ppsspp/Windows/InputDevice.h

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#pragma once
#include <list>
#include <memory>
#include "../Common/CommonTypes.h"
struct InputState;
class InputDevice
{
public:
enum { UPDATESTATE_SKIP_PAD = 0x1234};
virtual int UpdateState(InputState &input_state) = 0;
virtual bool IsPad() = 0;
};