ppsspp/Core/HLE/sceImpose.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "HLE.h"
#include "FunctionWrappers.h"
#include "../MIPS/MIPS.h"
const int PSP_LANGUAGE_JAPANESE = 0;
const int PSP_LANGUAGE_ENGLISH = 1;
const int PSP_LANGUAGE_FRENCH = 2;
const int PSP_LANGUAGE_SPANISH = 3;
const int PSP_LANGUAGE_GERMAN = 4;
const int PSP_LANGUAGE_ITALIAN = 5;
const int PSP_LANGUAGE_DUTCH = 6;
const int PSP_LANGUAGE_PORTUGUESE = 7;
const int PSP_LANGUAGE_RUSSIAN = 8;
const int PSP_LANGUAGE_KOREAN = 9;
const int PSP_LANGUAGE_TRADITIONAL_CHINESE = 10;
const int PSP_LANGUAGE_SIMPLIFIED_CHINESE = 11;
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const int PSP_CONFIRM_BUTTON_CIRCLE = 0;
const int PSP_CONFIRM_BUTTON_CROSS = 1;
const int PSP_UMD_POPUP_DISABLE = 0;
const int PSP_UMD_POPUP_ENABLE = 1;
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static u32 language = PSP_LANGUAGE_ENGLISH;
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static u32 buttonValue = PSP_CONFIRM_BUTTON_CIRCLE;
static u32 umdPopup = PSP_UMD_POPUP_DISABLE;
static u32 backlightOffTime;
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void __ImposeInit()
{
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language = PSP_LANGUAGE_ENGLISH;
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buttonValue = PSP_CONFIRM_BUTTON_CIRCLE;
umdPopup = PSP_UMD_POPUP_DISABLE;
backlightOffTime = 0;
}
void __ImposeDoState(PointerWrap &p)
{
p.Do(language);
p.Do(buttonValue);
p.Do(umdPopup);
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p.Do(backlightOffTime);
p.DoMarker("sceImpose");
}
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u32 sceImposeGetBatteryIconStatus(u32 chargingPtr, u32 iconStatusPtr)
{
DEBUG_LOG(HLE, "sceImposeGetBatteryIconStatus(%08x, %08x)", chargingPtr, iconStatusPtr);
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if (Memory::IsValidAddress(chargingPtr))
Memory::Write_U32(1, chargingPtr);
if (Memory::IsValidAddress(iconStatusPtr))
Memory::Write_U32(3, iconStatusPtr);
return 0;
}
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u32 sceImposeSetLanguageMode(u32 languageVal, u32 buttonVal)
{
DEBUG_LOG(HLE, "sceImposeSetLanguageMode(%08x, %08x)", languageVal, buttonVal);
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language = languageVal;
buttonValue = buttonVal;
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return 0;
}
u32 sceImposeGetLanguageMode(u32 languagePtr, u32 btnPtr)
{
DEBUG_LOG(HLE, "sceImposeGetLanguageMode(%08x, %08x)", languagePtr, btnPtr);
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if (Memory::IsValidAddress(languagePtr))
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Memory::Write_U32(language, languagePtr);
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if (Memory::IsValidAddress(btnPtr))
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Memory::Write_U32(buttonValue, btnPtr);
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return 0;
}
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u32 sceImposeSetUMDPopup(int mode) {
DEBUG_LOG(HLE, "sceImposeSetUMDPopup(%i)", mode);
umdPopup = mode;
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return 0;
}
u32 sceImposeGetUMDPopup() {
DEBUG_LOG(HLE, "sceImposeGetUMDPopup()");
return umdPopup;
}
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u32 sceImposeSetBacklightOffTime(int time) {
DEBUG_LOG(HLE, "sceImposeSetBacklightOffTime(%i)", time);
backlightOffTime = time;
return 0;
}
u32 sceImposeGetBacklightOffTime() {
DEBUG_LOG(HLE, "sceImposeGetBacklightOffTime()");
return backlightOffTime;
}
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//OSD stuff? home button?
const HLEFunction sceImpose[] =
{
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{0x36aa6e91, WrapU_UU<sceImposeSetLanguageMode>, "sceImposeSetLanguageMode"}, // Seen
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{0x381bd9e7, 0, "sceImposeHomeButton"},
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{0x0F341BE4, 0, "sceImposeGetHomePopup"},
{0x5595A71A, 0, "sceImposeSetHomePopup"},
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{0x24fd7bcf, WrapU_UU<sceImposeGetLanguageMode>, "sceImposeGetLanguageMode"},
{0x8c943191, WrapU_UU<sceImposeGetBatteryIconStatus>, "sceImposeGetBatteryIconStatus"},
{0x72189C48, WrapU_I<sceImposeSetUMDPopup>, "sceImposeSetUMDPopup"},
{0xE0887BC8, WrapU_V<sceImposeGetUMDPopup>, "sceImposeGetUMDPopup"},
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{0x8F6E3518, WrapU_V<sceImposeGetBacklightOffTime>, "sceImposeGetBacklightOffTime"},
{0x967F6D4A, WrapU_I<sceImposeSetBacklightOffTime>, "sceImposeSetBacklightOffTime"},
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};
void Register_sceImpose()
{
RegisterModule("sceImpose", ARRAY_SIZE(sceImpose), sceImpose);
}