Simple exception handler so we can ignore accesses that happen within the PSP memory space.

This commit is contained in:
Henrik Rydgard 2019-02-11 11:11:56 +01:00 committed by Henrik Rydgård
parent e8255441fb
commit 1fce6de8b1
13 changed files with 632 additions and 3 deletions

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@ -428,6 +428,8 @@ add_library(Common STATIC
Common/Crypto/sha1.h Common/Crypto/sha1.h
Common/Crypto/sha256.cpp Common/Crypto/sha256.cpp
Common/Crypto/sha256.h Common/Crypto/sha256.h
Common/ExceptionHandlerSetup.cpp
Common/ExceptionHandlerSetup.h
Common/FileUtil.cpp Common/FileUtil.cpp
Common/FileUtil.h Common/FileUtil.h
Common/KeyMap.cpp Common/KeyMap.cpp

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@ -368,6 +368,7 @@
<ClInclude Include="Crypto\sha1.h" /> <ClInclude Include="Crypto\sha1.h" />
<ClInclude Include="Crypto\sha256.h" /> <ClInclude Include="Crypto\sha256.h" />
<ClInclude Include="DbgNew.h" /> <ClInclude Include="DbgNew.h" />
<ClInclude Include="ExceptionHandlerSetup.h" />
<ClInclude Include="FileUtil.h" /> <ClInclude Include="FileUtil.h" />
<ClInclude Include="FixedSizeQueue.h" /> <ClInclude Include="FixedSizeQueue.h" />
<ClInclude Include="GL\GLInterfaceBase.h" /> <ClInclude Include="GL\GLInterfaceBase.h" />
@ -397,6 +398,7 @@
<ClInclude Include="Log.h" /> <ClInclude Include="Log.h" />
<ClInclude Include="LogManager.h" /> <ClInclude Include="LogManager.h" />
<ClInclude Include="MakeUnique.h" /> <ClInclude Include="MakeUnique.h" />
<ClInclude Include="MachineContext.h" />
<ClInclude Include="MathUtil.h" /> <ClInclude Include="MathUtil.h" />
<ClInclude Include="MemArena.h" /> <ClInclude Include="MemArena.h" />
<ClInclude Include="MemoryUtil.h" /> <ClInclude Include="MemoryUtil.h" />
@ -449,6 +451,7 @@
<ClCompile Include="Crypto\md5.cpp" /> <ClCompile Include="Crypto\md5.cpp" />
<ClCompile Include="Crypto\sha1.cpp" /> <ClCompile Include="Crypto\sha1.cpp" />
<ClCompile Include="Crypto\sha256.cpp" /> <ClCompile Include="Crypto\sha256.cpp" />
<ClCompile Include="ExceptionHandlerSetup.cpp" />
<ClCompile Include="FileUtil.cpp" /> <ClCompile Include="FileUtil.cpp" />
<ClCompile Include="GL\GLInterface\EGL.cpp"> <ClCompile Include="GL\GLInterface\EGL.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
@ -521,4 +524,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

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@ -74,6 +74,8 @@
<ClInclude Include="Vulkan\VulkanDebug.h"> <ClInclude Include="Vulkan\VulkanDebug.h">
<Filter>Vulkan</Filter> <Filter>Vulkan</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ExceptionHandlerSetup.h" />
<ClInclude Include="MachineContext.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="stdafx.cpp" /> <ClCompile Include="stdafx.cpp" />
@ -137,6 +139,7 @@
<ClCompile Include="Vulkan\VulkanDebug.cpp"> <ClCompile Include="Vulkan\VulkanDebug.cpp">
<Filter>Vulkan</Filter> <Filter>Vulkan</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="ExceptionHandlerSetup.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="Crypto"> <Filter Include="Crypto">
@ -152,4 +155,4 @@
<UniqueIdentifier>{c14d66ef-5f7c-4565-975a-72774e7ccfb9}</UniqueIdentifier> <UniqueIdentifier>{c14d66ef-5f7c-4565-975a-72774e7ccfb9}</UniqueIdentifier>
</Filter> </Filter>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -0,0 +1,316 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/ExceptionHandlerSetup.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/MsgHandler.h"
#include "Common/Log.h"
#if defined(PPSSPP_ARCH_X86) || defined(PPSSPP_ARCH_AMD64)
#include "Common/MachineContext.h"
#endif
#ifdef __FreeBSD__
#include <signal.h>
#endif
#ifndef _WIN32
#include <unistd.h> // Needed for _POSIX_VERSION
#endif
static BadAccessHandler g_badAccessHandler;
#ifdef _WIN32
static PVOID g_vectoredExceptionHandle;
static LONG NTAPI Handler(PEXCEPTION_POINTERS pPtrs) {
switch (pPtrs->ExceptionRecord->ExceptionCode) {
case EXCEPTION_ACCESS_VIOLATION:
{
int accessType = (int)pPtrs->ExceptionRecord->ExceptionInformation[0];
if (accessType == 8) { // Rule out DEP
return (DWORD)EXCEPTION_CONTINUE_SEARCH;
}
// virtual address of the inaccessible data
uintptr_t badAddress = (uintptr_t)pPtrs->ExceptionRecord->ExceptionInformation[1];
CONTEXT* ctx = pPtrs->ContextRecord;
if (g_badAccessHandler(badAddress, ctx)) {
return (DWORD)EXCEPTION_CONTINUE_EXECUTION;
} else {
// Let's not prevent debugging.
