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https://github.com/hrydgard/ppsspp.git
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Merge pull request #19184 from hrydgard/native-text-draw-mac-ios
Native text drawing on macOS/iOS
This commit is contained in:
commit
1f7310d4cf
@ -1271,6 +1271,12 @@ if(OPENXR AND NOT ARMV7_DEVICE)
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set(nativeExtraLibs ${nativeExtraLibs} openxr_loader)
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endif()
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if(IOS OR MACOSX)
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set(nativeExtra ${nativeExtra}
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Common/Render/Text/draw_text_cocoa.mm
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Common/Render/Text/draw_text_cocoa.h)
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endif()
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if(ANDROID)
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set(NativeAppSource ${NativeAppSource}
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android/jni/app-android.cpp
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@ -1317,7 +1323,7 @@ elseif(IOS AND NOT LIBRETRO)
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Common/Battery/AppleBatteryClient.m
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)
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set(nativeExtraLibs ${nativeExtraLibs} "-framework Foundation -framework MediaPlayer -framework AudioToolbox -framework CoreGraphics -framework QuartzCore -framework UIKit -framework GLKit -framework OpenAL -framework AVFoundation -framework CoreLocation -framework CoreVideo -framework CoreMedia -framework CoreServices -framework Metal -framework IOSurface" )
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set(nativeExtraLibs ${nativeExtraLibs} "-framework Foundation -framework MediaPlayer -framework AudioToolbox -framework CoreGraphics -framework QuartzCore -framework UIKit -framework GLKit -framework OpenAL -framework AVFoundation -framework CoreLocation -framework CoreText -framework CoreVideo -framework CoreMedia -framework CoreServices -framework Metal -framework IOSurface" )
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if(EXISTS "${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks/GameController.framework")
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set(nativeExtraLibs ${nativeExtraLibs} "-weak_framework GameController")
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endif()
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@ -2,19 +2,19 @@
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#include <cmath>
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struct Point {
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Point() : x(0.0f), y(0.0f) {}
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Point(float x_, float y_) : x(x_), y(y_) {}
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struct Point2D {
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Point2D() : x(0.0f), y(0.0f) {}
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Point2D(float x_, float y_) : x(x_), y(y_) {}
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float x;
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float y;
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float distanceTo(const Point &other) const {
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float distanceTo(const Point2D &other) const {
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float dx = other.x - x, dy = other.y - y;
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return sqrtf(dx*dx + dy*dy);
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}
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bool operator ==(const Point &other) const {
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bool operator ==(const Point2D &other) const {
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return x == other.x && y == other.y;
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}
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@ -60,8 +60,8 @@ struct Bounds {
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float y2() const { return y + h; }
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float centerX() const { return x + w * 0.5f; }
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float centerY() const { return y + h * 0.5f; }
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Point Center() const {
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return Point(centerX(), centerY());
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Point2D Center() const {
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return Point2D(centerX(), centerY());
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}
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Bounds Expand(float amount) const {
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return Bounds(x - amount, y - amount, w + amount * 2, h + amount * 2);
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@ -8,6 +8,7 @@
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#include "Common/Render/Text/draw_text.h"
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#include "Common/Render/Text/draw_text_win.h"
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#include "Common/Render/Text/draw_text_cocoa.h"
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#include "Common/Render/Text/draw_text_uwp.h"
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#include "Common/Render/Text/draw_text_qt.h"
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#include "Common/Render/Text/draw_text_android.h"
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@ -70,7 +71,7 @@ void TextDrawer::DrawStringRect(DrawBuffer &target, std::string_view str, const
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DrawString(target, toDraw.c_str(), x, y, color, align);
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}
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void TextDrawer::DrawStringBitmapRect(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, const Bounds &bounds, int align) {
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bool TextDrawer::DrawStringBitmapRect(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, const Bounds &bounds, int align) {
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std::string toDraw(str);
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int wrap = align & (FLAG_WRAP_TEXT | FLAG_ELLIPSIZE_TEXT);
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if (wrap) {
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@ -78,7 +79,7 @@ void TextDrawer::DrawStringBitmapRect(std::vector<uint8_t> &bitmapData, TextStri
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WrapString(toDraw, str, rotated ? bounds.h : bounds.w, wrap);
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}
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DrawStringBitmap(bitmapData, entry, texFormat, toDraw.c_str(), align);
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return DrawStringBitmap(bitmapData, entry, texFormat, toDraw.c_str(), align);
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}
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TextDrawer *TextDrawer::Create(Draw::DrawContext *draw) {
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@ -89,6 +90,8 @@ TextDrawer *TextDrawer::Create(Draw::DrawContext *draw) {
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drawer = new TextDrawerWin32(draw);
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#elif PPSSPP_PLATFORM(UWP)
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drawer = new TextDrawerUWP(draw);
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#elif PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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drawer = new TextDrawerCocoa(draw);
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#elif defined(USING_QT_UI)
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drawer = new TextDrawerQt(draw);
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#elif PPSSPP_PLATFORM(ANDROID)
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@ -12,6 +12,7 @@
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#include <memory>
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#include <cstdint>
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#include <map>
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#include "Common/Data/Text/WrapText.h"
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#include "Common/Render/DrawBuffer.h"
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@ -33,6 +34,7 @@ struct TextStringEntry {
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struct TextMeasureEntry {
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int width;
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int height;
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int leading; // only used with Cocoa
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int lastUsedFrame;
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};
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@ -46,10 +48,14 @@ public:
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void SetFontScale(float xscale, float yscale);
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virtual void MeasureString(std::string_view str, float *w, float *h) = 0;
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virtual void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) = 0;
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// TODO: This one we should be able to make a default implementation for, calling the specialized DrawBitmap.
