Link PR and issues in README

This commit is contained in:
iota97 2020-07-05 21:57:16 +02:00
parent 7e5527285d
commit 11e5f8653b
2 changed files with 139 additions and 139 deletions

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README.md
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@ -25,50 +25,48 @@ If you want to download regularly updated builds for Android, Windows x86 and x6
For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).
The #-numbers below are github issues, to see one go to https://github.com/hrydgard/ppsspp/issues/XXXXX where XXXXX is the number.
What's new in 1.10.1
--------------------
* Fixes for common crashes (#13077, #13076, see #13057)
* Fix for offset rendering in D3D9 (#13071)
* Fixes for common crashes ([#13077](https://github.com/hrydgard/ppsspp/issues/13077), [#13076](https://github.com/hrydgard/ppsspp/issues/13076), see [#13057](https://github.com/hrydgard/ppsspp/issues/13057))
* Fix for offset rendering in D3D9 ([#13071](https://github.com/hrydgard/ppsspp/issues/13071))
What's new in 1.10.0
--------------------
* Graphics and compatibility fixes (#12800, #12670, #12635, #12857, #12941, #11898, #12695, more)
* Assorted minor performance improvements, game load speedup (#12462, #12652)
* Screen inset (notch) support on Android (#12779)
* Analog stick support for menu navigation (#12685)
* Fixed audio glitches in SDL builds (#12916, #12920)
* Support more languages in in-game dialogs (#12702). Croatian language added to PPSSPP.
* Simple multiplayer chat (#12667)
* More advanced postprocessing (multipass, parameters) (#12905, #12901)
* Add PPSSPP-specific CWCheat (#12816, #12912)
* Reintroduce Cardboard VR, allow more resolutions (#12449, #8714)
* Fix some crashes (#12908, #12876)
* Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) (#12519)
* Mac build now supports Vulkan on top of MoltenVK (#12583)
* Raspberry Pi 4 EGL crash fixed (#12474)
* VSync now supported on all backends, frame duplication option added for 30 Hz games (#12659, #12602)
* Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
* Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 (#12443, #12898)
* Hot Shots Golf slowdown and flicker on Vulkan fixed (#12873, #12746)
* Pangya Golf crashes and hangs fixed (#12718)
* Allow rebinding of right touch screen analog (#12486)
* Add option to prevent mipmaps from being dumped (#12818)
* Tilt control now have a base radius to help with deadzone (#12756)
* Mappable auto rotating analog stick to pass some game checks (#12749)
* Touch control position can now be snapped to a grid (#12517)
* HiDPI retina display support (#12552)
* Rapid-fire on touch control (#12601)
* Toggle mute button (#12643)
* Add option to resize game icons and more (#12646, #12637)
* Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
* Add toggle mode to combo button (#12623)
* SDL mouse support, Qt menu upgrades (#12612, #12817)
* Real support for chinese patched version of Hatsune Miku Project Diva Extend (#13007)
* Some minor kernel module support (#13028, #12225, #13026, #13004, #13038, #13023)
* Fixed fullscreen toggling with Vulkan in SDL builds (#11974)
* Graphics and compatibility fixes ([#12800](https://github.com/hrydgard/ppsspp/issues/12800), [#12670](https://github.com/hrydgard/ppsspp/issues/12670), [#12635](https://github.com/hrydgard/ppsspp/issues/12635), [#12857](https://github.com/hrydgard/ppsspp/issues/12857), [#12941](https://github.com/hrydgard/ppsspp/issues/12941), [#11898](https://github.com/hrydgard/ppsspp/issues/11898), [#12695](https://github.com/hrydgard/ppsspp/issues/12695), more)
* Assorted minor performance improvements, game load speedup ([#12462](https://github.com/hrydgard/ppsspp/issues/12462), [#12652](https://github.com/hrydgard/ppsspp/issues/12652))
* Screen inset (notch) support on Android ([#12779](https://github.com/hrydgard/ppsspp/issues/12779))
* Analog stick support for menu navigation ([#12685](https://github.com/hrydgard/ppsspp/issues/12685))
* Fixed audio glitches in SDL builds ([#12916](https://github.com/hrydgard/ppsspp/issues/12916), [#12920](https://github.com/hrydgard/ppsspp/issues/12920))
* Support more languages in in-game dialogs ([#12702](https://github.com/hrydgard/ppsspp/issues/12702)). Croatian language added to PPSSPP.