return (DWORD)EXCEPTION_CONTINUE_SEARCH;
}
}
case EXCEPTION_STACK_OVERFLOW:
// Dolphin has some handling of this for the RET optimization emulation.
return EXCEPTION_CONTINUE_SEARCH;
case EXCEPTION_ILLEGAL_INSTRUCTION:
// No SSE support? Or simply bad codegen?
return EXCEPTION_CONTINUE_SEARCH;
case EXCEPTION_PRIV_INSTRUCTION:
// okay, dynarec codegen is obviously broken.
return EXCEPTION_CONTINUE_SEARCH;
case EXCEPTION_IN_PAGE_ERROR:
// okay, something went seriously wrong, out of memory?
return EXCEPTION_CONTINUE_SEARCH;
case EXCEPTION_BREAKPOINT:
// might want to do something fun with this one day?
return EXCEPTION_CONTINUE_SEARCH;
default:
return EXCEPTION_CONTINUE_SEARCH;
}
}
void InstallExceptionHandler(BadAccessHandler badAccessHandler) {
// Make sure this is only called once per process execution
// Instead, could make a Uninstall function, but whatever..
if (g_badAccessHandler) {
return;
}
g_badAccessHandler = badAccessHandler;
g_vectoredExceptionHandle = AddVectoredExceptionHandler(TRUE, Handler);
}
void UninstallExceptionHandler() {
RemoveVectoredExceptionHandler(g_vectoredExceptionHandle);
}
#elif defined(__APPLE__) && !defined(USE_SIGACTION_ON_APPLE)
static void CheckKR(const char* name, kern_return_t kr) {
if (kr) {
PanicAlert("%s failed: kr=%x", name, kr);
}
}
static void ExceptionThread(mach_port_t port) {
Common::SetCurrentThreadName("Mach exception thread");
#pragma pack(4)
struct {
mach_msg_header_t Head;
NDR_record_t NDR;
exception_type_t exception;
mach_msg_type_number_t codeCnt;
int64_t code[2];
int flavor;
mach_msg_type_number_t old_stateCnt;
natural_t old_state[x86_THREAD_STATE64_COUNT];
mach_msg_trailer_t trailer;
} msg_in;
struct {
mach_msg_header_t Head;
NDR_record_t NDR;
kern_return_t RetCode;
int flavor;
mach_msg_type_number_t new_stateCnt;
natural_t new_state[x86_THREAD_STATE64_COUNT];
} msg_out;
#pragma pack()
memset(&msg_in, 0xee, sizeof(msg_in));
memset(&msg_out, 0xee, sizeof(msg_out));
mach_msg_header_t* send_msg = nullptr;
mach_msg_size_t send_size = 0;
mach_msg_option_t option = MACH_RCV_MSG;
while (true) {
// If this isn't the first run, send the reply message. Then, receive
// a message: either a mach_exception_raise_state RPC due to
// thread_set_exception_ports, or MACH_NOTIFY_NO_SENDERS due to
// mach_port_request_notification.
