset(output, 0, 0x10);
memset(data + len, 0, alignedLen - len);
/* Perform the magic */
if (sceSdSetIndex_(ctx1, mode & 0xFF) < 0)
return -1;
if (sceSdRemoveValue_(ctx1, data, alignedLen) < 0)
return -2;
if (sceSdGetLastIndex_(ctx1, output, cryptkey) < 0)
{
// Got here since Kirk CMD5 missing, return random value;
memset(output,0x1,0x10);
return 0;
}
/* All done. */
return 0;
}
std::string SavedataParam::GetSpaceText(u64 size, bool roundUp)
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{
static const char *suffixes[] = {"B", "KB", "MB", "GB"};
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char text[50];
for (size_t i = 0; i < ARRAY_SIZE(suffixes); ++i)
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{
if (size < 1024)
{
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snprintf(text, sizeof(text), "%lld %s", size, suffixes[i]);
return std::string(text);
}
if (roundUp) {
size = (size + 1023) / 1024;
} else {
size /= 1024;
}
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}
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snprintf(text, sizeof(text), "%llu TB", size);
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return std::string(text);
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}
int SavedataParam::GetSizes(SceUtilitySavedataParam *param)
{
if (!param) {
return SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA;
}
int ret = 0;
if (param->msFree.IsValid())
{
const u64 freeBytes = MemoryStick_FreeSpace();
param->msFree->clusterSize = (u32)MemoryStick_SectorSize();
param->msFree->freeClusters = (u32)(freeBytes / MemoryStick_SectorSize());
param->msFree->freeSpaceKB = (u32)(freeBytes / 0x400);
const std::string spaceTxt = SavedataParam::GetSpaceText(freeBytes, false);
memset(param->msFree->freeSpaceStr, 0, sizeof(param->msFree->freeSpaceStr));
strncpy(param->msFree->freeSpaceStr, spaceTxt.c_str(), sizeof(param->msFree->freeSpaceStr));
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NotifyMemInfo(MemBlockFlags::WRITE, param->msFree.ptr, sizeof(SceUtilitySavedataMsFreeInfo), "SavedataGetSizes");
}
if (param->msData.IsValid())
{
const SceUtilitySavedataMsDataInfo *msData = param->msData;
const std::string gameName(msData->gameName, strnlen(msData->gameName, sizeof(msData->gameName)));
const std::string saveName(msData->saveName, strnlen(msData->saveName, sizeof(msData->saveName)));
// TODO: How should <> be handled?
std::string path = GetSaveFilePath(param, gameName + (saveName == "<>" ? "" : saveName));
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PSPFileInfo finfo = pspFileSystem.GetFileInfo(path);
if (finfo.exists)
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{
param->msData->info.usedClusters = 0;
auto listing = pspFileSystem.GetDirListing(path);
for (auto it = listing.begin(), end = listing.end(); it != end; ++it) {
param->msData->info.usedClusters += (it->size + (u32)MemoryStick_SectorSize() - 1) / (u32)MemoryStick_SectorSize();
}
// The usedSpaceKB value is definitely based on clusters, not bytes or even KB.
// Fieldrunners expects 736 KB, even though the files add up to ~600 KB.
int total_size = param->msData->info.usedClusters * (u32)MemoryStick_SectorSize();
param->msData->info.usedSpaceKB = total_size / 0x400;
std::string spaceTxt = SavedataParam::GetSpaceText(total_size, true);
strncpy(param->msData->info.usedSpaceStr, spaceTxt.c_str(), sizeof(param->msData->info.usedSpaceStr));
// TODO: What does this mean, then? Seems to be the same.
param->msData->info.usedSpace32KB = param->msData->info.usedSpaceKB;
strncpy(param->msData->info.usedSpace32Str, spaceTxt.c_str(), sizeof(param->msData->info.usedSpace32Str));
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}
else
{
param->msData->info.usedClusters = 0;
param->msData->info.usedSpaceKB = 0;
strncpy(param->msData->info.usedSpaceStr, "", sizeof(param->msData->info.usedSpaceStr));
param->msData->info.usedSpace32KB = 0;
strncpy(param->msData->info.usedSpace32Str, "", sizeof(param->msData->info.usedSpace32Str));
ret = SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA;
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}
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NotifyMemInfo(MemBlockFlags::WRITE, param->msData.ptr, sizeof(SceUtilitySavedataMsDataInfo), "SavedataGetSizes");
}
if (param->utilityData.IsValid())
{
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int total_size = 0;
// The directory record itself.
