[UI] Fixed 'info' always true

This commit is contained in:
Herman Semenov 2024-04-12 13:54:26 +03:00
parent 22fdf6624c
commit 117e5f088c
2 changed files with 3 additions and 3 deletions

View File

@ -172,7 +172,7 @@ static std::string PostShaderTranslateName(std::string_view value) {
const ShaderInfo *info = GetPostShaderInfo(value);
if (info) {
auto ps = GetI18NCategory(I18NCat::POSTSHADERS);
return std::string(ps->T(value, info ? info->name : value));
return std::string(ps->T(value, info->name));
} else {
return std::string(value);
}

View File

@ -163,7 +163,7 @@ static std::string TextureTranslateName(std::string_view value) {
const TextureShaderInfo *info = GetTextureShaderInfo(value);
if (info) {
auto ts = GetI18NCategory(I18NCat::TEXTURESHADERS);
return std::string(ts->T(value, info ? info->name.c_str() : value));
return std::string(ts->T(value, info->name.c_str()));
} else {
return std::string(value);
}
@ -210,7 +210,7 @@ static std::string PostShaderTranslateName(std::string_view value) {
const ShaderInfo *info = GetPostShaderInfo(value);
if (info) {
auto ps = GetI18NCategory(I18NCat::POSTSHADERS);
return std::string(ps->T(value, info ? info->name : value));
return std::string(ps->T(value, info->name));
} else {
return std::string(value);
}