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// Only problem is that we need to make sure that the texFormats are all supported by all the backends, or we explicitly limit.
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virtual void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) = 0;
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void DrawStringRect(DrawBuffer &target, std::string_view str, const Bounds &bounds, uint32_t color, int align);
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virtual void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) = 0;
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void DrawStringBitmapRect(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, const Bounds &bounds, int align);
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virtual bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) = 0;
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bool DrawStringBitmapRect(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, const Bounds &bounds, int align);
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// Use for housekeeping like throwing out old strings.
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virtual void OncePerFrame() = 0;
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@ -86,6 +92,9 @@ protected:
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float fontScaleY_ = 1.0f;
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float dpiScale_ = 1.0f;
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bool ignoreGlobalDpi_ = false;
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std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
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std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
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};
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class TextDrawerWordWrapper : public WordWrapper {
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@ -174,10 +174,10 @@ void TextDrawerAndroid::MeasureStringRect(std::string_view str, const Bounds &bo
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*h = total_h * fontScaleY_ * dpiScale_;
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}
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void TextDrawerAndroid::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
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bool TextDrawerAndroid::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
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if (str.empty()) {
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bitmapData.clear();
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return;
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return false;
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}
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double size = 0.0;
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@ -244,6 +244,7 @@ void TextDrawerAndroid::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextS
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}
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env->ReleaseIntArrayElements(imageData, jimage, 0);
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env->DeleteLocalRef(imageData);
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return true;
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}
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void TextDrawerAndroid::DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align) {
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@ -24,7 +24,7 @@ public:
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void MeasureString(std::string_view str, float *w, float *h) override;
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void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
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void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
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void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
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bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
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// Use for housekeeping like throwing out old strings.
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void OncePerFrame() override;
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@ -43,9 +43,6 @@ private:
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bool use4444Format_ = false;
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std::map<uint32_t, AndroidFontEntry> fontMap_;
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std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
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std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
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};
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#endif
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40
Common/Render/Text/draw_text_cocoa.h
Normal file
40
Common/Render/Text/draw_text_cocoa.h
Normal file
@ -0,0 +1,40 @@
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#pragma once
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#include "ppsspp_config.h"
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#if PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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#include <map>
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#include "Common/Render/Text/draw_text.h"
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struct TextDrawerContext;
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// Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here)
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class TextDrawerFontContext;
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class TextDrawerCocoa : public TextDrawer {
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public:
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TextDrawerCocoa(Draw::DrawContext *draw);
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~TextDrawerCocoa();
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uint32_t SetFont(const char *fontName, int size, int flags) override;
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void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
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void MeasureString(std::string_view str, float *w, float *h) override;
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void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
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void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
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bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
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// Use for housekeeping like throwing out old strings.
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void OncePerFrame() override;
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protected:
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void ClearCache() override;
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void RecreateFonts(); // On DPI change
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TextDrawerContext *ctx_;
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std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
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uint32_t fontHash_;
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std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
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std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
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};
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#endif
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443
Common/Render/Text/draw_text_cocoa.mm
Normal file
443
Common/Render/Text/draw_text_cocoa.mm
Normal file
@ -0,0 +1,443 @@
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#include "ppsspp_config.h"
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#import "draw_text_cocoa.h"
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#if PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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#import <Foundation/Foundation.h>
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#import <CoreText/CoreText.h>
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#import <CoreGraphics/CoreGraphics.h>
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#if PPSSPP_PLATFORM(MAC)
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#import <AppKit/AppKit.h>
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#define ColorType NSColor
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#else
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#import <UIKit/UIKit.h>
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#define ColorType UIColor
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#endif
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#include "Common/System/Display.h"
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#include "Common/GPU/thin3d.h"
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#include "Common/Data/Hash/Hash.h"
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#include "Common/Data/Text/WrapText.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Render/Text/draw_text.h"
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#include "Common/Render/Text/draw_text_cocoa.h"
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#include "Common/Log.h"
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#include "Common/StringUtils.h"
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enum {
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MAX_TEXT_WIDTH = 4096,
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MAX_TEXT_HEIGHT = 512
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};
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#define APPLE_FONT "Helvetica"
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class TextDrawerFontContext {
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public:
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~TextDrawerFontContext() {
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Destroy();
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}
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void Create() {
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// Create an attributed string with string and font information
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CGFloat fontSize = ceilf((height / dpiScale) * 1.25f);
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INFO_LOG(G3D, "Creating cocoa typeface '%s' size %d (effective size %0.1f)", APPLE_FONT, height, fontSize);
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// CTFontRef font = CTFontCreateWithName(CFSTR(APPLE_FONT), fontSize, nil);
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CTFontRef font = CTFontCreateUIFontForLanguage(kCTFontUIFontSystem, fontSize, nil);
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attributes = [NSDictionary dictionaryWithObjectsAndKeys:
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(id)font, kCTFontAttributeName,
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kCFBooleanTrue, kCTForegroundColorFromContextAttributeName, // Lets us specify the color later.
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nil];
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}
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void Destroy() {
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//CFRelease(font);
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font = {};
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}
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NSDictionary* attributes = nil;
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CTFontRef font = nil;
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std::string fname;
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int height;
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int bold;
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float dpiScale;
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};
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TextDrawerCocoa::TextDrawerCocoa(Draw::DrawContext *draw) : TextDrawer(draw) {
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}
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TextDrawerCocoa::~TextDrawerCocoa() {
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ClearCache();
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fontMap_.clear();
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}
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// TODO: Share with other backends.
