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Henrik Rydgård 2024-11-01 00:52:04 +01:00
parent d9bd4c83a2
commit 2c395f58e5
2 changed files with 196 additions and 100 deletions

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README.md
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@ -36,7 +36,7 @@ What's new in 1.18
- Android and Windows shortcuts - add icons and bugfixes: ([#19139], [#19142], [#19138])
- Improve performance of CHD loading ([#18931])
- UI
- Many crash, hang and performance fixes around the UI ([#18950], [#19561], [#19556], [#19531], [#19507], [#19523], [#19529], [#19482], [#19473], [#19438] #19165)
- Many crash, hang and performance fixes around the UI ([#18950], [#19561], [#19556], [#19531], [#19507], [#19523], [#19529], [#19482], [#19473], [#19438] [#19165])
- New post proc filter "Sharp bilinear" ([#19530])
- Misc UI fixes ([#19505], [#19492], [#19126], [#19020])
- 3 new themes ([#19504])
@ -134,107 +134,8 @@ What's new in 1.17
- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
[comment]: # (LINK_LIST_BEGIN_HERE)
[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
[#17442]: https://github.com/hrydgard/ppsspp/issues/17442 "Shrink the GLRRenderCommand struct from 152 to 88"
[#17446]: https://github.com/hrydgard/ppsspp/issues/17446 "OpenGL: Combine some render commands"
[#17589]: https://github.com/hrydgard/ppsspp/issues/17589 "Retroachievements support (work-in-progress)"
[#17631]: https://github.com/hrydgard/ppsspp/issues/17631 "RetroAchievements: Remaining features to implement"
[#17960]: https://github.com/hrydgard/ppsspp/issues/17960 "Controls: Make the analog/digital mapping clash resolution more gentle."
[#17673]: https://github.com/hrydgard/ppsspp/issues/17673 "Add checkbox controlling if new mappings can be combo mappings."
[#17562]: https://github.com/hrydgard/ppsspp/issues/17562 "Android: Correct pad name tracking"
[#17433]: https://github.com/hrydgard/ppsspp/issues/17433 "Custom button analog fix"
[#18009]: https://github.com/hrydgard/ppsspp/issues/18009 "Enable [DisallowFramebufferAtOffset] for WWE SvR 2006."
[#18008]: https://github.com/hrydgard/ppsspp/issues/18008 "Add heuristic for memory->framebuffer copies, fixing video flicker in Naruto UNH 2"
[#17965]: https://github.com/hrydgard/ppsspp/issues/17965 "Add compat flag to not load CLUTs from old framebuffers"
[#17449]: https://github.com/hrydgard/ppsspp/issues/17449 "Fragment \"ubershader\" option"
[#17922]: https://github.com/hrydgard/ppsspp/issues/17922 "Add checkboxes in developer tools to allow disabling ubershaders"
[#17903]: https://github.com/hrydgard/ppsspp/issues/17903 "Present modes refactor"
[#18087]: https://github.com/hrydgard/ppsspp/issues/18087 "Vulkan: Fix disabling VSync on SDL platforms that support IMMEDIATE but not MAILBOX"
[#17831]: https://github.com/hrydgard/ppsspp/issues/17831 "Vulkan: Don't use multithreaded rendering if buffer commands (frames in flight) is set to 1"
[#17810]: https://github.com/hrydgard/ppsspp/issues/17810 "Cache computed planes used for BBOX culling"
[#17505]: https://github.com/hrydgard/ppsspp/issues/17505 "Only dirty the uniform UVSCALEOFFSET when really needed"
[#17478]: https://github.com/hrydgard/ppsspp/issues/17478 "OpenGL: Efficiency improvements for stencil commands"
[#17471]: https://github.com/hrydgard/ppsspp/issues/17471 "Reduce zero initialization and copying overhead of render commands"
[#17452]: https://github.com/hrydgard/ppsspp/issues/17452 "Don't cache render target copies for shader blending, only cache copies for overlap"
[#17602]: https://github.com/hrydgard/ppsspp/issues/17602 "Loader: Support HI16/16 pairs, not just LO16"
[#17451]: https://github.com/hrydgard/ppsspp/issues/17451 "Rendering issue with tornado in Lunar Silver Star"
[#17534]: https://github.com/hrydgard/ppsspp/issues/17534 "Add a cache for MakePixelsTexture"
[#17571]: https://github.com/hrydgard/ppsspp/issues/17571 "softgpu: Use SIMD more for dot products"
[#17569]: https://github.com/hrydgard/ppsspp/issues/17569 "ARM64: Optimize saved registers in vertex decoder."
[#17619]: https://github.com/hrydgard/ppsspp/issues/17619 "softgpu: Improve Z interpolation SIMD"
[#17621]: https://github.com/hrydgard/ppsspp/issues/17621 "softgpu: Ensure early depth test uses SIMD"
[#17618]: https://github.com/hrydgard/ppsspp/issues/17618 "Optimize casts in softgpu"
[#17609]: https://github.com/hrydgard/ppsspp/issues/17609 "softgpu: Optimize (bi-)linear texture filtering"
[#17744]: https://github.com/hrydgard/ppsspp/issues/17744 "Initial HTTPS support via Naett (partial platform support)"
[#17947]: https://github.com/hrydgard/ppsspp/issues/17947 "[Adhocctl] Fix for Metal Gear Acid issue"
[#18001]: https://github.com/hrydgard/ppsspp/issues/18001 "Enable the FakeMipmapChange flag for US/EU Tactics Ogre, fixing replacement problem."