* Simple multiplayer chat ([#12667](https://github.com/hrydgard/ppsspp/issues/12667))
* More advanced postprocessing (multipass, parameters) ([#12905](https://github.com/hrydgard/ppsspp/issues/12905), [#12901](https://github.com/hrydgard/ppsspp/issues/12901))
* Add PPSSPP-specific CWCheat ([#12816](https://github.com/hrydgard/ppsspp/issues/12816), [#12912](https://github.com/hrydgard/ppsspp/issues/12912))
* Reintroduce Cardboard VR, allow more resolutions ([#12449](https://github.com/hrydgard/ppsspp/issues/12449), [#8714](https://github.com/hrydgard/ppsspp/issues/8714))
* Fix some crashes ([#12908](https://github.com/hrydgard/ppsspp/issues/12908), [#12876](https://github.com/hrydgard/ppsspp/issues/12876))
* Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) ([#12519](https://github.com/hrydgard/ppsspp/issues/12519))
* Mac build now supports Vulkan on top of MoltenVK ([#12583](https://github.com/hrydgard/ppsspp/issues/12583))
* Raspberry Pi 4 EGL crash fixed ([#12474](https://github.com/hrydgard/ppsspp/issues/12474))
* VSync now supported on all backends, frame duplication option added for 30 Hz games ([#12659](https://github.com/hrydgard/ppsspp/issues/12659), [#12602](https://github.com/hrydgard/ppsspp/issues/12602))
* Camera supported on Windows, Linux and Mac (still no microphone though) ([#12572](https://github.com/hrydgard/ppsspp/issues/12572), [#12580](https://github.com/hrydgard/ppsspp/issues/12580), [#12607](https://github.com/hrydgard/ppsspp/issues/12607))
* Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 ([#12443](https://github.com/hrydgard/ppsspp/issues/12443), [#12898](https://github.com/hrydgard/ppsspp/issues/12898))
* Hot Shots Golf slowdown and flicker on Vulkan fixed ([#12873](https://github.com/hrydgard/ppsspp/issues/12873), [#12746](https://github.com/hrydgard/ppsspp/issues/12746))
* Pangya Golf crashes and hangs fixed ([#12718](https://github.com/hrydgard/ppsspp/issues/12718))
* Allow rebinding of right touch screen analog ([#12486](https://github.com/hrydgard/ppsspp/issues/12486))
* Add option to prevent mipmaps from being dumped ([#12818](https://github.com/hrydgard/ppsspp/issues/12818))
* Tilt control now have a base radius to help with deadzone ([#12756](https://github.com/hrydgard/ppsspp/issues/12756))
* Mappable auto rotating analog stick to pass some game checks ([#12749](https://github.com/hrydgard/ppsspp/issues/12749))
* Touch control position can now be snapped to a grid ([#12517](https://github.com/hrydgard/ppsspp/issues/12517))
* HiDPI retina display support ([#12552](https://github.com/hrydgard/ppsspp/issues/12552))
* Rapid-fire on touch control ([#12601](https://github.com/hrydgard/ppsspp/issues/12601))
* Toggle mute button ([#12643](https://github.com/hrydgard/ppsspp/issues/12643))
* Add option to resize game icons and more ([#12646](https://github.com/hrydgard/ppsspp/issues/12646), [#12637](https://github.com/hrydgard/ppsspp/issues/12637))
* Frames in-flight now configurable to reduce input lag at the cost of speed ([#12660](https://github.com/hrydgard/ppsspp/issues/12660))
* Add toggle mode to combo button ([#12623](https://github.com/hrydgard/ppsspp/issues/12623))
* SDL mouse support, Qt menu upgrades ([#12612](https://github.com/hrydgard/ppsspp/issues/12612), [#12817](https://github.com/hrydgard/ppsspp/issues/12817))
* Real support for chinese patched version of Hatsune Miku Project Diva Extend ([#13007](https://github.com/hrydgard/ppsspp/issues/13007))
* Some minor kernel module support ([#13028](https://github.com/hrydgard/ppsspp/issues/13028), [#12225](https://github.com/hrydgard/ppsspp/issues/12225), [#13026](https://github.com/hrydgard/ppsspp/issues/13026), [#13004](https://github.com/hrydgard/ppsspp/issues/13004), [#13038](https://github.com/hrydgard/ppsspp/issues/13038), [#13023](https://github.com/hrydgard/ppsspp/issues/13023))
* Fixed fullscreen toggling with Vulkan in SDL builds ([#11974](https://github.com/hrydgard/ppsspp/issues/11974))
What's new in 1.9.0/1.9.3
-------------------------
@ -77,62 +75,62 @@ What's new in 1.9.0/1.9.3