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uint32_t TextDrawerCocoa::SetFont(const char *fontName, int size, int flags) {
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uint32_t fontHash = fontName ? hash::Adler32((const uint8_t *)fontName, strlen(fontName)) : 0;
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fontHash ^= size;
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fontHash ^= flags << 10;
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auto iter = fontMap_.find(fontHash);
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if (iter != fontMap_.end()) {
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fontHash_ = fontHash;
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return fontHash;
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}
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std::string fname;
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if (fontName)
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fname = fontName;
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else
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fname = APPLE_FONT;
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TextDrawerFontContext *font = new TextDrawerFontContext();
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font->bold = false;
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font->height = size;
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font->fname = fname;
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font->dpiScale = dpiScale_;
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font->Create();
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fontMap_[fontHash] = std::unique_ptr<TextDrawerFontContext>(font);
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fontHash_ = fontHash;
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return fontHash;
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}
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void TextDrawerCocoa::SetFont(uint32_t fontHandle) {
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auto iter = fontMap_.find(fontHandle);
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if (iter != fontMap_.end()) {
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fontHash_ = fontHandle;
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}
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}
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void TextDrawerCocoa::ClearCache() {
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for (auto &iter : cache_) {
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if (iter.second->texture)
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iter.second->texture->Release();
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}
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cache_.clear();
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sizeCache_.clear();
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}
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void TextDrawerCocoa::RecreateFonts() {
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for (auto &iter : fontMap_) {
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iter.second->dpiScale = dpiScale_;
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iter.second->Create();
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}
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}
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void TextDrawerCocoa::MeasureString(std::string_view str, float *w, float *h) {
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CacheKey key{ std::string(str), fontHash_ };
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TextMeasureEntry *entry;
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auto iter = sizeCache_.find(key);
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if (iter != sizeCache_.end()) {
|
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entry = iter->second.get();
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} else {
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auto iter = fontMap_.find(fontHash_);
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NSDictionary *attributes = nil;
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if (iter != fontMap_.end()) {
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attributes = iter->second->attributes;
|
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}
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std::string toMeasure = ReplaceAll(std::string(str), "&&", "&");
|
||||
|
||||
std::vector<std::string_view> lines;
|
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SplitString(toMeasure, '\n', lines);
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||||
|
||||
int extW = 0, extH = 0;
|
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for (auto &line : lines) {
|
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NSString *string = [[NSString alloc] initWithBytes:line.data() length:line.size() encoding: NSUTF8StringEncoding];
|
||||
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
|
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CTLineRef ctline = CTLineCreateWithAttributedString((CFAttributedStringRef)as);
|
||||
CGFloat ascent, descent, leading;
|
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double fWidth = CTLineGetTypographicBounds(ctline, &ascent, &descent, &leading);
|
||||
|
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size_t width = (size_t)ceilf(fWidth);
|
||||
size_t height = (size_t)ceilf(ascent + descent);
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||||
|
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if (width > extW)
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extW = width;
|
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extH += height;
|
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}
|
||||
|
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entry = new TextMeasureEntry();
|
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entry->width = extW;
|
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entry->height = extH;
|
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sizeCache_[key] = std::unique_ptr<TextMeasureEntry>(entry);
|
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}
|
||||
|
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entry->lastUsedFrame = frameCount_;
|
||||
*w = entry->width * fontScaleX_ * dpiScale_;
|
||||
*h = entry->height * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
|
||||
void TextDrawerCocoa::MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align) {
|
||||
auto iter = fontMap_.find(fontHash_);
|
||||
NSDictionary *attributes = nil;
|
||||
if (iter != fontMap_.end()) {
|
||||
attributes = iter->second->attributes;
|
||||
}
|
||||
|
||||
std::string toMeasure = std::string(str);
|
||||
int wrap = align & (FLAG_WRAP_TEXT | FLAG_ELLIPSIZE_TEXT);
|
||||
if (wrap) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w, wrap);
|
||||
}
|
||||
|
||||
std::vector<std::string_view> lines;
|
||||
SplitString(toMeasure, '\n', lines);
|
||||
int total_w = 0;
|
||||
int total_h = 0;
|
||||
CacheKey key{ "", fontHash_};
|
||||
for (size_t i = 0; i < lines.size(); i++) {
|
||||
key.text = lines[i];
|
||||
TextMeasureEntry *entry;
|
||||
auto iter = sizeCache_.find(key);
|
||||
if (iter != sizeCache_.end()) {
|
||||
entry = iter->second.get();
|
||||
} else {
|
||||
std::string line = lines[i].empty() ? " " : ReplaceAll(lines[i], "&&", "&");
|
||||
NSString *string = [[NSString alloc] initWithBytes:line.data() length:line.size() encoding: NSUTF8StringEncoding];
|
||||
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
|
||||
CTLineRef ctline = CTLineCreateWithAttributedString((CFAttributedStringRef)as);
|
||||
CGFloat ascent, descent, leading;
|
||||
double fWidth = CTLineGetTypographicBounds(ctline, &ascent, &descent, &leading);
|
||||
|
||||
size_t width = (size_t)ceilf(fWidth);
|
||||
size_t height = (size_t)ceilf(ascent + descent);
|
||||
|
||||
entry = new TextMeasureEntry();
|
||||
entry->width = width;
|
||||
entry->height = height;
|
||||
entry->leading = leading;
|
||||
sizeCache_[key] = std::unique_ptr<TextMeasureEntry>(entry);
|
||||
}
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
|
||||
if (total_w < entry->width) {
|
||||
total_w = entry->width;
|
||||
}
|
||||
int h = i == lines.size() - 1 ? entry->height : (entry->height + entry->leading);
|
||||
total_h += h;
|
||||
}
|
||||
|
||||
*w = total_w * fontScaleX_ * dpiScale_;
|
||||
*h = total_h * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerCocoa::DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align) {
|
||||
using namespace Draw;
|
||||
if (str.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
CacheKey key{ std::string(str), fontHash_ };
|
||||
target.Flush(true);
|
||||
|
||||
TextStringEntry *entry;
|
||||
|
||||
auto iter = cache_.find(key);
|
||||
if (iter != cache_.end()) {
|
||||
entry = iter->second.get();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
} else {
|
||||
DataFormat texFormat;
|
||||
// For our purposes these are equivalent, so just choose the supported one. D3D can emulate them.
