mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-22 21:09:52 +00:00
Add even more logging to savedata code
This commit is contained in:
parent
edf41df79a
commit
21ee18b730
@ -120,7 +120,7 @@ int PSPSaveDialog::Init(int paramAddr)
|
||||
const u32 mode = (u32)param.GetPspParam()->mode;
|
||||
const char *modeName = mode < ARRAY_SIZE(utilitySavedataTypeNames) ? utilitySavedataTypeNames[mode] : "UNKNOWN";
|
||||
INFO_LOG(Log::sceUtility,"sceUtilitySavedataInitStart(%08x) - %s (%d)", paramAddr, modeName, mode);
|
||||
INFO_LOG(Log::sceUtility,"sceUtilitySavedataInitStart(%08x) : Game key (hex): %s", paramAddr, param.GetKey(param.GetPspParam()).c_str());
|
||||
INFO_LOG(Log::sceUtility,"Game key (hex): %s", param.GetKey(param.GetPspParam()).c_str());
|
||||
|
||||
yesnoChoice = 1;
|
||||
switch ((SceUtilitySavedataFocus)(u32)param.GetPspParam()->focus)
|
||||
@ -245,7 +245,7 @@ int PSPSaveDialog::Init(int paramAddr)
|
||||
display = DS_NONE;
|
||||
break;
|
||||
|
||||
case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE:
|
||||
case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE:
|
||||
DEBUG_LOG(Log::sceUtility, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
|
||||
if (param.GetFilenameCount() == 0)
|
||||
display = DS_DELETE_NODATA;
|
||||
@ -798,7 +798,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
|
||||
case DS_LOAD_LIST_CHOICE:
|
||||
StartDraw();
|
||||
|
||||
|
||||
DisplaySaveList();
|
||||
DisplaySaveDataInfo1();
|
||||
|
||||
@ -878,7 +878,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
case DS_LOAD_DONE:
|
||||
JoinIOThread();
|
||||
StartDraw();
|
||||
|
||||
|
||||
DisplaySaveIcon(true);
|
||||
DisplaySaveDataInfo2();
|
||||
|
||||
@ -917,7 +917,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
|
||||
case DS_DELETE_LIST_CHOICE:
|
||||
StartDraw();
|
||||
|
||||
|
||||
DisplaySaveList();
|
||||
DisplaySaveDataInfo1();
|
||||
|
||||
@ -940,8 +940,8 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
DisplaySaveIcon(true);
|
||||
DisplaySaveDataInfo2();
|
||||
|
||||
DisplayMessage(di->T("DeleteConfirm",
|
||||
"This save data will be deleted.\nAre you sure you want to continue?"),
|
||||
DisplayMessage(di->T("DeleteConfirm",
|
||||
"This save data will be deleted.\nAre you sure you want to continue?"),
|
||||
true);
|
||||
|
||||
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
||||
@ -998,7 +998,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
param.SetPspParam(param.GetPspParam());
|
||||
}
|
||||
StartDraw();
|
||||
|
||||
|
||||
DisplayMessage(di->T("Delete completed"));
|
||||
|
||||
DisplayButtons(DS_BUTTON_CANCEL);
|
||||
@ -1021,7 +1021,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
break;
|
||||
case DS_DELETE_NODATA:
|
||||
StartDraw();
|
||||
|
||||
|
||||
DisplayMessage(di->T("There is no data"));
|
||||
|
||||
DisplayButtons(DS_BUTTON_CANCEL);
|
||||
@ -1061,7 +1061,7 @@ int PSPSaveDialog::Update(int animSpeed)
|
||||
if (ReadStatus() == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED)
|
||||
Memory::Memcpy(requestAddr, &request, request.common.size, "SaveDialogParam");
|
||||
param.ClearSFOCache();
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -69,7 +69,7 @@
|
||||
#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_WRONG_UMD (0x801103Ca)
|
||||
#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_INTERNAL (0x801103Cb)
|
||||
|
||||
class PSPSaveDialog: public PSPDialog {
|
||||
class PSPSaveDialog : public PSPDialog {
|
||||
public:
|
||||
PSPSaveDialog(UtilityDialogType type);
|
||||
~PSPSaveDialog();
|
||||
@ -88,7 +88,6 @@ protected:
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void DisplayBanner(int which);
|
||||
void DisplaySaveList(bool canMove = true);
|
||||
void DisplaySaveIcon(bool checkExists);
|
||||
@ -158,4 +157,3 @@ private:
|
||||
std::mutex paramLock;
|
||||
volatile SaveIOStatus ioThreadStatus;
|
||||
};
|
||||
|
||||
|
@ -459,7 +459,7 @@ int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveD
|
||||
}
|
||||
}
|
||||
|
||||
u8* cryptedData = 0;
|
||||
u8 *cryptedData = 0;
|
||||
int cryptedSize = 0;
|
||||
u8 cryptedHash[0x10]{};
|
||||
// Encrypt save.