[#18011]: https://github.com/hrydgard/ppsspp/issues/18011 "Detect the simplest Tactics Ogre case (US/EU) early"
[#17930]: https://github.com/hrydgard/ppsspp/issues/17930 "Enable anisotropic filtering for replacement textures with mipmaps"
[#17749]: https://github.com/hrydgard/ppsspp/issues/17749 "In D3D11, force block compressed textures to have dimensions divisible"
[#17854]: https://github.com/hrydgard/ppsspp/issues/17854 "Implement color emoji support for Android"
[#17856]: https://github.com/hrydgard/ppsspp/issues/17856 "Windows UWP: Enable color emoji rendering through DirectWrite"
[#17844]: https://github.com/hrydgard/ppsspp/issues/17844 "SDL: text renderer fixes, and CI"
[#17651]: https://github.com/hrydgard/ppsspp/issues/17651 "SDL: support HiDPI on wayland"
[#17755]: https://github.com/hrydgard/ppsspp/issues/17755 "Allow entering an exact Mac address, while keeping the randomization ability"
[#17606]: https://github.com/hrydgard/ppsspp/issues/17606 "OSD: Add colored backgrounds to OSD messages, according to type."
[#17674]: https://github.com/hrydgard/ppsspp/issues/17674 "New UI view: Notice"
[#17672]: https://github.com/hrydgard/ppsspp/issues/17672 "Android: Show some Java exceptions as they happen"
[#17834]: https://github.com/hrydgard/ppsspp/issues/17834 "OpenCFile: Fix Android content-uri append mode"
[#17704]: https://github.com/hrydgard/ppsspp/issues/17704 "OpenXR - Enhancements of cinema-style screen"
[#17752]: https://github.com/hrydgard/ppsspp/issues/17752 "OpenXR - Enable 6DoF in cinema mode"
[#17591]: https://github.com/hrydgard/ppsspp/issues/17591 "OpenXR - Add passthrough option (Quest only)"
[#17636]: https://github.com/hrydgard/ppsspp/issues/17636 "OpenXR - Major review"
[#17656]: https://github.com/hrydgard/ppsspp/issues/17656 "OpenXR - Game compatibility fixes"
[#17598]: https://github.com/hrydgard/ppsspp/issues/17598 "OpenXR - Disable stereo for Ultimate Ghosts and Goblins"
[#17518]: https://github.com/hrydgard/ppsspp/issues/17518 "OpenXR - Enable VR settings per game"
[#18076]: https://github.com/hrydgard/ppsspp/issues/18076 "SasAudio: Always reinitialize the VAG decoder on sceSasSetVoice, even if already playing"
[#17506]: https://github.com/hrydgard/ppsspp/issues/17506 "Emulating HW vrnd"
[#17549]: https://github.com/hrydgard/ppsspp/issues/17549 "Fix vrnd to the current understanding"
[#17676]: https://github.com/hrydgard/ppsspp/issues/17676 "Reduce delays in sceKernelReferThreadProfiler/ReferGlobalProfiler."
[#17677]: https://github.com/hrydgard/ppsspp/issues/17677 "Kernel: Use lower profiler func timing"
[#17952]: https://github.com/hrydgard/ppsspp/issues/17952 "[UWP] Improvements 2 (Configs, Render, Input)"
[#17974]: https://github.com/hrydgard/ppsspp/issues/17974 "(UWP) Another Round of Code Cleanups"
[#18127]: https://github.com/hrydgard/ppsspp/issues/18127 "Move RetroAchievements to the tools tab, fix leaderboard submitted notification positioning"
[#18142]: https://github.com/hrydgard/ppsspp/issues/18142 "Revert \"Merge pull request #18008 from hrydgard/naruto-video-flicker-heuristic\""
[#18143]: https://github.com/hrydgard/ppsspp/issues/18143 "Fix UMD disc swap with Retroachievements enabled"
[#18133]: https://github.com/hrydgard/ppsspp/issues/18133 "More sensible approach to the sc problem that broke Beats"
[#18140]: https://github.com/hrydgard/ppsspp/issues/18140 "x86jit: Fix spill on sc in longer block"
[#18135]: https://github.com/hrydgard/ppsspp/issues/18135 "Fix closing the chat window with ESC, add some asserts"
[#18129]: https://github.com/hrydgard/ppsspp/issues/18129 "Fix the semantics of DenseHashMap to be consistent even when inserting nulls"
[#18126]: https://github.com/hrydgard/ppsspp/issues/18126 "PPGe: Use texture windows for atlas text"
[#18169]: https://github.com/hrydgard/ppsspp/issues/18169 "Better handling of shadergen failures, other minor things"
[#18151]: https://github.com/hrydgard/ppsspp/issues/18151 "GPU, VFS, UI: Fixed minor memleaks"
[#18165]: https://github.com/hrydgard/ppsspp/issues/18165 "x86jit: Fix flush for special-purpose reg"
[#18158]: https://github.com/hrydgard/ppsspp/issues/18158 "Add -fno-math-errno"
[#18183]: https://github.com/hrydgard/ppsspp/issues/18183 "Pipeline/shader race-condition-during-shutdown crash fix"
[#18189]: https://github.com/hrydgard/ppsspp/issues/18189 "Be a bit smarter when loading the shader cache, avoid duplicating work"
[#18185]: https://github.com/hrydgard/ppsspp/issues/18185 "Store: Fix race condition causing crashes if looking at another game before an icon finishes downloading"
[#18184]: https://github.com/hrydgard/ppsspp/issues/18184 "Add memory bounds-check when expanding points, rects and lines to triangles"
[#18194]: https://github.com/hrydgard/ppsspp/issues/18194 "Cleanups and comment clarifications"
[#18182]: https://github.com/hrydgard/ppsspp/issues/18182 "Backend change from Win32 menu: Add quick workaround for instance counter misbehavior"
[#18218]: https://github.com/hrydgard/ppsspp/issues/18218 "Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent."
