mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-26 23:10:38 +00:00
Customize the cmake build. Android now builds that way too. Fixes.
Hack around build error port the last fix to Android.mk One more attempt Warning fixes Oops, forgot a slash
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9e151d0794
commit
2f5f9df620
@ -2319,7 +2319,7 @@ endif()
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include_directories(ext/libchdr/include)
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target_link_libraries(${CoreLibName} Common native chdr-static kirk cityhash sfmt19937 xbrz xxhash rcheevos ${GlslangLibs}
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target_link_libraries(${CoreLibName} Common native chdr kirk cityhash sfmt19937 xbrz xxhash rcheevos ${GlslangLibs}
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${CoreExtraLibs} ${OPENGL_LIBRARIES} ${X11_LIBRARIES} ${CMAKE_DL_LIBS})
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if(NOT HTTPS_NOT_AVAILABLE)
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@ -516,7 +516,7 @@ void RenderAchievement(UIContext &dc, const rc_client_achievement_t *achievement
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char cacheKey[256];
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snprintf(cacheKey, sizeof(cacheKey), "ai:%s:%s", achievement->badge_name, iconState == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED ? "unlocked" : "locked");
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if (RC_OK == rc_client_achievement_get_image_url(achievement, iconState, temp, sizeof(temp))) {
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Achievements::DownloadImageIfMissing(cacheKey, std::move(std::string(temp)));
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Achievements::DownloadImageIfMissing(cacheKey, std::string(temp));
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if (g_iconCache.BindIconTexture(&dc, cacheKey)) {
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dc.Draw()->DrawTexRect(Bounds(bounds.x + padding, bounds.y + padding, iconSpace, iconSpace), 0.0f, 0.0f, 1.0f, 1.0f, whiteAlpha(alpha));
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}
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@ -560,7 +560,7 @@ void RenderGameAchievementSummary(UIContext &dc, const Bounds &bounds, float alp
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char cacheKey[256];
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snprintf(cacheKey, sizeof(cacheKey), "gi:%s", gameInfo->badge_name);
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if (RC_OK == rc_client_game_get_image_url(gameInfo, url, sizeof(url))) {
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Achievements::DownloadImageIfMissing(cacheKey, std::move(std::string(url)));
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Achievements::DownloadImageIfMissing(cacheKey, std::string(url));
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if (g_iconCache.BindIconTexture(&dc, cacheKey)) {
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dc.Draw()->DrawTexRect(Bounds(bounds.x, bounds.y, iconSpace, iconSpace), 0.0f, 0.0f, 1.0f, 1.0f, whiteAlpha(alpha));
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}
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@ -660,7 +660,7 @@ void RenderLeaderboardEntry(UIContext &dc, const rc_client_leaderboard_entry_t *
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snprintf(cacheKey, sizeof(cacheKey), "lbe:%s", entry->user);
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char temp[512];
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if (RC_OK == rc_client_leaderboard_entry_get_user_image_url(entry, temp, sizeof(temp))) {
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Achievements::DownloadImageIfMissing(cacheKey, std::move(std::string(temp)));
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Achievements::DownloadImageIfMissing(cacheKey, std::string(temp));
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if (g_iconCache.BindIconTexture(&dc, cacheKey)) {
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dc.Draw()->DrawTexRect(Bounds(bounds.x + iconLeft, bounds.y + 4.0f, 64.0f, 64.0f), 0.0f, 0.0f, 1.0f, 1.0f, whiteAlpha(alpha));
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}
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@ -11,5 +11,5 @@ copy ..\assets\*.meta assets\
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copy ..\assets\*.wav assets\
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SET NDK=C:\Android\sdk\ndk\21.3.6528147
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REM SET NDK=C:\Android\ndk
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SET NDK_MODULE_PATH=..\ext;..\ext\native\ext
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SET NDK_MODULE_PATH=..\ext
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%NDK%/ndk-build -j32 %*
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@ -4,6 +4,40 @@ SRC := ../..