|
||||
if (draw_->GetDataFormatSupport(Draw::DataFormat::A4R4G4B4_UNORM_PACK16) & FMT_TEXTURE)
|
||||
texFormat = Draw::DataFormat::A4R4G4B4_UNORM_PACK16;
|
||||
else if (draw_->GetDataFormatSupport(Draw::DataFormat::R4G4B4A4_UNORM_PACK16) & FMT_TEXTURE)
|
||||
texFormat = Draw::DataFormat::R4G4B4A4_UNORM_PACK16;
|
||||
else if (draw_->GetDataFormatSupport(Draw::DataFormat::B4G4R4A4_UNORM_PACK16) & FMT_TEXTURE)
|
||||
texFormat = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
|
||||
else
|
||||
texFormat = Draw::DataFormat::R8G8B8A8_UNORM;
|
||||
|
||||
entry = new TextStringEntry();
|
||||
|
||||
bool emoji = AnyEmojiInString(key.text.c_str(), key.text.size());
|
||||
if (emoji)
|
||||
texFormat = Draw::DataFormat::R8G8B8A8_UNORM;
|
||||
|
||||
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
|
||||
// because we need white. Well, we could using swizzle, but not all our backends support that.
|
||||
TextureDesc desc{};
|
||||
std::vector<uint8_t> bitmapData;
|
||||
if (!DrawStringBitmap(bitmapData, *entry, texFormat, str, align)) {
|
||||
return;
|
||||
}
|
||||
desc.initData.push_back(&bitmapData[0]);
|
||||
|
||||
desc.type = TextureType::LINEAR2D;
|
||||
desc.format = texFormat;
|
||||
desc.width = entry->bmWidth;
|
||||
desc.height = entry->bmHeight;
|
||||
desc.depth = 1;
|
||||
desc.mipLevels = 1;
|
||||
desc.tag = "TextDrawer";
|
||||
entry->texture = draw_->CreateTexture(desc);
|
||||
cache_[key] = std::unique_ptr<TextStringEntry>(entry);
|
||||
}
|
||||
|
||||
if (entry->texture) {
|
||||
draw_->BindTexture(0, entry->texture);
|
||||
}
|
||||
|
||||
// Okay, the texture is bound, let's draw.
|
||||
float w = entry->width * fontScaleX_ * dpiScale_;
|
||||
float h = entry->height * fontScaleY_ * dpiScale_;
|
||||
float u = entry->width / (float)entry->bmWidth;
|
||||
float v = entry->height / (float)entry->bmHeight;
|
||||
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
|
||||
if (entry->texture) {
|
||||
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, u, v, color);
|
||||
target.Flush(true);
|
||||
}
|
||||
}
|
||||
|
||||
bool TextDrawerCocoa::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
if (str.empty()) {
|
||||
bitmapData.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string printable = ReplaceAll(str, "&&", "&");
|
||||
NSString* string = [[NSString alloc] initWithBytes:printable.data() length:printable.length() encoding: NSUTF8StringEncoding];
|
||||
|
||||
auto iter = fontMap_.find(fontHash_);
|
||||
if (iter == fontMap_.end()) {
|
||||
return false;
|
||||
}
|
||||
NSDictionary* attributes = iter->second->attributes;
|
||||
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
|
||||
|
||||
// Figure out how big an image we need
|
||||
CTLineRef line = CTLineCreateWithAttributedString((CFAttributedStringRef)as);
|
||||
CGFloat ascent, descent, leading;
|
||||
double fWidth = CTLineGetTypographicBounds(line, &ascent, &descent, &leading);
|
||||
|
||||
// On iOS 4.0 and Mac OS X v10.6 you can pass null for data
|
||||
size_t width = (size_t)ceilf(fWidth) + 1;
|
||||
size_t height = (size_t)ceilf(ascent + descent) + 1;
|
||||
|
||||
// Round width and height upwards to the closest multiple of 4.
|
||||
width = (width + 3) & ~3;
|
||||
height = (height + 3) & ~3;
|
||||
|
||||
if (!width || !height) {
|
||||
WARN_LOG(G3D, "Text '%.*s' caused a zero size image", (int)str.length(), str.data());
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t *bitmap = new uint32_t[width * height];
|
||||
memset(bitmap, 0, width * height * 4);
|
||||
|
||||
// Create the context and fill it with white background
|
||||
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
|
||||
CGBitmapInfo bitmapInfo = kCGImageAlphaPremultipliedLast;
|
||||
CGContextRef ctx = CGBitmapContextCreate(bitmap, width, height, 8, width*4, space, bitmapInfo);
|
||||
CGColorSpaceRelease(space);
|
||||
// CGContextSetRGBFillColor(ctx, 1.0, 1.0, 1.0, 0.0); // white background
|
||||
// CGContextFillRect(ctx, CGRectMake(0.0, 0.0, width, height));
|
||||
// CGContextSetRGBFillColor(ctx, 1.0, 1.0, 1.0, 1.0); // white background
|
||||
// CGContextSetRGBStrokeColor(ctx, 1.0, 1.0, 1.0, 1.0); // white background
|
||||
CGContextSetStrokeColorWithColor(ctx, [ColorType whiteColor].CGColor);
|
||||
CGContextSetFillColorWithColor(ctx, [ColorType whiteColor].CGColor);
|
||||
|
||||
// Draw the text
|
||||
CGFloat x = 0.0;
|
||||
CGFloat y = descent;
|
||||
CGContextSetTextPosition(ctx, x, y);
|
||||
CTLineDraw(line, ctx);
|
||||
CFRelease(line);
|
||||
|
||||
entry.texture = nullptr;
|
||||
entry.width = width;
|
||||
entry.height = height;
|
||||
entry.bmWidth = width;
|
||||
entry.bmHeight = height;
|
||||
entry.lastUsedFrame = frameCount_;
|
||||
|
||||
// data now contains the bytes in RGBA, presumably.
