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Don't save recent history from testrunner
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@ -33,7 +33,7 @@ enum GPUCore {
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struct CoreParameter
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{
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CoreParameter() : collectEmuLog(0), unthrottle(false) {}
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CoreParameter() : collectEmuLog(0), unthrottle(false), updateRecent(true) {}
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// 0 = Interpreter
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// 1 = Jit
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// 2 = JitIL
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@ -67,4 +67,6 @@ struct CoreParameter
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// Can be modified at runtime.
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bool unthrottle;
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int fpsLimit;
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bool updateRecent;
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};
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@ -108,7 +108,9 @@ bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
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return false;
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}
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g_Config.AddRecent(coreParameter.fileToStart);
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if (coreParam.updateRecent)
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g_Config.AddRecent(coreParameter.fileToStart);
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// Setup JIT here.
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if (coreParameter.startPaused)
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coreState = CORE_STEPPING;
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@ -71,6 +71,7 @@ void RunTests()
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coreParam.useMediaEngine = false;
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coreParam.collectEmuLog = &output;
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coreParam.unthrottle = true;
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coreParam.updateRecent = false;
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#ifdef IOS
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std::string baseDirectory = g_Config.flashDirectory + "../";
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