[#18228]: https://github.com/hrydgard/ppsspp/issues/18228 "unittest: Add jit compare for jit IR"
[#18235]: https://github.com/hrydgard/ppsspp/issues/18235 "irjit: Handle VDet"
[#18211]: https://github.com/hrydgard/ppsspp/issues/18211 "More crash fix attempts"
[#18221]: https://github.com/hrydgard/ppsspp/issues/18221 "Some cleanups and fixes to obscure crashes"
[#18220]: https://github.com/hrydgard/ppsspp/issues/18220 "Add some missing locking in KeyMap.cpp."
[#18230]: https://github.com/hrydgard/ppsspp/issues/18230 "Android: Minor activity lifecycle stuff"
[#18216]: https://github.com/hrydgard/ppsspp/issues/18216 "Don't load the shader cache on a separate thread - all it does is already async"
[#18237]: https://github.com/hrydgard/ppsspp/issues/18237 "UI/localization: Italian translation update"
[#18205]: https://github.com/hrydgard/ppsspp/issues/18205 "http: Fix errors on connect"
[#18201]: https://github.com/hrydgard/ppsspp/issues/18201 "Asserts and checks"
[#18206]: https://github.com/hrydgard/ppsspp/issues/18206 "GPU: Handle invalid blendeq more accurately"
[#18243]: https://github.com/hrydgard/ppsspp/issues/18243 "More crashfix/leakfix attempts"
[#18244]: https://github.com/hrydgard/ppsspp/issues/18244 "Core: Stop leaking file loaders"
[#18247]: https://github.com/hrydgard/ppsspp/issues/18247 "Jit: Assert on bad exit numbers, allow two more exits per block"
[#18261]: https://github.com/hrydgard/ppsspp/issues/18261 "Revert \"Merge pull request #18184 from hrydgard/expand-lines-mem-fix\""
[#18255]: https://github.com/hrydgard/ppsspp/issues/18255 "Fix issue uploading narrow textures in OpenGL."
[#18250]: https://github.com/hrydgard/ppsspp/issues/18250 "Separate out accelerometer events from joystick axis events"
[#18249]: https://github.com/hrydgard/ppsspp/issues/18249 "arm64jit: Avoid fused multiplies in vcrsp.t"
[#18332]: https://github.com/hrydgard/ppsspp/issues/18332 "We somehow lost the usage_ counter increment in VulkanDescSetPool, fix that"
[#18323]: https://github.com/hrydgard/ppsspp/issues/18323 "Turn off HTTPS support for iOS."
[#18310]: https://github.com/hrydgard/ppsspp/issues/18310 "Fix waves background"
[#18650]: https://github.com/hrydgard/ppsspp/issues/18650 "Allow merging framebuffers vertically like the old Juiced 2 fix."
[#18599]: https://github.com/hrydgard/ppsspp/issues/18599 "Tactics Ogre: Remove a redundant GPU readback operation"
[#18446]: https://github.com/hrydgard/ppsspp/issues/18446 "Minor bbox optimizations, assorted bugfixes"
@ -326,3 +227,101 @@ What's new in 1.17
[#18813]: https://github.com/hrydgard/ppsspp/issues/18813 "Mali: Turn off any depth writes in the shader if depth test == NEVER"
[#18819]: https://github.com/hrydgard/ppsspp/issues/18819 "Temporarily disable MSAA on Adreno GPUs"
[#18823]: https://github.com/hrydgard/ppsspp/issues/18823 "Memory exception handler: Don't disassemble if ignoring the exception"
[#19287]: https://github.com/hrydgard/ppsspp/issues/19287 "iOS: Enable \"double-swipe\" to switch apps"
[#19281]: https://github.com/hrydgard/ppsspp/issues/19281 "iOS: Disable the swipe-back gesture in-game, to maximize touch responsiveness"
[#19269]: https://github.com/hrydgard/ppsspp/issues/19269 "Set the games category in plists for Mac and iOS."