// TODO: Account for number of files / actual record size?
total_size += getSizeNormalized(1);
// Account for the SFO (is this always 1 sector?)
total_size += getSizeNormalized(1);
// Add the size of the data itself (don't forget encryption overhead.)
// This is only added if a filename is specified.
if (param->fileName[0] != 0) {
if (g_Config.bEncryptSave) {
total_size += getSizeNormalized((u32)param->dataSize + 16);
} else {
total_size += getSizeNormalized((u32)param->dataSize);
}
}
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total_size += getSizeNormalized(param->icon0FileData.size);
total_size += getSizeNormalized(param->icon1FileData.size);
total_size += getSizeNormalized(param->pic1FileData.size);
total_size += getSizeNormalized(param->snd0FileData.size);
param->utilityData->usedClusters = total_size / (u32)MemoryStick_SectorSize();
param->utilityData->usedSpaceKB = total_size / 0x400;
std::string spaceTxt = SavedataParam::GetSpaceText(total_size, true);
memset(param->utilityData->usedSpaceStr, 0, sizeof(param->utilityData->usedSpaceStr));
strncpy(param->utilityData->usedSpaceStr, spaceTxt.c_str(), sizeof(param->utilityData->usedSpaceStr));
// TODO: Maybe these are rounded to the nearest 32KB? Or something?
param->utilityData->usedSpace32KB = total_size / 0x400;
spaceTxt = SavedataParam::GetSpaceText(total_size, true);
memset(param->utilityData->usedSpace32Str, 0, sizeof(param->utilityData->usedSpace32Str));
strncpy(param->utilityData->usedSpace32Str, spaceTxt.c_str(), sizeof(param->utilityData->usedSpace32Str));
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NotifyMemInfo(MemBlockFlags::WRITE, param->utilityData.ptr, sizeof(SceUtilitySavedataUsedDataInfo), "SavedataGetSizes");
}
return ret;
}
bool SavedataParam::GetList(SceUtilitySavedataParam *param)
{
if (!param) {
return false;
}
if (param->idList.IsValid())
{
u32 maxFile = param->idList->maxCount;
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std::vector<PSPFileInfo> validDir;
std::vector<PSPFileInfo> sfoFiles;
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std::vector<PSPFileInfo> allDir = pspFileSystem.GetDirListing(savePath);
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std::string searchString = GetGameName(param)+GetSaveName(param);
for (size_t i = 0; i < allDir.size() && validDir.size() < maxFile; i++)
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{
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std::string dirName = allDir[i].name;
if(PSPMatch(dirName, searchString))
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{
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validDir.push_back(allDir[i]);
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}
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}
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PSPFileInfo sfoFile;
for (size_t i = 0; i < validDir.size(); ++i) {
// GetFileName(param) == NUll here
// so use sfo files to set the date.