|
||||
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
|
||||
// because we need white. Well, we could using swizzle, but not all our backends support that.
|
||||
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
|
||||
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint32_t));
|
||||
// If we chose this format, emoji are involved. Pass straight through.
|
||||
uint32_t *bitmapData32 = (uint32_t *)&bitmapData[0];
|
||||
for (int y = 0; y < entry.bmHeight; y++) {
|
||||
for (int x = 0; x < entry.bmWidth; x++) {
|
||||
uint32_t color = bitmap[width * y + x];
|
||||
bitmapData32[entry.bmWidth * y + x] = color;
|
||||
}
|
||||
}
|
||||
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16 || texFormat == Draw::DataFormat::R4G4B4A4_UNORM_PACK16) {
|
||||
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
|
||||
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
|
||||
for (int y = 0; y < entry.bmHeight; y++) {
|
||||
for (int x = 0; x < entry.bmWidth; x++) {
|
||||
uint8_t bAlpha = (uint8_t)((bitmap[width * y + x] & 0xff) >> 4);
|
||||
bitmapData16[entry.bmWidth * y + x] = (bAlpha) | 0xfff0;
|
||||
}
|
||||
}
|
||||
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
|
||||
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
|
||||
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
|
||||
for (int y = 0; y < entry.bmHeight; y++) {
|
||||
for (int x = 0; x < entry.bmWidth; x++) {
|
||||
uint8_t bAlpha = (uint8_t)((bitmap[width * y + x] & 0xff) >> 4);
|
||||
bitmapData16[entry.bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
|
||||
}
|
||||
}
|
||||
} else if (texFormat == Draw::DataFormat::R8_UNORM) {
|
||||
bitmapData.resize(entry.bmWidth * entry.bmHeight);
|
||||
for (int y = 0; y < entry.bmHeight; y++) {
|
||||
for (int x = 0; x < entry.bmWidth; x++) {
|
||||
uint8_t bAlpha = bitmap[width * y + x] & 0xff;
|
||||
bitmapData[entry.bmWidth * y + x] = bAlpha;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_assert_msg_(false, "Bad TextDrawer format");
|
||||
}
|
||||
|
||||
delete [] bitmap;
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextDrawerCocoa::OncePerFrame() {
|
||||
frameCount_++;
|
||||
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
|
||||
float newDpiScale = CalculateDPIScale();
|
||||
if (newDpiScale != dpiScale_) {
|
||||
INFO_LOG(G3D, "TextDrawerCocoa: DPI scale: %0.1f", newDpiScale);
|
||||
dpiScale_ = newDpiScale;
|
||||
ClearCache();
|
||||
RecreateFonts();
|
||||
}
|
||||
|
||||
// Drop old strings. Use a prime number to reduce clashing with other rhythms
|
||||
if (frameCount_ % 23 == 0) {
|
||||
for (auto iter = cache_.begin(); iter != cache_.end();) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
if (iter->second->texture)
|
||||
iter->second->texture->Release();
|
||||
cache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
sizeCache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -89,10 +89,10 @@ void TextDrawerQt::MeasureStringRect(std::string_view str, const Bounds &bounds,
|
||||
*h = (float)size.height() * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerQt::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
bool TextDrawerQt::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
if (str.empty()) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
QFont *font = fontMap_.find(fontHash_)->second;
|
||||
@ -101,7 +101,7 @@ void TextDrawerQt::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextString
|
||||
QImage image((size.width() + 3) & ~3, (size.height() + 3) & ~3, QImage::Format_ARGB32_Premultiplied);
|
||||
if (image.isNull()) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
image.fill(0);
|
||||
|
||||
@ -136,6 +136,7 @@ void TextDrawerQt::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextString
|
||||
} else {
|
||||
_assert_msg_(false, "Bad TextDrawer format");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextDrawerQt::DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align) {
|
||||
|
@ -19,7 +19,7 @@ public:
|
||||
void MeasureString(std::string_view str, float *w, float *h) override;
|
||||
void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
@ -28,9 +28,6 @@ protected:
|
||||
|
||||
uint32_t fontHash_;
|
||||
std::map<uint32_t, QFont *> fontMap_;
|
||||
|
||||
std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -416,10 +416,10 @@ void TextDrawerSDL::DrawString(DrawBuffer &target, std::string_view str, float x
|
||||
}
|
||||
}
|
||||
|
||||
void TextDrawerSDL::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
bool TextDrawerSDL::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
if (str.empty()) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Replace "&&" with "&"
|
||||
@ -492,6 +492,7 @@ void TextDrawerSDL::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStrin
|
||||
|
||||
SDL_UnlockSurface(text);
|
||||
SDL_FreeSurface(text);
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextDrawerSDL::OncePerFrame() {
|
||||
|
@ -22,7 +22,7 @@ public:
|
||||
void MeasureString(std::string_view str, float *w, float *h) override;
|
||||
void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
@ -35,9 +35,6 @@ protected:
|
||||
uint32_t fontHash_;
|
||||
std::map<uint32_t, _TTF_Font *> fontMap_;
|
||||
|
||||
std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
|
||||
std::vector<_TTF_Font *> fallbackFonts_;
|
||||
std::vector<std::pair<std::string, int>> fallbackFontPaths_; // path and font face index
|
||||
|
||||
|
@ -312,10 +312,10 @@ void TextDrawerUWP::MeasureStringRect(std::string_view str, const Bounds &bounds
|
||||
*h = total_h * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerUWP::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
bool TextDrawerUWP::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
if (!str.empty()) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(ReplaceAll(str, "\n", "\r\n"), "&&", "&"));
|
||||
@ -328,7 +328,7 @@ void TextDrawerUWP::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStrin
|
||||
}
|
||||
if (!format) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (align & ALIGN_HCENTER)
|
||||
@ -437,6 +437,7 @@ void TextDrawerUWP::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStrin
|
||||
}
|
||||
|
||||
ctx_->mirror_bmp->Unmap();
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextDrawerUWP::DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align) {
|
||||
|
@ -24,7 +24,7 @@ public:
|
||||
void MeasureString(std::string_view str, float *w, float *h) override;
|
||||
void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
@ -36,9 +36,6 @@ protected:
|
||||
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
|
||||
|
||||
uint32_t fontHash_;
|
||||
std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
|
||||
|
||||
// Direct2D drawing components.