[#19270]: https://github.com/hrydgard/ppsspp/issues/19270 "Set GCSupportsGameMode in info.plist files for iOS and Mac"
[#19257]: https://github.com/hrydgard/ppsspp/issues/19257 "iOS: Implement basic physical keyboard support"
[#19254]: https://github.com/hrydgard/ppsspp/issues/19254 "iOS: Fix \"Home\" button on controllers (like the PS logo button on a PS4 controller)"
[#19244]: https://github.com/hrydgard/ppsspp/issues/19244 "JIT-less vertex decoder: SSE/NEON-optimize ComputeSkinMatrix"
[#19227]: https://github.com/hrydgard/ppsspp/issues/19227 "More text fixes on iOS/Mac"
[#19224]: https://github.com/hrydgard/ppsspp/issues/19224 "More iOS fixes"
[#19213]: https://github.com/hrydgard/ppsspp/issues/19213 "iOS: Prevent the Recents list from disappearing a lot"
[#19200]: https://github.com/hrydgard/ppsspp/issues/19200 "iOS: Add audio session mode controls"
[#19187]: https://github.com/hrydgard/ppsspp/issues/19187 "iOS: Fix issue with keyboard popping up after file picker."
[#19184]: https://github.com/hrydgard/ppsspp/issues/19184 "Native text drawing on macOS/iOS"
[#19161]: https://github.com/hrydgard/ppsspp/issues/19161 "Add basic soft-keyboard support on iOS"
[#19118]: https://github.com/hrydgard/ppsspp/issues/19118 "macOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding"
[#19299]: https://github.com/hrydgard/ppsspp/issues/19299 "IR Interpreter: Two small optimizations"
[#19280]: https://github.com/hrydgard/ppsspp/issues/19280 "Implement FPU rounding mode support in the IR interpreter"
[#19268]: https://github.com/hrydgard/ppsspp/issues/19268 "IRJit: If we're in \"JIT using IR\" mode, don't accidentally optimize for the interpreter."
[#19265]: https://github.com/hrydgard/ppsspp/issues/19265 "More minor IR optimizations"
[#19262]: https://github.com/hrydgard/ppsspp/issues/19262 "IR: Add some interpreter-only IR instructions for faster interpretation"
[#19260]: https://github.com/hrydgard/ppsspp/issues/19260 "More IR interpreter profiler work"
[#19255]: https://github.com/hrydgard/ppsspp/issues/19255 "Add built-in IR Interpreter profiler"
[#19252]: https://github.com/hrydgard/ppsspp/issues/19252 "Preparations for adding a performance profiler for the IR Interpreter"
[#19240]: https://github.com/hrydgard/ppsspp/issues/19240 "Store IR instructions in a bump-allocated vector instead of loose allocations"
[#19233]: https://github.com/hrydgard/ppsspp/issues/19233 "Minor IR Interpreter optimizations, other bugfixes"
[#19231]: https://github.com/hrydgard/ppsspp/issues/19231 "IR Interpreter: Some minor optimizations"
[#19193]: https://github.com/hrydgard/ppsspp/issues/19193 "IRInterpreter: Enable some optimizations that accidentally were only enabled on non-ARM64."
[#19189]: https://github.com/hrydgard/ppsspp/issues/19189 "IRInterpreter: Fix issue where we could accidentally optimize out CallReplacement ops."
[#19173]: https://github.com/hrydgard/ppsspp/issues/19173 "IRInterpreter compiler: Reject all vec2ops where the prefix is unknown while compiling"
[#19128]: https://github.com/hrydgard/ppsspp/issues/19128 "More IR interpreter optimizations"
[#19243]: https://github.com/hrydgard/ppsspp/issues/19243 "iOS: Implement accelerometer support"
[#19241]: https://github.com/hrydgard/ppsspp/issues/19241 "Optimize color conversions in non-JIT vertex decoder"
[#19131]: https://github.com/hrydgard/ppsspp/issues/19131 "CPU at 100% in menu in Vulkan on Linux"
[#19401]: https://github.com/hrydgard/ppsspp/issues/19401 "Android: Add new build config \"legacyOptimized\", which targets an older Android SDK version"
[#19139]: https://github.com/hrydgard/ppsspp/issues/19139 "Android: Upgrade SDK and target versions, implement shortcut icons"
[#19142]: https://github.com/hrydgard/ppsspp/issues/19142 "Android: Fix issue where shortcuts wouldn't override the currently running game."
