mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-02-17 12:47:46 +00:00
Filesystems: add host0: hack, proper shutdown of DirectoryFileSystem
This commit is contained in:
parent
d95dbca9be
commit
1328413dfc
@ -122,11 +122,11 @@ bool CISOFileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
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{
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u32 idx = index[blockNumber];
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u32 idx2 = index[blockNumber+1];
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u8 inbuffer[4096]; //too big
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z_stream z;
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u8 inbuffer[4096]; //too big
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z_stream z;
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int plain = idx & 0x80000000;
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idx = (idx & 0x7FFFFFFF) << indexShift;
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idx2 = (idx2 & 0x7FFFFFFF) << indexShift;
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@ -25,23 +25,33 @@
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#include "FileUtil.h"
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#include "DirectoryFileSystem.h"
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath)
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{
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// TODO: Simulate case insensitivity on Unix.
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// NOTE: MacOSX is already case insensitive.
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
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File::CreateFullPath(basePath);
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hAlloc = _hAlloc;
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}
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath)
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{
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DirectoryFileSystem::~DirectoryFileSystem() {
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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#ifdef _WIN32
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CloseHandle((*iter).second.hFile);
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#else
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fclose((*iter).second.hFile);
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#endif
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}
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}
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++)
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{
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for (size_t i = 0; i < localpath.size(); i++) {
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if (localpath[i] == '/')
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localpath[i] = '\\';
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}
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@ -49,17 +59,11 @@ std::string DirectoryFileSystem::GetLocalPath(std::string localpath)
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return basePath + localpath;
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}
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bool DirectoryFileSystem::MkDir(const std::string &dirname)
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{
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std::string fullName = GetLocalPath(dirname);
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return File::CreateFullPath(fullName);
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bool DirectoryFileSystem::MkDir(const std::string &dirname) {
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return File::CreateFullPath(GetLocalPath(dirname));
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}
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bool DirectoryFileSystem::RmDir(const std::string &dirname)
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{
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bool DirectoryFileSystem::RmDir(const std::string &dirname) {
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std::string fullName = GetLocalPath(dirname);
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/*#ifdef _WIN32
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return RemoveDirectory(fullName.c_str()) == TRUE;
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@ -69,8 +73,7 @@ bool DirectoryFileSystem::RmDir(const std::string &dirname)
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return File::DeleteDirRecursively(fullName);
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}
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bool DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to)
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{
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bool DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
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std::string fullFrom = GetLocalPath(from);
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std::string fullTo = to;
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// TO filename may not include path. Intention is that it uses FROM's path
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@ -88,8 +91,7 @@ bool DirectoryFileSystem::RenameFile(const std::string &from, const std::string
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#endif
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}
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bool DirectoryFileSystem::DeleteFile(const std::string &filename)
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{
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bool DirectoryFileSystem::DeleteFile(const std::string &filename) {
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std::string fullName = GetLocalPath(filename);
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#ifdef _WIN32
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return ::DeleteFile(fullName.c_str()) == TRUE;
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@ -98,8 +100,7 @@ bool DirectoryFileSystem::DeleteFile(const std::string &filename)
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#endif
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}
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access)
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{
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access) {
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std::string fullName = GetLocalPath(filename);
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INFO_LOG(HLE,"Actually opening %s (%s)", fullName.c_str(), filename.c_str());
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@ -110,23 +111,19 @@ u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access)
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DWORD desired = 0;
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DWORD sharemode = 0;
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DWORD openmode = 0;
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if (access & FILEACCESS_READ)
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{
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if (access & FILEACCESS_READ) {
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desired |= GENERIC_READ;
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sharemode |= FILE_SHARE_READ;
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}
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if (access & FILEACCESS_WRITE)
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{
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if (access & FILEACCESS_WRITE) {
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desired |= GENERIC_WRITE;
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sharemode |= FILE_SHARE_WRITE;
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}
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if (access & FILEACCESS_CREATE)
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{
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if (access & FILEACCESS_CREATE) {
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openmode = OPEN_ALWAYS;
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}
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else
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} else {
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openmode = OPEN_EXISTING;
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}
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//Let's do it!
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entry.hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
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bool success = entry.hFile != INVALID_HANDLE_VALUE;
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@ -135,16 +132,13 @@ u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access)
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bool success = entry.hFile != 0;
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#endif
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if (!success)
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{
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if (!success) {
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#ifdef _WIN32
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ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
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ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
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#endif
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//wwwwaaaaahh!!