CheckKR("mach_msg_overwrite",
mach_msg_overwrite(send_msg, option, send_size, sizeof(msg_in), port,
MACH_MSG_TIMEOUT_NONE, MACH_PORT_NULL, &msg_in.Head, 0));
if (msg_in.Head.msgh_id == MACH_NOTIFY_NO_SENDERS) {
// the other thread exited
mach_port_destroy(mach_task_self(), port);
return;
}
if (msg_in.Head.msgh_id != 2406) {
PanicAlert("unknown message received");
return;
}
if (msg_in.flavor != x86_THREAD_STATE64) {
PanicAlert("unknown flavor %d (expected %d)", msg_in.flavor, x86_THREAD_STATE64);
return;
}
x86_thread_state64_t* state = (x86_thread_state64_t*)msg_in.old_state;
bool ok = g_badAccessHandler((uintptr_t)msg_in.code[1], state);
// Set up the reply.
msg_out.Head.msgh_bits = MACH_MSGH_BITS(MACH_MSGH_BITS_REMOTE(msg_in.Head.msgh_bits), 0);
msg_out.Head.msgh_remote_port = msg_in.Head.msgh_remote_port;
msg_out.Head.msgh_local_port = MACH_PORT_NULL;
msg_out.Head.msgh_id = msg_in.Head.msgh_id + 100;
msg_out.NDR = msg_in.NDR;
if (ok) {
msg_out.RetCode = KERN_SUCCESS;
msg_out.flavor = x86_THREAD_STATE64;
msg_out.new_stateCnt = x86_THREAD_STATE64_COUNT;
memcpy(msg_out.new_state, msg_in.old_state, x86_THREAD_STATE64_COUNT * sizeof(natural_t));
} else {
// Pass the exception to the next handler (debugger or crash).
msg_out.RetCode = KERN_FAILURE;
msg_out.flavor = 0;
msg_out.new_stateCnt = 0;
}
msg_out.Head.msgh_size =
offsetof(__typeof__(msg_out), new_state) + msg_out.new_stateCnt * sizeof(natural_t);
send_msg = &msg_out.Head;
send_size = msg_out.Head.msgh_size;
option |= MACH_SEND_MSG;
}
}
void InstallExceptionHandler(BadAccessHandler badAccessHandler) {
g_badAccessHandler = badAccessHandler;
mach_port_t port;
CheckKR("mach_port_allocate",
mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &port));
std::thread exc_thread(ExceptionThread, port);
exc_thread.detach();
// Obtain a send right for thread_set_exception_ports to copy...
CheckKR("mach_port_insert_right",
mach_port_insert_right(mach_task_self(), port, port, MACH_MSG_TYPE_MAKE_SEND));
// Mach tries the following exception ports in order: thread, task, host.
// Debuggers set the task port, so we grab the thread port.
CheckKR("thread_set_exception_ports",
thread_set_exception_ports(mach_thread_self(), EXC_MASK_BAD_ACCESS, port,
EXCEPTION_STATE | MACH_EXCEPTION_CODES, x86_THREAD_STATE64));
// ...and get rid of our copy so that MACH_NOTIFY_NO_SENDERS works.
CheckKR("mach_port_mod_refs",
mach_port_mod_refs(mach_task_self(), port, MACH_PORT_RIGHT_SEND, -1));
mach_port_t previous;
CheckKR("mach_port_request_notification",
mach_port_request_notification(mach_task_self(), port, MACH_NOTIFY_NO_SENDERS, 0, port,
MACH_MSG_TYPE_MAKE_SEND_ONCE, &previous));
}
void UninstallExceptionHandler() {
}
#elif defined(_POSIX_VERSION) && !defined(_M_GENERIC)
static struct sigaction old_sa_segv;
static struct sigaction old_sa_bus;
static void sigsegv_handler(int sig, siginfo_t* info, void* raw_context) {
if (sig != SIGSEGV && sig != SIGBUS) {
// We are not interested in other signals - handle it as usual.
return;
}
ucontext_t* context = (ucontext_t*)raw_context;
int sicode = info->si_code;
if (sicode != SEGV_MAPERR && sicode != SEGV_ACCERR) {
// Huh? Return.
return;
}
uintptr_t bad_address = (uintptr_t)info->si_addr;
// Get all the information we can out of the context.
