Merge pull request #19644 from hrydgard/buffer-optimization

Optimize "Buffer" with a new data structure
This commit is contained in:
Henrik Rydgård 2024-11-22 07:23:55 +01:00 committed by GitHub
commit 129c64c6b8
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10 changed files with 323 additions and 32 deletions

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@ -653,6 +653,7 @@ add_library(Common STATIC
Common/Data/Collections/Hashmaps.h Common/Data/Collections/Hashmaps.h
Common/Data/Collections/TinySet.h Common/Data/Collections/TinySet.h
Common/Data/Collections/FastVec.h Common/Data/Collections/FastVec.h
Common/Data/Collections/CharQueue.h
Common/Data/Collections/CyclicBuffer.h Common/Data/Collections/CyclicBuffer.h
Common/Data/Collections/ThreadSafeList.h Common/Data/Collections/ThreadSafeList.h
Common/Data/Color/RGBAUtil.cpp Common/Data/Color/RGBAUtil.cpp

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@ -9,9 +9,7 @@
char *Buffer::Append(size_t length) { char *Buffer::Append(size_t length) {
if (length > 0) { if (length > 0) {
size_t old_size = data_.size(); return data_.push_back_write(length);
data_.resize(old_size + length);
return &data_[0] + old_size;
} else { } else {
return nullptr; return nullptr;
} }
@ -33,8 +31,11 @@ void Buffer::Append(const char *str) {
void Buffer::Append(const Buffer &other) { void Buffer::Append(const Buffer &other) {
size_t len = other.size(); size_t len = other.size();
if (len > 0) { if (len > 0) {
char *dest = Append(len); // Append other to the current buffer.
memcpy(dest, &other.data_[0], len); other.data_.iterate_blocks([&](const char *data, size_t size) {
data_.push_back(data, size);
return true;
});
} }
} }
@ -57,8 +58,8 @@ void Buffer::Take(size_t length, std::string *dest) {
} }
void Buffer::Take(size_t length, char *dest) { void Buffer::Take(size_t length, char *dest) {
memcpy(dest, &data_[0], length); size_t retval = data_.pop_front_bulk(dest, length);
data_.erase(data_.begin(), data_.begin() + length); _dbg_assert_(retval == length);
} }
int Buffer::TakeLineCRLF(std::string *dest) { int Buffer::TakeLineCRLF(std::string *dest) {
@ -79,7 +80,7 @@ void Buffer::Skip(size_t length) {
ERROR_LOG(Log::IO, "Truncating length in Buffer::Skip()"); ERROR_LOG(Log::IO, "Truncating length in Buffer::Skip()");
length = data_.size(); length = data_.size();
} }
data_.erase(data_.begin(), data_.begin() + length); data_.skip(length);
} }
int Buffer::SkipLineCRLF() { int Buffer::SkipLineCRLF() {
@ -92,9 +93,10 @@ int Buffer::SkipLineCRLF() {
} }
} }
// This relies on having buffered data!
int Buffer::OffsetToAfterNextCRLF() { int Buffer::OffsetToAfterNextCRLF() {
for (int i = 0; i < (int)data_.size() - 1; i++) { for (int i = 0; i < (int)data_.size() - 1; i++) {
if (data_[i] == '\r' && data_[i + 1] == '\n') { if (data_.peek(i) == '\r' && data_.peek(i + 1) == '\n') {
return i + 2; return i + 2;
} }
} }
@ -124,7 +126,11 @@ bool Buffer::FlushToFile(const Path &filename) {
if (!f) if (!f)
return false; return false;
if (!data_.empty()) { if (!data_.empty()) {
fwrite(&data_[0], 1, data_.size(), f); // Write the buffer to the file.
data_.iterate_blocks([=](const char *blockData, size_t blockSize) {
return fwrite(blockData, 1, blockSize, f) == blockSize;
});
data_.clear();
} }
fclose(f); fclose(f);
return true; return true;
@ -132,5 +138,8 @@ bool Buffer::FlushToFile(const Path &filename) {
void Buffer::PeekAll(std::string *dest) { void Buffer::PeekAll(std::string *dest) {
dest->resize(data_.size()); dest->resize(data_.size());
memcpy(&(*dest)[0], &data_[0], data_.size()); data_.iterate_blocks(([=](const char *blockData, size_t blockSize) {
dest->append(blockData, blockSize);
return true;
}));
} }