sfoFile = pspFileSystem.GetFileInfo(savePath + validDir[i].name + "/" + "PARAM.SFO");
sfoFiles.push_back(sfoFile);
}
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SceUtilitySavedataIdListEntry *entries = param->idList->entries;
for (u32 i = 0; i < (u32)validDir.size(); i++)
{
entries[i].st_mode = 0x11FF;
if (sfoFiles[i].exists) {
__IoCopyDate(entries[i].st_ctime, sfoFiles[i].ctime);
__IoCopyDate(entries[i].st_atime, sfoFiles[i].atime);
__IoCopyDate(entries[i].st_mtime, sfoFiles[i].mtime);
} else {
__IoCopyDate(entries[i].st_ctime, validDir[i].ctime);
__IoCopyDate(entries[i].st_atime, validDir[i].atime);
__IoCopyDate(entries[i].st_mtime, validDir[i].mtime);
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}
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// folder name without gamename (max 20 u8)
std::string outName = validDir[i].name.substr(GetGameName(param).size());
memset(entries[i].name, 0, sizeof(entries[i].name));
strncpy(entries[i].name, outName.c_str(), sizeof(entries[i].name));
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}
// Save num of folder found
param->idList->resultCount = (u32)validDir.size();
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NotifyMemInfo(MemBlockFlags::WRITE, param->idList.ptr, sizeof(SceUtilitySavedataIdListInfo), "SavedataGetList");
NotifyMemInfo(MemBlockFlags::WRITE, param->idList->entries.ptr, validDir.size() * sizeof(SceUtilitySavedataIdListEntry), "SavedataGetList");
}
return true;
}
int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
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{
if (!param) {
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS;
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}
if (!param->fileList.IsValid()) {
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): bad fileList address %08x", param->fileList.ptr);
// Should crash.
return -1;
}
auto &fileList = param->fileList;
if (fileList->secureEntries.IsValid() && fileList->maxSecureEntries > 99) {
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many secure entries, %d", fileList->maxSecureEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
if (fileList->normalEntries.IsValid() && fileList->maxNormalEntries > 8192) {
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many normal entries, %d", fileList->maxNormalEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
if (sceKernelGetCompiledSdkVersion() >= 0x02060000) {
if (fileList->systemEntries.IsValid() && fileList->maxSystemEntries > 5) {
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many system entries, %d", fileList->maxSystemEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
}
std::string dirPath = savePath + GetGameName(param) + GetSaveName(param);
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
DEBUG_LOG(SCEUTILITY, "SavedataParam::GetFilesList(): directory %s does not exist", dirPath.c_str());
return SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
// Even if there are no files, initialize to 0.
fileList->resultNumSecureEntries = 0;
fileList->resultNumNormalEntries = 0;
fileList->resultNumSystemEntries = 0;
// We need PARAMS.SFO's SAVEDATA_FILE_LIST to determine which entries are secure.
PSPFileInfo sfoFileInfo = pspFileSystem.GetFileInfo(dirPath + "/" + SFO_FILENAME);
std::set<std::string> secureFilenames;
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if (sfoFileInfo.exists) {
secureFilenames = GetSecureFileNames(dirPath);
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} else {
return SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN;
}
// Does not list directories, nor recurse into them, and ignores files not ALL UPPERCASE.
auto files = pspFileSystem.GetDirListing(dirPath);
for (auto file = files.begin(), end = files.end(); file != end; ++file) {
if (file->type == FILETYPE_DIRECTORY) {
continue;
}
// TODO: What are the exact rules? It definitely skips lowercase, and allows FILE or FILE.EXT.
if (file->name.find_first_of("abcdefghijklmnopqrstuvwxyz") != file->name.npos) {
DEBUG_LOG(SCEUTILITY, "SavedataParam::GetFilesList(): skipping file %s with lowercase", file->name.c_str());
continue;
}
bool isSystemFile = file->name == ICON0_FILENAME || file->name == ICON1_FILENAME || file->name == PIC1_FILENAME;
isSystemFile = isSystemFile || file->name == SND0_FILENAME || file->name == SFO_FILENAME;
SceUtilitySavedataFileListEntry *entry = NULL;
int sizeOffset = 0;
if (isSystemFile) {
if (fileList->systemEntries.IsValid() && fileList->resultNumSystemEntries < fileList->maxSystemEntries) {
entry = &fileList->systemEntries[fileList->resultNumSystemEntries++];
}
} else if (secureFilenames.find(file->name) != secureFilenames.end()) {
if (fileList->secureEntries.IsValid() && fileList->resultNumSecureEntries < fileList->maxSecureEntries) {
entry = &fileList->secureEntries[fileList->resultNumSecureEntries++];
}
// Secure files are slightly bigger.