#ifdef __OpenBSD__
ucontext_t* ctx = context;
#else
mcontext_t* ctx = &context->uc_mcontext;
#endif
// assume it's not a write
if (!g_badAccessHandler(bad_address,
#ifdef __APPLE__
*ctx
#else
ctx
#endif
)) {
// retry and crash
// According to the sigaction man page, if sa_flags "SA_SIGINFO" is set to the sigaction
// function pointer, otherwise sa_handler contains one of:
// SIG_DEF: The 'default' action is performed
// SIG_IGN: The signal is ignored
// Any other value is a function pointer to a signal handler
struct sigaction* old_sa;
if (sig == SIGSEGV) {
old_sa = &old_sa_segv;
} else {
old_sa = &old_sa_bus;
}
if (old_sa->sa_flags & SA_SIGINFO) {
old_sa->sa_sigaction(sig, info, raw_context);
return;
}
if (old_sa->sa_handler == SIG_DFL) {
signal(sig, SIG_DFL);
return;
}
if (old_sa->sa_handler == SIG_IGN) {
// Ignore signal
return;
}
old_sa->sa_handler(sig);
}
}
void InstallExceptionHandler(BadAccessHandler badAccessHandler) {
g_badAccessHandler = badAccessHandler;
stack_t signal_stack;
#ifdef __FreeBSD__
signal_stack.ss_sp = (char*)malloc(SIGSTKSZ);
#else
signal_stack.ss_sp = malloc(SIGSTKSZ);
#endif
signal_stack.ss_size = SIGSTKSZ;
signal_stack.ss_flags = 0;
if (sigaltstack(&signal_stack, nullptr))
PanicAlert("sigaltstack failed");
struct sigaction sa;
sa.sa_handler = nullptr;
sa.sa_sigaction = &sigsegv_handler;
sa.sa_flags = SA_SIGINFO;
sigemptyset(&sa.sa_mask);
sigaction(SIGSEGV, &sa, &old_sa_segv);
#ifdef __APPLE__
sigaction(SIGBUS, &sa, &old_sa_bus);
#endif
}
void UninstallExceptionHandler() {
stack_t signal_stack, old_stack;
signal_stack.ss_flags = SS_DISABLE;
if (!sigaltstack(&signal_stack, &old_stack) && !(old_stack.ss_flags & SS_DISABLE)) {
free(old_stack.ss_sp);
}
sigaction(SIGSEGV, &old_sa_segv, nullptr);
#ifdef __APPLE__
sigaction(SIGBUS, &old_sa_bus, nullptr);
#endif
}
#else // _M_GENERIC or unsupported platform
void InstallExceptionHandler(BadAccessHandler badAccessHandler) { }
void UninstallExceptionHandler() { }
#endif

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@ -0,0 +1,17 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstdint>
// On Windows, context is a CONTEXT object.
// On Apple, context is a x86_thread_state64_t.
// On Unix/Linux, context is a mcontext_t.
// On OpenBSD, context is a ucontext_t.
// Ugh, might need to abstract this better.
typedef bool (*BadAccessHandler)(uintptr_t address, void *context);
void InstallExceptionHandler(BadAccessHandler accessHandler);
void UninstallExceptionHandler();

243
Common/MachineContext.h Normal file
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@ -0,0 +1,243 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "ppsspp_config.h"
#if PPSSPP_PLATFORM(WINDOWS)
#include <windows.h>
typedef CONTEXT SContext;
#if PPSSPP_ARCH_AMD64
#define CTX_RAX Rax
#define CTX_RBX Rbx
#define CTX_RCX Rcx
#define CTX_RDX Rdx
#define CTX_RDI Rdi
#define CTX_RSI Rsi
#define CTX_RBP Rbp
#define CTX_RSP Rsp
#define CTX_R8 R8
#define CTX_R9 R9
#define CTX_R10 R10
#define CTX_R11 R11
#define CTX_R12 R12
#define CTX_R13 R13
#define CTX_R14 R14
#define CTX_R15 R15
#define CTX_RIP Rip
#else
#define CTX_RAX Eax