[#19138]: https://github.com/hrydgard/ppsspp/issues/19138 "Windows: When using \"Create shortcut\", use the game's icon instead of PPSSPP's"
[#18931]: https://github.com/hrydgard/ppsspp/issues/18931 "CHD: Fix unnecessary reloads of \"hunks\" during large reads"
[#18950]: https://github.com/hrydgard/ppsspp/issues/18950 "Fix soft-lock when loading non-existing files, fix wrong timer in MIPSDebugInterface"
[#19561]: https://github.com/hrydgard/ppsspp/issues/19561 "Simplify reporting code (removing two threads), other minor fixes"
[#19556]: https://github.com/hrydgard/ppsspp/issues/19556 "Another bunch of pre-release fixes"
[#19531]: https://github.com/hrydgard/ppsspp/issues/19531 "Improve performance of UI text rendering"
[#19507]: https://github.com/hrydgard/ppsspp/issues/19507 "Prevent soft-locking the emulator on bad PBP files"
[#19523]: https://github.com/hrydgard/ppsspp/issues/19523 "Even more fixes"
[#19529]: https://github.com/hrydgard/ppsspp/issues/19529 "More misc minor fixes"
[#19482]: https://github.com/hrydgard/ppsspp/issues/19482 "Remove double ampersands from PPGe-drawn text (in-game UI)"
[#19473]: https://github.com/hrydgard/ppsspp/issues/19473 "Try to make Frame Advance a bit more reliable"
[#19438]: https://github.com/hrydgard/ppsspp/issues/19438 "Android memstick folder move: Minor logging and robustness improvements"
[#19165]: https://github.com/hrydgard/ppsspp/issues/19165 "UI crash fix in control mapping screen"
[#19530]: https://github.com/hrydgard/ppsspp/issues/19530 "Even more misc fixes: Beaterator, sharp bilinear, remove back button"
[#19505]: https://github.com/hrydgard/ppsspp/issues/19505 "iOS: Chat input fix, Mac text input fix"
[#19492]: https://github.com/hrydgard/ppsspp/issues/19492 "RetroAchievements login: Implement password masking"
[#19126]: https://github.com/hrydgard/ppsspp/issues/19126 "Allow taking screenshots in the app menu"
[#19020]: https://github.com/hrydgard/ppsspp/issues/19020 "Clickable notifications"
[#19504]: https://github.com/hrydgard/ppsspp/issues/19504 "Add 3 new themes"
[#19471]: https://github.com/hrydgard/ppsspp/issues/19471 "Add button to show the game-info screen from the in-game pause screen"
[#19293]: https://github.com/hrydgard/ppsspp/issues/19293 "Rework remote ISO UI a bit"
[#19443]: https://github.com/hrydgard/ppsspp/issues/19443 "More zip file install fixes"
[#19436]: https://github.com/hrydgard/ppsspp/issues/19436 "Implement save data install from ZIP"
[#19472]: https://github.com/hrydgard/ppsspp/issues/19472 "Add Reset as a mappable control"
[#19484]: https://github.com/hrydgard/ppsspp/issues/19484 "Add mappable devkit-only L2/L3/R2/R3 controls"
[#19304]: https://github.com/hrydgard/ppsspp/issues/19304 "Allow \"Alt\" to act like a normal keyboard input, if it's been mapped to something"
[#19425]: https://github.com/hrydgard/ppsspp/issues/19425 "Homebrew Store: Minor update adding license and website links"
[#19426]: https://github.com/hrydgard/ppsspp/issues/19426 "Additional store UI update"
[#19096]: https://github.com/hrydgard/ppsspp/issues/19096 "RetroAchievements: Add support for hashing homebrew"
[#19002]: https://github.com/hrydgard/ppsspp/issues/19002 "Add initial RAIntegration support through rc_client"
[#19059]: https://github.com/hrydgard/ppsspp/issues/19059 "Fix the AxisSwap feature - had a double mutex lock, oops."
[#19563]: https://github.com/hrydgard/ppsspp/issues/19563 "Vulkan: Fix potential crash from binding old CLUT textures"
[#19546]: https://github.com/hrydgard/ppsspp/issues/19546 "More assorted fixes"
[#19491]: https://github.com/hrydgard/ppsspp/issues/19491 "DrawEngineCommon: Enforce the limit on vertex decoding"
[#19358]: https://github.com/hrydgard/ppsspp/issues/19358 "Two crashfixes: Achievements menu, Outrun"
[#19347]: https://github.com/hrydgard/ppsspp/issues/19347 "sceFont and savestate fixes"
[#19198]: https://github.com/hrydgard/ppsspp/issues/19198 "Prevent a buffer overflow at the end of Atrac tracks."
