Merge pull request #11338 from unknownbrackets/ui-minor

UI: Load post shader names on non-Windows early
This commit is contained in:
Henrik Rydgård 2018-08-31 22:39:11 +02:00 committed by GitHub
commit 0ed6064d79
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -121,6 +121,8 @@ static std::string PostShaderTranslateName(const char *value) {
}
void GameSettingsScreen::CreateViews() {
ReloadAllPostShaderInfo();
if (editThenRestore_) {
g_Config.loadGameConfig(gameID_);
}