|
||||
@ -487,6 +487,7 @@ int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveD
|
||||
bool hasKey = decryptMode > 1;
|
||||
if (hasKey && !HasKey(param)) {
|
||||
delete[] cryptedData;
|
||||
ERROR_LOG(Log::sceUtility, "Inconsistent hasKey");
|
||||
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM;
|
||||
}
|
||||
|
||||
@ -596,7 +597,7 @@ int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveD
|
||||
delete[] cryptedData;
|
||||
return SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
|
||||
}
|
||||
}
|
||||
}
|
||||
delete[] cryptedData;
|
||||
}
|
||||
|
||||
@ -629,9 +630,12 @@ int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveD
|
||||
|
||||
int SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &saveDirName, int saveId, bool secureMode) {
|
||||
if (!param) {
|
||||
ERROR_LOG(Log::sceUtility, "Param missing");
|
||||
return SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
|
||||
}
|
||||
|
||||
INFO_LOG(Log::sceUtility, "Load: %s", saveDirName.c_str());
|
||||
|
||||
bool isRWMode = param->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATA || param->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE;
|
||||
|
||||
std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
|
||||
@ -639,10 +643,12 @@ int SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &saveD
|
||||
std::string filePath = dirPath + "/" + fileName;
|
||||
|
||||
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
|
||||
WARN_LOG(Log::sceUtility, "Load: Dir not found: %s", dirPath.c_str());
|
||||
return isRWMode ? SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA : SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
|
||||
}
|
||||
|
||||
if (!fileName.empty() && !pspFileSystem.GetFileInfo(filePath).exists) {
|
||||
WARN_LOG(Log::sceUtility, "Load: File not found: %s", filePath.c_str());
|
||||
return isRWMode ? SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND : SCE_UTILITY_SAVEDATA_ERROR_LOAD_FILE_NOT_FOUND;
|
||||
}
|
||||
|
||||
@ -650,8 +656,10 @@ int SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &saveD
|
||||
// This isn't reset if the path doesn't even exist.
|
||||
param->dataSize = 0;
|
||||
int result = LoadSaveData(param, saveDirName, dirPath, secureMode);
|
||||
if (result != 0)
|
||||
if (result != 0) {
|
||||
WARN_LOG(Log::sceUtility, "LoadSaveData failed: %s", dirPath.c_str());
|
||||
return result;
|
||||
}
|
||||
|
||||
// Load sfo
|
||||
if (!LoadSFO(param, dirPath)) {
|
||||
@ -691,8 +699,10 @@ int SavedataParam::LoadSaveData(SceUtilitySavedataParam *param, const std::strin
|
||||
std::string filename = GetFileName(param);
|
||||
std::string filePath = dirPath + "/" + filename;
|
||||
// Blank filename always means success, if secureVersion was correct.
|
||||
if (filename.empty())
|
||||
if (filename.empty()) {
|
||||
INFO_LOG(Log::sceUtility, "'Loading' blank filename, returning success.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
s64 readSize;
|
||||
INFO_LOG(Log::sceUtility, "Loading file with size %u in %s", param->dataBufSize, filePath.c_str());
|
||||
@ -1553,7 +1563,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
||||
if (saveDataListCount > 0 && WouldHaveMultiSaveName(param)) {
|
||||
hasMultipleFileName = true;
|
||||
saveDataList = new SaveFileInfo[saveDataListCount];
|
||||
|
||||
|
||||
// get and stock file info for each file
|
||||
int realCount = 0;
|
||||
for (int i = 0; i < saveDataListCount; i++) {
|
||||
@ -1565,7 +1575,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
||||
for (auto it = allSaves.begin(); it != allSaves.end(); ++it) {
|
||||
if (it->name.compare(0, gameName.length(), gameName) == 0) {
|
||||
std::string saveName = it->name.substr(gameName.length());
|
||||
|
||||
|
||||
if (IsInSaveDataList(saveName, realCount)) // Already in SaveDataList, skip...