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@ -4,6 +4,7 @@
#include <vector> #include <vector>
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/Data/Collections/CharQueue.h"
class Path; class Path;
@ -72,12 +73,12 @@ public:
// Utilities. Try to avoid checking for size. // Utilities. Try to avoid checking for size.
size_t size() const { return data_.size(); } size_t size() const { return data_.size(); }
bool empty() const { return size() == 0; } bool empty() const { return size() == 0; }
void clear() { data_.resize(0); } void clear() { data_.clear(); }
bool IsVoid() const { return void_; } bool IsVoid() const { return void_; }
protected: protected:
// TODO: Find a better internal representation, like a cord. // Custom queue implementation.
std::vector<char> data_; CharQueue data_;
bool void_ = false; bool void_ = false;
private: private:

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@ -456,6 +456,7 @@
<ClInclude Include="BitSet.h" /> <ClInclude Include="BitSet.h" />
<ClInclude Include="Buffer.h" /> <ClInclude Include="Buffer.h" />
<ClInclude Include="Data\Collections\ConstMap.h" /> <ClInclude Include="Data\Collections\ConstMap.h" />
<ClInclude Include="Data\Collections\CharQueue.h" />
<ClInclude Include="Data\Collections\FixedSizeQueue.h" /> <ClInclude Include="Data\Collections\FixedSizeQueue.h" />
<ClInclude Include="Data\Collections\Hashmaps.h" /> <ClInclude Include="Data\Collections\Hashmaps.h" />
<ClInclude Include="Data\Collections\Slice.h" /> <ClInclude Include="Data\Collections\Slice.h" />

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@ -671,6 +671,9 @@
<ClInclude Include="..\ext\lua\lzio.h"> <ClInclude Include="..\ext\lua\lzio.h">
<Filter>ext\lua</Filter> <Filter>ext\lua</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Data\Collections\CharQueue.h">
<Filter>Data\Collections</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="ABI.cpp" /> <ClCompile Include="ABI.cpp" />