#define CTX_RBX Ebx
#define CTX_RCX Ecx
#define CTX_RDX Edx
#define CTX_RDI Edi
#define CTX_RSI Esi
#define CTX_RBP Ebp
#define CTX_RSP Esp
#define CTX_RIP Eip
#endif
#elif defined(__APPLE__) && !defined(USE_SIGACTION_ON_APPLE)
// for modules:
#define _XOPEN_SOURCE
#include <ucontext.h>
#include <mach/mach.h>
#include <mach/message.h>
#if _M_X86_64
typedef x86_thread_state64_t SContext;
#define CTX_RAX __rax
#define CTX_RBX __rbx
#define CTX_RCX __rcx
#define CTX_RDX __rdx
#define CTX_RDI __rdi
#define CTX_RSI __rsi
#define CTX_RBP __rbp
#define CTX_RSP __rsp
#define CTX_R8 __r8
#define CTX_R9 __r9
#define CTX_R10 __r10
#define CTX_R11 __r11
#define CTX_R12 __r12
#define CTX_R13 __r13
#define CTX_R14 __r14
#define CTX_R15 __r15
#define CTX_RIP __rip
#else
#error No context definition for architecture
#endif
#elif defined(__APPLE__)
#include <signal.h>
typedef _STRUCT_MCONTEXT64 SContext;
#define CTX_RAX __ss.__rax
#define CTX_RBX __ss.__rbx
#define CTX_RCX __ss.__rcx
#define CTX_RDX __ss.__rdx
#define CTX_RDI __ss.__rdi
#define CTX_RSI __ss.__rsi
#define CTX_RBP __ss.__rbp
#define CTX_RSP __ss.__rsp
#define CTX_R8 __ss.__r8
#define CTX_R9 __ss.__r9
#define CTX_R10 __ss.__r10
#define CTX_R11 __ss.__r11
#define CTX_R12 __ss.__r12
#define CTX_R13 __ss.__r13
#define CTX_R14 __ss.__r14
#define CTX_R15 __ss.__r15
#define CTX_RIP __ss.__rip
#elif defined(__linux__)
#include <signal.h>
#include <ucontext.h>
typedef mcontext_t SContext;
#if _M_X86_64
#define CTX_RAX gregs[REG_RAX]
#define CTX_RBX gregs[REG_RBX]
#define CTX_RCX gregs[REG_RCX]
#define CTX_RDX gregs[REG_RDX]
#define CTX_RDI gregs[REG_RDI]
#define CTX_RSI gregs[REG_RSI]
#define CTX_RBP gregs[REG_RBP]
#define CTX_RSP gregs[REG_RSP]
#define CTX_R8 gregs[REG_R8]
#define CTX_R9 gregs[REG_R9]
#define CTX_R10 gregs[REG_R10]
#define CTX_R11 gregs[REG_R11]
#define CTX_R12 gregs[REG_R12]
#define CTX_R13 gregs[REG_R13]
#define CTX_R14 gregs[REG_R14]
#define CTX_R15 gregs[REG_R15]
#define CTX_RIP gregs[REG_RIP]
#elif _M_ARM_64
#define CTX_REG(x) regs[x]
#define CTX_SP sp
#define CTX_PC pc
#else
#error No context definition for architecture
#endif
#elif defined(__OpenBSD__)
#include <signal.h>
typedef ucontext_t SContext;
#if _M_X86_64
#define CTX_RAX sc_rax
#define CTX_RBX sc_rbx
#define CTX_RCX sc_rcx
#define CTX_RDX sc_rdx
#define CTX_RDI sc_rdi
#define CTX_RSI sc_rsi
#define CTX_RBP sc_rbp
#define CTX_RSP sc_rsp
#define CTX_R8 sc_r8
#define CTX_R9 sc_r9
#define CTX_R10 sc_r10
#define CTX_R11 sc_r11
#define CTX_R12 sc_r12
#define CTX_R13 sc_r13
#define CTX_R14 sc_r14
#define CTX_R15 sc_r15
#define CTX_RIP sc_rip
#else
#error No context definition for architecture
#endif
#elif defined(__NetBSD__)
#include <ucontext.h>
typedef mcontext_t SContext;
#if _M_X86_64
#define CTX_RAX __gregs[_REG_RAX]
#define CTX_RBX __gregs[_REG_RBX]
#define CTX_RCX __gregs[_REG_RCX]
#define CTX_RDX __gregs[_REG_RDX]
#define CTX_RDI __gregs[_REG_RDI]
#define CTX_RSI __gregs[_REG_RSI]
#define CTX_RBP __gregs[_REG_RBP]
#define CTX_RSP __gregs[_REG_RSP]
#define CTX_R8 __gregs[_REG_R8]
#define CTX_R9 __gregs[_REG_R9]
#define CTX_R10 __gregs[_REG_R10]