bool isCrypted = GetSaveCryptMode(param, GetSaveDirName(param, 0)) != 0;
if (isCrypted) {
sizeOffset = -0x10;
}
} else {
if (fileList->normalEntries.IsValid() && fileList->resultNumNormalEntries < fileList->maxNormalEntries) {
entry = &fileList->normalEntries[fileList->resultNumNormalEntries++];
}
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}
// Out of space for this file in the list.
if (entry == NULL) {
continue;
}
entry->st_mode = 0x21FF;
entry->st_size = file->size + sizeOffset;
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__IoCopyDate(entry->st_ctime, file->ctime);
__IoCopyDate(entry->st_atime, file->atime);
__IoCopyDate(entry->st_mtime, file->mtime);
// TODO: Probably actually 13 + 3 pad...
strncpy(entry->name, file->name.c_str(), 16);
entry->name[15] = '\0';
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}
// TODO: Does this always happen?
// Don't know what it is, but PSP always respond this
param->bind = 1021;
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NotifyMemInfo(MemBlockFlags::WRITE, fileList.ptr, sizeof(SceUtilitySavedataFileListInfo), "SavedataGetFilesList");
if (fileList->resultNumSystemEntries != 0)
NotifyMemInfo(MemBlockFlags::WRITE, fileList->systemEntries.ptr, fileList->resultNumSystemEntries * sizeof(SceUtilitySavedataFileListEntry), "SavedataGetFilesList");
if (fileList->resultNumSecureEntries != 0)
NotifyMemInfo(MemBlockFlags::WRITE, fileList->secureEntries.ptr, fileList->resultNumSecureEntries * sizeof(SceUtilitySavedataFileListEntry), "SavedataGetFilesList");
if (fileList->resultNumNormalEntries != 0)
NotifyMemInfo(MemBlockFlags::WRITE, fileList->normalEntries.ptr, fileList->resultNumNormalEntries * sizeof(SceUtilitySavedataFileListEntry), "SavedataGetFilesList");
return 0;
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}
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bool SavedataParam::GetSize(SceUtilitySavedataParam *param)
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{
if (!param)
{
return false;
}
const std::string saveDir = savePath + GetGameName(param) + GetSaveName(param);
PSPFileInfo info = pspFileSystem.GetFileInfo(saveDir);
bool exists = info.exists;
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if (param->sizeInfo.IsValid())
{
const u64 freeBytes = MemoryStick_FreeSpace();
s64 overwriteBytes = 0;
s64 writeBytes = 0;
for (int i = 0; i < param->sizeInfo->numNormalEntries; ++i) {
const auto &entry = param->sizeInfo->normalEntries[i];
overwriteBytes += pspFileSystem.GetFileInfo(saveDir + "/" + entry.name).size;
writeBytes += entry.size;
}
for (int i = 0; i < param->sizeInfo->numSecureEntries; ++i) {
const auto &entry = param->sizeInfo->secureEntries[i];
overwriteBytes += pspFileSystem.GetFileInfo(saveDir + "/" + entry.name).size;
writeBytes += entry.size + 0x10;
}
param->sizeInfo->sectorSize = (int)MemoryStick_SectorSize();
param->sizeInfo->freeSectors = (int)(freeBytes / MemoryStick_SectorSize());
// TODO: Is this after the specified files? Probably before?
param->sizeInfo->freeKB = (int)(freeBytes / 1024);
std::string spaceTxt = SavedataParam::GetSpaceText(freeBytes, false);
truncate_cpy(param->sizeInfo->freeString, spaceTxt.c_str());
if (writeBytes - overwriteBytes < (s64)freeBytes) {
param->sizeInfo->neededKB = 0;
// Note: this is "needed to overwrite".
param->sizeInfo->overwriteKB = 0;
spaceTxt = GetSpaceText(0, true);
truncate_cpy(param->sizeInfo->neededString, spaceTxt.c_str());
truncate_cpy(param->sizeInfo->overwriteString, spaceTxt.c_str());
} else {
// Bytes needed to save additional data.
