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linkify readme
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README.md
@ -193,136 +193,9 @@ Credit goes to:
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[comment]: # (LINK_LIST_BEGIN_HERE)
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[#16690]: https://github.com/hrydgard/ppsspp/issues/16690 "softgpu: Detect binner alloc fail and bail"
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[#16710]: https://github.com/hrydgard/ppsspp/issues/16710 "GLES: Use uint for uint shift amounts"
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[#16709]: https://github.com/hrydgard/ppsspp/issues/16709 "Correct some shader errors in reporting"
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[#16706]: https://github.com/hrydgard/ppsspp/issues/16706 "softgpu: Fix lighting with 0 exp"
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[#16873]: https://github.com/hrydgard/ppsspp/issues/16873 "Add facility to run tasks on dedicated threads using the ThreadManager interface"
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[#16802]: https://github.com/hrydgard/ppsspp/issues/16802 "Vulkan: Parallel pipeline creation"
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[#16804]: https://github.com/hrydgard/ppsspp/issues/16804 "Fix a race condition during Vulkan shader cache load."
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[#16809]: https://github.com/hrydgard/ppsspp/issues/16809 "ThreadManager: Don't allow reordering of queue"
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[#16812]: https://github.com/hrydgard/ppsspp/issues/16812 "ThreadManager: Add simple priority queues"
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[#16773]: https://github.com/hrydgard/ppsspp/issues/16773 "Remove the FS_TEXTURE_AT_OFFSET fragment shader flag"
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[#16778]: https://github.com/hrydgard/ppsspp/issues/16778 "Remove the rather redundant DoTexture flag from vshaders."
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[#16770]: https://github.com/hrydgard/ppsspp/issues/16770 "Shader generator: Switch the 2x flag to a uniform"
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[#16763]: https://github.com/hrydgard/ppsspp/issues/16763 "Shader generator: Move FS_TEX_ALPHA to a uniform bool."
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[#17224]: https://github.com/hrydgard/ppsspp/issues/17224 "Add support for integer scale factor for display"
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[#17262]: https://github.com/hrydgard/ppsspp/issues/17262 "Fix issue in present where we applied the UV range at the wrong place when post-processing"
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[#17297]: https://github.com/hrydgard/ppsspp/issues/17297 "Workaround for some SOCOM games' misuse of CLUT8 to texture from framebuffer"
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[#17317]: https://github.com/hrydgard/ppsspp/issues/17317 "Fix night vision in SOCOM games (in fact, fix the CLUT8 effect properly)"
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[#17232]: https://github.com/hrydgard/ppsspp/issues/17232 "Don't use inaccurate depth with Vulkan on any GPU"
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[#17212]: https://github.com/hrydgard/ppsspp/issues/17212 "More accurate check for LoadCLUT from framebuffer margins."
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[#17181]: https://github.com/hrydgard/ppsspp/issues/17181 "Tales of Phantasia - Narikiri Dungeon X: Avoid some GPU readbacks."
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[#17191]: https://github.com/hrydgard/ppsspp/issues/17191 "GPU: Fix intra-block transfers in ToP CE"
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[#17192]: https://github.com/hrydgard/ppsspp/issues/17192 "GPU: Add xfer flag to ignore create vfb flags"
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[#16715]: https://github.com/hrydgard/ppsspp/issues/16715 "Eliminate GPU readbacks in the DTM Race Driver series."
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[#17032]: https://github.com/hrydgard/ppsspp/issues/17032 "Cache framebuffer copies (for self-texturing) until the next TexFlush GPU instruction"
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[#17035]: https://github.com/hrydgard/ppsspp/issues/17035 "GPU: Discard framebuffer copy when clearing"
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[#17027]: https://github.com/hrydgard/ppsspp/issues/17027 "Vulkan on Android: In non-debug mode, avoid devices that were rejected"
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[#17022]: https://github.com/hrydgard/ppsspp/issues/17022 "Android: Make font rendering work even absent support for R4G4B4A4 textures"
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[#16971]: https://github.com/hrydgard/ppsspp/issues/16971 "Add a heuristic avoiding joining framebuffers horizontally..."
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[#17298]: https://github.com/hrydgard/ppsspp/issues/17298 "Don't try to present from little temp framebuffers used"
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[#17314]: https://github.com/hrydgard/ppsspp/issues/17314 "GPU: Always update size when shrinking framebuffers"
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[#17078]: https://github.com/hrydgard/ppsspp/issues/17078 "Texture replacer: Make the internal cache model texture-centric instead of miplevel-centric"
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[#17091]: https://github.com/hrydgard/ppsspp/issues/17091 "Replacement: Do all I/O on threaded tasks"
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[#17120]: https://github.com/hrydgard/ppsspp/issues/17120 "More texture replacement fixes"
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[#17134]: https://github.com/hrydgard/ppsspp/issues/17134 "Refactor the replacement cache"
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[#17111]: https://github.com/hrydgard/ppsspp/issues/17111 "Basis/UASTC texture compression support via ktx2"
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[#17104]: https://github.com/hrydgard/ppsspp/issues/17104 "basis_universal support: Add the library"
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[#17083]: https://github.com/hrydgard/ppsspp/issues/17083 "DDS texture support in texture replacer"
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[#17103]: https://github.com/hrydgard/ppsspp/issues/17103 "Texture replacement: Load DDS mipmaps"
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[#17097]: https://github.com/hrydgard/ppsspp/issues/17097 "Texture Replacement: Support compressed textures in D3D9 as well"
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[#17096]: https://github.com/hrydgard/ppsspp/issues/17096 "Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11."
