d3d: Don't flip render-to-tex.

Fixes flipped screens and objects in a bunch of games.
This commit is contained in:
Unknown W. Brackets 2014-08-27 07:17:52 -07:00
parent 8edf25552f
commit 140eb82821

View File

@ -719,7 +719,7 @@ void TextureCacheDX9::SetTextureFramebuffer(TexCacheEntry *entry)
UpdateSamplingParams(*entry, true);
gstate_c.curTextureWidth = entry->framebuffer->width;
gstate_c.curTextureHeight = entry->framebuffer->height;
gstate_c.flipTexture = true;
gstate_c.flipTexture = false;
gstate_c.textureFullAlpha = entry->framebuffer->format == GE_FORMAT_565;
} else {
if (entry->framebuffer->fbo)