Fix joystick keys

This commit is contained in:
Sacha 2013-01-10 20:25:10 +10:00
parent 472cf6af1a
commit 1d82b785df
2 changed files with 8 additions and 8 deletions

View File

@ -121,13 +121,13 @@ void SimulateGamepad(InputState *input) {
input->pad_rstick_x = 0;
input->pad_rstick_y = 0;
if (input->pad_buttons | (1<<14))
if (input->pad_buttons & (1<<14))
input->pad_lstick_y=1;
else if (input->pad_buttons | (1<<15))
else if (input->pad_buttons & (1<<15))
input->pad_lstick_y=-1;
if (input->pad_buttons | (1<<16))
if (input->pad_buttons & (1<<16))
input->pad_lstick_x=-1;
else if (input->pad_buttons | (1<<17))
else if (input->pad_buttons & (1<<17))
input->pad_lstick_x=1;
}

View File

@ -26,13 +26,13 @@ void SimulateGamepad(InputState *input) {
input->pad_rstick_x = 0;
input->pad_rstick_y = 0;
if (input->pad_buttons | (1<<14))
if (input->pad_buttons & (1<<14))
input->pad_lstick_y=1;
else if (input->pad_buttons | (1<<15))
else if (input->pad_buttons & (1<<15))
input->pad_lstick_y=-1;
if (input->pad_buttons | (1<<16))
if (input->pad_buttons & (1<<16))
input->pad_lstick_x=-1;
else if (input->pad_buttons | (1<<17))
else if (input->pad_buttons & (1<<17))
input->pad_lstick_x=1;
}