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21ffc37ebd · Merge pull request #19645 from hrydgard/more-buffer-opt · Updated 2024-11-22 10:06:34 +00:00

Branches

7e961817b2 · Implement a simple event profiler view. · Updated 2022-09-23 22:06:22 +00:00    Magic-Mirror

7696
1
md5

983fcb1369 · oop · Updated 2022-08-07 13:11:12 +00:00    Magic-Mirror

8932
27

648e14a141 · CI: also upload release source tarball on tag push · Updated 2022-07-31 15:05:03 +00:00    Magic-Mirror

8867
1

74cdd994f6 · more wip · Updated 2022-07-11 12:27:03 +00:00    Magic-Mirror

8986
2

2003890a48 · Hackery to help track down #15149. Runs without breaking on PC. · Updated 2022-05-02 06:50:42 +00:00    Magic-Mirror

9219
1

f6cc10f532 · Vulkan: Fix device selection in the SDL path · Updated 2020-06-27 08:12:58 +00:00    Magic-Mirror

13985
2

35f848423c · WIP: vfpu_dot experiments · Updated 2019-08-06 10:16:44 +00:00    Magic-Mirror

15261
1

795ddf16e5 · Mipmaps: Use a uniform to specify the texture lod in SLOPE and CONST modes. Fixes the mipmap test for D3D11, Vulkan and modern GL properly, while keeping Tony Hawk games working. · Updated 2017-12-08 14:53:49 +00:00    Magic-Mirror

17930
2

0de1d5f990 · Listen to WASAPI events · Updated 2017-06-27 11:02:20 +00:00    Magic-Mirror

18807
2

66e0a8e7f3 · Alternative to e9d5eb694b (fix for #7887). · Updated 2017-04-11 09:26:30 +00:00    Magic-Mirror

19253
1
buffer-optimization

Deleted by Ghost 2024-11-22 12:59:50 +00:00