[#19009]: https://github.com/hrydgard/ppsspp/issues/19009 "More Vulkan barrier code cleanup work"
[#19017]: https://github.com/hrydgard/ppsspp/issues/19017 "Vulkan: More memory barrier simplification and fixes"
[#19018]: https://github.com/hrydgard/ppsspp/issues/19018 "More Vulkan barrier fixes"
[#19560]: https://github.com/hrydgard/ppsspp/issues/19560 "Increase the hardcoded free space reported"
[#19459]: https://github.com/hrydgard/ppsspp/issues/19459 "Fix PSP_STDIN and PSP_MIN_FD value"
[#19340]: https://github.com/hrydgard/ppsspp/issues/19340 "sceIoGetStat: Fix retrieving timestamps from directories"
[#19450]: https://github.com/hrydgard/ppsspp/issues/19450 "Port over LunaMoo's compat flag for The Warriors video playback"
[#18806]: https://github.com/hrydgard/ppsspp/issues/18806 "UFC Undisputed 2010: Crash on device lost on some ARM GPUs"
[#19033]: https://github.com/hrydgard/ppsspp/issues/19033 "Break out the Atrac3/Atrac3+ decoders from FFMPEG to a separate library"
[#19053]: https://github.com/hrydgard/ppsspp/issues/19053 "Remove ffmpeg use from the sceAtrac HLE module"
[#19097]: https://github.com/hrydgard/ppsspp/issues/19097 "implement sysclib_sprintf"
[#19490]: https://github.com/hrydgard/ppsspp/issues/19490 "Fix Z-buffer issue in Socom Fireteam Bravo character customizer, plus a couple of minor things"
[#19364]: https://github.com/hrydgard/ppsspp/issues/19364 "Slightly nudge down the multiplier used for float->u8 conversion in fragment shaders"
[#19489]: https://github.com/hrydgard/ppsspp/issues/19489 "Hardware transform: Clamp the specular coefficient to 0.0 before calling pow()"
[#19439]: https://github.com/hrydgard/ppsspp/issues/19439 "Fix the MGS2 Acid renderpass merge optimization"
[#19122]: https://github.com/hrydgard/ppsspp/issues/19122 "More minor fixes"
[#19334]: https://github.com/hrydgard/ppsspp/issues/19334 "Improved provoking vertex fix"
[#19457]: https://github.com/hrydgard/ppsspp/issues/19457 "Tracing support for the IR Interpreter"
[#19361]: https://github.com/hrydgard/ppsspp/issues/19361 "OpenXR - Anti-flickering rendering flow added"
[#19420]: https://github.com/hrydgard/ppsspp/issues/19420 "OpenXR - Ensure we have a valid poses after app event"
[#19416]: https://github.com/hrydgard/ppsspp/issues/19416 "OpenXR - Hotfix for v69"
[#19389]: https://github.com/hrydgard/ppsspp/issues/19389 "OpenXR - VR camera on any platform"
[#19390]: https://github.com/hrydgard/ppsspp/issues/19390 "OpenXR - Removal of \"VR/Experts only\" section"
[#19092]: https://github.com/hrydgard/ppsspp/issues/19092 "OpenXR - Support for Meta Horizon OS"
[#18924]: https://github.com/hrydgard/ppsspp/issues/18924 "Fix a bunch of cases where we forgot to check for CHD files"

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@ -1638,3 +1638,100 @@ go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59
[#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode."
[#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable"
[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"
[#18332]: https://github.com/hrydgard/ppsspp/issues/18332 "We somehow lost the usage_ counter increment in VulkanDescSetPool, fix that"
[#18323]: https://github.com/hrydgard/ppsspp/issues/18323 "Turn off HTTPS support for iOS."
[#18310]: https://github.com/hrydgard/ppsspp/issues/18310 "Fix waves background"
[#18243]: https://github.com/hrydgard/ppsspp/issues/18243 "More crashfix/leakfix attempts"
[#18244]: https://github.com/hrydgard/ppsspp/issues/18244 "Core: Stop leaking file loaders"
[#18247]: https://github.com/hrydgard/ppsspp/issues/18247 "Jit: Assert on bad exit numbers, allow two more exits per block"
[#18261]: https://github.com/hrydgard/ppsspp/issues/18261 "Revert \"Merge pull request #18184 from hrydgard/expand-lines-mem-fix\""
[#18255]: https://github.com/hrydgard/ppsspp/issues/18255 "Fix issue uploading narrow textures in OpenGL."
[#18250]: https://github.com/hrydgard/ppsspp/issues/18250 "Separate out accelerometer events from joystick axis events"
[#18249]: https://github.com/hrydgard/ppsspp/issues/18249 "arm64jit: Avoid fused multiplies in vcrsp.t"
[#18218]: https://github.com/hrydgard/ppsspp/issues/18218 "Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent."
[#18228]: https://github.com/hrydgard/ppsspp/issues/18228 "unittest: Add jit compare for jit IR"
[#18235]: https://github.com/hrydgard/ppsspp/issues/18235 "irjit: Handle VDet"
[#18211]: https://github.com/hrydgard/ppsspp/issues/18211 "More crash fix attempts"
[#18221]: https://github.com/hrydgard/ppsspp/issues/18221 "Some cleanups and fixes to obscure crashes"
[#18220]: https://github.com/hrydgard/ppsspp/issues/18220 "Add some missing locking in KeyMap.cpp."