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@ -0,0 +1,211 @@
#pragma once
#include "Common/Log.h"
#include "Common/Data/Collections/Slice.h"
#include <cstdlib>
#include <cstring>
#include <string_view>
// Queue with a dynamic size, optimized for bulk inserts and retrievals - and optimized
// to be fast in debug builds, hence it's pretty much C internally.
class CharQueue {
public:
explicit CharQueue(size_t blockSize = 16384) : blockSize_(blockSize) {
head_ = new Block{};
tail_ = head_;
head_->data = (char *)malloc(blockSize_);
head_->size = (int)blockSize_;
head_->next = nullptr;
}
// Remove copy constructors.
CharQueue(const CharQueue &) = delete;
void operator=(const CharQueue &) = delete;
// But let's have a move constructor.
CharQueue(CharQueue &&src) noexcept {
// Steal the data from the other queue.
blockSize_ = src.blockSize_;
head_ = src.head_;
tail_ = src.tail_;
// Give the old queue a new block. Could probably also leave it in an invalid state and get rid of it.
src.head_ = new Block{};
src.tail_ = src.head_;
src.head_->data = (char *)malloc(src.blockSize_);
src.head_->size = (int)src.blockSize_;
}
~CharQueue() {
clear();
_dbg_assert_(head_ == tail_);
_dbg_assert_(head_->size == blockSize_);
_dbg_assert_(size() == 0);
// delete the final block
delete head_;
}
char *push_back_write(size_t size) {
int remain = tail_->size - tail_->tail;
_dbg_assert_(remain >= 0);
if (remain >= (int)size) {
char *retval = tail_->data + tail_->tail;
tail_->tail += (int)size;
return retval;
} else {
// Can't fit? Just allocate a new block and fill it up with the new data.
int bsize = (int)blockSize_;
if (size > bsize) {
bsize = (int)size;
}
Block *b = new Block{};
b->head = 0;
b->tail = (int)size;
b->size = bsize;
b->data = (char *)malloc(bsize);
tail_->next = b;
tail_ = b;
return tail_->data;
}
}
void push_back(const char *data, size_t size) {
memcpy(push_back_write(size), data, size);
}
void push_back(std::string_view chars) {
memcpy(push_back_write(chars.size()), chars.data(), chars.size());
}
// For debugging, mainly.
size_t block_count() const {
int count = 0;
Block *b = head_;
do {
count++;
b = b->next;
} while (b);
return count;
}
size_t size() const {
size_t s = 0;
Block *b = head_;
do {
s += b->tail - b->head;
b = b->next;
} while (b);
return s;
}
char peek(size_t peekOff) {
Block *b = head_;
do {
int remain = b->tail - b->head;
if (remain > peekOff) {
return b->data[b->head + peekOff];
} else {
peekOff -= remain;
}
b = b->next;
} while (b);
// Ran out of data.
_dbg_assert_(false);
return 0;
}
bool empty() const {
return size() == 0;
}
// Pass in a lambda that takes each partial buffer as char*, size_t.
template<typename Func>
bool iterate_blocks(Func callback) const {
Block *b = head_;
do {
if (b->tail > b->head) {
if (!callback(b->data + b->head, b->tail - b->head)) {
return false;
}
}
b = b->next;
} while (b);
return true;
}
size_t pop_front_bulk(char *dest, size_t size) {
int popSize = (int)size;
int writeOff = 0;
while (popSize > 0) {
int remain = head_->tail - head_->head;
int readSize = popSize;
if (readSize > remain) {
readSize = remain;
}
if (dest) {
memcpy(dest + writeOff, head_->data + head_->head, readSize);
}
writeOff += readSize;
head_->head += readSize;
popSize -= readSize;
if (head_->head == head_->tail) {
// Ran out of data in this block. Let's hope there's more...
if (head_ == tail_) {
// Can't read any more, bail.
break;
}
Block *next = head_->next;
delete head_;
head_ = next;
}
}
return (int)size - popSize;
}
size_t skip(size_t size) {
return pop_front_bulk(nullptr, size);
}
void clear() {
Block *b = head_;
// Delete all blocks except the last.
while (b != tail_) {
Block *next = b->next;
delete b;
b = next;
}
if (b->size != blockSize_) {
// Restore the remaining block to default size.
free(b->data);
b->data = (char *)malloc(blockSize_);
b->size = (int)blockSize_;
}
b->head = 0;
b->tail = 0;
// head and tail are now equal.
head_ = b;
}
private:
struct Block {
~Block() {
if (data) {
free(data);
data = 0;
}
size = 0;
}
Block *next;
char *data;
int size; // Can be bigger than the default block size if a push is very large.
// Internal head and tail inside the block.
int head;
int tail;
};
// There's always at least one block, initialized in the constructor.
Block *head_;
Block *tail_;
// Default min block size for new blocks.
size_t blockSize_;
};

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include <vector> #include <vector>
#include <cstdlib>
// Like a const begin/end pair, just more convenient to use (and can only be used for linear array data). // Like a const begin/end pair, just more convenient to use (and can only be used for linear array data).
// Inspired by Rust's slices and Google's StringPiece. // Inspired by Rust's slices and Google's StringPiece.

