Fix styling issues.

This commit is contained in:
The Dax 2013-06-21 02:10:36 -04:00
parent f8d309ec99
commit 2da4c01ea9
2 changed files with 20 additions and 35 deletions

View File

@ -100,9 +100,11 @@ extern u8 *m_pPhysicalVRAM;
extern u8 *m_pUncachedVRAM;
// TODO: Later PSP models got more RAM.
// Done, but we still need an emulator-wide rewrite for more RAM support/larger allocations
// to remove the remaster hack..
enum
{
RAM_SIZE = 0x4000000, // 32 MB - although only the upper 24 are available for the user.
RAM_SIZE = 0x4000000, // 64 MB - although only the upper 24 are available for the user.
RAM_MASK = RAM_SIZE - 1,
VRAM_SIZE = 0x200000,

View File

@ -43,24 +43,19 @@ namespace Memory
u8 *GetPointer(const u32 address)
{
if ((address & 0x3E000000) == 0x08000000)
{
if ((address & 0x3E000000) == 0x08000000) {
return m_pRAM + (address & RAM_MASK);
}
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000)
{
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000) {
return m_pRAM + (address & RAM_MASK);
}
else if ((address & 0x3F800000) == 0x04000000)
{
else if ((address & 0x3F800000) == 0x04000000) {
return m_pVRAM + (address & VRAM_MASK);
}
else if ((address & 0xBFFF0000) == 0x00010000)
{
else if ((address & 0xBFFF0000) == 0x00010000) {
return m_pScratchPad + (address & SCRATCHPAD_MASK);
}
else
{
else {
ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
if (!g_Config.bIgnoreBadMemAccess) {
Core_EnableStepping(true);
@ -78,20 +73,16 @@ inline void ReadFromHardware(T &var, const u32 address)
// Could just do a base-relative read, too.... TODO
if ((address & 0x3E000000) == 0x08000000)
{
if ((address & 0x3E000000) == 0x08000000) {
var = *((const T*)&m_pRAM[address & RAM_MASK]);
}
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000)
{
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000) {
var = *((const T*)&m_pRAM[address & RAM_MASK]);
}
else if ((address & 0x3F800000) == 0x04000000)
{
else if ((address & 0x3F800000) == 0x04000000) {
var = *((const T*)&m_pVRAM[address & VRAM_MASK]);
}
else if ((address & 0xBFFF0000) == 0x00010000)
{
else if ((address & 0xBFFF0000) == 0x00010000) {
// Scratchpad
var = *((const T*)&m_pScratchPad[address & SCRATCHPAD_MASK]);
}
@ -115,20 +106,16 @@ inline void WriteToHardware(u32 address, const T data)
{
// Could just do a base-relative write, too.... TODO
if ((address & 0x3E000000) == 0x08000000)
{
if ((address & 0x3E000000) == 0x08000000) {
*(T*)&m_pRAM[address & RAM_MASK] = data;
}
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000)
{
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000) {
*(T*)&m_pRAM[address & RAM_MASK] = data;
}
else if ((address & 0x3F800000) == 0x04000000)
{
else if ((address & 0x3F800000) == 0x04000000) {
*(T*)&m_pVRAM[address & VRAM_MASK] = data;
}
else if ((address & 0xBFFF0000) == 0x00010000)
{
else if ((address & 0xBFFF0000) == 0x00010000) {
*(T*)&m_pScratchPad[address & SCRATCHPAD_MASK] = data;
}
else
@ -149,20 +136,16 @@ inline void WriteToHardware(u32 address, const T data)
bool IsValidAddress(const u32 address)
{
if ((address & 0x3E000000) == 0x08000000)
{
if ((address & 0x3E000000) == 0x08000000) {
return true;
}
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000)
{
else if (g_RemasterMode && (address & 0x3E000000) != 0x08000000) {
return true;
}
else if ((address & 0x3F800000) == 0x04000000)
{
else if ((address & 0x3F800000) == 0x04000000) {
return true;
}
else if ((address & 0xBFFF0000) == 0x00010000)
{
else if ((address & 0xBFFF0000) == 0x00010000) {
return true;
}
else