Flip Y axis for xinput

This commit is contained in:
Henrik Rydgard 2012-12-21 17:13:00 +01:00
parent 4c23d668e1
commit 2ec8606fcb

View File

@ -41,7 +41,7 @@ int XinputDevice::UpdateState() {
if ( dwResult == ERROR_SUCCESS ) {
this->ApplyDiff(state);
Stick left = NormalizedDeadzoneFilter(state);
__CtrlSetAnalog(left.x, left.y);
__CtrlSetAnalog(left.x, -left.y);
this->prevState = state;
this->check_delay = 0;
return 0;