[#18230]: https://github.com/hrydgard/ppsspp/issues/18230 "Android: Minor activity lifecycle stuff"
[#18216]: https://github.com/hrydgard/ppsspp/issues/18216 "Don't load the shader cache on a separate thread - all it does is already async"
[#18237]: https://github.com/hrydgard/ppsspp/issues/18237 "UI/localization: Italian translation update"
[#18205]: https://github.com/hrydgard/ppsspp/issues/18205 "http: Fix errors on connect"
[#18201]: https://github.com/hrydgard/ppsspp/issues/18201 "Asserts and checks"
[#18206]: https://github.com/hrydgard/ppsspp/issues/18206 "GPU: Handle invalid blendeq more accurately"
[#18183]: https://github.com/hrydgard/ppsspp/issues/18183 "Pipeline/shader race-condition-during-shutdown crash fix"
[#18189]: https://github.com/hrydgard/ppsspp/issues/18189 "Be a bit smarter when loading the shader cache, avoid duplicating work"
[#18185]: https://github.com/hrydgard/ppsspp/issues/18185 "Store: Fix race condition causing crashes if looking at another game before an icon finishes downloading"
[#18184]: https://github.com/hrydgard/ppsspp/issues/18184 "Add memory bounds-check when expanding points, rects and lines to triangles"
[#18194]: https://github.com/hrydgard/ppsspp/issues/18194 "Cleanups and comment clarifications"
[#18182]: https://github.com/hrydgard/ppsspp/issues/18182 "Backend change from Win32 menu: Add quick workaround for instance counter misbehavior"
[#18169]: https://github.com/hrydgard/ppsspp/issues/18169 "Better handling of shadergen failures, other minor things"
[#18151]: https://github.com/hrydgard/ppsspp/issues/18151 "GPU, VFS, UI: Fixed minor memleaks"
[#18143]: https://github.com/hrydgard/ppsspp/issues/18143 "Fix UMD disc swap with Retroachievements enabled"
[#18165]: https://github.com/hrydgard/ppsspp/issues/18165 "x86jit: Fix flush for special-purpose reg"
[#18158]: https://github.com/hrydgard/ppsspp/issues/18158 "Add -fno-math-errno"
[#18127]: https://github.com/hrydgard/ppsspp/issues/18127 "Move RetroAchievements to the tools tab, fix leaderboard submitted notification positioning"
[#18142]: https://github.com/hrydgard/ppsspp/issues/18142 "Revert \"Merge pull request #18008 from hrydgard/naruto-video-flicker-heuristic\""
[#18133]: https://github.com/hrydgard/ppsspp/issues/18133 "More sensible approach to the sc problem that broke Beats"
[#18140]: https://github.com/hrydgard/ppsspp/issues/18140 "x86jit: Fix spill on sc in longer block"
[#18135]: https://github.com/hrydgard/ppsspp/issues/18135 "Fix closing the chat window with ESC, add some asserts"
[#18129]: https://github.com/hrydgard/ppsspp/issues/18129 "Fix the semantics of DenseHashMap to be consistent even when inserting nulls"
[#18126]: https://github.com/hrydgard/ppsspp/issues/18126 "PPGe: Use texture windows for atlas text"
[#17589]: https://github.com/hrydgard/ppsspp/issues/17589 "Retroachievements support (work-in-progress)"
[#17631]: https://github.com/hrydgard/ppsspp/issues/17631 "RetroAchievements: Remaining features to implement"
[#17960]: https://github.com/hrydgard/ppsspp/issues/17960 "Controls: Make the analog/digital mapping clash resolution more gentle."
[#17673]: https://github.com/hrydgard/ppsspp/issues/17673 "Add checkbox controlling if new mappings can be combo mappings."
[#17562]: https://github.com/hrydgard/ppsspp/issues/17562 "Android: Correct pad name tracking"
[#17433]: https://github.com/hrydgard/ppsspp/issues/17433 "Custom button analog fix"
[#18009]: https://github.com/hrydgard/ppsspp/issues/18009 "Enable [DisallowFramebufferAtOffset] for WWE SvR 2006."
[#18008]: https://github.com/hrydgard/ppsspp/issues/18008 "Add heuristic for memory->framebuffer copies, fixing video flicker in Naruto UNH 2"
[#17965]: https://github.com/hrydgard/ppsspp/issues/17965 "Add compat flag to not load CLUTs from old framebuffers"
[#17449]: https://github.com/hrydgard/ppsspp/issues/17449 "Fragment \"ubershader\" option"
[#17922]: https://github.com/hrydgard/ppsspp/issues/17922 "Add checkboxes in developer tools to allow disabling ubershaders"
[#17903]: https://github.com/hrydgard/ppsspp/issues/17903 "Present modes refactor"
[#18087]: https://github.com/hrydgard/ppsspp/issues/18087 "Vulkan: Fix disabling VSync on SDL platforms that support IMMEDIATE but not MAILBOX"
[#17831]: https://github.com/hrydgard/ppsspp/issues/17831 "Vulkan: Don't use multithreaded rendering if buffer commands (frames in flight) is set to 1"
[#17810]: https://github.com/hrydgard/ppsspp/issues/17810 "Cache computed planes used for BBOX culling"
[#17505]: https://github.com/hrydgard/ppsspp/issues/17505 "Only dirty the uniform UVSCALEOFFSET when really needed"
[#17478]: https://github.com/hrydgard/ppsspp/issues/17478 "OpenGL: Efficiency improvements for stencil commands"
[#17471]: https://github.com/hrydgard/ppsspp/issues/17471 "Reduce zero initialization and copying overhead of render commands"
[#17452]: https://github.com/hrydgard/ppsspp/issues/17452 "Don't cache render target copies for shader blending, only cache copies for overlap"
[#17602]: https://github.com/hrydgard/ppsspp/issues/17602 "Loader: Support HI16/16 pairs, not just LO16"
[#17451]: https://github.com/hrydgard/ppsspp/issues/17451 "Rendering issue with tornado in Lunar Silver Star"
[#17534]: https://github.com/hrydgard/ppsspp/issues/17534 "Add a cache for MakePixelsTexture"
[#17571]: https://github.com/hrydgard/ppsspp/issues/17571 "softgpu: Use SIMD more for dot products"
[#17569]: https://github.com/hrydgard/ppsspp/issues/17569 "ARM64: Optimize saved registers in vertex decoder."