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[#17095]: https://github.com/hrydgard/ppsspp/issues/17095 "More tex replacement work"
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[#17146]: https://github.com/hrydgard/ppsspp/issues/17146 "Improve default replacer ini"
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[#17144]: https://github.com/hrydgard/ppsspp/issues/17144 "Force mipmapping on when drawing using replacement textures that contain mipmaps"
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[#17139]: https://github.com/hrydgard/ppsspp/issues/17139 "Texture replacement: Improve padding support"
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[#17088]: https://github.com/hrydgard/ppsspp/issues/17088 "Replacer: Avoid tracking video textures"
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[#17295]: https://github.com/hrydgard/ppsspp/issues/17295 "Optimize lighting for softgpu a bit"
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[#17214]: https://github.com/hrydgard/ppsspp/issues/17214 "softgpu: Fix over-optimization of alpha test"
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[#17028]: https://github.com/hrydgard/ppsspp/issues/17028 "Fix crash in SoftGPU when frameskipping, noticed"
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[#16753]: https://github.com/hrydgard/ppsspp/issues/16753 "Use NEON intrinsics in software renderer"
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[#17052]: https://github.com/hrydgard/ppsspp/issues/17052 "Vulkan texture uploads: Take optimalBufferCopyRowPitchAlignment into account"
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[#17122]: https://github.com/hrydgard/ppsspp/issues/17122 "VulkanPushPool - more efficient replacement for 3x VulkanPushBuffer"
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[#17121]: https://github.com/hrydgard/ppsspp/issues/17121 "Remove an unused VulkanPushBuffer."
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[#17114]: https://github.com/hrydgard/ppsspp/issues/17114 "Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once."
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[#17011]: https://github.com/hrydgard/ppsspp/issues/17011 "Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats."
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[#16907]: https://github.com/hrydgard/ppsspp/issues/16907 "Fix Syphon Filter lens flares"
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[#16905]: https://github.com/hrydgard/ppsspp/issues/16905 "Depth readback with built-in stretchblit"
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[#16910]: https://github.com/hrydgard/ppsspp/issues/16910 "Prepare for adding async readback (use VMA for readback allocs, add a param)"
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[#16916]: https://github.com/hrydgard/ppsspp/issues/16916 "Implement delayed depth readbacks, Vulkan only"
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[#16791]: https://github.com/hrydgard/ppsspp/issues/16791 "Lighting code cleanup and optimization"
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[#16787]: https://github.com/hrydgard/ppsspp/issues/16787 "Vertex shaders: On platforms with uniform buffers, use indexing and loop over the lights."
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[#16889]: https://github.com/hrydgard/ppsspp/issues/16889 "Tilt improvements: Add visualizer, better defaults"
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[#16896]: https://github.com/hrydgard/ppsspp/issues/16896 "Tilt improvements 2: Fix/overhaul calibration, add more previews"
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[#17210]: https://github.com/hrydgard/ppsspp/issues/17210 "ControlMapper refactoring"
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[#17215]: https://github.com/hrydgard/ppsspp/issues/17215 "Control map multiple keys to one output"
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[#17228]: https://github.com/hrydgard/ppsspp/issues/17228 "Add back our older VFPU approximations, as fallbacks if the table files are missing"
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[#16855]: https://github.com/hrydgard/ppsspp/issues/16855 "Add analog to custom button and gesture"
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[#17098]: https://github.com/hrydgard/ppsspp/issues/17098 "OpenXR - Enable user to switch between topdown and fps camera"
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[#16857]: https://github.com/hrydgard/ppsspp/issues/16857 "OpenXR - Control game camera using head rotation"
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[#16952]: https://github.com/hrydgard/ppsspp/issues/16952 "OpenXR - Enable stereo in more games"
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[#16953]: https://github.com/hrydgard/ppsspp/issues/16953 "Stereo rendering minor UI fix"
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[#16826]: https://github.com/hrydgard/ppsspp/issues/16826 "OpenXR - Fix axis mirroing for Tales of the World"
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[#16821]: https://github.com/hrydgard/ppsspp/issues/16821 "OpenXR - Enable level 5 CPU/GPU performance on Quest 2"
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[#16704]: https://github.com/hrydgard/ppsspp/issues/16704 "Windows Dark Mode: initial support"
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[#16928]: https://github.com/hrydgard/ppsspp/issues/16928 "Workaround for sin/cos issue in GTA on Mac (and maybe others)"
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[#16984]: https://github.com/hrydgard/ppsspp/issues/16984 "VFPU sin/cos"
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[#17270]: https://github.com/hrydgard/ppsspp/issues/17270 "Debugger: Add memory breakpoint conditions"
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[#17269]: https://github.com/hrydgard/ppsspp/issues/17269 "Debugger: Avoid unaligned reads in expressions"
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[#17263]: https://github.com/hrydgard/ppsspp/issues/17263 "Debugger: sceKernelPrintf improvement, QOL adjustments"
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[#17260]: https://github.com/hrydgard/ppsspp/issues/17260 "Debugger: Accept format for watches and stack walk tweak"
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[#17203]: https://github.com/hrydgard/ppsspp/issues/17203 "Added new option \"Copy Float (32 bit)\" to Windows Debugger UI"
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[#17190]: https://github.com/hrydgard/ppsspp/issues/17190 "Debugger: Update symbols properly on prx load"
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[#17042]: https://github.com/hrydgard/ppsspp/issues/17042 "Implement requested debugger features"
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[#16994]: https://github.com/hrydgard/ppsspp/issues/16994 "Debugger: copy PSP memory base to clipboard"
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[#16988]: https://github.com/hrydgard/ppsspp/issues/16988 "Debugger: Lock memory during stack walk"
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[#16818]: https://github.com/hrydgard/ppsspp/issues/16818 "Fix a few warnings and a debugger emuhack bug on mem access"
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[#17291]: https://github.com/hrydgard/ppsspp/issues/17291 "Apply the fix to avoid jit clearing for rewind savestates to all platforms"