s64 neededBytes = writeBytes - freeBytes;
param->sizeInfo->neededKB = (neededBytes + 1023) / 1024;
spaceTxt = GetSpaceText(neededBytes, true);
truncate_cpy(param->sizeInfo->neededString, spaceTxt.c_str());
if (writeBytes - overwriteBytes < (s64)freeBytes) {
param->sizeInfo->overwriteKB = 0;
spaceTxt = GetSpaceText(0, true);
truncate_cpy(param->sizeInfo->overwriteString, spaceTxt.c_str());
} else {
s64 neededOverwriteBytes = writeBytes - freeBytes - overwriteBytes;
param->sizeInfo->overwriteKB = (neededOverwriteBytes + 1023) / 1024;
spaceTxt = GetSpaceText(neededOverwriteBytes, true);
truncate_cpy(param->sizeInfo->overwriteString, spaceTxt.c_str());
}
}
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NotifyMemInfo(MemBlockFlags::WRITE, param->sizeInfo.ptr, sizeof(PspUtilitySavedataSizeInfo), "SavedataGetSize");
}
return exists;
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}
void SavedataParam::Clear()
{
if (saveDataList)
{
for (int i = 0; i < saveNameListDataCount; i++)
{
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if (saveDataList[i].texture != NULL && (!noSaveIcon || saveDataList[i].texture != noSaveIcon->texture))
delete saveDataList[i].texture;
saveDataList[i].texture = NULL;
}
delete [] saveDataList;
saveDataList = 0;
saveDataListCount = 0;
}
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if (noSaveIcon)
{
if (noSaveIcon->texture != NULL)
delete noSaveIcon->texture;
noSaveIcon->texture = NULL;
delete noSaveIcon;
noSaveIcon = 0;
}
}
int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
{
pspParam = param;
if (!pspParam) {
Clear();
return 0;
}
if (param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE) {
Clear();
int realCount = 0;
auto allSaves = pspFileSystem.GetDirListing(savePath);
saveDataListCount = (int)allSaves.size();
saveDataList = new SaveFileInfo[saveDataListCount];
for (auto save : allSaves) {
if (save.type != FILETYPE_DIRECTORY || save.name == "." || save.name == "..")
continue;
std::string fileDataDir = savePath + save.name;
PSPFileInfo info = GetSaveInfo(fileDataDir);
SetFileInfo(realCount, info, "", save.name);
realCount++;
}
saveNameListDataCount = realCount;
return 0;
}
bool listEmptyFile = true;
if (param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD || param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE) {
listEmptyFile = false;
}
SceUtilitySavedataSaveName *saveNameListData;
bool hasMultipleFileName = false;
if (param->saveNameList.IsValid()) {
Clear();
saveNameListData = param->saveNameList;
// Get number of fileName in array
saveDataListCount = 0;
while (saveNameListData[saveDataListCount][0] != 0) {
saveDataListCount++;
}
if (saveDataListCount > 0 && wouldHasMultiSaveName(param)) {
hasMultipleFileName = true;
saveDataList = new SaveFileInfo[saveDataListCount];
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// get and stock file info for each file
int realCount = 0;
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for (int i = 0; i < saveDataListCount; i++) {
// "<>" means saveName can be anything...
if (strncmp(saveNameListData[i], "<>", ARRAY_SIZE(saveNameListData[i])) == 0) {
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std::string fileDataPath = "";
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// TODO:Maybe we need a way to reorder the files?
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auto allSaves = pspFileSystem.GetDirListing(savePath);
std::string gameName = GetGameName(param);
std::string saveName = "";
for(auto it = allSaves.begin(); it != allSaves.end(); ++it) {
if(it->name.compare(0, gameName.length(), gameName) == 0) {
saveName = it->name.substr(gameName.length());
if(IsInSaveDataList(saveName, realCount)) // Already in SaveDataList, skip...
continue;
fileDataPath = savePath + it->name;
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PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
if (info.exists) {
SetFileInfo(realCount, info, saveName);
DEBUG_LOG(SCEUTILITY,"%s Exist",fileDataPath.c_str());
++realCount;
} else {
if (listEmptyFile) {
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// If file doesn't exist,we only skip...