What's new in 1.9.0/1.9.2
-------------------------
* Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
* Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
* Vertex range culling fixed on ARM Mali (#12227)
* Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
* Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
* Flicker fixed in God of War that appeared with newer drivers for Mali GPUs ([#12224](https://github.com/hrydgard/ppsspp/issues/12224))
* Improve performance of God of War on Vulkan ([#12242](https://github.com/hrydgard/ppsspp/issues/12242)), implement built-in GPU profiler ([#12262](https://github.com/hrydgard/ppsspp/issues/12262), [#12266](https://github.com/hrydgard/ppsspp/issues/12266))
* Vertex range culling fixed on ARM Mali ([#12227](https://github.com/hrydgard/ppsspp/issues/12227))
* Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem ([#12217](https://github.com/hrydgard/ppsspp/issues/12217))
* Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi ([#11299](https://github.com/hrydgard/ppsspp/issues/11299)) and some problems in Tomb Raider ([#11179](https://github.com/hrydgard/ppsspp/issues/11179)).
* Vulkan is the default again on Android versions newer than Pie
* Fix various homebrew store issues
* GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
* Audio sample rate conversion handling fixes (#12147)
* Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
* Multiple fixes for the UWP build (#12036, others)
* MP3 playback fixes (#12005)
* Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
* Audio glitches in Final Fantasy Tactics fixed (#9956)
* Camera display in Invizimals fixed (#12278, #8521)
* Added hotkeys for texture dump and replace (#11938)
* Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
* Fixes for video capture (#12069)
* Added a separate sound volume for alternative speed (#12124)
* Improved mouse control (Windows only) (#12173, #12176)
* Support for installing texture packs and ISOs from zips (#12175)
* Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
* Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
* GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games ([#12160](https://github.com/hrydgard/ppsspp/issues/12160))
* Audio sample rate conversion handling fixes ([#12147](https://github.com/hrydgard/ppsspp/issues/12147))
* Some Vulkan optimizations (pre-rotation ([#12216](https://github.com/hrydgard/ppsspp/issues/12216)), perf fix in Metal Gear Acid, etc)
* Multiple fixes for the UWP build ([#12036](https://github.com/hrydgard/ppsspp/issues/12036), others)
* MP3 playback fixes ([#12005](https://github.com/hrydgard/ppsspp/issues/12005))
* Audio in Motorstorm: Arctic Edge fixed by returning errors correctly ([#12121](https://github.com/hrydgard/ppsspp/issues/12121))
* Audio glitches in Final Fantasy Tactics fixed ([#9956](https://github.com/hrydgard/ppsspp/issues/9956))
* Camera display in Invizimals fixed ([#12278](https://github.com/hrydgard/ppsspp/issues/12278), [#8521](https://github.com/hrydgard/ppsspp/issues/8521))
* Added hotkeys for texture dump and replace ([#11938](https://github.com/hrydgard/ppsspp/issues/11938))
* Added Visual Studio 2019 support. Windows XP is no longer supported ([#11995](https://github.com/hrydgard/ppsspp/issues/11995), others)
* Fixes for video capture ([#12069](https://github.com/hrydgard/ppsspp/issues/12069))
* Added a separate sound volume for alternative speed ([#12124](https://github.com/hrydgard/ppsspp/issues/12124))
* Improved mouse control (Windows only) ([#12173](https://github.com/hrydgard/ppsspp/issues/12173), [#12176](https://github.com/hrydgard/ppsspp/issues/12176))
* Support for installing texture packs and ISOs from zips ([#12175](https://github.com/hrydgard/ppsspp/issues/12175))
* Right analog support for touch controls (only used by patched games and some HD remasters) ([#12182](https://github.com/hrydgard/ppsspp/issues/12182))
* Android: Fix OpenSL initialization, possibly helps audio crackle a little. ([#12333](https://github.com/hrydgard/ppsspp/issues/12333)).