#define CTX_R11 __gregs[_REG_R11]
#define CTX_R12 __gregs[_REG_R12]
#define CTX_R13 __gregs[_REG_R13]
#define CTX_R14 __gregs[_REG_R14]
#define CTX_R15 __gregs[_REG_R15]
#define CTX_RIP __gregs[_REG_RIP]
#else
#error No context definition for architecture
#endif
#elif defined(__FreeBSD__)
#include <ucontext.h>
typedef mcontext_t SContext;
#if _M_X86_64
#define CTX_RAX mc_rax
#define CTX_RBX mc_rbx
#define CTX_RCX mc_rcx
#define CTX_RDX mc_rdx
#define CTX_RDI mc_rdi
#define CTX_RSI mc_rsi
#define CTX_RBP mc_rbp
#define CTX_RSP mc_rsp
#define CTX_R8 mc_r8
#define CTX_R9 mc_r9
#define CTX_R10 mc_r10
#define CTX_R11 mc_r11
#define CTX_R12 mc_r12
#define CTX_R13 mc_r13
#define CTX_R14 mc_r14
#define CTX_R15 mc_r15
#define CTX_RIP mc_rip
#else
#error No context definition for architecture
#endif
#elif defined(__HAIKU__)
#include <signal.h>
typedef mcontext_t SContext;
#if _M_X86_64
#define CTX_RAX rax
#define CTX_RBX rbx
#define CTX_RCX rcx
#define CTX_RDX rdx
#define CTX_RDI rdi
#define CTX_RSI rsi
#define CTX_RBP rbp
#define CTX_RSP rsp
#define CTX_R8 r8
#define CTX_R9 r9
#define CTX_R10 r10
#define CTX_R11 r11
#define CTX_R12 r12
#define CTX_R13 r13
#define CTX_R14 r14
#define CTX_R15 r15
#define CTX_RIP rip
#else
#error No context definition for machine
#endif
#else
#error No context definition for OS
#endif
#if defined(PPSSPP_ARCH_AMD64) || defined(PPSSPP_ARCH_X86)
#include <stddef.h>
#define CTX_PC CTX_RIP
static inline u64* ContextRN(SContext* ctx, int n)
{
#if PPSSPP_ARCH_32BIT
static const u8 offsets[] = {
offsetof(SContext, CTX_RAX), offsetof(SContext, CTX_RCX), offsetof(SContext, CTX_RDX),
offsetof(SContext, CTX_RBX), offsetof(SContext, CTX_RSP), offsetof(SContext, CTX_RBP),
offsetof(SContext, CTX_RSI), offsetof(SContext, CTX_RDI)};
#else
static const u8 offsets[] = {
offsetof(SContext, CTX_RAX), offsetof(SContext, CTX_RCX), offsetof(SContext, CTX_RDX),
offsetof(SContext, CTX_RBX), offsetof(SContext, CTX_RSP), offsetof(SContext, CTX_RBP),
offsetof(SContext, CTX_RSI), offsetof(SContext, CTX_RDI), offsetof(SContext, CTX_R8),
offsetof(SContext, CTX_R9), offsetof(SContext, CTX_R10), offsetof(SContext, CTX_R11),
offsetof(SContext, CTX_R12), offsetof(SContext, CTX_R13), offsetof(SContext, CTX_R14),
offsetof(SContext, CTX_R15)};
#endif
return (u64*)((char*)ctx + offsets[n]);
}
#endif

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@ -28,6 +28,7 @@
#include "Common/MemoryUtil.h" #include "Common/MemoryUtil.h"
#include "Common/MemArena.h" #include "Common/MemArena.h"
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "Common/MachineContext.h"
#include "Core/MemMap.h" #include "Core/MemMap.h"
#include "Core/HDRemaster.h" #include "Core/HDRemaster.h"
@ -457,4 +458,34 @@ void Memset(const u32 _Address, const u8 _iValue, const u32 _iLength) {
CBreakPoints::ExecMemCheck(_Address, true, _iLength, currentMIPS->pc); CBreakPoints::ExecMemCheck(_Address, true, _iLength, currentMIPS->pc);
} }
bool HandleFault(uintptr_t hostAddress, void *ctx) {
SContext *context = (SContext *)ctx;
const uint8_t *codePtr = (uint8_t *)(context->CTX_PC);
// TODO: Check that codePtr is within the current JIT space.