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[#17241]: https://github.com/hrydgard/ppsspp/issues/17241 "Chat window fixes"
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[#17129]: https://github.com/hrydgard/ppsspp/issues/17129 "irjit: Fix vi2us/vi2s with non-consecutive"
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[#17055]: https://github.com/hrydgard/ppsspp/issues/17055 "GPU: Correct depth clip/cull for zero scale"
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[#16880]: https://github.com/hrydgard/ppsspp/issues/16880 "GPU: Allow depth above 65535"
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[#16976]: https://github.com/hrydgard/ppsspp/issues/16976 "riscv: Implement skinning in vertexjit"
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[#16957]: https://github.com/hrydgard/ppsspp/issues/16957 "riscv: Initial vertexjit"
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[#16962]: https://github.com/hrydgard/ppsspp/issues/16962 "riscv: Correct offset prescale in vertexjit"
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[#16832]: https://github.com/hrydgard/ppsspp/issues/16832 "riscv: Add bitmanip instructions to emitter"
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[#16829]: https://github.com/hrydgard/ppsspp/issues/16829 "Add vector instructions to RISC-V emitter"
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[#16922]: https://github.com/hrydgard/ppsspp/issues/16922 "macOS native bar button items"
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[#16859]: https://github.com/hrydgard/ppsspp/issues/16859 "Fix for issue of disappear text on Shinobido Talese of The Ninja"
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[#16810]: https://github.com/hrydgard/ppsspp/issues/16810 "Sas: Adjust Rockman 2 sustain on init only"
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[#16798]: https://github.com/hrydgard/ppsspp/issues/16798 "Add workaround for hung music notes in Rockman Dash 2"
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[#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode."
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[#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable"
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[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"
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[#17374]: https://github.com/hrydgard/ppsspp/issues/17374 "Assorted crash fixes and asserts"
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[#17370]: https://github.com/hrydgard/ppsspp/issues/17370 "Fix ScrollView crash (though the root cause is a race condition most likely)"
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[#17392]: https://github.com/hrydgard/ppsspp/issues/17392 "Misc crash fixes from mystery thread"
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[#17394]: https://github.com/hrydgard/ppsspp/issues/17394 "Bump the index/vertex cpu-side buffer sizes a little."
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[#17380]: https://github.com/hrydgard/ppsspp/issues/17380 "Pre-scan the root of texture packs for hash-named files."
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[#17393]: https://github.com/hrydgard/ppsspp/issues/17393 "Prevent tilt-controlled left/right dpad butons from getting stuck"
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[#17396]: https://github.com/hrydgard/ppsspp/issues/17396 "Vulkan: Turn off the ubershader on Mali T880, T860 and T830 on old driver versions"
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[#17401]: https://github.com/hrydgard/ppsspp/issues/17401 "Additional crash fixes"
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[#17399]: https://github.com/hrydgard/ppsspp/issues/17399 "More crash fixes"
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[#17398]: https://github.com/hrydgard/ppsspp/issues/17398 "OpenXR - Cleanup unsupported features, support Android 12"
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[#17406]: https://github.com/hrydgard/ppsspp/issues/17406 "Even more crash fixes"
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[#17414]: https://github.com/hrydgard/ppsspp/issues/17414 "GPU: Remove JumpFast/CallFast"
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[#17415]: https://github.com/hrydgard/ppsspp/issues/17415 "Misc fixes and checks"
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[#17422]: https://github.com/hrydgard/ppsspp/issues/17422 "Windows: Fix initial window show for all displays"
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[#17425]: https://github.com/hrydgard/ppsspp/issues/17425 "Android: Explicitly allow content URI intents"
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[#17412]: https://github.com/hrydgard/ppsspp/issues/17412 "Controller mapping fixes"
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[#17420]: https://github.com/hrydgard/ppsspp/issues/17420 "Fix glitch when mapping analog inputs, caused"
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[#17489]: https://github.com/hrydgard/ppsspp/issues/17489 "Restore \"low end radius\" (inverse deadzone) for tilt input"
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[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
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[#17467]: https://github.com/hrydgard/ppsspp/issues/17467 "Make the DJ Max workaround more aggressive about hiding stuff."
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[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
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[#17440]: https://github.com/hrydgard/ppsspp/issues/17440 "Revert lmode variant reduction"
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[#17439]: https://github.com/hrydgard/ppsspp/issues/17439 "Revert \"Merge pull request #16628 from hrydgard/remove-fog-fshader-flag\""
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[#17475]: https://github.com/hrydgard/ppsspp/issues/17475 "Add a trivial profiling tool to the OpenGL backend"
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[#17435]: https://github.com/hrydgard/ppsspp/issues/17435 "ElfLoader: Don't scan for functions in zero-length sections"
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[#17442]: https://github.com/hrydgard/ppsspp/issues/17442 "Shrink the GLRRenderCommand struct from 152 to 88"
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[#17457]: https://github.com/hrydgard/ppsspp/issues/17457 "UI: Fix thread error on zip open failure"
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[#17486]: https://github.com/hrydgard/ppsspp/issues/17486 "Build fixes for OpenBSD"
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[#17446]: https://github.com/hrydgard/ppsspp/issues/17446 "OpenGL: Combine some render commands"
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[#17589]: https://github.com/hrydgard/ppsspp/issues/17589 "Retroachievements support (work-in-progress)"
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[#17631]: https://github.com/hrydgard/ppsspp/issues/17631 "RetroAchievements: Remaining features to implement"
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@ -421,3 +294,78 @@ Credit goes to:
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[#18332]: https://github.com/hrydgard/ppsspp/issues/18332 "We somehow lost the usage_ counter increment in VulkanDescSetPool, fix that"
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[#18323]: https://github.com/hrydgard/ppsspp/issues/18323 "Turn off HTTPS support for iOS."