* Fix graphics on Amazon Fire TV Stick 4K
* Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
* Fixed strange vehicle behavior in MGS:PW (somehow) ([#12342](https://github.com/hrydgard/ppsspp/issues/12342))
What's new in 1.8.0
-------------------
* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802)
* PowerVR Vulkan display corruption fixed (#11744, #11747)
* Naruto Shippuden 3 hang fixed (#11780)
* Fixes to various lighting bugs (#11567, #11574, #11577)
* Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879)
* Significant performance improvement in Earth Defense Force 2 (#11172)
* Fix "real clock sync" setting (helps with latency for music games - #11813)
* More speed in FF4 effects and other generated curves (#11425)
* Support for resizing Vulkan on Linux (#11451)
* Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845)
* Percentage based frameskipping (#11523)
* DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530)
* Fix Motorstorm freeze on non-Windows (#11618)
* Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776)
* Blending optimizations and improvements (#11543, #11620)
* Improve D3D11 rendering issues (#11584)
* Change default graphics backend to D3D11 or OpenGL (#11621, #11658)
* Remove some outdated settings (#11665, #11666, #11667)
* Fix remote disc streaming with ipv6 (#11689, #11700)
* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694)
* Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)
* UWP Xbox One: fix X/Back button confusion (#11740)
* Fix Formula 1 2006 timing issue (#11767)
* Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)
* Android: Allow putting PSP storage on custom paths like SD cards (#11812)
* Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)
* Bundle SDL in binary for macOS builds (#11831)
* Prevent keeping games open on Windows (#11842)
* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers ([#11802](https://github.com/hrydgard/ppsspp/issues/11802))
* PowerVR Vulkan display corruption fixed ([#11744](https://github.com/hrydgard/ppsspp/issues/11744), [#11747](https://github.com/hrydgard/ppsspp/issues/11747))
* Naruto Shippuden 3 hang fixed ([#11780](https://github.com/hrydgard/ppsspp/issues/11780))
* Fixes to various lighting bugs ([#11567](https://github.com/hrydgard/ppsspp/issues/11567), [#11574](https://github.com/hrydgard/ppsspp/issues/11574), [#11577](https://github.com/hrydgard/ppsspp/issues/11577))
* Fix control issue in Sonic Rivals and Rock Band ([#11878](https://github.com/hrydgard/ppsspp/issues/11878), [#11798](https://github.com/hrydgard/ppsspp/issues/11798), [#11879](https://github.com/hrydgard/ppsspp/issues/11879))
* Significant performance improvement in Earth Defense Force 2 ([#11172](https://github.com/hrydgard/ppsspp/issues/11172))
* Fix "real clock sync" setting (helps with latency for music games - [#11813](https://github.com/hrydgard/ppsspp/issues/11813))
* More speed in FF4 effects and other generated curves ([#11425](https://github.com/hrydgard/ppsspp/issues/11425))
* Support for resizing Vulkan on Linux ([#11451](https://github.com/hrydgard/ppsspp/issues/11451))
* Improved support for GLES on Linux/IoT ([#11507](https://github.com/hrydgard/ppsspp/issues/11507), [#11537](https://github.com/hrydgard/ppsspp/issues/11537), [#11541](https://github.com/hrydgard/ppsspp/issues/11541), [#11632](https://github.com/hrydgard/ppsspp/issues/11632), [#11746](https://github.com/hrydgard/ppsspp/issues/11746), [#11806](https://github.com/hrydgard/ppsspp/issues/11806), [#11845](https://github.com/hrydgard/ppsspp/issues/11845))
* Percentage based frameskipping ([#11523](https://github.com/hrydgard/ppsspp/issues/11523))
* DXT accuracy improved, fixing thick white line in Gran Turismo sky ([#11530](https://github.com/hrydgard/ppsspp/issues/11530))
* Fix Motorstorm freeze on non-Windows ([#11618](https://github.com/hrydgard/ppsspp/issues/11618))
