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https://github.com/hrydgard/ppsspp.git
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Merge pull request #17607 from hrydgard/overlay-progress-bars
Overlay: Support progress bars and "extra text" in messages
This commit is contained in:
commit
14586d6125
@ -72,6 +72,9 @@ struct Bounds {
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Bounds Offset(float xAmount, float yAmount) const {
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return Bounds(x + xAmount, y + yAmount, w, h);
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}
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Bounds Inset(float left, float top, float right, float bottom) {
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return Bounds(x + left, y + top, w - left - right, h - bottom - top);
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}
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float x;
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float y;
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@ -20,6 +20,14 @@ void OnScreenDisplay::Update() {
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iter++;
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}
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}
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for (auto iter = bars_.begin(); iter != bars_.end(); ) {
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if (now >= iter->endTime) {
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iter = bars_.erase(iter);
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} else {
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iter++;
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}
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}
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}
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std::vector<OnScreenDisplay::Entry> OnScreenDisplay::Entries() {
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@ -27,7 +35,12 @@ std::vector<OnScreenDisplay::Entry> OnScreenDisplay::Entries() {
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return entries_; // makes a copy.
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}
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void OnScreenDisplay::Show(OSDType type, const std::string &text, float duration_s, const char *id) {
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std::vector<OnScreenDisplay::ProgressBar> OnScreenDisplay::ProgressBars() {
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std::lock_guard<std::mutex> guard(mutex_);
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return bars_; // makes a copy.
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}
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void OnScreenDisplay::Show(OSDType type, const std::string &text, const std::string &text2, float duration_s, const char *id) {
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// Automatic duration based on type.
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if (duration_s <= 0.0f) {
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switch (type) {
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@ -55,7 +68,9 @@ void OnScreenDisplay::Show(OSDType type, const std::string &text, float duration
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Entry msg = *iter;
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msg.endTime = now + duration_s;
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msg.text = text;
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msg.text2 = text2;
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msg.type = type;
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// Move to top (should we? maybe not?)
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entries_.erase(iter);
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entries_.insert(entries_.begin(), msg);
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return;
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@ -65,6 +80,7 @@ void OnScreenDisplay::Show(OSDType type, const std::string &text, float duration
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Entry msg;
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msg.text = text;
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msg.text2 = text2;
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msg.endTime = now + duration_s;
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msg.type = type;
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msg.id = id;
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@ -76,6 +92,42 @@ void OnScreenDisplay::ShowOnOff(const std::string &message, bool on, float durat
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Show(OSDType::MESSAGE_INFO, message + ": " + (on ? "on" : "off"), duration_s);
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}
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void OnScreenDisplay::SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress) {
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std::lock_guard<std::mutex> guard(mutex_);
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double now = time_now_d();
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bool found = false;
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for (auto &bar : bars_) {
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if (bar.id == id) {
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bar.minValue = minValue;
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bar.maxValue = maxValue;
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bar.progress = progress;
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bar.message = message;
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bar.endTime = now + 60.0; // Nudge the progress bar to keep it shown.
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return;
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}
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}
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ProgressBar bar;
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bar.id = id;
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bar.message = std::move(message);
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bar.minValue = minValue;
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bar.maxValue = maxValue;
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bar.progress = progress;
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bar.endTime = now + 60.0; // Show the progress bar for 60 seconds, then fade it out.
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bars_.push_back(bar);
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}
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void OnScreenDisplay::RemoveProgressBar(std::string id, float fadeout_s) {
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std::lock_guard<std::mutex> guard(mutex_);
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for (auto iter = bars_.begin(); iter != bars_.end(); iter++) {
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if (iter->id == id) {
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iter->progress = iter->maxValue;
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iter->endTime = time_now_d() + (double)fadeout_s;
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break;
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}
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}
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}
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const char *RequestTypeAsString(SystemRequestType type) {
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switch (type) {
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case SystemRequestType::INPUT_TEXT_MODAL: return "INPUT_TEXT_MODAL";
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@ -228,7 +228,10 @@ enum class OSDType {
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class OnScreenDisplay {
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public:
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// If you specify 0.0f as duration, a duration will be chosen automatically depending on type.
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void Show(OSDType type, const std::string &message, float duration_s = 0.0f, const char *id = nullptr);
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void Show(OSDType type, const std::string &text, float duration_s = 0.0f, const char *id = nullptr) {
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Show(type, text, "", duration_s, id);
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}
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void Show(OSDType type, const std::string &text, const std::string &text2, float duration_s = 0.0f, const char *id = nullptr);
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void ShowOnOff(const std::string &message, bool on, float duration_s = 0.0f);
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bool IsEmpty() const { return entries_.empty(); } // Shortcut to skip rendering.
