Enable vulkan validation

This commit is contained in:
Henrik Rydgard 2015-12-31 00:30:52 +01:00
parent 847cab231f
commit 2a71e164f5
3 changed files with 77 additions and 6 deletions

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@ -4,6 +4,7 @@
#include <string>
#include <vector>
// Mostly just a toy to understand SPIR-V better.
// Mostly just a toy to understand SPIR-V better. Not an accurate SPIR-V disassembler,
// and the result will not reassemble.
bool DisassembleSPIRV(std::vector<uint32_t> spirv, std::string *output);

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@ -48,8 +48,7 @@
#include <assert.h>
#include <crtdbg.h>
#define VK_PROTOTYPES
#include <sstream>
#include "ext/vulkan/vulkan.h"
#include "ext/native/thin3d/VulkanContext.h"
@ -60,6 +59,74 @@
const bool g_validate_ = true;
VulkanContext *g_Vulkan;
const char *ObjTypeToString(VkDebugReportObjectTypeEXT type) {
switch (type) {
case VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT: return "Instance";
case VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT: return "PhysicalDevice";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT: return "Device";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT: return "Queue";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT: return "CommandBuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT: return "DeviceMemory";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT: return "Buffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT: return "BufferView";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT: return "Image";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT: return "ImageView";
case VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT: return "ShaderModule";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT: return "Pipeline";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT: return "PipelineLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT: return "Sampler";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT: return "DescriptorSet";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT: return "DescriptorSetLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT: return "DescriptorPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT: return "Fence";
case VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT: return "Semaphore";
case VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT: return "Event";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT: return "QueryPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT: return "Framebuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT: return "RenderPass";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT: return "PipelineCache";
case VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT: return "SurfaceKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT: return "SwapChainKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT: return "CommandPool";
default: return "Unknown";
}
}
static VkBool32 Vulkan_Dbg(VkDebugReportFlagsEXT msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location, int32_t msgCode, const char* pLayerPrefix, const char* pMsg, void *pUserData) {
std::ostringstream message;
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
message << "ERROR: ";
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
message << "WARNING: ";
} else if (msgFlags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
message << "PERFORMANCE WARNING: ";
} else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
message << "INFO: ";
} else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
message << "DEBUG: ";
}
message << "[" << pLayerPrefix << "] " << ObjTypeToString(objType) << " Code " << msgCode << " : " << pMsg;
#ifdef _WIN32
OutputDebugStringA(message.str().c_str());
OutputDebugStringA("\n");
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
// MessageBox(NULL, message.str().c_str(), "Alert", MB_OK);
} else {
}
#else
std::cout << message << std::endl;
#endif
// false indicates that layer should not bail-out of an
// API call that had validation failures. This may mean that the
// app dies inside the driver due to invalid parameter(s).
// That's what would happen without validation layers, so we'll
// keep that behavior here.
return false;
}
bool WindowsVulkanContext::Init(HINSTANCE hInst, HWND hWnd, std::string *error_message) {
*error_message = "N/A";
@ -68,8 +135,9 @@ bool WindowsVulkanContext::Init(HINSTANCE hInst, HWND hWnd, std::string *error_m
return false;
}
g_Vulkan = new VulkanContext("PPSSPP", 0);
g_Vulkan = new VulkanContext("PPSSPP", VULKAN_FLAG_VALIDATE);
g_Vulkan->CreateDevice(0);
g_Vulkan->InitDebugMsgCallback(Vulkan_Dbg);
g_Vulkan->InitObjects(hInst, hWnd, true);
_CrtCheckMemory();
@ -85,6 +153,8 @@ void WindowsVulkanContext::Shutdown() {
g_Vulkan->EndSurfaceRenderPass();
g_Vulkan->DestroyObjects();
g_Vulkan->DestroyDebugMsgCallback();
g_Vulkan->DestroyDevice();
delete g_Vulkan;
g_Vulkan = nullptr;
}

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@ -171,7 +171,7 @@
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<AdditionalDependencies>x64\Debug\glslang.lib;..\ext\vulkan\vulkan-1.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>..\ext\vulkan\vulkan-1.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<LargeAddressAware>true</LargeAddressAware>