* Faster block transfer in some games like Digimon Adventures ([#11531](https://github.com/hrydgard/ppsspp/issues/11531), [#11553](https://github.com/hrydgard/ppsspp/issues/11553), [#11776](https://github.com/hrydgard/ppsspp/issues/11776))
* Blending optimizations and improvements ([#11543](https://github.com/hrydgard/ppsspp/issues/11543), [#11620](https://github.com/hrydgard/ppsspp/issues/11620))
* Improve D3D11 rendering issues ([#11584](https://github.com/hrydgard/ppsspp/issues/11584))
* Change default graphics backend to D3D11 or OpenGL ([#11621](https://github.com/hrydgard/ppsspp/issues/11621), [#11658](https://github.com/hrydgard/ppsspp/issues/11658))
* Remove some outdated settings ([#11665](https://github.com/hrydgard/ppsspp/issues/11665), [#11666](https://github.com/hrydgard/ppsspp/issues/11666), [#11667](https://github.com/hrydgard/ppsspp/issues/11667))
* Fix remote disc streaming with ipv6 ([#11689](https://github.com/hrydgard/ppsspp/issues/11689), [#11700](https://github.com/hrydgard/ppsspp/issues/11700))
* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs ([#11691](https://github.com/hrydgard/ppsspp/issues/11691), [#11694](https://github.com/hrydgard/ppsspp/issues/11694))
* Fix some Qt port issues with recent performance improvements ([#11720](https://github.com/hrydgard/ppsspp/issues/11720), [#11807](https://github.com/hrydgard/ppsspp/issues/11807), [#11808](https://github.com/hrydgard/ppsspp/issues/11808))
* UWP Xbox One: fix X/Back button confusion ([#11740](https://github.com/hrydgard/ppsspp/issues/11740))
* Fix Formula 1 2006 timing issue ([#11767](https://github.com/hrydgard/ppsspp/issues/11767))
* Fixes and workarounds for some vertex range culling bugs that broke a few games ([#11785](https://github.com/hrydgard/ppsspp/issues/11785), [#11859](https://github.com/hrydgard/ppsspp/issues/11859)), and disable it on older GPUs ([#11712](https://github.com/hrydgard/ppsspp/issues/11712), [#11773](https://github.com/hrydgard/ppsspp/issues/11773), [#11787](https://github.com/hrydgard/ppsspp/issues/11787))
* Android: Allow putting PSP storage on custom paths like SD cards ([#11812](https://github.com/hrydgard/ppsspp/issues/11812))
* Corrected vocp instruction, fixing models in Artdink games ([#11822](https://github.com/hrydgard/ppsspp/issues/11822), [#11835](https://github.com/hrydgard/ppsspp/issues/11835))
* Bundle SDL in binary for macOS builds ([#11831](https://github.com/hrydgard/ppsspp/issues/11831))
* Prevent keeping games open on Windows ([#11842](https://github.com/hrydgard/ppsspp/issues/11842))
What's new in 1.7.3/1.7.4/1.7.5
-------------------
@ -147,20 +145,20 @@ What's new in 1.7.2
What's new in 1.7.1
-------------------
* Minor crashfixes, lang updates
* Save bug fixed (#11508)
* Save bug fixed ([#11508](https://github.com/hrydgard/ppsspp/issues/11508))
What's new in 1.7.0
-------------------
* Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield (#11441)
* Vertex range culling on most platforms, fixes DTM: Race Driver and similar (#11393)
* Major speed boost in some Gundam and Earth Defense Force games (#10973)
* Fix for issues with post processing shaders in GL 3+ (#11182)
* Fixes to sound output switching on Windows (WASAPI) (#11438)
* Detects DirectInput devices when running (#11461)
* Simple Discord integration (#11307)
* New debugging APIs (#10909)
* Task switching made a lot more robust (fixes GPD XD problems) (#11447)
* Texture decoding optimizations (#11350)
* Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield ([#11441](https://github.com/hrydgard/ppsspp/issues/11441))
* Vertex range culling on most platforms, fixes DTM: Race Driver and similar ([#11393](https://github.com/hrydgard/ppsspp/issues/11393))
* Major speed boost in some Gundam and Earth Defense Force games ([#10973](https://github.com/hrydgard/ppsspp/issues/10973))