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return 0;
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}
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else
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{
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} else {
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u32 newHandle = hAlloc->GetNewHandle();
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entries[newHandle] = entry;
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@ -152,34 +146,28 @@ u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access)
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}
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}
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void DirectoryFileSystem::CloseFile(u32 handle)
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{
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void DirectoryFileSystem::CloseFile(u32 handle) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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if (iter != entries.end()) {
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hAlloc->FreeHandle(handle);
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#ifdef _WIN32
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CloseHandle((*iter).second.hFile);
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#else
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fclose((*iter).second.hFile);
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fclose((*iter).second.hFile);
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#endif
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entries.erase(iter);
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}
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else
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{
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
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}
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}
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bool DirectoryFileSystem::OwnsHandle(u32 handle)
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{
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bool DirectoryFileSystem::OwnsHandle(u32 handle) {
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EntryMap::iterator iter = entries.find(handle);
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return (iter != entries.end());
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}
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size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
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{
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size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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@ -190,17 +178,14 @@ size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
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bytesRead = fread(pointer, 1, size, iter->second.hFile);
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#endif
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return bytesRead;
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}
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else
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{
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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{
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size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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@ -208,57 +193,48 @@ size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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#ifdef _WIN32
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::WriteFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
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#else
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bytesWritten = fwrite(pointer, 1, size, iter->second.hFile);
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bytesWritten = fwrite(pointer, 1, size, iter->second.hFile);
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#endif
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return bytesWritten;
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}
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else
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{
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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{
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size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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if (iter != entries.end()) {
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#ifdef _WIN32
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DWORD moveMethod = 0;
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switch (type)
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{
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
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case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
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case FILEMOVE_END: moveMethod = FILE_END; break;
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}
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DWORD newPos = SetFilePointer((*iter).second.hFile, (LONG)position, 0, moveMethod);
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return newPos;
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return newPos;
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#else
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int moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
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case FILEMOVE_END: moveMethod = SEEK_END; break;
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}
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fseek(iter->second.hFile, position, moveMethod);
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int moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
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case FILEMOVE_END: moveMethod = SEEK_END; break;
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}
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fseek(iter->second.hFile, position, moveMethod);
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return ftell(iter->second.hFile);
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#endif
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}
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else
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{
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename)
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{
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PSPFileInfo x;
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PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
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PSPFileInfo x;
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x.name = filename;
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std::string fullName = GetLocalPath(filename);
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if (!File::Exists(fullName)) {
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@ -268,7 +244,6 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename)
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x.exists = true;
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data);
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@ -282,8 +257,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename)
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return x;
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}
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std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path)
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{
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std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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std::vector<PSPFileInfo> myVector;
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#ifdef _WIN32
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WIN32_FIND_DATA findData;
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@ -293,26 +267,23 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path)
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hFind = FindFirstFile(w32path.c_str(), &findData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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if (hFind == INVALID_HANDLE_VALUE) {
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return myVector; //the empty list
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}
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while (true)
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{
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while (true) {
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PSPFileInfo entry;
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if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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entry.type = FILETYPE_DIRECTORY;
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else
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entry.type = FILETYPE_NORMAL;
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if (!strcmp(findData.cFileName, "..") )// TODO: is this just for .. or all sub directories? Need to add a directory to the test to find out. Also why so different than the old test results?
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// TODO: is this just for .. or all subdirectories? Need to add a directory to the test
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// to find out. Also why so different than the old test results?
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if (!strcmp(findData.cFileName, "..") )
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entry.size = 4096;
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else
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entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
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entry.name = findData.cFileName;
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myVector.push_back(entry);
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int retval = FindNextFile(hFind, &findData);
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@ -28,29 +28,11 @@
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typedef void * HANDLE;
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#endif
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class DirectoryFileSystem : public IFileSystem
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{
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struct OpenFileEntry
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{
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#ifdef _WIN32
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HANDLE hFile;
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#else
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FILE *hFile;
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#endif
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};
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typedef std::map<u32,OpenFileEntry> EntryMap;
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EntryMap entries;
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std::string basePath;
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IHandleAllocator *hAlloc;
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// In case of Windows: Translate slashes, etc.
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std::string GetLocalPath(std::string localpath);
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class DirectoryFileSystem : public IFileSystem {
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public:
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DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
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~DirectoryFileSystem();
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std::vector<PSPFileInfo> GetDirListing(std::string path);
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u32 OpenFile(std::string filename, FileAccess access);
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void CloseFile(u32 handle);
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@ -59,9 +41,26 @@ public:
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size_t SeekFile(u32 handle, s32 position, FileMove type);
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PSPFileInfo GetFileInfo(std::string filename);
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bool OwnsHandle(u32 handle);
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bool MkDir(const std::string &dirname);
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bool RmDir(const std::string &dirname);
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bool RenameFile(const std::string &from, const std::string &to);
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bool DeleteFile(const std::string &filename);
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private:
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struct OpenFileEntry {
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#ifdef _WIN32
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HANDLE hFile;
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#else
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FILE *hFile;
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#endif
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};
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typedef std::map<u32, OpenFileEntry> EntryMap;
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EntryMap entries;
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std::string basePath;
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IHandleAllocator *hAlloc;
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// In case of Windows: Translate slashes, etc.
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std::string GetLocalPath(std::string localpath);
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};
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@ -160,13 +160,19 @@ IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
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return 0;
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}
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bool MetaFileSystem::MapFilePath(const std::string &inpath, std::string &outpath, IFileSystem **system)
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bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system)
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{
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//TODO: implement current directory per thread (NOT per drive)
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//DEBUG_LOG(HLE, "MapFilePath: starting with \"%s\"", inpath.c_str());
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std::string realpath;
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// Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
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// appears to mean the current directory on the UMD. Let's just assume the current directory.
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std::string inpath = _inpath;
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if (inpath.substr(0, 6) == "host0:") {
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INFO_LOG(HLE, "Host0 path detected, stripping: %s", inpath.c_str());
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inpath = inpath.substr(6);
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}
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if ( RealPath(currentDirectory, inpath, realpath) )
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{
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for (size_t i = 0; i < fileSystems.size(); i++)
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@ -185,7 +191,6 @@ bool MetaFileSystem::MapFilePath(const std::string &inpath, std::string &outpath
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}
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DEBUG_LOG(HLE, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
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return false;
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}
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