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include $(CLEAR_VARS)
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include $(LOCAL_PATH)/Locals.mk
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LOCAL_CFLAGS += -D_7ZIP_ST -D__SWITCH__
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LZMA_FILES := \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Alloc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bcj2.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bcj2Enc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bra.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bra86.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/CpuArch.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Delta.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzFind.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzFindOpt.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaDec.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaEnc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Lzma86Dec.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Lzma86Enc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaLib.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Sort.c
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CHDR_FILES := \
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${LZMA_FILES} \
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$(SRC)/ext/libchdr/src/libchdr_bitstream.c \
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$(SRC)/ext/libchdr/src/libchdr_cdrom.c \
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$(SRC)/ext/libchdr/src/libchdr_chd.c \
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$(SRC)/ext/libchdr/src/libchdr_flac.c \
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$(SRC)/ext/libchdr/src/libchdr_huffman.c
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LOCAL_MODULE := libchdr
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LOCAL_SRC_FILES := $(CHDR_FILES)
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include $(BUILD_STATIC_LIBRARY)
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include $(CLEAR_VARS)
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include $(LOCAL_PATH)/Locals.mk
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LOCAL_C_INCLUDES += \
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$(LOCAL_PATH)/../../ext/cpu_features/include \
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$(LOCAL_PATH)/../../ext/rcheevos/include
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@ -113,33 +147,7 @@ VR_FILES := \
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$(SRC)/Common/VR/VRMath.cpp \
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$(SRC)/Common/VR/VRRenderer.cpp
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LZMA_FILES := \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Alloc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bcj2.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bcj2Enc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bra.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Bra86.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/CpuArch.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Delta.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzFind.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzFindOpt.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaDec.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaEnc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Lzma86Dec.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Lzma86Enc.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/LzmaLib.c \
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$(SRC)/ext/libchdr/deps/lzma-22.01/src/Sort.c
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CHDR_FILES := \
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$(SRC)/ext/libchdr/src/libchdr_bitstream.c \
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$(SRC)/ext/libchdr/src/libchdr_cdrom.c \
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$(SRC)/ext/libchdr/src/libchdr_chd.c \
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$(SRC)/ext/libchdr/src/libchdr_flac.c \
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$(SRC)/ext/libchdr/src/libchdr_huffman.c
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EXT_FILES := \
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$(LZMA_FILES) \
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$(CHDR_FILES) \
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$(SRC)/ext/cityhash/city.cpp \
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$(SRC)/ext/libpng17/png.c \
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$(SRC)/ext/libpng17/pngerror.c \
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@ -314,7 +322,7 @@ include $(BUILD_STATIC_LIBRARY)
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# Next up, Core, GPU, and other core parts shared by headless.
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include $(CLEAR_VARS)
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include $(LOCAL_PATH)/Locals.mk
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LOCAL_WHOLE_STATIC_LIBRARIES += ppsspp_common
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LOCAL_WHOLE_STATIC_LIBRARIES += ppsspp_common libchdr
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ifeq ($(TARGET_ARCH_ABI),x86_64)
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ARCH_FILES := \
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@ -38,5 +38,4 @@ if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
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add_subdirectory(discord-rpc-build)
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endif()
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set(BUILD_SHARED_LIBS OFF)
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add_subdirectory(libchdr)
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add_subdirectory(libchdr-build)
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38
ext/libchdr-build/CMakeLists.txt
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38
ext/libchdr-build/CMakeLists.txt
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@ -0,0 +1,38 @@
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cmake_minimum_required (VERSION 3.2.0)
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project (chdr)
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set(LZMA_DIR ../libchdr/deps/lzma-22.01/src)
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set(SRC_DIR ../libchdr/src)
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include_directories(../libchdr/deps/lzma-22.01/include)
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include_directories(../libchdr/include)
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add_definitions(-D_7ZIP_ST)
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# Hack - CpuArch.c has a workaround that we reuse.
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add_definitions(-D__SWITCH__)
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set(ALL_SOURCE_FILES
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${LZMA_DIR}/Alloc.c
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${LZMA_DIR}/Bcj2.c
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${LZMA_DIR}/Bcj2Enc.c
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${LZMA_DIR}/Bra.c
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${LZMA_DIR}/Bra86.c
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${LZMA_DIR}/CpuArch.c
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${LZMA_DIR}/Delta.c
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${LZMA_DIR}/LzFind.c
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${LZMA_DIR}/LzFindOpt.c
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${LZMA_DIR}/LzmaDec.c
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${LZMA_DIR}/LzmaEnc.c
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${LZMA_DIR}/Lzma86Dec.c
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${LZMA_DIR}/Lzma86Enc.c
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${LZMA_DIR}/LzmaLib.c
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${LZMA_DIR}/Sort.c
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${SRC_DIR}/libchdr_bitstream.c
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${SRC_DIR}/libchdr_cdrom.c
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${SRC_DIR}/libchdr_chd.c
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${SRC_DIR}/libchdr_flac.c
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${SRC_DIR}/libchdr_huffman.c
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)
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add_library(chdr STATIC ${ALL_SOURCE_FILES})
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