// bool inJitSpace = MIPSComp::jit->IsInSpace(codePtr);
// if (!inJitSpace) return false;
// TODO: Disassemble at codePtr to figure out if it's a read or a write.
uintptr_t baseAddress = (uintptr_t)base;
#ifdef MASKED_PSP_MEMORY
const uintptr_t addressSpaceSize = 0x100000000ULL;
#else
const uintptr_t addressSpaceSize = 0x40000000ULL;
#endif
// Check whether hostAddress is within the PSP memory space, which (likely) means it was a game that did the bad access.
if (hostAddress >= baseAddress && hostAddress <= baseAddress + addressSpaceSize) {
uint32_t guestAddress = hostAddress - baseAddress;
// Maybe we should also somehow check whether the JIT is on the stack.
ERROR_LOG(SYSTEM, "Bad memory access detected and ignored: %08x (%p)", guestAddress, hostAddress);
return true;
}
// A regular crash of some sort. Pass it on.
return false;
}
} // namespace } // namespace

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@ -147,6 +147,10 @@ Opcode Read_Opcode_JIT(const u32 _Address);
// used by JIT. Reads in the "Locked cache" mode // used by JIT. Reads in the "Locked cache" mode
void Write_Opcode_JIT(const u32 _Address, const Opcode& _Value); void Write_Opcode_JIT(const u32 _Address, const Opcode& _Value);
// Called by exception handlers. We simply filter out accesses to PSP RAM and otherwise
// just leave it as-is.
bool HandleFault(uintptr_t hostAddress, void *context);
// Should be used by analyzers, disassemblers etc. Does resolve replacements. // Should be used by analyzers, disassemblers etc. Does resolve replacements.
Opcode Read_Instruction(const u32 _Address, bool resolveReplacements = false); Opcode Read_Instruction(const u32 _Address, bool resolveReplacements = false);
Opcode ReadUnchecked_Instruction(const u32 _Address, bool resolveReplacements = false); Opcode ReadUnchecked_Instruction(const u32 _Address, bool resolveReplacements = false);

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@ -62,6 +62,7 @@
#include "Core/ELF/ParamSFO.h" #include "Core/ELF/ParamSFO.h"
#include "Core/SaveState.h" #include "Core/SaveState.h"
#include "Common/LogManager.h" #include "Common/LogManager.h"
#include "Common/ExceptionHandlerSetup.h"
#include "Core/HLE/sceAudiocodec.h" #include "Core/HLE/sceAudiocodec.h"
#include "GPU/GPUState.h" #include "GPU/GPUState.h"
@ -266,10 +267,11 @@ void CPU_Init() {
return; return;
} }
if (coreParameter.updateRecent) { if (coreParameter.updateRecent) {
g_Config.AddRecent(filename); g_Config.AddRecent(filename);
} }
InstallExceptionHandler(&Memory::HandleFault);
} }
PSP_LoadingLock::PSP_LoadingLock() { PSP_LoadingLock::PSP_LoadingLock() {
@ -281,6 +283,8 @@ PSP_LoadingLock::~PSP_LoadingLock() {
} }
void CPU_Shutdown() { void CPU_Shutdown() {
UninstallExceptionHandler();
// Since we load on a background thread, wait for startup to complete. // Since we load on a background thread, wait for startup to complete.