* Fix for issues with post processing shaders in GL 3+ ([#11182](https://github.com/hrydgard/ppsspp/issues/11182))
* Fixes to sound output switching on Windows (WASAPI) ([#11438](https://github.com/hrydgard/ppsspp/issues/11438))
* Detects DirectInput devices when running ([#11461](https://github.com/hrydgard/ppsspp/issues/11461))
* Simple Discord integration ([#11307](https://github.com/hrydgard/ppsspp/issues/11307))
* New debugging APIs ([#10909](https://github.com/hrydgard/ppsspp/issues/10909))
* Task switching made a lot more robust (fixes GPD XD problems) ([#11447](https://github.com/hrydgard/ppsspp/issues/11447))
* Texture decoding optimizations ([#11350](https://github.com/hrydgard/ppsspp/issues/11350))
* Tons and tons of miscellaneous bugfixes and compatibility fixes
Looking for [older news](history.md)?
@ -174,3 +172,4 @@ Credit goes to:
- Igor Calabria
- [coldbird's code](https://code.google.com/archive/p/aemu/)
- Kyhel

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@ -14,16 +14,16 @@ What's new in 1.6.1, 1.6.2
What's new in 1.6.0
-------------------
* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like #10911) and memory allocation fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Various Vulkan performance improvements (like [#10911](https://github.com/hrydgard/ppsspp/issues/10911)) and memory allocation fixes.
* GPU command interpreter performance improvements ([#10658](https://github.com/hrydgard/ppsspp/issues/10658))
* Various fixes for app switching and widgets ([#10855](https://github.com/hrydgard/ppsspp/issues/10855)) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Multiple iOS fixes, including JIT ([#10465](https://github.com/hrydgard/ppsspp/issues/10465)) and file browser ([#10921](https://github.com/hrydgard/ppsspp/issues/10921)).
* Improved compatibility on Mac ([#10113](https://github.com/hrydgard/ppsspp/issues/10113))
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Adhoc multiplayer fixes ([#8975](https://github.com/hrydgard/ppsspp/issues/8975))
* Vulkan support on Linux/SDL ([#10413](https://github.com/hrydgard/ppsspp/issues/10413))
* Retroarch support
What's new in 1.5.4
@ -32,18 +32,18 @@ What's new in 1.5.4
What's new in 1.5.0
-------------------
* Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049)
* Smarter graphics state management, reduced CPU consumption on all backends (#9899)
* Full Vulkan support, also for Android now. Very fast on supported devices. ([#10033](https://github.com/hrydgard/ppsspp/issues/10033), [#10049](https://github.com/hrydgard/ppsspp/issues/10049))
* Smarter graphics state management, reduced CPU consumption on all backends ([#9899](https://github.com/hrydgard/ppsspp/issues/9899))
* Android: Support for Arabic and other scripts we couldn't support before
* Fix Android widgets, screen scaling (#10145)
* Fix Android widgets, screen scaling ([#10145](https://github.com/hrydgard/ppsspp/issues/10145))
* Fixes to video dumping
* Geometry problems fixed in Medal of Honor
* Implement immediate draws, fixing Thrillville (#7459)
* Implement immediate draws, fixing Thrillville ([#7459](https://github.com/hrydgard/ppsspp/issues/7459))
* Software rendering improvements, speed and accuracy
* Hardware tesselation of PSP Beziers and Splines (used by a few games)
* Partial sceUsbGps and sceUsbCam support (Android)
* Android "Sustained performance mode" to avoid thermal throttling (#9901)
* Linux controller mapping fixes (#9997)
* Android "Sustained performance mode" to avoid thermal throttling ([#9901](https://github.com/hrydgard/ppsspp/issues/9901))
* Linux controller mapping fixes ([#9997](https://github.com/hrydgard/ppsspp/issues/9997))
* Assorted bugfixes and compatibility improvements
What's new in 1.4.2
@ -55,15 +55,15 @@ What's new in 1.4.2
What's new in 1.4.1
-------------------
* Fixes for some common hangs and crashes (#9698, ...)
