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Merge pull request #11338 from unknownbrackets/ui-minor
UI: Load post shader names on non-Windows early
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commit
0ed6064d79
@ -121,6 +121,8 @@ static std::string PostShaderTranslateName(const char *value) {
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}
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void GameSettingsScreen::CreateViews() {
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ReloadAllPostShaderInfo();
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if (editThenRestore_) {
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g_Config.loadGameConfig(gameID_);
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}
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