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[#18310]: https://github.com/hrydgard/ppsspp/issues/18310 "Fix waves background"
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[#18650]: https://github.com/hrydgard/ppsspp/issues/18650 "Allow merging framebuffers vertically like the old Juiced 2 fix."
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[#18599]: https://github.com/hrydgard/ppsspp/issues/18599 "Tactics Ogre: Remove a redundant GPU readback operation"
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[#18446]: https://github.com/hrydgard/ppsspp/issues/18446 "Minor bbox optimizations, assorted bugfixes"
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[#18586]: https://github.com/hrydgard/ppsspp/issues/18586 "DrawEngine: Avoid decoding indices when we don't need them."
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[#18573]: https://github.com/hrydgard/ppsspp/issues/18573 "Defer frame waits if possible"
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[#18476]: https://github.com/hrydgard/ppsspp/issues/18476 "VertexDecoder: Minor optimization for x86/64 CPUs not supporting SSE4."
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[#18413]: https://github.com/hrydgard/ppsspp/issues/18413 "Cache and hash data for DrawPixels"
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[#18416]: https://github.com/hrydgard/ppsspp/issues/18416 "Optimize DrawPixels for 16-bit RGB565 copies"
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[#18219]: https://github.com/hrydgard/ppsspp/issues/18219 "Make GetIndexBounds friendlier to autovectorization. Works on x86 at least."
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[#18554]: https://github.com/hrydgard/ppsspp/issues/18554 "DXT5: Fix decoding of alpha channel for textures with a non-mod-4 width."
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[#18532]: https://github.com/hrydgard/ppsspp/issues/18532 "Android: Implement custom driver loading for ARM64 Android devices"
|
||||
[#18548]: https://github.com/hrydgard/ppsspp/issues/18548 "Adrenotools followup"
|
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[#18699]: https://github.com/hrydgard/ppsspp/issues/18699 "Adrenotools driver installation: Fix bad error checks"
|
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[#18535]: https://github.com/hrydgard/ppsspp/issues/18535 "Eliminate inf values resulting from depth range computation."
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[#18478]: https://github.com/hrydgard/ppsspp/issues/18478 "Handle block transfers from RAM to depth buffers."
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[#18484]: https://github.com/hrydgard/ppsspp/issues/18484 "Fix frozen pitch meters in MLB series games - we were not hashing enough texture data"
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[#18472]: https://github.com/hrydgard/ppsspp/issues/18472 "Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign."
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[#18454]: https://github.com/hrydgard/ppsspp/issues/18454 "Naruto Ultimate Ninja Heroes 2 video flicker fix: Take 3"
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||||
[#18442]: https://github.com/hrydgard/ppsspp/issues/18442 "Track time-played per game"
|
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[#18517]: https://github.com/hrydgard/ppsspp/issues/18517 "Run-behind-pause: Fix some edge cases with the transparent background setting"
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[#18515]: https://github.com/hrydgard/ppsspp/issues/18515 "Run behind pause screen"
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[#18627]: https://github.com/hrydgard/ppsspp/issues/18627 "Remote game streaming: Add an option to put a tab on the main screen"
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[#18639]: https://github.com/hrydgard/ppsspp/issues/18639 "Various changes to the webserver to handle serving HTTP subfolders"
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[#18640]: https://github.com/hrydgard/ppsspp/issues/18640 "Various fixes to PathBrowser etc to handle browsing HTTP subfolders"
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[#18631]: https://github.com/hrydgard/ppsspp/issues/18631 "Remote ISO: Prepare to allow sharing folders directly"
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[#18632]: https://github.com/hrydgard/ppsspp/issues/18632 "Remote ISO: Allow sharing a full folder instead of Recent"
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[#18633]: https://github.com/hrydgard/ppsspp/issues/18633 "Remote ISO: Add working support for streaming CHD files over the network"
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[#18635]: https://github.com/hrydgard/ppsspp/issues/18635 "Add bindings for toggling mouse control and touch screen controls"
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[#18589]: https://github.com/hrydgard/ppsspp/issues/18589 "Control Mappings: Organize bindings into categories"
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[#18407]: https://github.com/hrydgard/ppsspp/issues/18407 "skip xinput trigger threshold check"
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[#18533]: https://github.com/hrydgard/ppsspp/issues/18533 "Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius)."
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[#18551]: https://github.com/hrydgard/ppsspp/issues/18551 "Mouse refactor, restore smoothing"
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[#18473]: https://github.com/hrydgard/ppsspp/issues/18473 "Add mouse wheel scrolling support for Android to the UI"
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[#18621]: https://github.com/hrydgard/ppsspp/issues/18621 "Add \"Analog trigger threshold\" setting, for conversion of analog trigger inputs to digital button inputs."
