2015-06-11 18:22:16 +00:00
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// Copyright (c) 2015- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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2016-10-12 09:32:24 +00:00
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#include <functional>
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2015-06-11 21:59:02 +00:00
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#include <string>
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2015-06-11 18:22:16 +00:00
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#include "ui/ui_screen.h"
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2015-06-11 21:59:02 +00:00
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#include "ui/view.h"
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2015-06-11 18:22:16 +00:00
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#include "ui/viewgroup.h"
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2015-06-11 21:59:02 +00:00
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2015-06-11 18:22:16 +00:00
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#include "UI/MiscScreens.h"
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2018-06-05 03:54:25 +00:00
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enum class SavedataSortOption {
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FILENAME,
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SIZE,
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2018-11-25 16:21:31 +00:00
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DATE,
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2018-06-05 03:54:25 +00:00
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};
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2015-06-11 21:59:02 +00:00
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class SavedataBrowser : public UI::LinearLayout {
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public:
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SavedataBrowser(std::string path, UI::LayoutParams *layoutParams = 0);
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2018-06-05 03:54:25 +00:00
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void SetSortOption(SavedataSortOption opt);
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2015-06-11 21:59:02 +00:00
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UI::Event OnChoice;
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private:
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2018-06-05 03:54:25 +00:00
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static bool ByFilename(const UI::View *, const UI::View *);
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static bool BySize(const UI::View *, const UI::View *);
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2018-11-25 16:21:31 +00:00
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static bool ByDate(const UI::View *, const UI::View *);
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2018-06-05 04:02:40 +00:00
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static bool SortDone();
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2018-06-05 03:54:25 +00:00
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2015-06-11 21:59:02 +00:00
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void Refresh();
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UI::EventReturn SavedataButtonClick(UI::EventParams &e);
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2018-06-05 03:54:25 +00:00
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SavedataSortOption sortOption_ = SavedataSortOption::FILENAME;
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UI::ViewGroup *gameList_ = nullptr;
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2016-08-05 17:46:11 +00:00
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std::string path_;
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2015-06-11 21:59:02 +00:00
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};
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2015-06-11 18:22:16 +00:00
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2015-06-12 12:46:34 +00:00
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class SavedataScreen : public UIDialogScreenWithGameBackground {
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2015-06-11 18:22:16 +00:00
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public:
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// gamePath can be empty, in that case this screen will show all savedata in the save directory.
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SavedataScreen(std::string gamePath);
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2016-03-02 02:19:18 +00:00
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~SavedataScreen();
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2015-06-11 18:22:16 +00:00
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2015-06-12 09:40:50 +00:00
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void dialogFinished(const Screen *dialog, DialogResult result) override;
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2015-06-11 18:22:16 +00:00
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protected:
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2015-06-11 21:59:02 +00:00
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UI::EventReturn OnSavedataButtonClick(UI::EventParams &e);
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2018-06-05 03:54:25 +00:00
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UI::EventReturn OnSortClick(UI::EventParams &e);
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2015-06-11 18:22:16 +00:00
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void CreateViews() override;
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bool gridStyle_;
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2018-06-05 03:54:25 +00:00
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SavedataSortOption sortOption_ = SavedataSortOption::FILENAME;
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SavedataBrowser *dataBrowser_;
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SavedataBrowser *stateBrowser_;
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2015-06-11 18:22:16 +00:00
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};
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