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@ -236,18 +239,35 @@ public:
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// Call this every frame, cleans up old entries.
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void Update();
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// Progress bar controls
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// Set is both create and update.
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void SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress);
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void RemoveProgressBar(std::string id, float fadeout_s);
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struct Entry {
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OSDType type;
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std::string text;
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std::string text2;
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const char *id;
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double endTime;
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double duration;
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float progress;
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};
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struct ProgressBar {
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std::string id;
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std::string message;
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int minValue;
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int maxValue;
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int progress;
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double endTime;
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};
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std::vector<Entry> Entries();
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std::vector<ProgressBar> ProgressBars();
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private:
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std::vector<Entry> entries_;
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std::vector<ProgressBar> bars_;
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std::mutex mutex_;
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};
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@ -73,13 +73,13 @@ u32 BlockDevice::CalculateCRC(volatile bool *cancel) {
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void BlockDevice::NotifyReadError() {
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auto err = GetI18NCategory(I18NCat::ERRORS);
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if (!reportedError_) {
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g_OSD.Show(OSDType::MESSAGE_ERROR, err->T("Game disc read error - ISO corrupt"), 6.0f);
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g_OSD.Show(OSDType::MESSAGE_WARNING, err->T("Game disc read error - ISO corrupt"), fileLoader_->GetPath().ToVisualString(), 6.0f);
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reportedError_ = true;
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}
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}
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FileBlockDevice::FileBlockDevice(FileLoader *fileLoader)
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: fileLoader_(fileLoader) {
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: BlockDevice(fileLoader) {
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filesize_ = fileLoader->FileSize();
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}
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@ -137,7 +137,7 @@ typedef struct ciso_header
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static const u32 CSO_READ_BUFFER_SIZE = 256 * 1024;
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CISOFileBlockDevice::CISOFileBlockDevice(FileLoader *fileLoader)
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: fileLoader_(fileLoader)
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: BlockDevice(fileLoader)
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{
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// CISO format is fairly simple, but most tools do not write the header_size.
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@ -382,7 +382,7 @@ bool CISOFileBlockDevice::ReadBlocks(u32 minBlock, int count, u8 *outPtr) {
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}
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NPDRMDemoBlockDevice::NPDRMDemoBlockDevice(FileLoader *fileLoader)
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: fileLoader_(fileLoader)
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: BlockDevice(fileLoader)
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{
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std::lock_guard<std::mutex> guard(mutex_);
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MAC_KEY mkey;
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@ -32,6 +32,7 @@ class FileLoader;
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class BlockDevice {
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public:
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BlockDevice(FileLoader *fileLoader) : fileLoader_(fileLoader) {}
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virtual ~BlockDevice() {}
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virtual bool ReadBlock(int blockNumber, u8 *outPtr, bool uncached = false) = 0;
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virtual bool ReadBlocks(u32 minBlock, int count, u8 *outPtr) {
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@ -51,6 +52,7 @@ public:
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void NotifyReadError();
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protected:
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FileLoader *fileLoader_;
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bool reportedError_ = false;
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};
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@ -64,7 +66,6 @@ public:
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bool IsDisc() override { return true; }
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private:
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FileLoader *fileLoader_;
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u32 *index;
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u8 *readBuffer;
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u8 *zlibBuffer;
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@ -88,7 +89,6 @@ public:
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bool IsDisc() override { return true; }
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private:
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FileLoader *fileLoader_;
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u64 filesize_;
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};
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@ -113,7 +113,6 @@ public:
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bool IsDisc() override { return false; }
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private:
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FileLoader *fileLoader_;
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static std::mutex mutex_;
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u32 lbaSize;
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@ -804,7 +804,7 @@ void SystemInfoScreen::CreateTabs() {
