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Add draft mp4msv module
Meruru no Atelier Plus - Arland no Renkinjutsushi 3 - Official PlayView use it
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@ -395,6 +395,16 @@ static u32 sceAacResetPlayPosition(u32 id)
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return ctx->AuResetPlayPosition();
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}
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static u32 mp4msv_3C2183C7(u32 unknown1, u32 unknown2) {
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ERROR_LOG(ME, "UNIMPL mp4msv_3C2183C7(%d, %x)", unknown1, unknown2);
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return 0;
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}
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static u32 mp4msv_9CA13D1A(u32 unknown1, u32 unknown2) {
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ERROR_LOG(ME, "UNIMPL mp4msv_9CA13D1A(%d, %x)", unknown1, unknown2);
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return 0;
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}
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const HLEFunction sceMp4[] =
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{
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{0X68651CBC, &WrapU_V<sceMp4Init>, "sceMp4Init", 'x', "" },
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@ -455,8 +465,15 @@ const HLEFunction sceAac[] = {
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{0XD2DA2BBA, &WrapU_U<sceAacResetPlayPosition>, "sceAacResetPlayPosition", 'x', "x" },
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};
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const HLEFunction mp4msv[] = {
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{0x3C2183C7, &WrapU_UU<mp4msv_3C2183C7>, "mp4msv_3C2183C7", 'x', "xx" },
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{0x9CA13D1A, &WrapU_UU<mp4msv_9CA13D1A>, "mp4msv_9CA13D1A", 'x', "xx" },
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};
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void Register_sceMp4()
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{
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RegisterModule("sceMp4", ARRAY_SIZE(sceMp4), sceMp4);
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RegisterModule("sceAac", ARRAY_SIZE(sceAac), sceAac);
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}
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RegisterModule("mp4msv", ARRAY_SIZE(mp4msv), mp4msv);
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}
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