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[#18585]: https://github.com/hrydgard/ppsspp/issues/18585 "Add setting to configure simulated key-up delay for mouse wheel events"
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[#18591]: https://github.com/hrydgard/ppsspp/issues/18591 "Allow unpausing with keys bound to pause"
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[#18234]: https://github.com/hrydgard/ppsspp/issues/18234 "x86jit: Perform vector transfers instead of flushing to memory"
|
||||
[#18227]: https://github.com/hrydgard/ppsspp/issues/18227 "x86jit: Flush floats together if possible"
|
||||
[#18226]: https://github.com/hrydgard/ppsspp/issues/18226 "x86jit: Improve memory breakpoint speed"
|
||||
[#18744]: https://github.com/hrydgard/ppsspp/issues/18744 "Memstick folder move on Android: Speedup and safety"
|
||||
[#18436]: https://github.com/hrydgard/ppsspp/issues/18436 "Add Doko Demo Issho ,Driver 76, Harukanaru Toki no Naka de 3 with Izayoiki Aizouban into ForceUMDReadSpeed"
|
||||
[#18445]: https://github.com/hrydgard/ppsspp/issues/18445 "Make 3 games into compat"
|
||||
[#18677]: https://github.com/hrydgard/ppsspp/issues/18677 "Update README.md for 1.17"
|
||||
[#18638]: https://github.com/hrydgard/ppsspp/issues/18638 "Fix two minor tex replacement issues"
|
||||
[#18610]: https://github.com/hrydgard/ppsspp/issues/18610 "Texture replacer: Fix for texture directories missing an ini file"
|
||||
[#18519]: https://github.com/hrydgard/ppsspp/issues/18519 "Enable texture replacement filtering overrides even if file is missing"
|
||||
[#18466]: https://github.com/hrydgard/ppsspp/issues/18466 "Texture replacement: Prioritize ini file [hashes] section over just files in the \"root\" folder."
|
||||
[#18747]: https://github.com/hrydgard/ppsspp/issues/18747 "Texture saving fixes, icon load fix"
|
||||
[#18468]: https://github.com/hrydgard/ppsspp/issues/18468 "RetroAchievements: Show rich presence message on pause screen, restriction tweaks"
|
||||
[#18651]: https://github.com/hrydgard/ppsspp/issues/18651 "HTTPS through naett: Get the body of the response even if code isn't 200"
|
||||
[#18488]: https://github.com/hrydgard/ppsspp/issues/18488 "Make some achievement settings (including Hardcore mode) configurable per-game."
|
||||
[#18428]: https://github.com/hrydgard/ppsspp/issues/18428 "Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set"
|
||||
[#18425]: https://github.com/hrydgard/ppsspp/issues/18425 "RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode."
|
||||
[#18560]: https://github.com/hrydgard/ppsspp/issues/18560 "HLE: Slice the very slow memset/memcpy variants"
|
||||
[#18558]: https://github.com/hrydgard/ppsspp/issues/18558 "Enforce a max size for save state screenshot regardless of resolution mode"
|
||||
[#18555]: https://github.com/hrydgard/ppsspp/issues/18555 "Vulkan: UI texture loading error handling fixes"
|
||||
[#18538]: https://github.com/hrydgard/ppsspp/issues/18538 "Async texture load on Pause screen"
|
||||
[#18529]: https://github.com/hrydgard/ppsspp/issues/18529 "Android: Add option to ask system for 60hz output"
|
||||
[#18450]: https://github.com/hrydgard/ppsspp/issues/18450 "Enable some NEON optimizations on ARM32 that we only had on ARM64 before"
|
||||
[#18314]: https://github.com/hrydgard/ppsspp/issues/18314 "Interpreter: Optimize ReadVector/WriteVector"
|
||||
[#18233]: https://github.com/hrydgard/ppsspp/issues/18233 "Use a thread for meminfo and defer tag lookup for copies"
|
||||
[#18678]: https://github.com/hrydgard/ppsspp/issues/18678 "Vulkan: Fix trying to compare uninitialized parts of packed descriptors"
|
||||
[#18749]: https://github.com/hrydgard/ppsspp/issues/18749 "HTTPClient: Fix socket leak on connect failure"
|
||||
[#18736]: https://github.com/hrydgard/ppsspp/issues/18736 "CwCheats: Retry looking in g_gameInfoCache until the data is there."
|
||||
[#18704]: https://github.com/hrydgard/ppsspp/issues/18704 "Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom"
|
||||
[#18362]: https://github.com/hrydgard/ppsspp/issues/18362 "softgpu: Point depthbuf at the first VRAM mirror"
|
||||
[#18732]: https://github.com/hrydgard/ppsspp/issues/18732 "SDL fonts: Add \"Droid Sans Fallback\" to the list of fallback fonts."
|
||||
[#18734]: https://github.com/hrydgard/ppsspp/issues/18734 "SDL fallback fonts: Add more font names"
|
||||
[#18665]: https://github.com/hrydgard/ppsspp/issues/18665 "Fix Go!Explore🗺️🧭 issue with GetDirListing(/); closes #15932"
|
||||
[#18666]: https://github.com/hrydgard/ppsspp/issues/18666 "GPS: Improve emulation to enable Go!Explore navigation"
|
||||
[#18668]: https://github.com/hrydgard/ppsspp/issues/18668 "GPS: Set valid values and request updates on savestate loading"
|
||||
[#18669]: https://github.com/hrydgard/ppsspp/issues/18669 "GPS: updates"
|
||||
[#18268]: https://github.com/hrydgard/ppsspp/issues/18268 "SDL: Use an \"EmuThread\" in Vulkan mode"
|
||||
[#18435]: https://github.com/hrydgard/ppsspp/issues/18435 "An attempt to fix Tekken 6 stuck issue when exiting Lob"
|
||||
[#18684]: https://github.com/hrydgard/ppsspp/issues/18684 "sceSircs/Infrared support on Android"
|
127
history.md
127
history.md
@ -1391,3 +1391,130 @@ go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59
|
||||
[#15402]: https://github.com/hrydgard/ppsspp/issues/15402 "GE Debugger: Highlight changed state values"
|
||||
[#15378]: https://github.com/hrydgard/ppsspp/issues/15378 "GE Debugger: Add filter to skip prim calls"
|
||||
[#15338]: https://github.com/hrydgard/ppsspp/issues/15338 "Alow flushing at will via the GE debugger"
|
||||
[#17489]: https://github.com/hrydgard/ppsspp/issues/17489 "Restore \"low end radius\" (inverse deadzone) for tilt input"
|
||||
[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
|
||||
[#17467]: https://github.com/hrydgard/ppsspp/issues/17467 "Make the DJ Max workaround more aggressive about hiding stuff."