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return UI::EVENT_DONE;
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});
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internals->Add(new Choice(si->T("Warning")))->OnClick.Add([&](UI::EventParams &) {
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g_OSD.Show(OSDType::MESSAGE_WARNING, si->T("Warning"));
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g_OSD.Show(OSDType::MESSAGE_WARNING, si->T("Warning"), "Some\nAdditional\nDetail");
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return UI::EVENT_DONE;
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});
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internals->Add(new Choice(si->T("Info")))->OnClick.Add([&](UI::EventParams &) {
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@ -815,6 +815,24 @@ void SystemInfoScreen::CreateTabs() {
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, si->T("Success"));
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return UI::EVENT_DONE;
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});
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internals->Add(new ItemHeader(si->T("Progress tests")));
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internals->Add(new Choice(si->T("30%")))->OnClick.Add([&](UI::EventParams &) {
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g_OSD.SetProgressBar("testprogress", "Test Progress", 1, 100, 30);
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return UI::EVENT_DONE;
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});
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internals->Add(new Choice(si->T("100%")))->OnClick.Add([&](UI::EventParams &) {
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g_OSD.SetProgressBar("testprogress", "Test Progress", 1, 100, 100);
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return UI::EVENT_DONE;
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});
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internals->Add(new Choice(si->T("N/A%")))->OnClick.Add([&](UI::EventParams &) {
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g_OSD.SetProgressBar("testprogress", "Test Progress", 0, 0, 0);
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return UI::EVENT_DONE;
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});
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internals->Add(new Choice(si->T("Clear")))->OnClick.Add([&](UI::EventParams &) {
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g_OSD.RemoveProgressBar("testprogress", 0.25f);
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return UI::EVENT_DONE;
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});
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}
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void AddressPromptScreen::CreatePopupContents(UI::ViewGroup *parent) {
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@ -229,6 +229,8 @@ bool EmuScreen::bootAllowStorage(const Path &filename) {
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}
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void EmuScreen::bootGame(const Path &filename) {
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auto sc = GetI18NCategory(I18NCat::SCREEN);
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if (PSP_IsRebooting())
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return;
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if (PSP_IsInited()) {
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@ -259,8 +261,6 @@ void EmuScreen::bootGame(const Path &filename) {
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if (!bootAllowStorage(filename))
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return;
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auto sc = GetI18NCategory(I18NCat::SCREEN);
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invalid_ = true;
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// We don't want to boot with the wrong game specific config, so wait until info is ready.
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@ -40,9 +40,19 @@ ImageID GetOSDIcon(OSDType type) {
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static const float iconSize = 36.0f;
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static const float extraTextScale = 0.7f;
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// Align only matters here for the ASCII-only flag.
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static void MeasureOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, int align, float *width, float *height) {
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static void MeasureOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, int align, float *width, float *height, float *height1) {
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, entry.text.c_str(), width, height, align);
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*height1 = *height;
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float width2 = 0.0f, height2 = 0.0f;
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if (!entry.text2.empty()) {
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dc.MeasureText(dc.theme->uiFont, extraTextScale, extraTextScale, entry.text2.c_str(), &width2, &height2, align);
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*width = std::max(*width, width2);
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*height += 5.0f + height2;
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}
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if (!GetOSDIcon(entry.type).isInvalid()) {
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*width += iconSize + 5.0f;
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@ -52,7 +62,7 @@ static void MeasureOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry,
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*height = std::max(*height, iconSize + 5.0f);
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}
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static void RenderOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, Bounds bounds, int align, float alpha) {
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static void RenderOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, Bounds bounds, float height1, int align, float alpha) {
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UI::Drawable background = UI::Drawable(colorAlpha(GetOSDBackgroundColor(entry.type), alpha));
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uint32_t foreGround = whiteAlpha(alpha);
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@ -74,7 +84,61 @@ static void RenderOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, B
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bounds.w -= iconSize + 5.0f;
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}
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dc.DrawTextShadowRect(entry.text.c_str(), bounds, colorAlpha(0xFFFFFFFF, alpha), (align & FLAG_DYNAMIC_ASCII) | ALIGN_CENTER);
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dc.DrawTextShadowRect(entry.text.c_str(), bounds.Inset(0.0f, 1.0f, 0.0f, 0.0f), colorAlpha(0xFFFFFFFF, alpha), (align & FLAG_DYNAMIC_ASCII));
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if (!entry.text2.empty()) {
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Bounds bottomTextBounds = bounds.Inset(3.0f, height1 + 5.0f, 3.0f, 3.0f);
