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https://github.com/hrydgard/ppsspp.git
synced 2024-11-22 21:09:52 +00:00
More InstallZip refactoring, add options for install directory where applicable
This commit is contained in:
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d3fca5b8eb
commit
10d3b253a4
@ -67,6 +67,10 @@ public:
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return root.empty() ? file : root;
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}
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const std::string &Provider() const {
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return provider;
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}
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bool IsTreeURI() const {
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return !root.empty();
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}
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@ -1276,4 +1276,21 @@ void ChangeMTime(const Path &path, time_t mtime) {
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#endif
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}
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bool IsProbablyInDownloadsFolder(const Path &filename) {
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INFO_LOG(Log::Common, "IsProbablyInDownloadsFolder: Looking at %s (%s)...", filename.c_str(), filename.ToVisualString().c_str());
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switch (filename.Type()) {
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case PathType::CONTENT_URI:
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{
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AndroidContentURI uri(filename.ToString());
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INFO_LOG(Log::Common, "Content URI provider: %s", uri.Provider().c_str());
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if (containsNoCase(uri.Provider(), "download")) {
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// like com.android.providers.downloads.documents
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return true;
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}
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break;
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}
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}
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return filename.FilePathContainsNoCase("download");
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}
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} // namespace File
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@ -122,6 +122,10 @@ bool CreateEmptyFile(const Path &filename);
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// TODO: Belongs in System or something.
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bool OpenFileInEditor(const Path &fileName);
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// Uses some heuristics to determine if this is a folder that we would want to
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// write to.
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bool IsProbablyInDownloadsFolder(const Path &folder);
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// TODO: Belongs in System or something.
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const Path &GetExeDirectory();
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@ -50,6 +50,9 @@ public:
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PathType Type() const {
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return type_;
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}
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bool IsLocalType() const {
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return type_ == PathType::NATIVE || type_ == PathType::CONTENT_URI;
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}
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bool Valid() const { return !path_.empty(); }
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bool IsRoot() const { return path_ == "/"; } // Special value - only path that can end in a slash.
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@ -93,6 +93,12 @@ long parseLong(std::string s) {
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return value;
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}
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bool containsNoCase(std::string_view haystack, std::string_view needle) {
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auto pred = [](char ch1, char ch2) { return std::toupper(ch1) == std::toupper(ch2); };
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auto found = std::search(haystack.begin(), haystack.end(), needle.begin(), needle.end(), pred);
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return found != haystack.end();
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}
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bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args)
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{
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int writtenCount = vsnprintf(out, outsize, format, args);
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@ -69,6 +69,8 @@ inline bool equalsNoCase(std::string_view str, std::string_view key) {
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return strncasecmp(str.data(), key.data(), key.size()) == 0;
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}
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bool containsNoCase(std::string_view haystack, std::string_view needle);
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void DataToHexString(const uint8_t *data, size_t size, std::string *output);
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void DataToHexString(int indent, uint32_t startAddr, const uint8_t* data, size_t size, std::string* output);
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@ -389,14 +389,30 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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// Examine the URL to guess out what we're installing.
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// TODO: Bad idea due to Android content api where we don't always get the filename.
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if (urlExtension == ".cso" || urlExtension == ".iso" || urlExtension == ".chd") {
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// It's a raw ISO or CSO file. We just copy it to the destination.
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std::string shortFilename = task.url.GetFilename();
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bool success = InstallRawISO(task.fileName, shortFilename, task.deleteAfter);
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// It's a raw ISO or CSO file. We just copy it to the destination, which is the
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// currently selected directory in the game browser. Note: This might not be a good option!
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Path destPath = Path(g_Config.currentDirectory) / task.url.GetFilename();
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if (!File::Exists(destPath)) {
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// Fall back to the root of the memstick.
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destPath = g_Config.memStickDirectory;
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}
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g_OSD.SetProgressBar("install", di->T("Installing..."), 0.0f, 0.0f, 0.0f, 0.1f);
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// TODO: To save disk space, we should probably attempt a move first, if deleteAfter is true.
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// TODO: Update the progress bar continuously.
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bool success = File::Copy(task.fileName, destPath);
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if (!success) {
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ERROR_LOG(Log::HLE, "Raw ISO install failed");
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// This shouldn't normally happen at all (only when putting ISOs in a store, which is not a normal use case), so skipping the translation string
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SetInstallError("Failed to install raw ISO");
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}
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if (task.deleteAfter) {
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File::Delete(task.fileName);
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}
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g_OSD.RemoveProgressBar("install", success, 0.5f);
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installProgress_ = 1.0f;
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InstallDone();
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return;
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}
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@ -404,8 +420,10 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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struct zip *z = ZipOpenPath(task.fileName);
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if (!z) {
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g_OSD.RemoveProgressBar("install", false, 0.5f);
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g_OSD.RemoveProgressBar("install", false, 1.5f);
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SetInstallError(sy->T("Unable to open zip file"));
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installProgress_ = 1.0f;
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InstallDone();
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return;
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}
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@ -424,15 +442,17 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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{
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Path pspGame = GetSysDirectory(DIRECTORY_GAME);
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INFO_LOG(Log::HLE, "Installing '%s' into '%s'", task.fileName.c_str(), pspGame.c_str());
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// InstallZipContents contains code to close (and delete) z.