|
||||
[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
|
||||
[#17440]: https://github.com/hrydgard/ppsspp/issues/17440 "Revert lmode variant reduction"
|
||||
[#17439]: https://github.com/hrydgard/ppsspp/issues/17439 "Revert \"Merge pull request #16628 from hrydgard/remove-fog-fshader-flag\""
|
||||
[#17475]: https://github.com/hrydgard/ppsspp/issues/17475 "Add a trivial profiling tool to the OpenGL backend"
|
||||
[#17435]: https://github.com/hrydgard/ppsspp/issues/17435 "ElfLoader: Don't scan for functions in zero-length sections"
|
||||
[#17442]: https://github.com/hrydgard/ppsspp/issues/17442 "Shrink the GLRRenderCommand struct from 152 to 88"
|
||||
[#17457]: https://github.com/hrydgard/ppsspp/issues/17457 "UI: Fix thread error on zip open failure"
|
||||
[#17486]: https://github.com/hrydgard/ppsspp/issues/17486 "Build fixes for OpenBSD"
|
||||
[#17446]: https://github.com/hrydgard/ppsspp/issues/17446 "OpenGL: Combine some render commands"
|
||||
[#17406]: https://github.com/hrydgard/ppsspp/issues/17406 "Even more crash fixes"
|
||||
[#17414]: https://github.com/hrydgard/ppsspp/issues/17414 "GPU: Remove JumpFast/CallFast"
|
||||
[#17415]: https://github.com/hrydgard/ppsspp/issues/17415 "Misc fixes and checks"
|
||||
[#17422]: https://github.com/hrydgard/ppsspp/issues/17422 "Windows: Fix initial window show for all displays"
|
||||
[#17425]: https://github.com/hrydgard/ppsspp/issues/17425 "Android: Explicitly allow content URI intents"
|
||||
[#17412]: https://github.com/hrydgard/ppsspp/issues/17412 "Controller mapping fixes"
|
||||
[#17420]: https://github.com/hrydgard/ppsspp/issues/17420 "Fix glitch when mapping analog inputs, caused"
|
||||
[#17401]: https://github.com/hrydgard/ppsspp/issues/17401 "Additional crash fixes"
|
||||
[#17399]: https://github.com/hrydgard/ppsspp/issues/17399 "More crash fixes"
|
||||
[#17398]: https://github.com/hrydgard/ppsspp/issues/17398 "OpenXR - Cleanup unsupported features, support Android 12"
|
||||
[#17374]: https://github.com/hrydgard/ppsspp/issues/17374 "Assorted crash fixes and asserts"
|
||||
[#17370]: https://github.com/hrydgard/ppsspp/issues/17370 "Fix ScrollView crash (though the root cause is a race condition most likely)"
|
||||
[#17392]: https://github.com/hrydgard/ppsspp/issues/17392 "Misc crash fixes from mystery thread"
|
||||
[#17394]: https://github.com/hrydgard/ppsspp/issues/17394 "Bump the index/vertex cpu-side buffer sizes a little."
|
||||
[#17380]: https://github.com/hrydgard/ppsspp/issues/17380 "Pre-scan the root of texture packs for hash-named files."
|
||||
[#17393]: https://github.com/hrydgard/ppsspp/issues/17393 "Prevent tilt-controlled left/right dpad butons from getting stuck"
|
||||
[#17396]: https://github.com/hrydgard/ppsspp/issues/17396 "Vulkan: Turn off the ubershader on Mali T880, T860 and T830 on old driver versions"
|
||||
[#16873]: https://github.com/hrydgard/ppsspp/issues/16873 "Add facility to run tasks on dedicated threads using the ThreadManager interface"
|
||||
[#16802]: https://github.com/hrydgard/ppsspp/issues/16802 "Vulkan: Parallel pipeline creation"
|
||||
[#16804]: https://github.com/hrydgard/ppsspp/issues/16804 "Fix a race condition during Vulkan shader cache load."
|
||||
[#16809]: https://github.com/hrydgard/ppsspp/issues/16809 "ThreadManager: Don't allow reordering of queue"
|
||||
[#16812]: https://github.com/hrydgard/ppsspp/issues/16812 "ThreadManager: Add simple priority queues"
|
||||
[#16773]: https://github.com/hrydgard/ppsspp/issues/16773 "Remove the FS_TEXTURE_AT_OFFSET fragment shader flag"
|
||||
[#16778]: https://github.com/hrydgard/ppsspp/issues/16778 "Remove the rather redundant DoTexture flag from vshaders."
|
||||
[#16770]: https://github.com/hrydgard/ppsspp/issues/16770 "Shader generator: Switch the 2x flag to a uniform"
|
||||
[#16763]: https://github.com/hrydgard/ppsspp/issues/16763 "Shader generator: Move FS_TEX_ALPHA to a uniform bool."
|
||||
[#17224]: https://github.com/hrydgard/ppsspp/issues/17224 "Add support for integer scale factor for display"
|
||||
[#17262]: https://github.com/hrydgard/ppsspp/issues/17262 "Fix issue in present where we applied the UV range at the wrong place when post-processing"
|
||||
[#17297]: https://github.com/hrydgard/ppsspp/issues/17297 "Workaround for some SOCOM games' misuse of CLUT8 to texture from framebuffer"
|
||||
[#17317]: https://github.com/hrydgard/ppsspp/issues/17317 "Fix night vision in SOCOM games (in fact, fix the CLUT8 effect properly)"
|
||||
[#17232]: https://github.com/hrydgard/ppsspp/issues/17232 "Don't use inaccurate depth with Vulkan on any GPU"
|
||||
[#17212]: https://github.com/hrydgard/ppsspp/issues/17212 "More accurate check for LoadCLUT from framebuffer margins."