continue;
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}
}
break;
}
}
continue;
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}
const std::string thisSaveName = FixedToString(saveNameListData[i], ARRAY_SIZE(saveNameListData[i]));
std::string fileDataDir = savePath + GetGameName(param) + thisSaveName;
PSPFileInfo info = GetSaveInfo(fileDataDir);
if (info.exists) {
SetFileInfo(realCount, info, thisSaveName);
DEBUG_LOG(SCEUTILITY, "Save data exists: %s = %s", thisSaveName.c_str(), fileDataDir.c_str());
realCount++;
} else {
if (listEmptyFile) {
ClearFileInfo(saveDataList[realCount], thisSaveName);
DEBUG_LOG(SCEUTILITY, "Listing missing save data: %s = %s", thisSaveName.c_str(), fileDataDir.c_str());
realCount++;
} else {
DEBUG_LOG(SCEUTILITY, "Save data not found: %s = %s", thisSaveName.c_str(), fileDataDir.c_str());
}
}
}
saveNameListDataCount = realCount;
}
}
// Load info on only save
if (!hasMultipleFileName) {
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saveNameListData = 0;
Clear();
saveDataList = new SaveFileInfo[1];
saveDataListCount = 1;
// get and stock file info for each file
std::string fileDataDir = savePath + GetGameName(param) + GetSaveName(param);
PSPFileInfo info = GetSaveInfo(fileDataDir);
if (info.exists) {
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SetFileInfo(0, info, GetSaveName(param));
DEBUG_LOG(SCEUTILITY, "Save data exists: %s = %s", GetSaveName(param).c_str(), fileDataDir.c_str());
saveNameListDataCount = 1;
} else {
if (listEmptyFile) {
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ClearFileInfo(saveDataList[0], GetSaveName(param));
DEBUG_LOG(SCEUTILITY, "Listing missing save data: %s = %s", GetSaveName(param).c_str(), fileDataDir.c_str());
} else {
DEBUG_LOG(SCEUTILITY, "Save data not found: %s = %s", GetSaveName(param).c_str(), fileDataDir.c_str());
}
saveNameListDataCount = 0;
return 0;
}
}
return 0;
}
void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std::string saveName, std::string savrDir)
{
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saveInfo.size = info.size;
saveInfo.saveName = saveName;
saveInfo.idx = 0;
saveInfo.modif_time = info.mtime;
std::string saveDir = savrDir == "" ? GetGameName(pspParam) + saveName : savrDir;
saveInfo.saveDir = saveDir;
// Start with a blank slate.
if (saveInfo.texture != NULL) {
if (!noSaveIcon || saveInfo.texture != noSaveIcon->texture) {
delete saveInfo.texture;
}
saveInfo.texture = NULL;
}
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saveInfo.title[0] = 0;
saveInfo.saveTitle[0] = 0;
saveInfo.saveDetail[0] = 0;
// Search save image icon0
// TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound
std::string fileDataPath2 = savePath + saveDir + "/" + ICON0_FILENAME;
PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if (info2.exists)
saveInfo.texture = new PPGeImage(fileDataPath2);
// Load info in PARAM.SFO
fileDataPath2 = savePath + saveDir + "/" + SFO_FILENAME;
info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if (info2.exists) {
std::vector<u8> sfoData;
pspFileSystem.ReadEntireFile(fileDataPath2, sfoData);
ParamSFOData sfoFile;
if (sfoFile.ReadSFO(sfoData)) {
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SetStringFromSFO(sfoFile, "TITLE", saveInfo.title, sizeof(saveInfo.title));
SetStringFromSFO(sfoFile, "SAVEDATA_TITLE", saveInfo.saveTitle, sizeof(saveInfo.saveTitle));
SetStringFromSFO(sfoFile, "SAVEDATA_DETAIL", saveInfo.saveDetail, sizeof(saveInfo.saveDetail));
}
} else {
saveInfo.broken = true;
truncate_cpy(saveInfo.title, saveDir.c_str());
}
}
void SavedataParam::SetFileInfo(int idx, PSPFileInfo &info, std::string saveName, std::string saveDir)
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{
SetFileInfo(saveDataList[idx], info, saveName, saveDir);
