mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Allow vertex decoding steps to have their own different decoders.
As long as they decode to the same output format..
This commit is contained in:
parent
1e269c1d3c
commit
266c653e7e
@ -165,6 +165,8 @@ void DrawEngineCommon::NotifyConfigChanged() {
|
||||
decJitCache_->Clear();
|
||||
lastVType_ = -1;
|
||||
dec_ = nullptr;
|
||||
// Just make sure there's no pending draw, since we wipe the decoders. There shouldn't be one.
|
||||
numDrawCalls_ = 0;
|
||||
decoderMap_.Iterate([&](const uint32_t vtype, VertexDecoder *decoder) {
|
||||
delete decoder;
|
||||
});
|
||||
@ -624,9 +626,12 @@ void DrawEngineCommon::DecodeVertsStep(u8 *dest, int &i, int &decodedVerts, cons
|
||||
int indexLowerBound = dc.indexLowerBound;
|
||||
int indexUpperBound = dc.indexUpperBound;
|
||||
|
||||
if (dc.indexType == GE_VTYPE_IDX_NONE >> GE_VTYPE_IDX_SHIFT) {
|
||||
int indexType = dc.IndexType();
|
||||
const VertexDecoder *dec = dc.dec;
|
||||
|
||||
if (indexType == GE_VTYPE_IDX_NONE >> GE_VTYPE_IDX_SHIFT) {
|
||||
// Decode the verts (and at the same time apply morphing/skinning). Simple.
|
||||
dec_->DecodeVerts(dest + decodedVerts * (int)dec_->GetDecVtxFmt().stride,
|
||||
dec->DecodeVerts(dest + decodedVerts * (int)dec->GetDecVtxFmt().stride,
|
||||
dc.verts, uvScale, indexLowerBound, indexUpperBound);
|
||||
decodedVerts += indexUpperBound - indexLowerBound + 1;
|
||||
|
||||
@ -640,13 +645,14 @@ void DrawEngineCommon::DecodeVertsStep(u8 *dest, int &i, int &decodedVerts, cons
|
||||
// inds pointer but the same base vertex pointer. We'd like to reuse vertices between
|
||||
// these as much as possible, so we make sure here to combine as many as possible
|
||||
// into one nice big drawcall, sharing data.
|
||||
// NOTE: We can't do that if the vertex decoder changes, so let's check for that.
|
||||
|
||||
// 1. Look ahead to find the max index, only looking as "matching" drawcalls.
|
||||
// Expand the lower and upper bounds as we go.
|
||||
int lastMatch = i;
|
||||
const int total = numDrawCalls_;
|
||||
for (int j = i + 1; j < total; ++j) {
|
||||
if (drawCalls_[j].verts != dc.verts)
|
||||
if (drawCalls_[j].verts != dc.verts || drawCalls_[j].dec != dc.dec)
|
||||
break;
|
||||
// TODO: What if UV scale/offset changes between drawcalls here?
|
||||
indexLowerBound = std::min(indexLowerBound, (int)drawCalls_[j].indexLowerBound);
|
||||
@ -655,7 +661,7 @@ void DrawEngineCommon::DecodeVertsStep(u8 *dest, int &i, int &decodedVerts, cons
|
||||
}
|
||||
|
||||
// 2. Loop through the drawcalls, translating indices as we go.
|
||||
switch (dc.indexType) {
|
||||
switch (indexType) {
|
||||
case GE_VTYPE_IDX_8BIT >> GE_VTYPE_IDX_SHIFT:
|
||||
for (int j = i; j <= lastMatch; j++) {
|
||||
bool clockwise = true;
|
||||
@ -693,7 +699,7 @@ void DrawEngineCommon::DecodeVertsStep(u8 *dest, int &i, int &decodedVerts, cons
|
||||
}
|
||||
|
||||
// 3. Decode that range of vertex data.
|
||||
dec_->DecodeVerts(dest + decodedVerts * (int)dec_->GetDecVtxFmt().stride,
|
||||
dec->DecodeVerts(dest + decodedVerts * (int)dec->GetDecVtxFmt().stride,
|
||||
dc.verts, uvScale, indexLowerBound, indexUpperBound);
|
||||
decodedVerts += vertexCount;
|
||||
|
||||
@ -818,6 +824,7 @@ void DrawEngineCommon::SubmitPrim(const void *verts, const void *inds, GEPrimiti
|
||||
dc.verts = verts;
|
||||
dc.inds = inds;
|
||||
dc.vertexCount = vertexCount;
|
||||
dc.dec = dec_;
|
||||
dc.indexType = (vertTypeID & GE_VTYPE_IDX_MASK) >> GE_VTYPE_IDX_SHIFT;
|
||||
dc.prim = prim;
|
||||
dc.cullMode = cullMode;
|
||||
|
@ -200,7 +200,7 @@ protected:
|
||||
u16 *decIndex_ = nullptr;
|
||||
|
||||
// Cached vertex decoders
|
||||
u32 lastVType_ = -1; // corresponds to dec_. Could really just pick it out of dec_...
|
||||
u32 lastVType_ = -1; // corresponds to dec_, but also has a few extra bits (texgen type).
|
||||
DenseHashMap<u32, VertexDecoder *, nullptr> decoderMap_;
|
||||
VertexDecoder *dec_ = nullptr;
|
||||
VertexDecoderJitCache *decJitCache_ = nullptr;
|
||||
@ -213,6 +213,7 @@ protected:
|
||||
struct DeferredDrawCall {
|
||||
const void *verts;
|
||||
const void *inds;
|
||||
VertexDecoder *dec;
|
||||
u32 vertexCount;
|
||||
u8 indexType;
|
||||
s8 prim;
|
||||
@ -220,6 +221,9 @@ protected:
|
||||
u16 indexLowerBound;
|
||||
u16 indexUpperBound;
|
||||
UVScale uvScale;
|
||||
int IndexType() const {
|
||||
return (dec->VertexType() & GE_VTYPE_IDX_MASK) >> GE_VTYPE_IDX_SHIFT;
|
||||
}
|
||||
};
|
||||
|
||||
enum { MAX_DEFERRED_DRAW_CALLS = 128 };
|
||||
|
Loading…
Reference in New Issue
Block a user