|
||||
ID2D1Factory5* m_d2dFactory;
|
||||
|
@ -211,10 +211,10 @@ void TextDrawerWin32::MeasureStringRect(std::string_view str, const Bounds &boun
|
||||
*h = total_h * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerWin32::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
bool TextDrawerWin32::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align) {
|
||||
if (str.empty()) {
|
||||
bitmapData.clear();
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(str, "\n", "\r\n"));
|
||||
@ -302,6 +302,7 @@ void TextDrawerWin32::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStr
|
||||
} else {
|
||||
_assert_msg_(false, "Bad TextDrawer format");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextDrawerWin32::DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align) {
|
||||
|
@ -24,7 +24,7 @@ public:
|
||||
void MeasureString(std::string_view str, float *w, float *h) override;
|
||||
void MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, std::string_view str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align = ALIGN_TOPLEFT) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
@ -36,8 +36,6 @@ protected:
|
||||
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
|
||||
|
||||
uint32_t fontHash_;
|
||||
std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -288,7 +288,7 @@ bool ScrollView::SubviewFocused(View *view) {
|
||||
return true;
|
||||
}
|
||||
|
||||
NeighborResult ScrollView::FindScrollNeighbor(View *view, const Point &target, FocusDirection direction, NeighborResult best) {
|
||||
NeighborResult ScrollView::FindScrollNeighbor(View *view, const Point2D &target, FocusDirection direction, NeighborResult best) {
|
||||
if (ContainsSubview(view) && views_[0]->IsViewGroup()) {
|
||||
ViewGroup *vg = static_cast<ViewGroup *>(views_[0]);
|
||||
int found = -1;
|
||||
@ -315,7 +315,7 @@ NeighborResult ScrollView::FindScrollNeighbor(View *view, const Point &target, F
|
||||
}
|
||||
|
||||
// Okay, now where is our ideal target?
|
||||
Point targetPos = view->GetBounds().Center();
|
||||
Point2D targetPos = view->GetBounds().Center();
|
||||
if (orientation_ == ORIENT_VERTICAL)
|
||||
targetPos.y += mult * bounds_.h;
|
||||
else
|
||||
|
@ -44,7 +44,7 @@ public:
|
||||
alignOpposite_ = alignOpposite;
|
||||
}
|
||||
|
||||
NeighborResult FindScrollNeighbor(View *view, const Point &target, FocusDirection direction, NeighborResult best) override;
|
||||
NeighborResult FindScrollNeighbor(View *view, const Point2D &target, FocusDirection direction, NeighborResult best) override;
|
||||
|
||||
private:
|
||||
float HardClampedScrollPos(float pos) const;
|
||||
|
@ -67,7 +67,7 @@ void TweenBase<Value>::PersistData(PersistStatus status, std::string anonId, Per
|
||||
|
||||
template void TweenBase<uint32_t>::PersistData(PersistStatus status, std::string anonId, PersistMap &storage);
|
||||
template void TweenBase<Visibility>::PersistData(PersistStatus status, std::string anonId, PersistMap &storage);
|
||||
template void TweenBase<Point>::PersistData(PersistStatus status, std::string anonId, PersistMap &storage);
|
||||
template void TweenBase<Point2D>::PersistData(PersistStatus status, std::string anonId, PersistMap &storage);
|
||||
|
||||
uint32_t ColorTween::Current(float pos) {
|
||||
return colorBlend(to_, from_, pos);
|
||||
@ -99,7 +99,7 @@ Visibility VisibilityTween::Current(float p) {
|
||||
}
|
||||
|
||||
void AnchorTranslateTween::DoApply(View *view, float pos) {
|
||||
Point cur = Current(pos);
|
||||
Point2D cur = Current(pos);
|
||||
|
||||
auto prev = view->GetLayoutParams()->As<AnchorLayoutParams>();
|
||||
auto lp = new AnchorLayoutParams(prev ? *prev : AnchorLayoutParams(FILL_PARENT, FILL_PARENT));
|
||||
@ -108,9 +108,9 @@ void AnchorTranslateTween::DoApply(View *view, float pos) {
|
||||
view->ReplaceLayoutParams(lp);
|
||||
}
|
||||
|
||||
Point AnchorTranslateTween::Current(float p) {
|
||||
Point2D AnchorTranslateTween::Current(float p) {
|
||||
float inv = 1.0f - p;
|
||||
return Point(from_.x * inv + to_.x * p, from_.y * inv + to_.y * p);
|
||||
return Point2D(from_.x * inv + to_.x * p, from_.y * inv + to_.y * p);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
@ -182,14 +182,14 @@ protected:
|
||||
Visibility Current(float pos) override;
|
||||
};
|
||||
|
||||
class AnchorTranslateTween : public TweenBase<Point> {
|
||||
class AnchorTranslateTween : public TweenBase<Point2D> {
|
||||
public:
|
||||
using TweenBase::TweenBase;
|
||||
|
||||
protected:
|
||||
void DoApply(View *view, float pos) override;
|
||||
|
||||
Point Current(float pos) override;
|
||||
Point2D Current(float pos) override;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
@ -144,7 +144,7 @@ private:
|
||||
int finishFrame_ = -1;
|
||||
DialogResult finishResult_ = DR_CANCEL;
|
||||
bool hasPopupOrigin_ = false;
|
||||
Point popupOrigin_;
|
||||
Point2D popupOrigin_;
|
||||
float offsetY_ = 0.0f;
|
||||
bool alignTop_ = false;
|
||||
|
||||
|
@ -168,25 +168,25 @@ void View::PersistData(PersistStatus status, std::string anonId, PersistMap &sto
|
||||
}
|
||||
}
|
||||
|
||||
Point View::GetFocusPosition(FocusDirection dir) const {
|
||||
Point2D View::GetFocusPosition(FocusDirection dir) const {
|
||||
// The +2/-2 is some extra fudge factor to cover for views sitting right next to each other.