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@ -36,27 +36,32 @@ void RequestProgress::Update(int64_t downloaded, int64_t totalBytes, bool done)
bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) { bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
static constexpr float CANCEL_INTERVAL = 0.25f; static constexpr float CANCEL_INTERVAL = 0.25f;
for (size_t pos = 0, end = data_.size(); pos < end; ) {
bool ready = false; data_.iterate_blocks([&](const char *data, size_t size) {
double endTimeout = time_now_d() + timeout; for (size_t pos = 0, end = size; pos < end; ) {
while (!ready) { bool ready = false;
if (cancelled && *cancelled) double endTimeout = time_now_d() + timeout;
return false; while (!ready) {
ready = fd_util::WaitUntilReady(sock, CANCEL_INTERVAL, true); if (cancelled && *cancelled)
if (!ready && time_now_d() > endTimeout) { return false;
ERROR_LOG(Log::IO, "FlushSocket timed out"); ready = fd_util::WaitUntilReady(sock, CANCEL_INTERVAL, true);
if (!ready && time_now_d() > endTimeout) {
ERROR_LOG(Log::IO, "FlushSocket timed out");
return false;
}
}
int sent = send(sock, &data[pos], end - pos, MSG_NOSIGNAL);
// TODO: Do we need some retry logic here, instead of just giving up?
if (sent < 0) {
ERROR_LOG(Log::IO, "FlushSocket failed to send: %d", errno);
return false; return false;
} }
pos += sent;
} }
int sent = send(sock, &data_[pos], end - pos, MSG_NOSIGNAL); return true;
// TODO: Do we need some retry logic here, instead of just giving up? });
if (sent < 0) {
ERROR_LOG(Log::IO, "FlushSocket failed to send: %d", errno); data_.clear();
return false;
}
pos += sent;
}
data_.resize(0);
return true; return true;
} }

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@ -48,10 +48,12 @@
#include "Common/Data/Collections/TinySet.h" #include "Common/Data/Collections/TinySet.h"
#include "Common/Data/Collections/FastVec.h" #include "Common/Data/Collections/FastVec.h"
#include "Common/Data/Collections/CharQueue.h"
#include "Common/Data/Convert/SmallDataConvert.h" #include "Common/Data/Convert/SmallDataConvert.h"
#include "Common/Data/Text/Parsers.h" #include "Common/Data/Text/Parsers.h"
#include "Common/Data/Text/WrapText.h" #include "Common/Data/Text/WrapText.h"
#include "Common/Data/Encoding/Utf8.h" #include "Common/Data/Encoding/Utf8.h"
#include "Common/Buffer.h"
#include "Common/File/Path.h" #include "Common/File/Path.h"
#include "Common/Input/InputState.h" #include "Common/Input/InputState.h"
#include "Common/Math/math_util.h" #include "Common/Math/math_util.h"
@ -1034,6 +1036,59 @@ bool TestColorConv() {
return true; return true;
} }
CharQueue GetQueue() {
CharQueue queue(5);
return queue;
}
bool TestCharQueue() {
// We use a tiny block size for testing.
CharQueue queue = std::move(GetQueue());
// Add 16 chars.
queue.push_back("abcdefghijkl");
queue.push_back("mnop");
std::string testStr;
queue.iterate_blocks([&](const char *buf, size_t sz) {
testStr.append(buf, sz);
return true;
});
EXPECT_EQ_STR(testStr, std::string("abcdefghijklmnop"));
EXPECT_EQ_CHAR(queue.peek(11), 'l');
EXPECT_EQ_CHAR(queue.peek(12), 'm');
EXPECT_EQ_CHAR(queue.peek(15), 'p');
EXPECT_EQ_INT(queue.block_count(), 3); // Didn't fit in the first block, so the two pushes above should have each created one additional block.
EXPECT_EQ_INT(queue.size(), 16);
char dest[15];
EXPECT_EQ_INT(queue.pop_front_bulk(dest, 4), 4);
EXPECT_EQ_INT(queue.size(), 12);
EXPECT_EQ_MEM(dest, "abcd", 4);
EXPECT_EQ_INT(queue.pop_front_bulk(dest, 6), 6);
EXPECT_EQ_INT(queue.size(), 6);
EXPECT_EQ_MEM(dest, "efghij", 6);
queue.push_back("qr");
EXPECT_EQ_INT(queue.pop_front_bulk(dest, 4), 4); // should pop off klmn
EXPECT_EQ_MEM(dest, "klmn", 4);
EXPECT_EQ_INT(queue.size(), 4);
EXPECT_EQ_CHAR(queue.peek(3), 'r');
queue.pop_front_bulk(dest, 4);
EXPECT_EQ_MEM(dest, "opqr", 4);
EXPECT_TRUE(queue.empty());
return true;
}
bool TestBuffer() {
Buffer b = Buffer::Void();
b.Append("hello");
b.Append("world");
std::string temp;
b.Take(10, &temp);
EXPECT_EQ_STR(temp, std::string("helloworld"));
return true;
}
typedef bool (*TestFunc)(); typedef bool (*TestFunc)();
struct TestItem { struct TestItem {
const char *name; const char *name;
@ -1094,6 +1149,8 @@ TestItem availableTests[] = {
TEST_ITEM(Substitutions), TEST_ITEM(Substitutions),
TEST_ITEM(IniFile), TEST_ITEM(IniFile),
TEST_ITEM(ColorConv), TEST_ITEM(ColorConv),
TEST_ITEM(CharQueue),
TEST_ITEM(Buffer),
}; };
int main(int argc, const char *argv[]) { int main(int argc, const char *argv[]) {