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saveDataList[idx].idx = idx;
}
void SavedataParam::ClearFileInfo(SaveFileInfo &saveInfo, const std::string &saveName) {
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saveInfo.size = 0;
saveInfo.saveName = saveName;
saveInfo.idx = 0;
saveInfo.broken = false;
if (saveInfo.texture != NULL) {
if (!noSaveIcon || saveInfo.texture != noSaveIcon->texture) {
delete saveInfo.texture;
}
saveInfo.texture = NULL;
}
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if (GetPspParam()->newData.IsValid() && GetPspParam()->newData->buf.IsValid()) {
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// We have a png to show
if (!noSaveIcon) {
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noSaveIcon = new SaveFileInfo();
PspUtilitySavedataFileData *newData = GetPspParam()->newData;
noSaveIcon->texture = new PPGeImage(newData->buf.ptr, (SceSize)newData->size);
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}
saveInfo.texture = noSaveIcon->texture;
} else if ((u32)GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_SAVE && GetPspParam()->icon0FileData.buf.IsValid()) {
const PspUtilitySavedataFileData &icon0FileData = GetPspParam()->icon0FileData;
saveInfo.texture = new PPGeImage(icon0FileData.buf.ptr, (SceSize)icon0FileData.size);
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}
}
PSPFileInfo SavedataParam::GetSaveInfo(std::string saveDir) {
PSPFileInfo info = pspFileSystem.GetFileInfo(saveDir);
if (info.exists) {
info.access = 0777;
auto allFiles = pspFileSystem.GetDirListing(saveDir);
bool firstFile = true;
for (auto file : allFiles) {
if (file.type == FILETYPE_DIRECTORY || file.name == "." || file.name == "..")
continue;
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// Use a file to determine save date.
if (firstFile) {
info.ctime = file.ctime;
info.mtime = file.mtime;
info.atime = file.atime;
info.size += file.size;
firstFile = false;
} else {
info.size += file.size;
}
}
}
return info;
}
SceUtilitySavedataParam *SavedataParam::GetPspParam()
{
return pspParam;
}
const SceUtilitySavedataParam *SavedataParam::GetPspParam() const
{
return pspParam;
}
int SavedataParam::GetFilenameCount()
{
return saveNameListDataCount;
}
const SaveFileInfo& SavedataParam::GetFileInfo(int idx)
{
return saveDataList[idx];
}
std::string SavedataParam::GetFilename(int idx) const
{
return saveDataList[idx].saveName;
}
std::string SavedataParam::GetSaveDir(int idx) const {
return saveDataList[idx].saveDir;
}
int SavedataParam::GetSelectedSave()
{
// The slot # of the same save on LOAD/SAVE lists can dismatch so this isn't right anyhow
return selectedSave < saveNameListDataCount ? selectedSave : 0;
}
void SavedataParam::SetSelectedSave(int idx)
{
selectedSave = idx;
}
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int SavedataParam::GetFirstListSave()
{
return 0;
}
int SavedataParam::GetLastListSave()
{
return saveNameListDataCount - 1;
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}
int SavedataParam::GetLatestSave()
{
int idx = 0;
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time_t idxTime = 0;
for (int i = 0; i < saveNameListDataCount; ++i)
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{
if (saveDataList[i].size == 0)
continue;
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time_t thisTime = mktime(&saveDataList[i].modif_time);
if ((s64)idxTime < (s64)thisTime)
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{
idx = i;
idxTime = thisTime;
}
}
return idx;
}
int SavedataParam::GetOldestSave()
{
int idx = 0;
time_t idxTime = 0;
for (int i = 0; i < saveNameListDataCount; ++i)
{
if (saveDataList[i].size == 0)
continue;
time_t thisTime = mktime(&saveDataList[i].modif_time);
if ((s64)idxTime > (s64)thisTime)
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{
idx = i;
idxTime = thisTime;
}
}
return idx;
