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Fix task switching issue with reinterpret. Fixes #13649
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@ -2273,9 +2273,11 @@ void FramebufferManagerCommon::DeviceLost() {
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}
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if (reinterpretSampler_) {
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reinterpretSampler_->Release();
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reinterpretSampler_ = nullptr;
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}
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if (reinterpretVS_) {
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reinterpretVS_->Release();
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reinterpretVS_ = nullptr;
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}
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presentation_->DeviceLost();
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draw_ = nullptr;
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