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tab key for turbo mode
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@ -470,7 +470,7 @@ int main(int argc, char *argv[]) {
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InputState input_state;
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int framecount = 0;
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bool nextFrameMD = 0;
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float t = 0;
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float t = 0, lastT = 0;
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while (true) {
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input_state.accelerometer_valid = false;
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input_state.mouse_valid = true;
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@ -528,7 +528,11 @@ int main(int argc, char *argv[]) {
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#ifdef PANDORA
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eglSwapBuffers(g_eglDisplay, g_eglSurface);
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#else
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SDL_GL_SwapBuffers();
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if (!keys[SDLK_TAB] || t - lastT >= 1.0/60.0)
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{
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SDL_GL_SwapBuffers();
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lastT = t;
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}
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#endif
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// Simple frame rate limiting
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