* Vertex decoder optimizations (#9674)
* Corrections to mipmap bias and selection function (#9633)
* Major improvements and fixes to software renderer, including mipmap support (#9635, ...)
* Fixes for some common hangs and crashes ([#9698](https://github.com/hrydgard/ppsspp/issues/9698), ...)
* Vertex decoder optimizations ([#9674](https://github.com/hrydgard/ppsspp/issues/9674))
* Corrections to mipmap bias and selection function ([#9633](https://github.com/hrydgard/ppsspp/issues/9633))
* Major improvements and fixes to software renderer, including mipmap support ([#9635](https://github.com/hrydgard/ppsspp/issues/9635), ...)
* UI background image support
* Basic mouse input support on Windows
* Windows desktop touch fixes (#9560)
* Windows desktop touch fixes ([#9560](https://github.com/hrydgard/ppsspp/issues/9560))
* D3D11 "depal" color fixes, fixing Sonic Rivals
* Fix crash in framebuffer blits affecting Persona 3 (#9566)
* Fix crash in framebuffer blits affecting Persona 3 ([#9566](https://github.com/hrydgard/ppsspp/issues/9566))
What's new in 1.4-2
-------------------
@ -72,12 +72,12 @@ What's new in 1.4-2
What's new in 1.4
-----------------
* Support D3D11 (performs better than OpenGL or D3D9 on most hardware)
* Audio quality improvement (linear interpolation) (#8950)
* Audio quality improvement (linear interpolation) ([#8950](https://github.com/hrydgard/ppsspp/issues/8950))
* Hardware spline/bezier tesselation in OpenGL, D3D11 and Vulkan (...)
* Post-processing shaders in D3D11
* Prescale UV setting removed, now the default (improves perf) (#9176)
* Prescale UV setting removed, now the default (improves perf) ([#9176](https://github.com/hrydgard/ppsspp/issues/9176))
* High DPI display fixes
* Various fixes for UMD switching for multi-UMD games (#9245, #9256)
* Various fixes for UMD switching for multi-UMD games ([#9245](https://github.com/hrydgard/ppsspp/issues/9245), [#9256](https://github.com/hrydgard/ppsspp/issues/9256))
* New audio setting to improve compatibility with Bluetooth headsets
* Various desktop gamepad compatibility fixes
* Workaround for mipmap issue, fixing fonts in Tactics Ogre Japanese
@ -87,25 +87,25 @@ Support for Symbian, Maemo and Blackberry has been removed.
What's new in 1.3.0
-------------------
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. (#8965, #8937)
* Fix Android TV support and use latest FFmpeg. (#8651, #8870)
* Texture replacement support - for custom textures and upscaling. (#8715, #8821)
* Initial game recording / TAS features. (#8939, #8945)
* Correctly map memory on Raspberry Pi 3, much better performance. (#8801)
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. ([#8965](https://github.com/hrydgard/ppsspp/issues/8965), [#8937](https://github.com/hrydgard/ppsspp/issues/8937))
* Fix Android TV support and use latest FFmpeg. ([#8651](https://github.com/hrydgard/ppsspp/issues/8651), [#8870](https://github.com/hrydgard/ppsspp/issues/8870))
* Texture replacement support - for custom textures and upscaling. ([#8715](https://github.com/hrydgard/ppsspp/issues/8715), [#8821](https://github.com/hrydgard/ppsspp/issues/8821))
* Initial game recording / TAS features. ([#8939](https://github.com/hrydgard/ppsspp/issues/8939), [#8945](https://github.com/hrydgard/ppsspp/issues/8945))
* Correctly map memory on Raspberry Pi 3, much better performance. ([#8801](https://github.com/hrydgard/ppsspp/issues/8801))
* Workaround rendering issues on Tegra K1/X1. (8294a54)
* Disc streaming to play quickly from tablet/phone on wifi. (#8845)
* Initial Vulkan support - not full featured yet. (#8601, etc.)