|
||||
[#17181]: https://github.com/hrydgard/ppsspp/issues/17181 "Tales of Phantasia - Narikiri Dungeon X: Avoid some GPU readbacks."
|
||||
[#17191]: https://github.com/hrydgard/ppsspp/issues/17191 "GPU: Fix intra-block transfers in ToP CE"
|
||||
[#17192]: https://github.com/hrydgard/ppsspp/issues/17192 "GPU: Add xfer flag to ignore create vfb flags"
|
||||
[#16715]: https://github.com/hrydgard/ppsspp/issues/16715 "Eliminate GPU readbacks in the DTM Race Driver series."
|
||||
[#17032]: https://github.com/hrydgard/ppsspp/issues/17032 "Cache framebuffer copies (for self-texturing) until the next TexFlush GPU instruction"
|
||||
[#17035]: https://github.com/hrydgard/ppsspp/issues/17035 "GPU: Discard framebuffer copy when clearing"
|
||||
[#17027]: https://github.com/hrydgard/ppsspp/issues/17027 "Vulkan on Android: In non-debug mode, avoid devices that were rejected"
|
||||
[#17022]: https://github.com/hrydgard/ppsspp/issues/17022 "Android: Make font rendering work even absent support for R4G4B4A4 textures"
|
||||
[#16971]: https://github.com/hrydgard/ppsspp/issues/16971 "Add a heuristic avoiding joining framebuffers horizontally..."
|
||||
[#17298]: https://github.com/hrydgard/ppsspp/issues/17298 "Don't try to present from little temp framebuffers used"
|
||||
[#17314]: https://github.com/hrydgard/ppsspp/issues/17314 "GPU: Always update size when shrinking framebuffers"
|
||||
[#17078]: https://github.com/hrydgard/ppsspp/issues/17078 "Texture replacer: Make the internal cache model texture-centric instead of miplevel-centric"
|
||||
[#17091]: https://github.com/hrydgard/ppsspp/issues/17091 "Replacement: Do all I/O on threaded tasks"
|
||||
[#17120]: https://github.com/hrydgard/ppsspp/issues/17120 "More texture replacement fixes"
|
||||
[#17134]: https://github.com/hrydgard/ppsspp/issues/17134 "Refactor the replacement cache"
|
||||
[#17111]: https://github.com/hrydgard/ppsspp/issues/17111 "Basis/UASTC texture compression support via ktx2"
|
||||
[#17104]: https://github.com/hrydgard/ppsspp/issues/17104 "basis_universal support: Add the library"
|
||||
[#17083]: https://github.com/hrydgard/ppsspp/issues/17083 "DDS texture support in texture replacer"
|
||||
[#17103]: https://github.com/hrydgard/ppsspp/issues/17103 "Texture replacement: Load DDS mipmaps"
|
||||
[#17097]: https://github.com/hrydgard/ppsspp/issues/17097 "Texture Replacement: Support compressed textures in D3D9 as well"
|
||||
[#17096]: https://github.com/hrydgard/ppsspp/issues/17096 "Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11."
|
||||
[#17095]: https://github.com/hrydgard/ppsspp/issues/17095 "More tex replacement work"
|
||||
[#17146]: https://github.com/hrydgard/ppsspp/issues/17146 "Improve default replacer ini"
|
||||
[#17144]: https://github.com/hrydgard/ppsspp/issues/17144 "Force mipmapping on when drawing using replacement textures that contain mipmaps"
|
||||
[#17139]: https://github.com/hrydgard/ppsspp/issues/17139 "Texture replacement: Improve padding support"
|
||||
[#17088]: https://github.com/hrydgard/ppsspp/issues/17088 "Replacer: Avoid tracking video textures"
|
||||
[#17295]: https://github.com/hrydgard/ppsspp/issues/17295 "Optimize lighting for softgpu a bit"
|
||||
[#17214]: https://github.com/hrydgard/ppsspp/issues/17214 "softgpu: Fix over-optimization of alpha test"
|
||||
[#17028]: https://github.com/hrydgard/ppsspp/issues/17028 "Fix crash in SoftGPU when frameskipping, noticed"
|
||||
[#16753]: https://github.com/hrydgard/ppsspp/issues/16753 "Use NEON intrinsics in software renderer"
|
||||
[#17052]: https://github.com/hrydgard/ppsspp/issues/17052 "Vulkan texture uploads: Take optimalBufferCopyRowPitchAlignment into account"
|
||||
[#17122]: https://github.com/hrydgard/ppsspp/issues/17122 "VulkanPushPool - more efficient replacement for 3x VulkanPushBuffer"
|
||||
[#17121]: https://github.com/hrydgard/ppsspp/issues/17121 "Remove an unused VulkanPushBuffer."
|
||||
[#17114]: https://github.com/hrydgard/ppsspp/issues/17114 "Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once."
|
||||
[#17011]: https://github.com/hrydgard/ppsspp/issues/17011 "Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats."
|
||||
[#16907]: https://github.com/hrydgard/ppsspp/issues/16907 "Fix Syphon Filter lens flares"
|
||||
[#16905]: https://github.com/hrydgard/ppsspp/issues/16905 "Depth readback with built-in stretchblit"
|
||||
[#16910]: https://github.com/hrydgard/ppsspp/issues/16910 "Prepare for adding async readback (use VMA for readback allocs, add a param)"
|
||||
[#16916]: https://github.com/hrydgard/ppsspp/issues/16916 "Implement delayed depth readbacks, Vulkan only"
|
||||
[#16791]: https://github.com/hrydgard/ppsspp/issues/16791 "Lighting code cleanup and optimization"
|
||||
[#16787]: https://github.com/hrydgard/ppsspp/issues/16787 "Vertex shaders: On platforms with uniform buffers, use indexing and loop over the lights."
