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https://github.com/hrydgard/ppsspp.git
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Make the reporting option more prominent. Also move a few options around.
Very minor change in indexgenerator.
This commit is contained in:
parent
604abe933e
commit
2cc1bd327a
@ -119,8 +119,7 @@ void IndexGenerator::AddStrip(int numVerts) {
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prim_ = GE_PRIM_TRIANGLE_STRIP;
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pureCount_ = numVerts;
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} else {
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seenPrims_ |= 1 << GE_PRIM_TRIANGLE_STRIP;
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seenPrims_ |= 1 << GE_PRIM_TRIANGLES;
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seenPrims_ |= (1 << GE_PRIM_TRIANGLE_STRIP) | (1 << GE_PRIM_TRIANGLES);
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prim_ = GE_PRIM_TRIANGLES;
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pureCount_ = 0;
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}
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@ -406,7 +406,14 @@ void GameSettingsScreen::CreateViews() {
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systemSettings->Add(new ItemHeader(s->T("UI Language")));
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systemSettings->Add(new Choice(dev->T("Language", "Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage);
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systemSettings->Add(new ItemHeader(s->T("Help the PPSSPP team")));
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enableReports_ = Reporting::IsEnabled();
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enableReportsCheckbox_ = new CheckBox(&enableReports_, s->T("Enable Compatibility Server Reports"));
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enableReportsCheckbox_->SetEnabled(Reporting::IsSupported());
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systemSettings->Add(enableReportsCheckbox_);
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systemSettings->Add(new ItemHeader(s->T("Emulation")));
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systemSettings->Add(new CheckBox(&g_Config.bFastMemory, s->T("Fast Memory", "Fast Memory (Unstable)")))->OnClick.Handle(this, &GameSettingsScreen::OnJitAffectingSetting);
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systemSettings->Add(new CheckBox(&g_Config.bSeparateCPUThread, s->T("Multithreaded (experimental)")));
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@ -422,6 +429,24 @@ void GameSettingsScreen::CreateViews() {
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systemSettings->Add(new CheckBox(&g_Config.bSetRoundingMode, s->T("Respect FPU rounding (disable for old GEB saves)")))->OnClick.Handle(this, &GameSettingsScreen::OnJitAffectingSetting);
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systemSettings->Add(new CheckBox(&g_Config.bAtomicAudioLocks, s->T("Atomic Audio locks (experimental)")))->SetEnabled(!PSP_IsInited());
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systemSettings->Add(new ItemHeader(s->T("Developer Tools")));
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systemSettings->Add(new Choice(s->T("Developer Tools")))->OnClick.Handle(this, &GameSettingsScreen::OnDeveloperTools);
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systemSettings->Add(new ItemHeader(s->T("General")));
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#ifdef ANDROID
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static const char *screenRotation[] = {"Auto", "Landscape", "Portrait", "Landscape Reversed", "Portrait Reversed"};
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PopupMultiChoice *rot = systemSettings->Add(new PopupMultiChoice(&g_Config.iScreenRotation, c->T("Screen Rotation"), screenRotation, 0, ARRAY_SIZE(screenRotation), c, screenManager()));
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rot->OnChoice.Handle(this, &GameSettingsScreen::OnScreenRotation);
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#endif
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systemSettings->Add(new CheckBox(&g_Config.bCheckForNewVersion, s->T("VersionCheck", "Check for new versions of PPSSPP")));
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if (g_Config.iMaxRecent > 0)
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systemSettings->Add(new Choice(s->T("Clear Recent Games List")))->OnClick.Handle(this, &GameSettingsScreen::OnClearRecents);
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systemSettings->Add(new Choice(s->T("Restore Default Settings")))->OnClick.Handle(this, &GameSettingsScreen::OnRestoreDefaultSettings);
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systemSettings->Add(new CheckBox(&g_Config.bEnableAutoLoad, s->T("Auto Load Newest Savestate")));
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#if defined(USING_WIN_UI)
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systemSettings->Add(new CheckBox(&g_Config.bBypassOSKWithKeyboard, s->T("Enable Windows native keyboard", "Enable Windows native keyboard")));
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#endif
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@ -445,11 +470,9 @@ void GameSettingsScreen::CreateViews() {
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SavePathInMyDocumentChoice->SetEnabled(false);
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else
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SavePathInOtherChoice->SetEnabled(true);
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}
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else
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} else
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SavePathInMyDocumentChoice->SetEnabled(false);
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}
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else {
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} else {
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if (installed_ && (result == S_OK)) {
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std::ifstream inputFile(ConvertUTF8ToWString(installedFile));
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if (!inputFile.fail() && inputFile.is_open()) {
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@ -466,8 +489,7 @@ void GameSettingsScreen::CreateViews() {
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}
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}
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inputFile.close();
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}
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else if (result != S_OK)
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} else if (result != S_OK)
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SavePathInMyDocumentChoice->SetEnabled(false);
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}
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#endif
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@ -476,28 +498,6 @@ void GameSettingsScreen::CreateViews() {
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systemSettings->Add(new CheckBox(&g_Config.bCacheFullIsoInRam, s->T("Cache ISO in RAM", "Cache full ISO in RAM (slow startup)")));
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#endif
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systemSettings->Add(new ItemHeader(s->T("Developer Tools")));
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systemSettings->Add(new Choice(s->T("Developer Tools")))->OnClick.Handle(this, &GameSettingsScreen::OnDeveloperTools);
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systemSettings->Add(new ItemHeader(s->T("General")));
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#ifdef ANDROID
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static const char *screenRotation[] = {"Auto", "Landscape", "Portrait", "Landscape Reversed", "Portrait Reversed"};
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PopupMultiChoice *rot = systemSettings->Add(new PopupMultiChoice(&g_Config.iScreenRotation, c->T("Screen Rotation"), screenRotation, 0, ARRAY_SIZE(screenRotation), c, screenManager()));
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rot->OnChoice.Handle(this, &GameSettingsScreen::OnScreenRotation);
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#endif
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systemSettings->Add(new CheckBox(&g_Config.bCheckForNewVersion, s->T("VersionCheck", "Check for new versions of PPSSPP")));
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if (g_Config.iMaxRecent > 0)
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systemSettings->Add(new Choice(s->T("Clear Recent Games List")))->OnClick.Handle(this, &GameSettingsScreen::OnClearRecents);
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systemSettings->Add(new Choice(s->T("Restore Default Settings")))->OnClick.Handle(this, &GameSettingsScreen::OnRestoreDefaultSettings);
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systemSettings->Add(new CheckBox(&g_Config.bEnableAutoLoad, s->T("Auto Load Newest Savestate")));
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enableReports_ = Reporting::IsEnabled();
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enableReportsCheckbox_ = new CheckBox(&enableReports_, s->T("Enable Compatibility Server Reports"));
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enableReportsCheckbox_->SetEnabled(Reporting::IsSupported());
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systemSettings->Add(enableReportsCheckbox_);
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//#ifndef ANDROID
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systemSettings->Add(new ItemHeader(s->T("Cheats", "Cheats (experimental, see forums)")));
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systemSettings->Add(new CheckBox(&g_Config.bEnableCheats, s->T("Enable Cheats")));
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