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GE Debugger: Fix type conversion warning.
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@ -204,7 +204,7 @@ static void ExpandBezier(int &count, int op, const std::vector<SimpleVertex> &si
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cpoints.col = (Vec4f *)AllocateAlignedMemory(sizeof(Vec4f) * num_points, 16);
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cpoints.Convert(points.data(), num_points);
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surface.Init(generatedVerts.size());
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surface.Init((int)generatedVerts.size());
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SoftwareTessellation(output, surface, gstate.vertType, cpoints);
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count = output.count;
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@ -256,7 +256,7 @@ static void ExpandSpline(int &count, int op, const std::vector<SimpleVertex> &si
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cpoints.col = (Vec4f *)AllocateAlignedMemory(sizeof(Vec4f) * num_points, 16);
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cpoints.Convert(points.data(), num_points);
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surface.Init(generatedVerts.size());
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surface.Init((int)generatedVerts.size());
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SoftwareTessellation(output, surface, gstate.vertType, cpoints);
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count = output.count;
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