|
||||
// Distance zero yields strange results otherwise.
|
||||
switch (dir) {
|
||||
case FOCUS_LEFT: return Point(bounds_.x + 2, bounds_.centerY());
|
||||
case FOCUS_RIGHT: return Point(bounds_.x2() - 2, bounds_.centerY());
|
||||
case FOCUS_UP: return Point(bounds_.centerX(), bounds_.y + 2);
|
||||
case FOCUS_DOWN: return Point(bounds_.centerX(), bounds_.y2() - 2);
|
||||
case FOCUS_LEFT: return Point2D(bounds_.x + 2, bounds_.centerY());
|
||||
case FOCUS_RIGHT: return Point2D(bounds_.x2() - 2, bounds_.centerY());
|
||||
case FOCUS_UP: return Point2D(bounds_.centerX(), bounds_.y + 2);
|
||||
case FOCUS_DOWN: return Point2D(bounds_.centerX(), bounds_.y2() - 2);
|
||||
|
||||
default:
|
||||
return bounds_.Center();
|
||||
}
|
||||
}
|
||||
|
||||
Point CollapsibleHeader::GetFocusPosition(FocusDirection dir) const {
|
||||
Point2D CollapsibleHeader::GetFocusPosition(FocusDirection dir) const {
|
||||
// Bias the focus position to the left.
|
||||
switch (dir) {
|
||||
case FOCUS_UP: return Point(bounds_.x + 50, bounds_.y + 2);
|
||||
case FOCUS_DOWN: return Point(bounds_.x + 50, bounds_.y2() - 2);
|
||||
case FOCUS_UP: return Point2D(bounds_.x + 50, bounds_.y + 2);
|
||||
case FOCUS_DOWN: return Point2D(bounds_.x + 50, bounds_.y2() - 2);
|
||||
default:
|
||||
return View::GetFocusPosition(dir);
|
||||
}
|
||||
|
@ -468,7 +468,7 @@ public:
|
||||
virtual bool IsViewGroup() const { return false; }
|
||||
virtual bool ContainsSubview(const View *view) const { return false; }
|
||||
|
||||
virtual Point GetFocusPosition(FocusDirection dir) const;
|
||||
virtual Point2D GetFocusPosition(FocusDirection dir) const;
|
||||
|
||||
template <class T>
|
||||
T *AddTween(T *t) {
|
||||
@ -904,7 +904,7 @@ public:
|
||||
void GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const override;
|
||||
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override;
|
||||
|
||||
Point GetFocusPosition(FocusDirection dir) const override;
|
||||
Point2D GetFocusPosition(FocusDirection dir) const override;
|
||||
|
||||
void SetHasSubitems(bool hasSubItems) { hasSubItems_ = hasSubItems; }
|
||||
void SetOpenPtr(bool *open) {
|
||||
|
@ -284,7 +284,7 @@ static float VerticalOverlap(const Bounds &a, const Bounds &b) {
|
||||
return std::min(1.0f, overlap / minH);
|
||||
}
|
||||
|
||||
float GetTargetScore(const Point &originPos, int originIndex, const View *origin, const View *destination, FocusDirection direction) {
|
||||
float GetTargetScore(const Point2D &originPos, int originIndex, const View *origin, const View *destination, FocusDirection direction) {
|
||||
// Skip labels and things like that.
