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GPU: Rename match flags to avoid confusion.
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@ -734,7 +734,7 @@ static int Hook_godseaterburst_depthmask_5551() {
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// This is added to read from the linearized mirror.
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uint32_t depthMirror = depthBuffer + 0x00200000;
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// Depth download required, or it won't work and will be transparent.
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gpu->PerformMemoryCopy(depthMirror, depthMirror, size, GPUCopyFlag::FORCE_DST_MEM | GPUCopyFlag::DEPTH_REQUESTED);
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gpu->PerformMemoryCopy(depthMirror, depthMirror, size, GPUCopyFlag::FORCE_DST_MATCH_MEM | GPUCopyFlag::DEPTH_REQUESTED);
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NotifyMemInfo(MemBlockFlags::WRITE, depthMirror, size, "godseaterburst_depthmask_5551");
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}
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@ -769,7 +769,7 @@ static int Hook_starocean_write_stencil() {
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static int Hook_topx_create_saveicon() {
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const u32 fb_address = currentMIPS->r[MIPS_REG_V0];
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if (Memory::IsVRAMAddress(fb_address)) {
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gpu->PerformMemoryCopy(fb_address, fb_address, 0x00044000, GPUCopyFlag::FORCE_DST_MEM | GPUCopyFlag::DISALLOW_CREATE_VFB);
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gpu->PerformMemoryCopy(fb_address, fb_address, 0x00044000, GPUCopyFlag::FORCE_DST_MATCH_MEM | GPUCopyFlag::DISALLOW_CREATE_VFB);
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NotifyMemInfo(MemBlockFlags::WRITE, fb_address, 0x00044000, "topx_create_saveicon");
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}
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return 0;
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@ -820,7 +820,7 @@ static int Hook_growlanser_create_saveicon() {
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const u32 fmt = Memory::Read_U32(currentMIPS->r[MIPS_REG_SP]);
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const u32 sz = fmt == GE_FORMAT_8888 ? 0x00088000 : 0x00044000;
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if (Memory::IsVRAMAddress(fb_address) && fmt <= 3) {
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gpu->PerformMemoryCopy(fb_address, fb_address, sz, GPUCopyFlag::FORCE_DST_MEM | GPUCopyFlag::DISALLOW_CREATE_VFB);
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gpu->PerformMemoryCopy(fb_address, fb_address, sz, GPUCopyFlag::FORCE_DST_MATCH_MEM | GPUCopyFlag::DISALLOW_CREATE_VFB);
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NotifyMemInfo(MemBlockFlags::WRITE, fb_address, sz, "growlanser_create_saveicon");
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}
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return 0;
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@ -1799,8 +1799,8 @@ bool FramebufferManagerCommon::NotifyFramebufferCopy(u32 src, u32 dst, int size,
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VirtualFramebuffer *dstBuffer = nullptr;
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VirtualFramebuffer *srcBuffer = nullptr;
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bool ignoreDstBuffer = flags & GPUCopyFlag::FORCE_DST_MEM;
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bool ignoreSrcBuffer = flags & (GPUCopyFlag::FORCE_SRC_MEM | GPUCopyFlag::MEMSET);
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bool ignoreDstBuffer = flags & GPUCopyFlag::FORCE_DST_MATCH_MEM;
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bool ignoreSrcBuffer = flags & (GPUCopyFlag::FORCE_SRC_MATCH_MEM | GPUCopyFlag::MEMSET);
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RasterChannel channel = flags & GPUCopyFlag::DEPTH_REQUESTED ? RASTER_DEPTH : RASTER_COLOR;
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u32 dstY = (u32)-1;
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@ -1977,7 +1977,7 @@ bool GPUCommon::PerformMemorySet(u32 dest, u8 v, int size) {
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bool GPUCommon::PerformReadbackToMemory(u32 dest, int size) {
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if (Memory::IsVRAMAddress(dest)) {
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return PerformMemoryCopy(dest, dest, size, GPUCopyFlag::FORCE_DST_MEM);
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return PerformMemoryCopy(dest, dest, size, GPUCopyFlag::FORCE_DST_MATCH_MEM);
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}
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return false;
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}
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@ -1985,7 +1985,7 @@ bool GPUCommon::PerformReadbackToMemory(u32 dest, int size) {
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bool GPUCommon::PerformWriteColorFromMemory(u32 dest, int size) {
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if (Memory::IsVRAMAddress(dest)) {
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GPURecord::NotifyUpload(dest, size);
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return PerformMemoryCopy(dest, dest, size, GPUCopyFlag::FORCE_SRC_MEM | GPUCopyFlag::DEBUG_NOTIFIED);
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return PerformMemoryCopy(dest, dest, size, GPUCopyFlag::FORCE_SRC_MATCH_MEM | GPUCopyFlag::DEBUG_NOTIFIED);
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}
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return false;
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}
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@ -116,9 +116,9 @@ ENUM_CLASS_BITOPS(WriteStencil);
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enum class GPUCopyFlag {
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NONE = 0,
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FORCE_SRC_MEM = 1,
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FORCE_DST_MEM = 2,
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// Note: implies src == dst and FORCE_SRC_MEM.
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FORCE_SRC_MATCH_MEM = 1,
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FORCE_DST_MATCH_MEM = 2,
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// Note: implies src == dst and FORCE_SRC_MATCH_MEM.
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MEMSET = 4,
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DEPTH_REQUESTED = 8,
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DEBUG_NOTIFIED = 16,
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