|
||||
[#16889]: https://github.com/hrydgard/ppsspp/issues/16889 "Tilt improvements: Add visualizer, better defaults"
|
||||
[#16896]: https://github.com/hrydgard/ppsspp/issues/16896 "Tilt improvements 2: Fix/overhaul calibration, add more previews"
|
||||
[#17210]: https://github.com/hrydgard/ppsspp/issues/17210 "ControlMapper refactoring"
|
||||
[#17215]: https://github.com/hrydgard/ppsspp/issues/17215 "Control map multiple keys to one output"
|
||||
[#17228]: https://github.com/hrydgard/ppsspp/issues/17228 "Add back our older VFPU approximations, as fallbacks if the table files are missing"
|
||||
[#16855]: https://github.com/hrydgard/ppsspp/issues/16855 "Add analog to custom button and gesture"
|
||||
[#17098]: https://github.com/hrydgard/ppsspp/issues/17098 "OpenXR - Enable user to switch between topdown and fps camera"
|
||||
[#16857]: https://github.com/hrydgard/ppsspp/issues/16857 "OpenXR - Control game camera using head rotation"
|
||||
[#16952]: https://github.com/hrydgard/ppsspp/issues/16952 "OpenXR - Enable stereo in more games"
|
||||
[#16953]: https://github.com/hrydgard/ppsspp/issues/16953 "Stereo rendering minor UI fix"
|
||||
[#16826]: https://github.com/hrydgard/ppsspp/issues/16826 "OpenXR - Fix axis mirroing for Tales of the World"
|
||||
[#16821]: https://github.com/hrydgard/ppsspp/issues/16821 "OpenXR - Enable level 5 CPU/GPU performance on Quest 2"
|
||||
[#16704]: https://github.com/hrydgard/ppsspp/issues/16704 "Windows Dark Mode: initial support"
|
||||
[#16928]: https://github.com/hrydgard/ppsspp/issues/16928 "Workaround for sin/cos issue in GTA on Mac (and maybe others)"
|
||||
[#16984]: https://github.com/hrydgard/ppsspp/issues/16984 "VFPU sin/cos"
|
||||
[#17270]: https://github.com/hrydgard/ppsspp/issues/17270 "Debugger: Add memory breakpoint conditions"
|
||||
[#17269]: https://github.com/hrydgard/ppsspp/issues/17269 "Debugger: Avoid unaligned reads in expressions"
|
||||
[#17263]: https://github.com/hrydgard/ppsspp/issues/17263 "Debugger: sceKernelPrintf improvement, QOL adjustments"
|
||||
[#17260]: https://github.com/hrydgard/ppsspp/issues/17260 "Debugger: Accept format for watches and stack walk tweak"
|
||||
[#17203]: https://github.com/hrydgard/ppsspp/issues/17203 "Added new option \"Copy Float (32 bit)\" to Windows Debugger UI"
|
||||
[#17190]: https://github.com/hrydgard/ppsspp/issues/17190 "Debugger: Update symbols properly on prx load"
|
||||
[#17042]: https://github.com/hrydgard/ppsspp/issues/17042 "Implement requested debugger features"
|
||||
[#16994]: https://github.com/hrydgard/ppsspp/issues/16994 "Debugger: copy PSP memory base to clipboard"
|
||||
[#16988]: https://github.com/hrydgard/ppsspp/issues/16988 "Debugger: Lock memory during stack walk"
|
||||
[#16818]: https://github.com/hrydgard/ppsspp/issues/16818 "Fix a few warnings and a debugger emuhack bug on mem access"
|
||||
[#17291]: https://github.com/hrydgard/ppsspp/issues/17291 "Apply the fix to avoid jit clearing for rewind savestates to all platforms"
|
||||
[#17241]: https://github.com/hrydgard/ppsspp/issues/17241 "Chat window fixes"
|
||||
[#17129]: https://github.com/hrydgard/ppsspp/issues/17129 "irjit: Fix vi2us/vi2s with non-consecutive"
|
||||
[#17055]: https://github.com/hrydgard/ppsspp/issues/17055 "GPU: Correct depth clip/cull for zero scale"
|
||||
[#16880]: https://github.com/hrydgard/ppsspp/issues/16880 "GPU: Allow depth above 65535"
|
||||
[#16976]: https://github.com/hrydgard/ppsspp/issues/16976 "riscv: Implement skinning in vertexjit"
|
||||
[#16957]: https://github.com/hrydgard/ppsspp/issues/16957 "riscv: Initial vertexjit"
|
||||
[#16962]: https://github.com/hrydgard/ppsspp/issues/16962 "riscv: Correct offset prescale in vertexjit"
|
||||
[#16832]: https://github.com/hrydgard/ppsspp/issues/16832 "riscv: Add bitmanip instructions to emitter"
|
||||
[#16829]: https://github.com/hrydgard/ppsspp/issues/16829 "Add vector instructions to RISC-V emitter"
|
||||
[#16922]: https://github.com/hrydgard/ppsspp/issues/16922 "macOS native bar button items"
|
||||
[#16859]: https://github.com/hrydgard/ppsspp/issues/16859 "Fix for issue of disappear text on Shinobido Talese of The Ninja"
|
||||
[#16810]: https://github.com/hrydgard/ppsspp/issues/16810 "Sas: Adjust Rockman 2 sustain on init only"
|
||||
[#16798]: https://github.com/hrydgard/ppsspp/issues/16798 "Add workaround for hung music notes in Rockman Dash 2"
|
||||
[#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode."
|
||||
[#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable"
|
||||
[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"
|
Loading…
Reference in New Issue
Block a user