QtMain: Renamed mis-named variable assets_dir to external_dir

This commit is contained in:
Henrik Rydgard 2017-04-07 09:56:57 +02:00
parent 706714e5c4
commit 1ac51f952d

View File

@ -434,21 +434,20 @@ int main(int argc, char *argv[])
g_dpi_scale_real = g_dpi_scale;
dp_xres = (int)(pixel_xres * g_dpi_scale); dp_yres = (int)(pixel_yres * g_dpi_scale);
std::string savegame_dir = ".";
std::string assets_dir = ".";
std::string external_dir = ".";
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
savegame_dir = QStandardPaths::writableLocation(QStandardPaths::HomeLocation).toStdString();
assets_dir = QStandardPaths::writableLocation(QStandardPaths::DataLocation).toStdString();
external_dir = QStandardPaths::writableLocation(QStandardPaths::DataLocation).toStdString();
#endif
savegame_dir += "/";
assets_dir += "/";
external_dir += "/";
bool fullscreenCLI=false;
for (int i = 1; i < argc; i++)
{
for (int i = 1; i < argc; i++) {
if (!strcmp(argv[i],"--fullscreen"))
fullscreenCLI=true;
}
NativeInit(argc, (const char **)argv, savegame_dir.c_str(), assets_dir.c_str(), nullptr, fullscreenCLI);
NativeInit(argc, (const char **)argv, savegame_dir.c_str(), external_dir.c_str(), nullptr, fullscreenCLI);
int ret = mainInternal(a);