|
||||
continue;
|
||||
|
||||
@ -1592,7 +1602,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
||||
PSPFileInfo info = GetSaveInfo(fileDataDir);
|
||||
if (info.exists) {
|
||||
SetFileInfo(realCount, info, thisSaveName);
|
||||
INFO_LOG(Log::sceUtility, "Save data exists: %s = %s", thisSaveName.c_str(), fileDataDir.c_str());
|
||||
INFO_LOG(Log::sceUtility, "Save data folder exists: %s = %s", thisSaveName.c_str(), fileDataDir.c_str());
|
||||
realCount++;
|
||||
} else {
|
||||
if (listEmptyFile) {
|
||||
@ -1607,7 +1617,8 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
||||
saveNameListDataCount = realCount;
|
||||
}
|
||||
}
|
||||
// Load info on only save
|
||||
|
||||
// Load info on only save
|
||||
if (!hasMultipleFileName) {
|
||||
saveNameListData = 0;
|
||||
|
||||
@ -1620,7 +1631,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
||||
PSPFileInfo info = GetSaveInfo(fileDataDir);
|
||||
if (info.exists) {
|
||||
SetFileInfo(0, info, GetSaveName(param));
|
||||
INFO_LOG(Log::sceUtility, "Save data exists: %s = %s", GetSaveName(param).c_str(), fileDataDir.c_str());
|
||||
INFO_LOG(Log::sceUtility, "Save data folder exists: %s = %s", GetSaveName(param).c_str(), fileDataDir.c_str());
|
||||
saveNameListDataCount = 1;
|
||||
} else {
|
||||
if (listEmptyFile) {
|
||||
|
@ -1039,8 +1039,8 @@ void VFSFileSystem::CloseFile(u32 handle) {
|
||||
delete [] iter->second.fileData;
|
||||
entries.erase(iter);
|
||||
} else {
|
||||
//This shouldn't happen...
|
||||
ERROR_LOG(Log::FileSystem,"Cannot close file that hasn't been opened: %08x", handle);
|
||||
// This shouldn't happen...
|
||||
ERROR_LOG(Log::FileSystem, "Cannot close file that hasn't been opened: %08x", handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -300,7 +300,7 @@ ISOFileSystem::TreeEntry *ISOFileSystem::GetFromPath(const std::string &path, bo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (nextEntry) {
|
||||
entry = nextEntry;
|
||||
if (!entry->valid)
|
||||
@ -479,10 +479,10 @@ size_t ISOFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) {
|
||||
OpenFileEntry &e = iter->second;
|
||||
|
||||
if (size < 0) {
|
||||
ERROR_LOG_REPORT(Log::FileSystem, "Invalid read for %lld bytes from umd %s", size, e.file ? e.file->name.c_str() : "device");
|
||||
ERROR_LOG_REPORT(Log::FileSystem, "Invalid read for %lld bytes from umd %s", size, e.file ? e.file->name.c_str() : "lba");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if (e.isBlockSectorMode) {
|
||||
// Whole sectors! Shortcut to this simple code.
