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Merge pull request #3846 from thedax/win32MinorCleanup
Win32 UI: Eliminate some magic numbers, and make several functions more consistent with each other.
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19e010ef6e
@ -232,14 +232,14 @@ namespace MainWindow
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}
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void SetInternalResolution(int res = -1) {
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const int MAX_ZOOM = 10;
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if (res >= 0 && res <= MAX_ZOOM)
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if (res >= 0 && res <= RESOLUTION_MAX)
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g_Config.iInternalResolution = res;
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else {
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if (++g_Config.iInternalResolution > MAX_ZOOM)
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if (++g_Config.iInternalResolution > RESOLUTION_MAX)
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g_Config.iInternalResolution = 0;
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}
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ResizeDisplay(true);
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}
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void CorrectCursor() {
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@ -570,8 +570,13 @@ namespace MainWindow
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if(gpu) gpu->ClearCacheNextFrame();
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}
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void setRenderingMode(int mode) {
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g_Config.iRenderingMode = mode;
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void setRenderingMode(int mode = -1) {
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if (mode >= FB_NON_BUFFERED_MODE)
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g_Config.iRenderingMode = mode;
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else {
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if (++g_Config.iRenderingMode > FB_READFBOMEMORY_GPU)
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g_Config.iRenderingMode = FB_NON_BUFFERED_MODE;
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}
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I18NCategory *g = GetI18NCategory("Graphics");
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@ -600,8 +605,13 @@ namespace MainWindow
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g_Config.iFpsLimit = fps;
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}
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void setFrameSkipping(int framesToSkip) {
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g_Config.iFrameSkip = framesToSkip;
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void setFrameSkipping(int framesToSkip = -1) {
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if (framesToSkip >= FRAMESKIP_OFF)
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g_Config.iFrameSkip = framesToSkip;
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else {
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if (++g_Config.iFrameSkip > FRAMESKIP_MAX)
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g_Config.iFrameSkip = FRAMESKIP_OFF;
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}
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I18NCategory *g = GetI18NCategory("Graphics");
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const char *frameskipStr = g->T("Frame Skipping");
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@ -1128,17 +1138,17 @@ namespace MainWindow
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SaveState::SaveSlot(g_Config.iCurrentStateSlot, SaveStateActionFinished);
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break;
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case ID_OPTIONS_SCREENAUTO: SetInternalResolution(0); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN1X: SetInternalResolution(1); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN2X: SetInternalResolution(2); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN3X: SetInternalResolution(3); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN4X: SetInternalResolution(4); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN5X: SetInternalResolution(5); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN6X: SetInternalResolution(6); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN7X: SetInternalResolution(7); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN8X: SetInternalResolution(8); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN9X: SetInternalResolution(9); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREEN10X: SetInternalResolution(10); ResizeDisplay(true); break;
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case ID_OPTIONS_SCREENAUTO: SetInternalResolution(RESOLUTION_AUTO); break;
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case ID_OPTIONS_SCREEN1X: SetInternalResolution(RESOLUTION_NATIVE); break;
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case ID_OPTIONS_SCREEN2X: SetInternalResolution(RESOLUTION_2X); break;
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case ID_OPTIONS_SCREEN3X: SetInternalResolution(RESOLUTION_3X); break;
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case ID_OPTIONS_SCREEN4X: SetInternalResolution(RESOLUTION_4X); break;
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case ID_OPTIONS_SCREEN5X: SetInternalResolution(RESOLUTION_5X); break;
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case ID_OPTIONS_SCREEN6X: SetInternalResolution(RESOLUTION_6X); break;
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case ID_OPTIONS_SCREEN7X: SetInternalResolution(RESOLUTION_7X); break;
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case ID_OPTIONS_SCREEN8X: SetInternalResolution(RESOLUTION_8X); break;
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case ID_OPTIONS_SCREEN9X: SetInternalResolution(RESOLUTION_9X); break;
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case ID_OPTIONS_SCREEN10X: SetInternalResolution(RESOLUTION_MAX); break;
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case ID_OPTIONS_WINDOW1X: SetWindowSize(1); break;
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case ID_OPTIONS_WINDOW2X: SetWindowSize(2); break;
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@ -1148,7 +1158,6 @@ namespace MainWindow
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case ID_OPTIONS_RESOLUTIONDUMMY:
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{
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SetInternalResolution();
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ResizeDisplay(true);
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break;
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}
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@ -1180,9 +1189,7 @@ namespace MainWindow
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// Dummy option to let the buffered rendering hotkey cycle through all the options.
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case ID_OPTIONS_BUFFEREDRENDERINGDUMMY:
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g_Config.iRenderingMode = ++g_Config.iRenderingMode > FB_READFBOMEMORY_GPU ? FB_NON_BUFFERED_MODE : g_Config.iRenderingMode;
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setRenderingMode(g_Config.iRenderingMode);
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setRenderingMode();
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break;
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case ID_DEBUG_SHOWDEBUGSTATISTICS:
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@ -1212,9 +1219,7 @@ namespace MainWindow
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case ID_OPTIONS_FRAMESKIP_8: setFrameSkipping(FRAMESKIP_MAX); break;
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case ID_OPTIONS_FRAMESKIPDUMMY:
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g_Config.iFrameSkip = ++g_Config.iFrameSkip > FRAMESKIP_MAX ? FRAMESKIP_OFF : g_Config.iFrameSkip;
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setFrameSkipping(g_Config.iFrameSkip);
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setFrameSkipping();
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break;
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case ID_FILE_EXIT:
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@ -1559,11 +1564,11 @@ namespace MainWindow
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ID_OPTIONS_SCREEN9X,
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ID_OPTIONS_SCREEN10X,
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};
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if (g_Config.iInternalResolution < 0)
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g_Config.iInternalResolution = 0;
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if (g_Config.iInternalResolution < RESOLUTION_AUTO)
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g_Config.iInternalResolution = RESOLUTION_AUTO;
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else if(g_Config.iInternalResolution > 10)
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g_Config.iInternalResolution = 5;
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else if (g_Config.iInternalResolution > RESOLUTION_MAX)
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g_Config.iInternalResolution = RESOLUTION_MAX;
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for (int i = 0; i < ARRAY_SIZE(zoomitems); i++) {
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CheckMenuItem(menu, zoomitems[i], MF_BYCOMMAND | ((i == g_Config.iInternalResolution) ? MF_CHECKED : MF_UNCHECKED));
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@ -28,6 +28,18 @@ namespace MainWindow
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FRAMESKIP_8 = 9,
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FRAMESKIP_MAX = FRAMESKIP_8,
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RESOLUTION_AUTO = 0,
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RESOLUTION_NATIVE = 1,
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RESOLUTION_2X = 2,
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RESOLUTION_3X = 3,
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RESOLUTION_4X = 4,
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RESOLUTION_5X = 5,
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RESOLUTION_6X = 6,
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RESOLUTION_7X = 7,
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RESOLUTION_8X = 8,
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RESOLUTION_9X = 9,
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RESOLUTION_MAX = 10,
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TEXSCALING_OFF = 1,
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TEXSCALING_2X = 2,
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TEXSCALING_3X = 3,
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