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// InstallZipContents contains code to close z.
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success = ExtractZipContents(z, pspGame, zipInfo, false);
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break;
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}
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case ZipFileContents::ISO_FILE:
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INFO_LOG(Log::HLE, "Installing '%s' into its containing directory", task.fileName.c_str());
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{
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INFO_LOG(Log::HLE, "Installing '%s' into '%s'", task.fileName.c_str(), task.destination.c_str());
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// InstallZippedISO contains code to close z.
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success = InstallZippedISO(z, zipInfo.isoFileIndex, task.fileName, task.deleteAfter);
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success = InstallZippedISO(z, zipInfo.isoFileIndex, task.destination);
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break;
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}
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case ZipFileContents::TEXTURE_PACK:
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{
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// InstallMemstickGame contains code to close z, and works for textures too.
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@ -468,10 +488,16 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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break;
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}
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// Common functionality.
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if (task.deleteAfter && success) {
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File::Delete(task.fileName);
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}
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g_OSD.RemoveProgressBar("install", success, 0.5f);
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installProgress_ = 1.0f;
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InstallDone();
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if (success) {
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ResetInstallError();
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}
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}
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bool GameManager::DetectTexturePackDest(struct zip *z, int iniIndex, Path &dest) {
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@ -765,10 +791,6 @@ bool GameManager::ExtractZipContents(struct zip *z, const Path &dest, const ZipF
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INFO_LOG(Log::HLE, "Unzipped %d files (%d bytes / %d).", info.numFiles, (int)bytesCopied, (int)allBytes);
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zip_close(z);
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z = nullptr;
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installProgress_ = 1.0f;
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InstallDone();
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ResetInstallError();
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g_OSD.RemoveProgressBar("install", true, 0.5f);
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return true;
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bail:
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@ -782,7 +804,6 @@ bail:
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File::DeleteDir(iter);
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}
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SetInstallError(sy->T("Storage full"));
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g_OSD.RemoveProgressBar("install", false, 0.5f);
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return false;
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}
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@ -842,7 +863,7 @@ bool GameManager::InstallMemstickZip(struct zip *z, const Path &zipfile, const P
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return true;
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}
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bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, const Path &zipfile, bool deleteAfter) {
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bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, const Path &destDir) {
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// Let's place the output file in the currently selected Games directory.
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std::string fn = zip_get_name(z, isoFileIndex, 0);
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size_t nameOffset = fn.rfind('/');
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@ -866,7 +887,12 @@ bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, const Path &
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name = name.substr(2);
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}
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Path outputISOFilename = Path(g_Config.currentDirectory) / name;
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Path outputISOFilename = destDir;
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if (outputISOFilename.empty()) {
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outputISOFilename = Path(g_Config.currentDirectory);
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}
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outputISOFilename = outputISOFilename / name;
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size_t bytesCopied = 0;
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bool success = false;
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auto di = GetI18NCategory(I18NCat::DIALOG);
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@ -876,10 +902,6 @@ bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, const Path &
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success = true;
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}
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zip_close(z);
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if (success && deleteAfter) {
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File::Delete(zipfile);
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g_OSD.SetProgressBar("install", di->T("Installing..."), 0.0f, 0.0f, 0.0f, 0.1f);
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}
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g_OSD.RemoveProgressBar("install", success, 0.5f);
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z = 0;
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@ -910,25 +932,6 @@ bool GameManager::UninstallGameOnThread(const std::string &name) {
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return true;
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}
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bool GameManager::InstallRawISO(const Path &file, const std::string &originalName, bool deleteAfter) {
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Path destPath = Path(g_Config.currentDirectory) / originalName;
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auto di = GetI18NCategory(I18NCat::DIALOG);
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g_OSD.SetProgressBar("install", di->T("Installing..."), 0.0f, 0.0f, 0.0f, 0.1f);
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// TODO: To save disk space, we should probably attempt a move first.
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if (File::Copy(file, destPath)) {
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if (deleteAfter) {
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File::Delete(file);
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}
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g_OSD.RemoveProgressBar("install", true, 0.5f);
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} else {
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g_OSD.RemoveProgressBar("install", false, 0.5f);
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}
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installProgress_ = 1.0f;
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InstallDone();
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ResetInstallError();
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return true;
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}
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void GameManager::ResetInstallError() {
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if (!InstallInProgress()) {
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installError_.clear();
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@ -64,6 +64,7 @@ struct ZipFileTask {
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std::optional<ZipFileInfo> zipFileInfo;
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Path url; // Same as filename if installing from disk. Probably not really useful.