PSP_LoadingLock lock; PSP_LoadingLock lock;
PSPLoaders_Shutdown(); PSPLoaders_Shutdown();

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@ -398,6 +398,7 @@
<ClInclude Include="..\..\Common\Crypto\sha1.h" /> <ClInclude Include="..\..\Common\Crypto\sha1.h" />
<ClInclude Include="..\..\Common\Crypto\sha256.h" /> <ClInclude Include="..\..\Common\Crypto\sha256.h" />
<ClInclude Include="..\..\Common\DbgNew.h" /> <ClInclude Include="..\..\Common\DbgNew.h" />
<ClInclude Include="..\..\Common\ExceptionHandlerSetup.h" />
<ClInclude Include="..\..\Common\FileUtil.h" /> <ClInclude Include="..\..\Common\FileUtil.h" />
<ClInclude Include="..\..\Common\FixedSizeQueue.h" /> <ClInclude Include="..\..\Common\FixedSizeQueue.h" />
<ClInclude Include="..\..\Common\GraphicsContext.h" /> <ClInclude Include="..\..\Common\GraphicsContext.h" />
@ -435,6 +436,7 @@
<ClCompile Include="..\..\Common\Crypto\md5.cpp" /> <ClCompile Include="..\..\Common\Crypto\md5.cpp" />
<ClCompile Include="..\..\Common\Crypto\sha1.cpp" /> <ClCompile Include="..\..\Common\Crypto\sha1.cpp" />
<ClCompile Include="..\..\Common\Crypto\sha256.cpp" /> <ClCompile Include="..\..\Common\Crypto\sha256.cpp" />
<ClCompile Include="..\..\Common\ExceptionHandlerSetup.cpp" />
<ClCompile Include="..\..\Common\FileUtil.cpp" /> <ClCompile Include="..\..\Common\FileUtil.cpp" />
<ClCompile Include="..\..\Common\KeyMap.cpp" /> <ClCompile Include="..\..\Common\KeyMap.cpp" />
<ClCompile Include="..\..\Common\LogManager.cpp" /> <ClCompile Include="..\..\Common\LogManager.cpp" />

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@ -16,6 +16,7 @@
<ClCompile Include="..\..\Common\ColorConvNEON.cpp" /> <ClCompile Include="..\..\Common\ColorConvNEON.cpp" />
<ClCompile Include="..\..\Common\ConsoleListener.cpp" /> <ClCompile Include="..\..\Common\ConsoleListener.cpp" />
<ClCompile Include="..\..\Common\CPUDetect.cpp" /> <ClCompile Include="..\..\Common\CPUDetect.cpp" />
<ClCompile Include="..\..\Common\ExceptionHandlerSetup.cpp" />
<ClCompile Include="..\..\Common\FileUtil.cpp" /> <ClCompile Include="..\..\Common\FileUtil.cpp" />
<ClCompile Include="..\..\Common\KeyMap.cpp" /> <ClCompile Include="..\..\Common\KeyMap.cpp" />
<ClCompile Include="..\..\Common\LogManager.cpp" /> <ClCompile Include="..\..\Common\LogManager.cpp" />
@ -65,6 +66,7 @@
<ClInclude Include="..\..\Common\ConsoleListener.h" /> <ClInclude Include="..\..\Common\ConsoleListener.h" />
<ClInclude Include="..\..\Common\CPUDetect.h" /> <ClInclude Include="..\..\Common\CPUDetect.h" />
<ClInclude Include="..\..\Common\DbgNew.h" /> <ClInclude Include="..\..\Common\DbgNew.h" />
<ClInclude Include="..\..\Common\ExceptionHandlerSetup.h" />
<ClInclude Include="..\..\Common\FileUtil.h" /> <ClInclude Include="..\..\Common\FileUtil.h" />
<ClInclude Include="..\..\Common\FixedSizeQueue.h" /> <ClInclude Include="..\..\Common\FixedSizeQueue.h" />
<ClInclude Include="..\..\Common\GraphicsContext.h" /> <ClInclude Include="..\..\Common\GraphicsContext.h" />

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@ -205,6 +205,7 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Common/Crypto/sha256.cpp \ $(SRC)/Common/Crypto/sha256.cpp \
$(SRC)/Common/ChunkFile.cpp \ $(SRC)/Common/ChunkFile.cpp \
$(SRC)/Common/ColorConv.cpp \ $(SRC)/Common/ColorConv.cpp \
$(SRC)/Common/ExceptionHandlerSetup.cpp \
$(SRC)/Common/KeyMap.cpp \ $(SRC)/Common/KeyMap.cpp \
$(SRC)/Common/LogManager.cpp \ $(SRC)/Common/LogManager.cpp \
$(SRC)/Common/MemArenaAndroid.cpp \ $(SRC)/Common/MemArenaAndroid.cpp \

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@ -143,6 +143,7 @@ SOURCES_CXX += \
SOURCES_CXX += \ SOURCES_CXX += \
$(COMMONDIR)/ChunkFile.cpp \ $(COMMONDIR)/ChunkFile.cpp \
$(COMMONDIR)/ConsoleListener.cpp \ $(COMMONDIR)/ConsoleListener.cpp \
$(COMMONDIR)/ExceptionHandlerSetup.cpp \
$(COMMONDIR)/FileUtil.cpp \ $(COMMONDIR)/FileUtil.cpp \
$(COMMONDIR)/KeyMap.cpp \ $(COMMONDIR)/KeyMap.cpp \
$(COMMONDIR)/LogManager.cpp \ $(COMMONDIR)/LogManager.cpp \