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@ -17,10 +17,12 @@ inline bool rel_equal(float a, float b, float precision) {
#define EXPECT_TRUE(a) if (!(a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; } #define EXPECT_TRUE(a) if (!(a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
#define EXPECT_FALSE(a) if ((a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; } #define EXPECT_FALSE(a) if ((a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
#define EXPECT_EQ_INT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%d\nvs\n%d\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; } #define EXPECT_EQ_INT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%d\nvs\n%d\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; }
#define EXPECT_EQ_CHAR(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%c\nvs\n%c\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; }
#define EXPECT_EQ_HEX(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%x\nvs\n%x\n", __FUNCTION__, __LINE__, a, b); return false; } #define EXPECT_EQ_HEX(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%x\nvs\n%x\n", __FUNCTION__, __LINE__, a, b); return false; }
#define EXPECT_EQ_FLOAT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%0.7f\nvs\n%0.7f\n", __FUNCTION__, __LINE__, a, b); return false; } #define EXPECT_EQ_FLOAT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%0.7f\nvs\n%0.7f\n", __FUNCTION__, __LINE__, a, b); return false; }
#define EXPECT_APPROX_EQ_FLOAT(a, b) if (fabsf((a)-(b))>0.00001f) { printf("%s:%i: Test Fail\n%f\nvs\n%f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ } #define EXPECT_APPROX_EQ_FLOAT(a, b) if (fabsf((a)-(b))>0.00001f) { printf("%s:%i: Test Fail\n%f\nvs\n%f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
#define EXPECT_REL_EQ_FLOAT(a, b, precision) if (!rel_equal(a, b, precision)) { printf("%s:%i: Test Fail\n%0.9f\nvs\n%0.9f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ } #define EXPECT_REL_EQ_FLOAT(a, b, precision) if (!rel_equal(a, b, precision)) { printf("%s:%i: Test Fail\n%0.9f\nvs\n%0.9f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
#define EXPECT_EQ_STR(a, b) if (a != b) { printf("%s: Test Fail\n%s\nvs\n%s\n", __FUNCTION__, a.c_str(), b.c_str()); return false; } #define EXPECT_EQ_STR(a, b) if (a != b) { printf("%s: Test Fail\n%s\nvs\n%s\n", __FUNCTION__, a.c_str(), b.c_str()); return false; }
#define EXPECT_EQ_MEM(a, b, sz) if (memcmp(a, b, sz) != 0) { printf("%s: Test Fail\n%.*s\nvs\n%.*s\n", __FUNCTION__, (int)sz, a, (int)sz, b); return false; }
#define RET(a) if (!(a)) { return false; } #define RET(a) if (!(a)) { return false; }