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UI::Drawable backgroundDark = UI::Drawable(colorAlpha(darkenColor(GetOSDBackgroundColor(entry.type)), alpha));
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dc.FillRect(backgroundDark, bottomTextBounds);
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dc.SetFontScale(extraTextScale, extraTextScale);
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dc.DrawTextRect(entry.text2.c_str(), bottomTextBounds, colorAlpha(0xFFFFFFFF, alpha), (align & FLAG_DYNAMIC_ASCII) | ALIGN_LEFT);
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dc.SetFontScale(1.0f, 1.0f);
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}
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}
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static void MeasureOSDProgressBar(UIContext &dc, const OnScreenDisplay::ProgressBar &bar, float *width, float *height) {
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*height = 36;
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*width = 450.0f;
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}
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static void RenderOSDProgressBar(UIContext &dc, const OnScreenDisplay::ProgressBar &entry, Bounds bounds, int align, float alpha) {
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uint32_t foreGround = whiteAlpha(alpha);
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Bounds shadowBounds = bounds.Expand(10.0f);
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dc.Draw()->DrawImage4Grid(dc.theme->dropShadow4Grid, shadowBounds.x, shadowBounds.y + 4.0f, shadowBounds.x2(), shadowBounds.y2(), alphaMul(0xFF000000, 0.9f * alpha), 1.0f);
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uint32_t backgroundColor = colorAlpha(0x806050, alpha);
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uint32_t progressBackgroundColor = colorAlpha(0xa08070, alpha);
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if (entry.maxValue > entry.minValue) {
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// Normal progress bar
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UI::Drawable background = UI::Drawable(backgroundColor);
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UI::Drawable progressBackground = UI::Drawable(progressBackgroundColor);
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float ratio = (float)(entry.progress - entry.minValue) / (float)entry.maxValue;
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Bounds boundLeft = bounds;
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Bounds boundRight = bounds;
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boundLeft.w *= ratio;
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boundRight.x += ratio * boundRight.w;
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boundRight.w *= (1.0f - ratio);
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dc.FillRect(progressBackground, boundLeft);
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dc.FillRect(background, boundRight);
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} else {
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// Indeterminate spinner
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float alpha = cos(time_now_d() * 5.0) * 0.5f + 0.5f;
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uint32_t pulse = colorBlend(backgroundColor, progressBackgroundColor, alpha);
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UI::Drawable background = UI::Drawable(pulse);
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dc.FillRect(background, bounds);
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}
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dc.SetFontStyle(dc.theme->uiFont);
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dc.DrawTextShadowRect(entry.message.c_str(), bounds, colorAlpha(0xFFFFFFFF, alpha), (align & FLAG_DYNAMIC_ASCII) | ALIGN_CENTER);
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}
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void OnScreenMessagesView::Draw(UIContext &dc) {
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@ -82,14 +146,27 @@ void OnScreenMessagesView::Draw(UIContext &dc) {
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return;
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}
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double now = time_now_d();
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// Get height
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float w, h;
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, "Wg", &w, &h);
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float y = 10.0f;
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// Then draw them all.
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const std::vector<OnScreenDisplay::ProgressBar> bars = g_OSD.ProgressBars();
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for (auto &bar : bars) {
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float tw, th;
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MeasureOSDProgressBar(dc, bar, &tw, &th);
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Bounds b(0.0f, y, tw, th);
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b.x = (bounds_.w - b.w) * 0.5f;
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float alpha = Clamp((float)(bar.endTime - now) * 4.0f, 0.0f, 1.0f);
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RenderOSDProgressBar(dc, bar, b, 0, alpha);
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y += (b.h + 4.0f) * alpha; // including alpha here gets us smooth animations.
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}
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const std::vector<OnScreenDisplay::Entry> entries = g_OSD.Entries();
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double now = time_now_d();
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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dc.SetFontScale(1.0f, 1.0f);
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// Messages that are wider than the screen are left-aligned instead of centered.
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@ -101,8 +178,8 @@ void OnScreenMessagesView::Draw(UIContext &dc) {
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align |= FLAG_DYNAMIC_ASCII;
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}
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float tw, th;
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MeasureOSDEntry(dc, *iter, align, &tw, &th);
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float tw, th, h1;
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MeasureOSDEntry(dc, *iter, align, &tw, &th, &h1);
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Bounds b(0.0f, y, tw, th);
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@ -125,7 +202,7 @@ void OnScreenMessagesView::Draw(UIContext &dc) {
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}
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float alpha = Clamp((float)(iter->endTime - now) * 4.0f, 0.0f, 1.0f);
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RenderOSDEntry(dc, *iter, b, align, alpha);
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RenderOSDEntry(dc, *iter, b, h1, align, alpha);
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y += (b.h * scale + 4.0f) * alpha; // including alpha here gets us smooth animations.
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}
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