* Experimental new CPU backend and CPU fixes. (#8725)
* Allow insert/eject of memstick - required by some games. (#8889)
* Better support for ps3 controller mapping. (#8949)
* Better UI handling for settings with long names in some languages. (#8900, #8898)
* Screenshots in compatibility reporting, better website. (#8812)
* Fix type D cheat codes, allow for homebrew. (#8818)
* Graphic glitch fixes in several games. (#8686, #8757, #8804)
* Fix video playback glitches in several games. (#8793, #8803, #8867, #8914)
* Various performance and compatibility improvements. (#8868, #8884, #8932, #8934, #8813, #8701, #8960)
* Various debugger and GE debugger improvements. (#8882, #8762)
* Fix some problems when switching away from and back to the app (#8968)
* Disc streaming to play quickly from tablet/phone on wifi. ([#8845](https://github.com/hrydgard/ppsspp/issues/8845))
* Initial Vulkan support - not full featured yet. ([#8601](https://github.com/hrydgard/ppsspp/issues/8601), etc.)
* Experimental new CPU backend and CPU fixes. ([#8725](https://github.com/hrydgard/ppsspp/issues/8725))
* Allow insert/eject of memstick - required by some games. ([#8889](https://github.com/hrydgard/ppsspp/issues/8889))
* Better support for ps3 controller mapping. ([#8949](https://github.com/hrydgard/ppsspp/issues/8949))
* Better UI handling for settings with long names in some languages. ([#8900](https://github.com/hrydgard/ppsspp/issues/8900), [#8898](https://github.com/hrydgard/ppsspp/issues/8898))
* Screenshots in compatibility reporting, better website. ([#8812](https://github.com/hrydgard/ppsspp/issues/8812))
* Fix type D cheat codes, allow for homebrew. ([#8818](https://github.com/hrydgard/ppsspp/issues/8818))
* Graphic glitch fixes in several games. ([#8686](https://github.com/hrydgard/ppsspp/issues/8686), [#8757](https://github.com/hrydgard/ppsspp/issues/8757), [#8804](https://github.com/hrydgard/ppsspp/issues/8804))
* Fix video playback glitches in several games. ([#8793](https://github.com/hrydgard/ppsspp/issues/8793), [#8803](https://github.com/hrydgard/ppsspp/issues/8803), [#8867](https://github.com/hrydgard/ppsspp/issues/8867), [#8914](https://github.com/hrydgard/ppsspp/issues/8914))
* Various performance and compatibility improvements. ([#8868](https://github.com/hrydgard/ppsspp/issues/8868), [#8884](https://github.com/hrydgard/ppsspp/issues/8884), [#8932](https://github.com/hrydgard/ppsspp/issues/8932), [#8934](https://github.com/hrydgard/ppsspp/issues/8934), [#8813](https://github.com/hrydgard/ppsspp/issues/8813), [#8701](https://github.com/hrydgard/ppsspp/issues/8701), [#8960](https://github.com/hrydgard/ppsspp/issues/8960))
* Various debugger and GE debugger improvements. ([#8882](https://github.com/hrydgard/ppsspp/issues/8882), [#8762](https://github.com/hrydgard/ppsspp/issues/8762))
* Fix some problems when switching away from and back to the app ([#8968](https://github.com/hrydgard/ppsspp/issues/8968))
What's new in 1.2.2
-------------------
@ -319,3 +319,4 @@ Update (Kyhel) :
go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241
* Got it tested windows <-> mac osx <-> psp, it works
* Monster Hunter 3rd HD works too, as well as God Eater Burst.