Make GAmeSubscriber backward compatible again.

Now it won't break any potential old client that doesn't pass the
fields.

Should have insisted on this.
This commit is contained in:
Henrik Rydgård 2023-05-31 07:51:14 +02:00
parent 845b6b7f3e
commit 16bca6fe8b

View File

@ -98,15 +98,13 @@ void WebSocketVersion(DebuggerRequest &req) {
JsonWriter &json = req.Respond();
std::string version;
if (!req.ParamString("version", &version)) {
return;
if (req.ParamString("version", &version)) {
req.client->version = version;
}
std::string name;
if (!req.ParamString("name", &name)) {
return;
if (req.ParamString("name", &name)) {
req.client->name = name;
}
req.client->name = name;
req.client->version = version;
json.writeString("name", "PPSSPP");
json.writeString("version", PPSSPP_GIT_VERSION);