|
||||
blockDevice->ReadBlocks(e.seekPos, (int)size, pointer);
|
||||
@ -520,7 +520,7 @@ size_t ISOFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) {
|
||||
if (newSize == 0) {
|
||||
INFO_LOG(Log::FileSystem, "Attempted read at end of file, 0-size read simulated");
|
||||
} else {
|
||||
INFO_LOG(Log::FileSystem, "Reading beyond end of file from seekPos %d, clamping size %lld to %lld", e.seekPos, size, newSize);
|
||||
WARN_LOG(Log::FileSystem, "Reading beyond end of file (%s) from seekPos %d, clamping size %lld to %lld", e.file ? e.file->name.c_str() : "lba", e.seekPos, size, newSize);
|
||||
}
|
||||
size = newSize;
|
||||
}
|
||||
@ -625,7 +625,7 @@ PSPFileInfo ISOFileSystem::GetFileInfo(std::string filename) {
|
||||
}
|
||||
|
||||
TreeEntry *entry = GetFromPath(filename, false);
|
||||
PSPFileInfo x;
|
||||
PSPFileInfo x;
|
||||
if (entry) {
|
||||
x.name = entry->name;
|
||||
// Strangely, it seems to be executable even for files.
|
||||
|
@ -79,6 +79,20 @@ static const int atrac3PlusModuleDeps[] = {0x0300, 0};
|
||||
static const int mpegBaseModuleDeps[] = {0x0300, 0};
|
||||
static const int mp4ModuleDeps[] = {0x0300, 0};
|
||||
|
||||
static const char *g_paramNames[] = {
|
||||
"N/A (0)",
|
||||
"NICKNAME", // 1
|
||||
"ADHOC_CHANNEL", // 2
|
||||
"WLAN_POWERSAVE", // =3
|
||||
"DATE_FORMAT", // 4
|
||||
"TIME_FORMAT", // 5
|
||||
"TIMEZONE", // 6
|
||||
"INT_DAYLIGHTSAVINGS", // 7
|
||||
"INT_LANGUAGE", // 8
|
||||
"BUTTON_PREFERENCE", // 9
|
||||
"LOCK_PARENTAL_LEVEL", // 10
|
||||
};
|
||||
|
||||
struct ModuleLoadInfo {
|
||||
ModuleLoadInfo(int m, u32 s, void(*n)(int) = nullptr) : mod(m), size(s), dependencies(noDeps), notify(n) {
|
||||
}
|
||||
@ -467,7 +481,7 @@ static int sceUtilitySavedataUpdate(int animSpeed) {
|
||||
if (currentDialogType != UtilityDialogType::SAVEDATA) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
int result = hleLogSuccessI(Log::sceUtility, saveDialog->Update(animSpeed));
|
||||
if (result >= 0)
|
||||
return hleDelayResult(result, "savedata update", 300);
|
||||
@ -481,7 +495,7 @@ static u32 sceUtilityLoadAvModule(u32 module)
|
||||
ERROR_LOG_REPORT(Log::sceUtility, "sceUtilityLoadAvModule(%i): invalid module id", module);
|
||||
return SCE_ERROR_AV_MODULE_BAD_ID;
|
||||
}
|
||||
|
||||
|
||||
INFO_LOG(Log::sceUtility, "0=sceUtilityLoadAvModule(%i)", module);
|
||||
if (module == 0)
|
||||
JpegNotifyLoadStatus(1);
|
||||
@ -571,7 +585,7 @@ static int sceUtilityMsgDialogInitStart(u32 paramAddr) {
|
||||
if (currentDialogActive && currentDialogType != UtilityDialogType::MSG) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
ActivateDialog(UtilityDialogType::MSG);
|
||||
return hleLogSuccessInfoX(Log::sceUtility, msgDialog->Init(paramAddr));
|
||||
}
|
||||
@ -580,7 +594,7 @@ static int sceUtilityMsgDialogShutdownStart() {
|
||||
if (currentDialogType != UtilityDialogType::MSG) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessX(Log::sceUtility, msgDialog->Shutdown());
|
||||
}
|
||||
@ -589,7 +603,7 @@ static int sceUtilityMsgDialogUpdate(int animSpeed) {
|
||||
if (currentDialogType != UtilityDialogType::MSG) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
int ret = hleLogSuccessX(Log::sceUtility, msgDialog->Update(animSpeed));
|
||||
if (ret >= 0)
|
||||
return hleDelayResult(ret, "msgdialog update", 800);
|
||||
@ -614,7 +628,7 @@ static int sceUtilityMsgDialogAbort() {
|
||||
if (currentDialogType != UtilityDialogType::MSG) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
return hleLogSuccessX(Log::sceUtility, msgDialog->Abort());
|
||||
}
|
||||
|
||||
@ -624,7 +638,7 @@ static int sceUtilityOskInitStart(u32 oskPtr) {
|
||||
if (currentDialogActive && currentDialogType != UtilityDialogType::OSK) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
ActivateDialog(UtilityDialogType::OSK);
|
||||
return hleLogSuccessInfoX(Log::sceUtility, oskDialog->Init(oskPtr));
|
||||
}
|
||||
@ -633,7 +647,7 @@ static int sceUtilityOskShutdownStart() {
|
||||
if (currentDialogType != UtilityDialogType::OSK) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessX(Log::sceUtility, oskDialog->Shutdown());
|
||||
}
|
||||
@ -642,7 +656,7 @@ static int sceUtilityOskUpdate(int animSpeed) {
|
||||
if (currentDialogType != UtilityDialogType::OSK) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
// This is the vblank period, plus a little slack. Needed to fix timing bug in Ghost Recon: Predator.