[#17619]: https://github.com/hrydgard/ppsspp/issues/17619 "softgpu: Improve Z interpolation SIMD"
[#17621]: https://github.com/hrydgard/ppsspp/issues/17621 "softgpu: Ensure early depth test uses SIMD"
[#17618]: https://github.com/hrydgard/ppsspp/issues/17618 "Optimize casts in softgpu"
[#17609]: https://github.com/hrydgard/ppsspp/issues/17609 "softgpu: Optimize (bi-)linear texture filtering"
[#17744]: https://github.com/hrydgard/ppsspp/issues/17744 "Initial HTTPS support via Naett (partial platform support)"
[#17947]: https://github.com/hrydgard/ppsspp/issues/17947 "[Adhocctl] Fix for Metal Gear Acid issue"
[#18001]: https://github.com/hrydgard/ppsspp/issues/18001 "Enable the FakeMipmapChange flag for US/EU Tactics Ogre, fixing replacement problem."
[#18011]: https://github.com/hrydgard/ppsspp/issues/18011 "Detect the simplest Tactics Ogre case (US/EU) early"
[#17930]: https://github.com/hrydgard/ppsspp/issues/17930 "Enable anisotropic filtering for replacement textures with mipmaps"
[#17749]: https://github.com/hrydgard/ppsspp/issues/17749 "In D3D11, force block compressed textures to have dimensions divisible"
[#17854]: https://github.com/hrydgard/ppsspp/issues/17854 "Implement color emoji support for Android"
[#17856]: https://github.com/hrydgard/ppsspp/issues/17856 "Windows UWP: Enable color emoji rendering through DirectWrite"
[#17844]: https://github.com/hrydgard/ppsspp/issues/17844 "SDL: text renderer fixes, and CI"
[#17651]: https://github.com/hrydgard/ppsspp/issues/17651 "SDL: support HiDPI on wayland"
[#17755]: https://github.com/hrydgard/ppsspp/issues/17755 "Allow entering an exact Mac address, while keeping the randomization ability"
[#17606]: https://github.com/hrydgard/ppsspp/issues/17606 "OSD: Add colored backgrounds to OSD messages, according to type."
[#17674]: https://github.com/hrydgard/ppsspp/issues/17674 "New UI view: Notice"
[#17672]: https://github.com/hrydgard/ppsspp/issues/17672 "Android: Show some Java exceptions as they happen"
[#17834]: https://github.com/hrydgard/ppsspp/issues/17834 "OpenCFile: Fix Android content-uri append mode"
[#17704]: https://github.com/hrydgard/ppsspp/issues/17704 "OpenXR - Enhancements of cinema-style screen"
[#17752]: https://github.com/hrydgard/ppsspp/issues/17752 "OpenXR - Enable 6DoF in cinema mode"
[#17591]: https://github.com/hrydgard/ppsspp/issues/17591 "OpenXR - Add passthrough option (Quest only)"
[#17636]: https://github.com/hrydgard/ppsspp/issues/17636 "OpenXR - Major review"
[#17656]: https://github.com/hrydgard/ppsspp/issues/17656 "OpenXR - Game compatibility fixes"
[#17598]: https://github.com/hrydgard/ppsspp/issues/17598 "OpenXR - Disable stereo for Ultimate Ghosts and Goblins"
[#17518]: https://github.com/hrydgard/ppsspp/issues/17518 "OpenXR - Enable VR settings per game"
[#18076]: https://github.com/hrydgard/ppsspp/issues/18076 "SasAudio: Always reinitialize the VAG decoder on sceSasSetVoice, even if already playing"
[#17506]: https://github.com/hrydgard/ppsspp/issues/17506 "Emulating HW vrnd"
[#17549]: https://github.com/hrydgard/ppsspp/issues/17549 "Fix vrnd to the current understanding"
[#17676]: https://github.com/hrydgard/ppsspp/issues/17676 "Reduce delays in sceKernelReferThreadProfiler/ReferGlobalProfiler."
[#17677]: https://github.com/hrydgard/ppsspp/issues/17677 "Kernel: Use lower profiler func timing"
[#17952]: https://github.com/hrydgard/ppsspp/issues/17952 "[UWP] Improvements 2 (Configs, Render, Input)"
[#17974]: https://github.com/hrydgard/ppsspp/issues/17974 "(UWP) Another Round of Code Cleanups"