Report the raw output mode to find examples.

I can't find any games actually leaving the output mode at 1.
This commit is contained in:
Unknown W. Brackets 2014-02-22 08:07:51 -08:00
parent ff920f6af6
commit 0939065333

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@ -619,6 +619,7 @@ void SasInstance::Mix(u32 outAddr, u32 inAddr, int leftVol, int rightVol) {
// The PSP seems to not update the data at all, let's report to see what games hit this.
ERROR_LOG_REPORT(SCESAS, "sceSasCoreWithMix: unsupported raw outputMode");
} else {
WARN_LOG_REPORT(SCESAS, "sceSasCore: raw outputMode");
for (int i = 0; i < grainSize * 2; i += 2) {
*outpL++ = clamp_s16(mixBuffer[i + 0]);
*outpR++ = clamp_s16(mixBuffer[i + 1]);