|
||||
// See issue #12044.
|
||||
hleEatCycles(msToCycles(0.7315 + 0.1));
|
||||
@ -668,7 +682,7 @@ static int sceUtilityNetconfInitStart(u32 paramsAddr) {
|
||||
if (currentDialogActive && currentDialogType != UtilityDialogType::NET) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
ActivateDialog(UtilityDialogType::NET);
|
||||
return hleLogSuccessInfoI(Log::sceUtility, netDialog->Init(paramsAddr));
|
||||
}
|
||||
@ -677,7 +691,7 @@ static int sceUtilityNetconfShutdownStart() {
|
||||
if (currentDialogType != UtilityDialogType::NET) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessI(Log::sceUtility, netDialog->Shutdown());
|
||||
}
|
||||
@ -720,7 +734,7 @@ static int sceUtilityScreenshotInitStart(u32 paramAddr) {
|
||||
if (currentDialogActive && currentDialogType != UtilityDialogType::SCREENSHOT) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
ActivateDialog(UtilityDialogType::SCREENSHOT);
|
||||
return hleReportWarning(Log::sceUtility, screenshotDialog->Init(paramAddr));
|
||||
}
|
||||
@ -729,7 +743,7 @@ static int sceUtilityScreenshotShutdownStart() {
|
||||
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogWarning(Log::sceUtility, screenshotDialog->Shutdown());
|
||||
}
|
||||
@ -738,7 +752,7 @@ static int sceUtilityScreenshotUpdate(u32 animSpeed) {
|
||||
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
return hleLogWarning(Log::sceUtility, screenshotDialog->Update(animSpeed));
|
||||
}
|
||||
|
||||
@ -760,7 +774,7 @@ static int sceUtilityScreenshotContStart(u32 paramAddr) {
|
||||
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
return hleLogWarning(Log::sceUtility, screenshotDialog->ContStart());
|
||||
}
|
||||
|
||||
@ -780,7 +794,7 @@ static int sceUtilityGamedataInstallShutdownStart() {
|
||||
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Shutdown());
|
||||
}
|
||||
@ -789,7 +803,7 @@ static int sceUtilityGamedataInstallUpdate(int animSpeed) {
|
||||
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Update(animSpeed));
|
||||
}
|
||||
|
||||
@ -809,7 +823,7 @@ static int sceUtilityGamedataInstallAbort() {
|
||||
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
||||
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Abort());
|
||||
}
|
||||
@ -827,7 +841,12 @@ static u32 sceUtilityGetSystemParamString(u32 id, u32 destAddr, int destSize)
|
||||
// TODO: What error code?