|
||||
if (!destination->CanBeFocused())
|
||||
return 0.0f;
|
||||
@ -293,7 +293,7 @@ float GetTargetScore(const Point &originPos, int originIndex, const View *origin
|
||||
if (destination->GetVisibility() != V_VISIBLE)
|
||||
return 0.0f;
|
||||
|
||||
Point destPos = destination->GetFocusPosition(Opposite(direction));
|
||||
Point2D destPos = destination->GetFocusPosition(Opposite(direction));
|
||||
|
||||
float dx = destPos.x - originPos.x;
|
||||
float dy = destPos.y - originPos.y;
|
||||
@ -385,7 +385,7 @@ float GetTargetScore(const Point &originPos, int originIndex, const View *origin
|
||||
}
|
||||
|
||||
static float GetDirectionScore(int originIndex, const View *origin, View *destination, FocusDirection direction) {
|
||||
Point originPos = origin->GetFocusPosition(direction);
|
||||
Point2D originPos = origin->GetFocusPosition(direction);
|
||||
return GetTargetScore(originPos, originIndex, origin, destination, direction);
|
||||
}
|
||||
|
||||
@ -444,7 +444,7 @@ NeighborResult ViewGroup::FindNeighbor(View *view, FocusDirection direction, Nei
|
||||
}
|
||||
case FOCUS_PREV_PAGE:
|
||||
case FOCUS_NEXT_PAGE:
|
||||
return FindScrollNeighbor(view, Point(INFINITY, INFINITY), direction, result);
|
||||
return FindScrollNeighbor(view, Point2D(INFINITY, INFINITY), direction, result);
|
||||
case FOCUS_PREV:
|
||||
// If view not found, no neighbor to find.
|
||||
if (num == -1)
|
||||
@ -462,7 +462,7 @@ NeighborResult ViewGroup::FindNeighbor(View *view, FocusDirection direction, Nei
|
||||
}
|
||||
}
|
||||
|
||||
NeighborResult ViewGroup::FindScrollNeighbor(View *view, const Point &target, FocusDirection direction, NeighborResult best) {
|
||||
NeighborResult ViewGroup::FindScrollNeighbor(View *view, const Point2D &target, FocusDirection direction, NeighborResult best) {
|
||||
if (!IsEnabled())
|
||||
return best;
|
||||
if (GetVisibility() != V_VISIBLE)
|
||||
@ -1015,21 +1015,21 @@ void TabHolder::SetCurrentTab(int tab, bool skipTween) {
|
||||
// Currently displayed, so let's reset it.
|
||||
if (skipTween) {
|
||||
tabs_[currentTab_]->SetVisibility(V_GONE);
|
||||
tabTweens_[tab]->Reset(Point(0.0f, 0.0f));
|
||||
tabTweens_[tab]->Reset(Point2D(0.0f, 0.0f));
|
||||
tabTweens_[tab]->Apply(tabs_[tab]);
|
||||
} else {
|
||||
tabTweens_[currentTab_]->Reset(Point(0.0f, 0.0f));
|
||||
tabTweens_[currentTab_]->Reset(Point2D(0.0f, 0.0f));
|
||||
|
||||
if (orient == ORIENT_HORIZONTAL) {
|
||||
tabTweens_[tab]->Reset(Point(bounds_.w * dir, 0.0f));
|
||||
tabTweens_[currentTab_]->Divert(Point(bounds_.w * -dir, 0.0f));
|
||||
tabTweens_[tab]->Reset(Point2D(bounds_.w * dir, 0.0f));
|
||||
tabTweens_[currentTab_]->Divert(Point2D(bounds_.w * -dir, 0.0f));
|
||||
} else {
|
||||
tabTweens_[tab]->Reset(Point(0.0f, bounds_.h * dir));
|
||||
tabTweens_[currentTab_]->Divert(Point(0.0f, bounds_.h * -dir));
|
||||
tabTweens_[tab]->Reset(Point2D(0.0f, bounds_.h * dir));
|
||||
tabTweens_[currentTab_]->Divert(Point2D(0.0f, bounds_.h * -dir));
|
||||
}
|
||||
// Actually move it to the initial position now, just to avoid any flicker.
|
||||
tabTweens_[tab]->Apply(tabs_[tab]);
|
||||
tabTweens_[tab]->Divert(Point(0.0f, 0.0f));
|
||||
tabTweens_[tab]->Divert(Point2D(0.0f, 0.0f));
|
||||
}
|
||||
tabs_[tab]->SetVisibility(V_VISIBLE);
|
||||
|
||||
|
@ -60,7 +60,7 @@ public:
|
||||
|
||||
// Assumes that layout has taken place.
|
||||
NeighborResult FindNeighbor(View *view, FocusDirection direction, NeighborResult best);
|
||||
virtual NeighborResult FindScrollNeighbor(View *view, const Point &target, FocusDirection direction, NeighborResult best);
|
||||
virtual NeighborResult FindScrollNeighbor(View *view, const Point2D &target, FocusDirection direction, NeighborResult best);
|
||||
|
||||
bool CanBeFocused() const override { return false; }
|
||||
bool IsViewGroup() const override { return true; }
|
||||
|
@ -370,8 +370,8 @@ public:
|
||||
int mode_ = 0;
|
||||
};
|
||||
|
||||
static Point ClampTo(const Point &p, const Bounds &b) {
|
||||
return Point(clamp_value(p.x, b.x, b.x + b.w), clamp_value(p.y, b.y, b.y + b.h));
|
||||
static Point2D ClampTo(const Point2D &p, const Bounds &b) {
|
||||
return Point2D(clamp_value(p.x, b.x, b.x + b.w), clamp_value(p.y, b.y, b.y + b.h));
|
||||
}
|
||||
|
||||
bool ControlLayoutView::Touch(const TouchInput &touch) {
|
||||
@ -393,7 +393,7 @@ bool ControlLayoutView::Touch(const TouchInput &touch) {
|
||||
//validRange.y += controlBounds.h * 0.5f;
|
||||
//validRange.h -= controlBounds.h;
|
||||
|
||||
Point newPos;
|
||||
Point2D newPos;
|
||||
newPos.x = startObjectX_ + (touch.x - startDragX_);
|
||||
newPos.y = startObjectY_ + (touch.y - startDragY_);
|
||||
if (g_Config.bTouchSnapToGrid) {
|
||||
|
Loading…
Reference in New Issue
Block a user