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Path fileName;
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Path destination; // If set, will override the default destination.
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bool deleteAfter;
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};
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@ -117,8 +118,7 @@ private:
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bool ExtractZipContents(struct zip *z, const Path &dest, const ZipFileInfo &info, bool allowRoot);
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bool InstallMemstickZip(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info);
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bool InstallZippedISO(struct zip *z, int isoFileIndex, const Path &zipfile, bool deleteAfter);
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bool InstallRawISO(const Path &zipFile, const std::string &originalName, bool deleteAfter);
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bool InstallZippedISO(struct zip *z, int isoFileIndex, const Path &destDir);
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void UninstallGame(const std::string &name);
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void InstallDone();
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@ -20,8 +20,10 @@
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#include "Common/UI/ViewGroup.h"
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#include "Common/StringUtils.h"
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#include "Common/File/FileUtil.h"
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#include "Common/Data/Text/I18n.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Core/Config.h"
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#include "Core/System.h"
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#include "Core/Util/GameManager.h"
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#include "Core/Loaders.h"
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@ -65,6 +67,10 @@ void InstallZipScreen::CreateViews() {
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doneView_ = nullptr;
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installChoice_ = nullptr;
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existingSaveView_ = nullptr;
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destFolders_.clear();
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std::vector<Path> destOptions;
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if (z) {
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DetectZipFileContents(z, &zipFileInfo_); // Even if this fails, it sets zipInfo->contents.
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if (zipFileInfo_.contents == ZipFileContents::ISO_FILE || zipFileInfo_.contents == ZipFileContents::PSP_GAME_DIR) {
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@ -78,6 +84,21 @@ void InstallZipScreen::CreateViews() {
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doneView_ = leftColumn->Add(new TextView(""));
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if (zipFileInfo_.contents == ZipFileContents::ISO_FILE) {
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const bool isInDownloads = File::IsProbablyInDownloadsFolder(zipPath_);
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Path parent;
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if (!isInDownloads && zipPath_.CanNavigateUp()) {
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parent = zipPath_.NavigateUp();
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destFolders_.push_back(parent);
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}
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if (g_Config.currentDirectory.IsLocalType() && File::Exists(g_Config.currentDirectory) && g_Config.currentDirectory != parent) {
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destFolders_.push_back(g_Config.currentDirectory);
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}
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destFolders_.push_back(g_Config.memStickDirectory);
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} else {
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destFolders_.push_back(GetSysDirectory(DIRECTORY_GAME));
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}
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installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
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installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
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returnToHomebrew_ = true;
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@ -102,6 +123,8 @@ void InstallZipScreen::CreateViews() {
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Path savedataDir = GetSysDirectory(DIRECTORY_SAVEDATA);
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bool overwrite = !CanExtractWithoutOverwrite(z, savedataDir, 50);
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destFolders_.push_back(savedataDir);
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leftColumn->Add(new NoticeView(NoticeLevel::WARN, di->T("Confirm Overwrite"), ""));
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int columnWidth = 300;
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@ -143,6 +166,15 @@ void InstallZipScreen::CreateViews() {
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leftColumn->Add(new TextView(er->T("Error reading file"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
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}
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if (destFolders_.size() > 1) {
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leftColumn->Add(new TextView(iz->T("Install into folder")));
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for (int i = 0; i < (int)destFolders_.size(); i++) {
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leftColumn->Add(new RadioButton(&destFolderChoice_, i, destFolders_[i].ToVisualString()));
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}
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} else if (destFolders_.size() == 1 && zipFileInfo_.contents != ZipFileContents::SAVE_DATA) {
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leftColumn->Add(new TextView(StringFromFormat("%s %s", iz->T_cstr("Install into folder:"), destFolders_[0].ToVisualString().c_str())));
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}
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// OK so that EmuScreen will handle it right.
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backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
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backChoice_->OnClick.Handle<UIScreen>(this, &UIScreen::OnOK);
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@ -166,6 +198,9 @@ UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) {
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task.fileName = zipPath_;
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task.deleteAfter = deleteZipFile_;
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task.zipFileInfo = zipFileInfo_;
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if (!destFolders_.empty() && destFolderChoice_ < destFolders_.size()) {
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task.destination = destFolders_[destFolderChoice_];
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}
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if (g_GameManager.InstallZipOnThread(task)) {
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installStarted_ = true;
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if (installChoice_) {
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@ -19,6 +19,8 @@
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#include <functional>
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#include "Common/File/Path.h"
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#include "Common/UI/View.h"
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#include "Common/UI/UIScreen.h"
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@ -46,6 +48,8 @@ private:
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SavedataView *existingSaveView_ = nullptr;
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Path savedataToOverwrite_;
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Path zipPath_;
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std::vector<Path> destFolders_;
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int destFolderChoice_ = 0;
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ZipFileInfo zipFileInfo_{};
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bool returnToHomebrew_ = true;
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bool installStarted_ = false;
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