Add a bunch of new features and fixes to the README for 1.2.0

This commit is contained in:
Henrik Rydgard 2016-01-20 16:48:53 +01:00
parent 6accac3b33
commit 1e95bdcd7b

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@ -18,6 +18,21 @@ For the latest source code, see [our github page](https://github.com/hrydgard/pp
For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki).
What's new in 1.2.0
-------------------
* A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
* Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
* Audio reverb support
* ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
* Support render-to-CLUT functionality that some games use to change colors of various monsters
* x86-64 support on Android
* Auto-hide on-screen controls after a while of no usage
* Preparations for supporting more graphics APIs
* Fixes to prescale UV speedhack, now seems reliable
* Faster ISO RAM cache
* New UI for moving around the PSP display on larger screens
What's new in 1.1.1
-------------------
* Fixed new crash in Persona and other games on ARM64, like Galaxy S6