|
||||
return -1;
|
||||
}
|
||||
DEBUG_LOG(Log::sceUtility, "sceUtilityGetSystemParamString(%i, %08x, %i)", id, destAddr, destSize);
|
||||
|
||||
const char *name = "N/A ??";
|
||||
if (id < ARRAY_SIZE(g_paramNames)) {
|
||||
name = g_paramNames[id];
|
||||
}
|
||||
DEBUG_LOG(Log::sceUtility, "sceUtilityGetSystemParamString(%i - %s, %08x, %i)", id, name, destAddr, destSize);
|
||||
char *buf = (char *)Memory::GetPointerWriteUnchecked(destAddr);
|
||||
switch (id) {
|
||||
case PSP_SYSTEMPARAM_ID_STRING_NICKNAME:
|
||||
@ -871,10 +890,10 @@ static u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
|
||||
case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
|
||||
param = g_Config.iWlanAdhocChannel;
|
||||
if (param == PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC) {
|
||||
// FIXME: Actually.. it's always returning 0x800ADF4 regardless using Auto channel or Not, and regardless the connection state either,
|
||||
// FIXME: Actually.. it's always returning 0x800ADF4 regardless using Auto channel or Not, and regardless the connection state either,
|
||||
// Not sure whether this error code only returned after Adhocctl Initialized (ie. netAdhocctlInited) or also before initialized.
|
||||
// FIXME: Outputted channel (might be unchanged?) either 0 when not connected to a group yet (ie. adhocctlState == ADHOCCTL_STATE_DISCONNECTED),
|
||||
// or -1 (0xFFFFFFFF) when a scan is in progress (ie. adhocctlState == ADHOCCTL_STATE_SCANNING),
|
||||
// FIXME: Outputted channel (might be unchanged?) either 0 when not connected to a group yet (ie. adhocctlState == ADHOCCTL_STATE_DISCONNECTED),
|
||||
// or -1 (0xFFFFFFFF) when a scan is in progress (ie. adhocctlState == ADHOCCTL_STATE_SCANNING),
|
||||
// or 0x60 early when in connected state (ie. adhocctlState == ADHOCCTL_STATE_CONNECTED) right after Creating a group, regardless the channel settings.
|
||||
Memory::Write_U32(param, destaddr);
|
||||
return 0x800ADF4;
|
||||
@ -916,7 +935,12 @@ static u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
|
||||
return PSP_SYSTEMPARAM_RETVAL_FAIL;
|
||||
}
|
||||
|
||||
INFO_LOG(Log::sceUtility, "sceUtilityGetSystemParamInt(%i, %08x <- %08x)", id, destaddr, param);
|
||||
const char *name = "N/A ??";
|
||||
if (id < ARRAY_SIZE(g_paramNames)) {
|
||||
name = g_paramNames[id];
|
||||
}
|
||||
|
||||
INFO_LOG(Log::sceUtility, "sceUtilityGetSystemParamInt(%i (%s), %08x <- %08x)", id, name, destaddr, param);
|
||||
Memory::Write_U32(param, destaddr);
|
||||
return 0;
|
||||
}
|
||||
@ -1007,7 +1031,7 @@ static int sceUtilityGameSharingShutdownStart() {
|
||||
WARN_LOG(Log::sceUtility, "sceUtilityGameSharingShutdownStart(): wrong dialog type");
|
||||
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
||||
}
|
||||
|
||||
|
||||
DeactivateDialog();
|
||||
ERROR_LOG(Log::sceUtility, "UNIMPL sceUtilityGameSharingShutdownStart()");
|
||||
return 0;
|
||||
@ -1018,7 +1042,7 @@ static int sceUtilityGameSharingInitStart(u32 paramsPtr) {
|
||||
WARN_LOG(Log::sceUtility, "sceUtilityGameSharingInitStart(%08x)", paramsPtr);
|
||||
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
||||
}
|
||||
|
||||
|
||||
ActivateDialog(UtilityDialogType::GAMESHARING);
|
||||
ERROR_LOG_REPORT(Log::sceUtility, "UNIMPL sceUtilityGameSharingInitStart(%08x)", paramsPtr);
|
||||
return 0;
|
||||
@ -1067,7 +1091,7 @@ static u32 sceUtilityUnloadUsbModule(u32 module)
|
||||
return 0;
|
||||
}
|
||||
|
||||
const HLEFunction sceUtility[] =
|
||||
const HLEFunction sceUtility[] =
|
||||
{
|
||||
{0X1579A159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule", 'x', "x" },
|
||||
{0X64D50C56, &WrapU_U<sceUtilityUnloadNetModule>, "sceUtilityUnloadNetModule", 'x', "x" },
|
||||
|
Loading…
Reference in New Issue
Block a user