}
int SavedataParam::GetFirstDataSave()
{
int idx = 0;
for (int i = 0; i < saveNameListDataCount; ++i)
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{
if (saveDataList[i].size != 0)
{
idx = i;
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break;
}
}
return idx;
}
int SavedataParam::GetLastDataSave()
{
int idx = 0;
for (int i = saveNameListDataCount; i > 0; )
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{
--i;
if (saveDataList[i].size != 0)
{
idx = i;
break;
}
}
return idx;
}
int SavedataParam::GetFirstEmptySave()
{
int idx = 0;
for (int i = 0; i < saveNameListDataCount; ++i)
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{
if (saveDataList[i].size == 0)
{
idx = i;
break;
}
}
return idx;
}
int SavedataParam::GetLastEmptySave()
{
int idx = 0;
for (int i = saveNameListDataCount; i > 0; )
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{
--i;
if (saveDataList[i].size == 0)
{
idx = i;
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break;
}
}
return idx;
}
int SavedataParam::GetSaveNameIndex(SceUtilitySavedataParam* param)
{
std::string saveName = GetSaveName(param);
for (int i = 0; i < saveNameListDataCount; i++)
{
// TODO: saveName may contain wildcards
if (saveDataList[i].saveName == saveName)
{
return i;
}
}
return 0;
}
bool SavedataParam::wouldHasMultiSaveName(SceUtilitySavedataParam* param) {
switch ((SceUtilitySavedataType)(u32)param->mode) {
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
return false;
default:
return true;
}
}
void SavedataParam::DoState(PointerWrap &p)
{
auto s = p.Section("SavedataParam", 1);
if (!s)
return;
// pspParam is handled in PSPSaveDialog.
Do(p, selectedSave);
Do(p, saveDataListCount);
Do(p, saveNameListDataCount);
if (p.mode == p.MODE_READ)
{
if (saveDataList != NULL)
delete [] saveDataList;
if (saveDataListCount != 0)
{
saveDataList = new SaveFileInfo[saveDataListCount];
DoArray(p, saveDataList, saveDataListCount);
}
else
saveDataList = NULL;
}
else
DoArray(p, saveDataList, saveDataListCount);
}
int SavedataParam::GetSaveCryptMode(SceUtilitySavedataParam* param, const std::string &saveDirName)
{
ParamSFOData sfoFile;
std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
std::string sfopath = dirPath + "/" + SFO_FILENAME;
PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
if(sfoInfo.exists) // Read sfo
{
std::vector<u8> sfoData;
if (pspFileSystem.ReadEntireFile(sfopath, sfoData) >= 0)
{
sfoFile.ReadSFO(sfoData);
// save created in PPSSPP and not encrypted has '0' in SAVEDATA_PARAMS
u32 tmpDataSize = 0;
const u8 *tmpDataOrig = sfoFile.GetValueData("SAVEDATA_PARAMS", &tmpDataSize);
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if (tmpDataSize == 0 || !tmpDataOrig) {
return 0;
}
switch (tmpDataOrig[0]) {
case 0:
return 0;
case 0x01:
return 1;
case 0x21:
return 3;
case 0x41:
return 5;
default:
// Well, it's not zero, so yes.
ERROR_LOG_REPORT(SCEUTILITY, "Unexpected SAVEDATA_PARAMS hash flag: %02x", tmpDataOrig[0]);
return 1;
}
}
}
return 0;
}
bool SavedataParam::IsInSaveDataList(std::string saveName, int count) {
for(int i = 0; i < count; ++i) {
if(strcmp(saveDataList[i].saveName.c_str(),saveName.c_str()) == 0)
return true;
}
return false;
}
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bool SavedataParam::IsSaveDirectoryExist(SceUtilitySavedataParam* param) {
std::string dirPath = savePath + GetGameName(param) + GetSaveName(param);
PSPFileInfo directoryInfo = pspFileSystem.GetFileInfo(dirPath);
return directoryInfo.exists;
}
bool SavedataParam::IsSfoFileExist(SceUtilitySavedataParam* param) {
std::string dirPath = savePath + GetGameName(param) + GetSaveName(param);
std::string sfoPath = dirPath + "/" + SFO_FILENAME;
PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfoPath);
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return sfoInfo.exists;
}