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Remove isFinishing check in onDestroy - not relevant.
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@ -785,7 +785,7 @@ public abstract class NativeActivity extends Activity {
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// TODO: Can we ensure that the GL thread has stopped rendering here?
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// I've seen crashes that seem to indicate that sometimes it hasn't...
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NativeApp.audioShutdown();
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if (shuttingDown || isFinishing()) {
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if (shuttingDown) {
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NativeApp.shutdown();
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unregisterCallbacks();
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initialized = false;
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